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Diffstat (limited to 'dom/svg/DOMSVGTransformList.h')
-rw-r--r-- | dom/svg/DOMSVGTransformList.h | 172 |
1 files changed, 172 insertions, 0 deletions
diff --git a/dom/svg/DOMSVGTransformList.h b/dom/svg/DOMSVGTransformList.h new file mode 100644 index 000000000..6825151ca --- /dev/null +++ b/dom/svg/DOMSVGTransformList.h @@ -0,0 +1,172 @@ +/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* vim: set ts=8 sts=2 et sw=2 tw=80: */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#ifndef MOZILLA_DOMSVGTRANSFORMLIST_H__ +#define MOZILLA_DOMSVGTRANSFORMLIST_H__ + +#include "mozilla/dom/SVGAnimatedTransformList.h" +#include "nsCycleCollectionParticipant.h" +#include "nsDebug.h" +#include "nsTArray.h" +#include "SVGTransformList.h" +#include "mozilla/Attributes.h" +#include "mozilla/ErrorResult.h" + +class nsSVGElement; + +namespace mozilla { + +namespace dom { +class SVGMatrix; +class SVGTransform; +} // namespace dom + +/** + * Class DOMSVGTransformList + * + * This class is used to create the DOM tearoff objects that wrap internal + * SVGTransformList objects. + * + * See the architecture comment in SVGAnimatedTransformList.h. + */ +class DOMSVGTransformList final : public nsISupports, + public nsWrapperCache +{ + friend class AutoChangeTransformListNotifier; + friend class dom::SVGTransform; + + ~DOMSVGTransformList() { + // Our mAList's weak ref to us must be nulled out when we die. If GC has + // unlinked us using the cycle collector code, then that has already + // happened, and mAList is null. + if (mAList) { + ( IsAnimValList() ? mAList->mAnimVal : mAList->mBaseVal ) = nullptr; + } + } + +public: + NS_DECL_CYCLE_COLLECTING_ISUPPORTS + NS_DECL_CYCLE_COLLECTION_SCRIPT_HOLDER_CLASS(DOMSVGTransformList) + + DOMSVGTransformList(dom::SVGAnimatedTransformList *aAList, + const SVGTransformList &aInternalList) + : mAList(aAList) + { + // aInternalList must be passed in explicitly because we can't use + // InternalList() here. (Because it depends on IsAnimValList, which depends + // on this object having been assigned to aAList's mBaseVal or mAnimVal, + // which hasn't happend yet.) + + InternalListLengthWillChange(aInternalList.Length()); // Sync mItems + } + + virtual JSObject* WrapObject(JSContext *cx, JS::Handle<JSObject*> aGivenProto) override; + + nsISupports* GetParentObject() + { + return static_cast<nsIContent*>(Element()); + } + + /** + * This will normally be the same as InternalList().Length(), except if we've + * hit OOM in which case our length will be zero. + */ + uint32_t LengthNoFlush() const { + MOZ_ASSERT(mItems.IsEmpty() || mItems.Length() == InternalList().Length(), + "DOM wrapper's list length is out of sync"); + return mItems.Length(); + } + + /// Called to notify us to synchronize our length and detach excess items. + void InternalListLengthWillChange(uint32_t aNewLength); + + /** + * Returns true if our attribute is animating (in which case our animVal is + * not simply a mirror of our baseVal). + */ + bool IsAnimating() const { + return mAList->IsAnimating(); + } + /** + * Returns true if there is an animated list mirroring the base list. + */ + bool AnimListMirrorsBaseList() const { + return mAList->mAnimVal && !mAList->IsAnimating(); + } + + uint32_t NumberOfItems() const + { + if (IsAnimValList()) { + Element()->FlushAnimations(); + } + return LengthNoFlush(); + } + void Clear(ErrorResult& error); + already_AddRefed<dom::SVGTransform> Initialize(dom::SVGTransform& newItem, + ErrorResult& error); + already_AddRefed<dom::SVGTransform> GetItem(uint32_t index, + ErrorResult& error); + already_AddRefed<dom::SVGTransform> IndexedGetter(uint32_t index, bool& found, + ErrorResult& error); + already_AddRefed<dom::SVGTransform> InsertItemBefore(dom::SVGTransform& newItem, + uint32_t index, + ErrorResult& error); + already_AddRefed<dom::SVGTransform> ReplaceItem(dom::SVGTransform& newItem, + uint32_t index, + ErrorResult& error); + already_AddRefed<dom::SVGTransform> RemoveItem(uint32_t index, + ErrorResult& error); + already_AddRefed<dom::SVGTransform> AppendItem(dom::SVGTransform& newItem, + ErrorResult& error) + { + return InsertItemBefore(newItem, LengthNoFlush(), error); + } + already_AddRefed<dom::SVGTransform> CreateSVGTransformFromMatrix(dom::SVGMatrix& matrix); + already_AddRefed<dom::SVGTransform> Consolidate(ErrorResult& error); + uint32_t Length() const + { + return NumberOfItems(); + } + +private: + + nsSVGElement* Element() const { + return mAList->mElement; + } + + /// Used to determine if this list is the baseVal or animVal list. + bool IsAnimValList() const { + MOZ_ASSERT(this == mAList->mBaseVal || this == mAList->mAnimVal, + "Calling IsAnimValList() too early?!"); + return this == mAList->mAnimVal; + } + + /** + * Get a reference to this object's corresponding internal SVGTransformList. + * + * To simplify the code we just have this one method for obtaining both + * baseVal and animVal internal lists. This means that animVal lists don't + * get const protection, but our setter methods guard against changing + * animVal lists. + */ + SVGTransformList& InternalList() const; + + /// Returns the SVGTransform at aIndex, creating it if necessary. + already_AddRefed<dom::SVGTransform> GetItemAt(uint32_t aIndex); + + void MaybeInsertNullInAnimValListAt(uint32_t aIndex); + void MaybeRemoveItemFromAnimValListAt(uint32_t aIndex); + + // Weak refs to our SVGTransform items. The items are friends and take care + // of clearing our pointer to them when they die. + FallibleTArray<dom::SVGTransform*> mItems; + + RefPtr<dom::SVGAnimatedTransformList> mAList; +}; + +} // namespace mozilla + +#endif // MOZILLA_DOMSVGTRANSFORMLIST_H__ |