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Diffstat (limited to 'dom/system/gonk/NetIdManager.h')
-rw-r--r-- | dom/system/gonk/NetIdManager.h | 45 |
1 files changed, 45 insertions, 0 deletions
diff --git a/dom/system/gonk/NetIdManager.h b/dom/system/gonk/NetIdManager.h new file mode 100644 index 000000000..e35d0ecd2 --- /dev/null +++ b/dom/system/gonk/NetIdManager.h @@ -0,0 +1,45 @@ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#ifndef NetIdManager_h +#define NetIdManager_h + +#include "nsString.h" +#include "nsDataHashtable.h" + +// NetId is a logical network identifier defined by netd. +// A network is typically a physical one (i.e. PhysicalNetwork.cpp) +// for netd but it could be a virtual network as well. +// We currently use physical network only and use one-to-one +// network-interface mapping. + +class NetIdManager { +public: + // keep in sync with system/netd/NetworkController.cpp + enum { + MIN_NET_ID = 100, + MAX_NET_ID = 65535, + }; + + // We need to count the number of references since different + // application like data and mms may use the same interface. + struct NetIdInfo { + int mNetId; + int mRefCnt; + }; + +public: + NetIdManager(); + + bool lookup(const nsString& aInterfaceName, NetIdInfo* aNetIdInfo); + void acquire(const nsString& aInterfaceName, NetIdInfo* aNetIdInfo); + bool release(const nsString& aInterfaceName, NetIdInfo* aNetIdInfo); + +private: + int getNextNetId(); + int mNextNetId; + nsDataHashtable<nsStringHashKey, NetIdInfo> mInterfaceToNetIdHash; +}; + +#endif
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