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Diffstat (limited to 'editor/libeditor/WSRunObject.h')
-rw-r--r-- | editor/libeditor/WSRunObject.h | 411 |
1 files changed, 411 insertions, 0 deletions
diff --git a/editor/libeditor/WSRunObject.h b/editor/libeditor/WSRunObject.h new file mode 100644 index 000000000..215e3eb2f --- /dev/null +++ b/editor/libeditor/WSRunObject.h @@ -0,0 +1,411 @@ +/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#ifndef WSRunObject_h +#define WSRunObject_h + +#include "nsCOMPtr.h" +#include "nsIEditor.h" // for EDirection +#include "nsINode.h" +#include "nscore.h" +#include "mozilla/Attributes.h" +#include "mozilla/dom/Text.h" + +class nsIDOMNode; + +namespace mozilla { + +class HTMLEditor; +class HTMLEditRules; +struct EditorDOMPoint; + +// class WSRunObject represents the entire whitespace situation +// around a given point. It collects up a list of nodes that contain +// whitespace and categorizes in up to 3 different WSFragments (detailed +// below). Each WSFragment is a collection of whitespace that is +// either all insignificant, or that is significant. A WSFragment could +// consist of insignificant whitespace because it is after a block +// boundary or after a break. Or it could be insignificant because it +// is before a block. Or it could be significant because it is +// surrounded by text, or starts and ends with nbsps, etc. + +// Throughout I refer to LeadingWS, NormalWS, TrailingWS. LeadingWS & TrailingWS +// are runs of ascii ws that are insignificant (do not render) because they +// are adjacent to block boundaries, or after a break. NormalWS is ws that +// does cause soem rendering. Note that not all the ws in a NormalWS run need +// render. For example, two ascii spaces surrounded by text on both sides +// will only render as one space (in non-preformatted stlye html), yet both +// spaces count as NormalWS. Together, they render as the one visible space. + +/** + * A type-safe bitfield indicating various types of whitespace or other things. + * Used as a member variable in WSRunObject and WSFragment. + * + * XXX: If this idea is useful in other places, we should generalize it using a + * template. + */ +class WSType +{ +public: + enum Enum + { + none = 0, + leadingWS = 1, // leading insignificant ws, ie, after block or br + trailingWS = 1 << 1, // trailing insignificant ws, ie, before block + normalWS = 1 << 2, // normal significant ws, ie, after text, image, ... + text = 1 << 3, // indicates regular (non-ws) text + special = 1 << 4, // indicates an inline non-container, like image + br = 1 << 5, // indicates a br node + otherBlock = 1 << 6, // indicates a block other than one ws run is in + thisBlock = 1 << 7, // indicates the block ws run is in + block = otherBlock | thisBlock // block found + }; + + /** + * Implicit constructor, because the enums are logically just WSTypes + * themselves, and are only a separate type because there's no other obvious + * way to name specific WSType values. + */ + MOZ_IMPLICIT WSType(const Enum& aEnum = none) + : mEnum(aEnum) + {} + + // operator==, &, and | need to access mEnum + friend bool operator==(const WSType& aLeft, const WSType& aRight); + friend const WSType operator&(const WSType& aLeft, const WSType& aRight); + friend const WSType operator|(const WSType& aLeft, const WSType& aRight); + WSType& operator=(const WSType& aOther) + { + // This handles self-assignment fine + mEnum = aOther.mEnum; + return *this; + } + WSType& operator&=(const WSType& aOther) + { + mEnum &= aOther.mEnum; + return *this; + } + WSType& operator|=(const WSType& aOther) + { + mEnum |= aOther.mEnum; + return *this; + } + +private: + uint16_t mEnum; + void bool_conversion_helper() {} + +public: + // Allow boolean conversion with no numeric conversion + typedef void (WSType::*bool_type)(); + operator bool_type() const + { + return mEnum ? &WSType::bool_conversion_helper : nullptr; + } +}; + +/** + * These are declared as global functions so "WSType::Enum == WSType" et al. + * will work using the implicit constructor. + */ +inline bool operator==(const WSType& aLeft, const WSType& aRight) +{ + return aLeft.mEnum == aRight.mEnum; +} + +inline bool operator!=(const WSType& aLeft, const WSType& aRight) +{ + return !(aLeft == aRight); +} + +inline const WSType operator&(const WSType& aLeft, const WSType& aRight) +{ + WSType ret; + ret.mEnum = aLeft.mEnum & aRight.mEnum; + return ret; +} + +inline const WSType operator|(const WSType& aLeft, const WSType& aRight) +{ + WSType ret; + ret.mEnum = aLeft.mEnum | aRight.mEnum; + return ret; +} + +/** + * Make sure that & and | of WSType::Enum creates a WSType instead of an int, + * because operators between WSType and int shouldn't work + */ +inline const WSType operator&(const WSType::Enum& aLeft, + const WSType::Enum& aRight) +{ + return WSType(aLeft) & WSType(aRight); +} + +inline const WSType operator|(const WSType::Enum& aLeft, + const WSType::Enum& aRight) +{ + return WSType(aLeft) | WSType(aRight); +} + +class MOZ_STACK_CLASS WSRunObject final +{ +public: + enum BlockBoundary + { + kBeforeBlock, + kBlockStart, + kBlockEnd, + kAfterBlock + }; + + enum {eBefore = 1}; + enum {eAfter = 1 << 1}; + enum {eBoth = eBefore | eAfter}; + + WSRunObject(HTMLEditor* aHTMLEditor, nsINode* aNode, int32_t aOffset); + WSRunObject(HTMLEditor* aHTMLEditor, nsIDOMNode* aNode, int32_t aOffset); + ~WSRunObject(); + + // ScrubBlockBoundary removes any non-visible whitespace at the specified + // location relative to a block node. + static nsresult ScrubBlockBoundary(HTMLEditor* aHTMLEditor, + BlockBoundary aBoundary, + nsINode* aBlock, + int32_t aOffset = -1); + + // PrepareToJoinBlocks fixes up ws at the end of aLeftBlock and the + // beginning of aRightBlock in preperation for them to be joined. Example + // of fixup: trailingws in aLeftBlock needs to be removed. + static nsresult PrepareToJoinBlocks(HTMLEditor* aHTMLEditor, + dom::Element* aLeftBlock, + dom::Element* aRightBlock); + + // PrepareToDeleteRange fixes up ws before {aStartNode,aStartOffset} + // and after {aEndNode,aEndOffset} in preperation for content + // in that range to be deleted. Note that the nodes and offsets + // are adjusted in response to any dom changes we make while + // adjusting ws. + // example of fixup: trailingws before {aStartNode,aStartOffset} + // needs to be removed. + static nsresult PrepareToDeleteRange(HTMLEditor* aHTMLEditor, + nsCOMPtr<nsINode>* aStartNode, + int32_t* aStartOffset, + nsCOMPtr<nsINode>* aEndNode, + int32_t* aEndOffset); + + // PrepareToDeleteNode fixes up ws before and after aContent in preparation + // for aContent to be deleted. Example of fixup: trailingws before + // aContent needs to be removed. + static nsresult PrepareToDeleteNode(HTMLEditor* aHTMLEditor, + nsIContent* aContent); + + // PrepareToSplitAcrossBlocks fixes up ws before and after + // {aSplitNode,aSplitOffset} in preparation for a block parent to be split. + // Note that the aSplitNode and aSplitOffset are adjusted in response to + // any DOM changes we make while adjusting ws. Example of fixup: normalws + // before {aSplitNode,aSplitOffset} needs to end with nbsp. + static nsresult PrepareToSplitAcrossBlocks(HTMLEditor* aHTMLEditor, + nsCOMPtr<nsINode>* aSplitNode, + int32_t* aSplitOffset); + + // InsertBreak inserts a br node at {aInOutParent,aInOutOffset} + // and makes any needed adjustments to ws around that point. + // example of fixup: normalws after {aInOutParent,aInOutOffset} + // needs to begin with nbsp. + already_AddRefed<dom::Element> InsertBreak(nsCOMPtr<nsINode>* aInOutParent, + int32_t* aInOutOffset, + nsIEditor::EDirection aSelect); + + // InsertText inserts a string at {aInOutParent,aInOutOffset} and makes any + // needed adjustments to ws around that point. Example of fixup: + // trailingws before {aInOutParent,aInOutOffset} needs to be removed. + nsresult InsertText(const nsAString& aStringToInsert, + nsCOMPtr<nsINode>* aInOutNode, + int32_t* aInOutOffset, + nsIDocument* aDoc); + + // DeleteWSBackward deletes a single visible piece of ws before the ws + // point (the point to create the wsRunObject, passed to its constructor). + // It makes any needed conversion to adjacent ws to retain its + // significance. + nsresult DeleteWSBackward(); + + // DeleteWSForward deletes a single visible piece of ws after the ws point + // (the point to create the wsRunObject, passed to its constructor). It + // makes any needed conversion to adjacent ws to retain its significance. + nsresult DeleteWSForward(); + + // PriorVisibleNode returns the first piece of visible thing before + // {aNode,aOffset}. If there is no visible ws qualifying it returns what + // is before the ws run. Note that {outVisNode,outVisOffset} is set to + // just AFTER the visible object. + void PriorVisibleNode(nsINode* aNode, + int32_t aOffset, + nsCOMPtr<nsINode>* outVisNode, + int32_t* outVisOffset, + WSType* outType); + + // NextVisibleNode returns the first piece of visible thing after + // {aNode,aOffset}. If there is no visible ws qualifying it returns what + // is after the ws run. Note that {outVisNode,outVisOffset} is set to just + // BEFORE the visible object. + void NextVisibleNode(nsINode* aNode, + int32_t aOffset, + nsCOMPtr<nsINode>* outVisNode, + int32_t* outVisOffset, + WSType* outType); + + // AdjustWhitespace examines the ws object for nbsp's that can + // be safely converted to regular ascii space and converts them. + nsresult AdjustWhitespace(); + +protected: + // WSFragment represents a single run of ws (all leadingws, or all normalws, + // or all trailingws, or all leading+trailingws). Note that this single run + // may still span multiple nodes. + struct WSFragment final + { + nsCOMPtr<nsINode> mStartNode; // node where ws run starts + nsCOMPtr<nsINode> mEndNode; // node where ws run ends + int32_t mStartOffset; // offset where ws run starts + int32_t mEndOffset; // offset where ws run ends + // type of ws, and what is to left and right of it + WSType mType, mLeftType, mRightType; + // other ws runs to left or right. may be null. + WSFragment *mLeft, *mRight; + + WSFragment() + : mStartOffset(0) + , mEndOffset(0) + , mLeft(nullptr) + , mRight(nullptr) + {} + }; + + // A WSPoint struct represents a unique location within the ws run. It is + // always within a textnode that is one of the nodes stored in the list + // in the wsRunObject. For convenience, the character at that point is also + // stored in the struct. + struct MOZ_STACK_CLASS WSPoint final + { + RefPtr<dom::Text> mTextNode; + uint32_t mOffset; + char16_t mChar; + + WSPoint() + : mTextNode(nullptr) + , mOffset(0) + , mChar(0) + {} + + WSPoint(dom::Text* aTextNode, int32_t aOffset, char16_t aChar) + : mTextNode(aTextNode) + , mOffset(aOffset) + , mChar(aChar) + {} + }; + + enum AreaRestriction + { + eAnywhere, eOutsideUserSelectAll + }; + + /** + * Return the node which we will handle white-space under. This is the + * closest block within the DOM subtree we're editing, or if none is + * found, the (inline) root of the editable subtree. + */ + nsINode* GetWSBoundingParent(); + + nsresult GetWSNodes(); + void GetRuns(); + void ClearRuns(); + void MakeSingleWSRun(WSType aType); + nsIContent* GetPreviousWSNodeInner(nsINode* aStartNode, + nsINode* aBlockParent); + nsIContent* GetPreviousWSNode(EditorDOMPoint aPoint, nsINode* aBlockParent); + nsIContent* GetNextWSNodeInner(nsINode* aStartNode, nsINode* aBlockParent); + nsIContent* GetNextWSNode(EditorDOMPoint aPoint, nsINode* aBlockParent); + nsresult PrepareToDeleteRangePriv(WSRunObject* aEndObject); + nsresult PrepareToSplitAcrossBlocksPriv(); + nsresult DeleteChars(nsINode* aStartNode, int32_t aStartOffset, + nsINode* aEndNode, int32_t aEndOffset, + AreaRestriction aAR = eAnywhere); + WSPoint GetCharAfter(nsINode* aNode, int32_t aOffset); + WSPoint GetCharBefore(nsINode* aNode, int32_t aOffset); + WSPoint GetCharAfter(const WSPoint& aPoint); + WSPoint GetCharBefore(const WSPoint& aPoint); + nsresult ConvertToNBSP(WSPoint aPoint, + AreaRestriction aAR = eAnywhere); + void GetAsciiWSBounds(int16_t aDir, nsINode* aNode, int32_t aOffset, + dom::Text** outStartNode, int32_t* outStartOffset, + dom::Text** outEndNode, int32_t* outEndOffset); + void FindRun(nsINode* aNode, int32_t aOffset, WSFragment** outRun, + bool after); + char16_t GetCharAt(dom::Text* aTextNode, int32_t aOffset); + WSPoint GetWSPointAfter(nsINode* aNode, int32_t aOffset); + WSPoint GetWSPointBefore(nsINode* aNode, int32_t aOffset); + nsresult CheckTrailingNBSPOfRun(WSFragment *aRun); + nsresult CheckTrailingNBSP(WSFragment* aRun, nsINode* aNode, + int32_t aOffset); + nsresult CheckLeadingNBSP(WSFragment* aRun, nsINode* aNode, + int32_t aOffset); + + nsresult Scrub(); + bool IsBlockNode(nsINode* aNode); + + // The node passed to our constructor. + nsCOMPtr<nsINode> mNode; + // The offset passed to our contructor. + int32_t mOffset; + // Together, the above represent the point at which we are building up ws info. + + // true if we are in preformatted whitespace context. + bool mPRE; + // Node/offset where ws starts. + nsCOMPtr<nsINode> mStartNode; + int32_t mStartOffset; + // Reason why ws starts (eText, eOtherBlock, etc.). + WSType mStartReason; + // The node that implicated by start reason. + nsCOMPtr<nsINode> mStartReasonNode; + + // Node/offset where ws ends. + nsCOMPtr<nsINode> mEndNode; + int32_t mEndOffset; + // Reason why ws ends (eText, eOtherBlock, etc.). + WSType mEndReason; + // The node that implicated by end reason. + nsCOMPtr<nsINode> mEndReasonNode; + + // Location of first nbsp in ws run, if any. + RefPtr<dom::Text> mFirstNBSPNode; + int32_t mFirstNBSPOffset; + + // Location of last nbsp in ws run, if any. + RefPtr<dom::Text> mLastNBSPNode; + int32_t mLastNBSPOffset; + + // The list of nodes containing ws in this run. + nsTArray<RefPtr<dom::Text>> mNodeArray; + + // The first WSFragment in the run. + WSFragment* mStartRun; + // The last WSFragment in the run, may be same as first. + WSFragment* mEndRun; + + // Non-owning. + HTMLEditor* mHTMLEditor; + + // Opening this class up for pillaging. + friend class HTMLEditRules; + // Opening this class up for more pillaging. + friend class HTMLEditor; +}; + +} // namespace mozilla + +#endif // #ifndef WSRunObject_h |