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diff --git a/dom/media/webaudio/test/test_decodeMultichannel.html b/dom/media/webaudio/test/test_decodeMultichannel.html
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+<!DOCTYPE HTML>
+<html>
+<meta charset=utf-8>
+<head>
+ <title>Test that we can decode 4 channel wave file in webaudio, but not in &lt;audio&gt;</title>
+ <script type="text/javascript" src="/tests/SimpleTest/SimpleTest.js"></script>
+ <link rel="stylesheet" type="text/css" href="/tests/SimpleTest/test.css" />
+</head>
+<body>
+<pre id="test">
+<script class="testbody" type="text/javascript">
+var filename = "audio-quad.wav";
+
+SimpleTest.waitForExplicitFinish();
+
+function finishTest(a) {
+ if (a) {
+ a = null;
+ SimpleTest.finish();
+ }
+}
+
+function decodeUsingAudioElement() {
+ var a = new Audio();
+ a.addEventListener("error", function() {
+ ok(false, "Error loading metadata");
+ finishTest(a);
+ });
+ a.addEventListener("loadedmetadata", function() {
+ ok(true, "Metadata Loaded");
+ finishTest(a);
+ });
+
+ a.src = filename;
+ a.load();
+}
+
+addLoadEvent(function() {
+ var xhr = new XMLHttpRequest();
+ xhr.open("GET", filename);
+ xhr.responseType = "arraybuffer";
+ xhr.onload = function() {
+ var context = new AudioContext();
+ context.decodeAudioData(xhr.response, function(b) {
+ ok(true, "Decoding of a wave file with four channels succeded.");
+ is(b.numberOfChannels, 4, "The AudioBuffer should have 4 channels.");
+ decodeUsingAudioElement();
+ }, function() {
+ ok(false, "Decoding of a wave file with four channels failed.");
+ decodeUsingAudioElement();
+ });
+ };
+ xhr.send(null);
+});
+</script>
+</pre>
+</body>
+</html>