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Diffstat (limited to 'dom/media/tests/mochitest/head.js')
-rw-r--r-- | dom/media/tests/mochitest/head.js | 970 |
1 files changed, 970 insertions, 0 deletions
diff --git a/dom/media/tests/mochitest/head.js b/dom/media/tests/mochitest/head.js new file mode 100644 index 000000000..e4d86c750 --- /dev/null +++ b/dom/media/tests/mochitest/head.js @@ -0,0 +1,970 @@ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +"use strict"; + +var Cc = SpecialPowers.Cc; +var Ci = SpecialPowers.Ci; + +// Specifies whether we are using fake streams to run this automation +var FAKE_ENABLED = true; +var TEST_AUDIO_FREQ = 1000; +try { + var audioDevice = SpecialPowers.getCharPref('media.audio_loopback_dev'); + var videoDevice = SpecialPowers.getCharPref('media.video_loopback_dev'); + dump('TEST DEVICES: Using media devices:\n'); + dump('audio: ' + audioDevice + '\nvideo: ' + videoDevice + '\n'); + FAKE_ENABLED = false; + TEST_AUDIO_FREQ = 440; +} catch (e) { + dump('TEST DEVICES: No test devices found (in media.{audio,video}_loopback_dev, using fake streams.\n'); + FAKE_ENABLED = true; +} + +/** + * This class provides helpers around analysing the audio content in a stream + * using WebAudio AnalyserNodes. + * + * @constructor + * @param {object} stream + * A MediaStream object whose audio track we shall analyse. + */ +function AudioStreamAnalyser(ac, stream) { + this.audioContext = ac; + this.stream = stream; + this.sourceNodes = []; + this.analyser = this.audioContext.createAnalyser(); + // Setting values lower than default for speedier testing on emulators + this.analyser.smoothingTimeConstant = 0.2; + this.analyser.fftSize = 1024; + this.connectTrack = t => { + let source = this.audioContext.createMediaStreamSource(new MediaStream([t])); + this.sourceNodes.push(source); + source.connect(this.analyser); + }; + this.stream.getAudioTracks().forEach(t => this.connectTrack(t)); + this.onaddtrack = ev => this.connectTrack(ev.track); + this.stream.addEventListener("addtrack", this.onaddtrack); + this.data = new Uint8Array(this.analyser.frequencyBinCount); +} + +AudioStreamAnalyser.prototype = { + /** + * Get an array of frequency domain data for our stream's audio track. + * + * @returns {array} A Uint8Array containing the frequency domain data. + */ + getByteFrequencyData: function() { + this.analyser.getByteFrequencyData(this.data); + return this.data; + }, + + /** + * Append a canvas to the DOM where the frequency data are drawn. + * Useful to debug tests. + */ + enableDebugCanvas: function() { + var cvs = this.debugCanvas = document.createElement("canvas"); + const content = document.getElementById("content"); + content.insertBefore(cvs, content.children[0]); + + // Easy: 1px per bin + cvs.width = this.analyser.frequencyBinCount; + cvs.height = 128; + cvs.style.border = "1px solid red"; + + var c = cvs.getContext('2d'); + c.fillStyle = 'black'; + + var self = this; + function render() { + c.clearRect(0, 0, cvs.width, cvs.height); + var array = self.getByteFrequencyData(); + for (var i = 0; i < array.length; i++) { + c.fillRect(i, (cvs.height - (array[i] / 2)), 1, cvs.height); + } + if (!cvs.stopDrawing) { + requestAnimationFrame(render); + } + } + requestAnimationFrame(render); + }, + + /** + * Stop drawing of and remove the debug canvas from the DOM if it was + * previously added. + */ + disableDebugCanvas: function() { + if (!this.debugCanvas || !this.debugCanvas.parentElement) { + return; + } + + this.debugCanvas.stopDrawing = true; + this.debugCanvas.parentElement.removeChild(this.debugCanvas); + }, + + /** + * Disconnects the input stream from our internal analyser node. + * Call this to reduce main thread processing, mostly necessary on slow + * devices. + */ + disconnect: function() { + this.disableDebugCanvas(); + this.sourceNodes.forEach(n => n.disconnect()); + this.sourceNodes = []; + this.stream.removeEventListener("addtrack", this.onaddtrack); + }, + + /** + * Return a Promise, that will be resolved when the function passed as + * argument, when called, returns true (meaning the analysis was a + * success). + * + * @param {function} analysisFunction + * A fonction that performs an analysis, and returns true if the + * analysis was a success (i.e. it found what it was looking for) + */ + waitForAnalysisSuccess: function(analysisFunction) { + var self = this; + return new Promise((resolve, reject) => { + function analysisLoop() { + var success = analysisFunction(self.getByteFrequencyData()); + if (success) { + resolve(); + return; + } + // else, we need more time + requestAnimationFrame(analysisLoop); + } + // We need to give the Analyser some time to start gathering data. + wait(200).then(analysisLoop); + }); + }, + + /** + * Return the FFT bin index for a given frequency. + * + * @param {double} frequency + * The frequency for whicht to return the bin number. + * @returns {integer} the index of the bin in the FFT array. + */ + binIndexForFrequency: function(frequency) { + return 1 + Math.round(frequency * + this.analyser.fftSize / + this.audioContext.sampleRate); + }, + + /** + * Reverse operation, get the frequency for a bin index. + * + * @param {integer} index an index in an FFT array + * @returns {double} the frequency for this bin + */ + frequencyForBinIndex: function(index) { + return (index - 1) * + this.audioContext.sampleRate / + this.analyser.fftSize; + } +}; + +/** + * Creates a MediaStream with an audio track containing a sine tone at the + * given frequency. + * + * @param {AudioContext} ac + * AudioContext in which to create the OscillatorNode backing the stream + * @param {double} frequency + * The frequency in Hz of the generated sine tone + * @returns {MediaStream} the MediaStream containing sine tone audio track + */ +function createOscillatorStream(ac, frequency) { + var osc = ac.createOscillator(); + osc.frequency.value = frequency; + + var oscDest = ac.createMediaStreamDestination(); + osc.connect(oscDest); + osc.start(); + return oscDest.stream; +} + +/** + * Create the necessary HTML elements for head and body as used by Mochitests + * + * @param {object} meta + * Meta information of the test + * @param {string} meta.title + * Description of the test + * @param {string} [meta.bug] + * Bug the test was created for + * @param {boolean} [meta.visible=false] + * Visibility of the media elements + */ +function realCreateHTML(meta) { + var test = document.getElementById('test'); + + // Create the head content + var elem = document.createElement('meta'); + elem.setAttribute('charset', 'utf-8'); + document.head.appendChild(elem); + + var title = document.createElement('title'); + title.textContent = meta.title; + document.head.appendChild(title); + + // Create the body content + var anchor = document.createElement('a'); + anchor.textContent = meta.title; + if (meta.bug) { + anchor.setAttribute('href', 'https://bugzilla.mozilla.org/show_bug.cgi?id=' + meta.bug); + } else { + anchor.setAttribute('target', '_blank'); + } + + document.body.insertBefore(anchor, test); + + var display = document.createElement('p'); + display.setAttribute('id', 'display'); + document.body.insertBefore(display, test); + + var content = document.createElement('div'); + content.setAttribute('id', 'content'); + content.style.display = meta.visible ? 'block' : "none"; + document.body.appendChild(content); +} + +/** + * Creates an element of the given type, assigns the given id, sets the controls + * and autoplay attributes and adds it to the content node. + * + * @param {string} type + * Defining if we should create an "audio" or "video" element + * @param {string} id + * A string to use as the element id. + */ +function createMediaElement(type, id) { + const element = document.createElement(type); + element.setAttribute('id', id); + element.setAttribute('height', 100); + element.setAttribute('width', 150); + element.setAttribute('controls', 'controls'); + element.setAttribute('autoplay', 'autoplay'); + document.getElementById('content').appendChild(element); + + return element; +} + +/** + * Returns an existing element for the given track with the given idPrefix, + * as it was added by createMediaElementForTrack(). + * + * @param {MediaStreamTrack} track + * Track used as the element's source. + * @param {string} idPrefix + * A string to use as the element id. The track id will also be appended. + */ +function getMediaElementForTrack(track, idPrefix) { + return document.getElementById(idPrefix + '_' + track.id); +} + +/** + * Create a media element with a track as source and attach it to the content + * node. + * + * @param {MediaStreamTrack} track + * Track for use as source. + * @param {string} idPrefix + * A string to use as the element id. The track id will also be appended. + * @return {HTMLMediaElement} The created HTML media element + */ +function createMediaElementForTrack(track, idPrefix) { + const id = idPrefix + '_' + track.id; + const element = createMediaElement(track.kind, id); + element.srcObject = new MediaStream([track]); + + return element; +} + + +/** + * Wrapper function for mediaDevices.getUserMedia used by some tests. Whether + * to use fake devices or not is now determined in pref further below instead. + * + * @param {Dictionary} constraints + * The constraints for this mozGetUserMedia callback + */ +function getUserMedia(constraints) { + info("Call getUserMedia for " + JSON.stringify(constraints)); + return navigator.mediaDevices.getUserMedia(constraints) + .then(stream => (checkMediaStreamTracks(constraints, stream), stream)); +} + +// These are the promises we use to track that the prerequisites for the test +// are in place before running it. +var setTestOptions; +var testConfigured = new Promise(r => setTestOptions = r); + +function setupEnvironment() { + if (!window.SimpleTest) { + // Running under Steeplechase + return; + } + + var defaultMochitestPrefs = { + 'set': [ + ['media.peerconnection.enabled', true], + ['media.peerconnection.identity.enabled', true], + ['media.peerconnection.identity.timeout', 120000], + ['media.peerconnection.ice.stun_client_maximum_transmits', 14], + ['media.peerconnection.ice.trickle_grace_period', 30000], + ['media.navigator.permission.disabled', true], + ['media.navigator.streams.fake', FAKE_ENABLED], + ['media.getusermedia.screensharing.enabled', true], + ['media.getusermedia.screensharing.allowed_domains', "mochi.test"], + ['media.getusermedia.audiocapture.enabled', true], + ['media.recorder.audio_node.enabled', true] + ] + }; + + const isAndroid = !!navigator.userAgent.includes("Android"); + + if (isAndroid) { + defaultMochitestPrefs.set.push( + ["media.navigator.video.default_width", 320], + ["media.navigator.video.default_height", 240], + ["media.navigator.video.max_fr", 10], + ["media.autoplay.enabled", true] + ); + } + + // Running as a Mochitest. + SimpleTest.requestFlakyTimeout("WebRTC inherently depends on timeouts"); + window.finish = () => SimpleTest.finish(); + SpecialPowers.pushPrefEnv(defaultMochitestPrefs, setTestOptions); + + // We don't care about waiting for this to complete, we just want to ensure + // that we don't build up a huge backlog of GC work. + SpecialPowers.exactGC(); +} + +// This is called by steeplechase; which provides the test configuration options +// directly to the test through this function. If we're not on steeplechase, +// the test is configured directly and immediately. +function run_test(is_initiator,timeout) { + var options = { is_local: is_initiator, + is_remote: !is_initiator }; + + setTimeout(() => { + unexpectedEventArrived(new Error("PeerConnectionTest timed out after "+timeout+"s")); + }, timeout); + + // Also load the steeplechase test code. + var s = document.createElement("script"); + s.src = "/test.js"; + s.onload = () => setTestOptions(options); + document.head.appendChild(s); +} + +function runTestWhenReady(testFunc) { + setupEnvironment(); + return testConfigured.then(options => testFunc(options)) + .catch(e => { + ok(false, 'Error executing test: ' + e + + ((typeof e.stack === 'string') ? + (' ' + e.stack.split('\n').join(' ... ')) : '')); + SimpleTest.finish(); + }); +} + + +/** + * Checks that the media stream tracks have the expected amount of tracks + * with the correct kind and id based on the type and constraints given. + * + * @param {Object} constraints specifies whether the stream should have + * audio, video, or both + * @param {String} type the type of media stream tracks being checked + * @param {sequence<MediaStreamTrack>} mediaStreamTracks the media stream + * tracks being checked + */ +function checkMediaStreamTracksByType(constraints, type, mediaStreamTracks) { + if (constraints[type]) { + is(mediaStreamTracks.length, 1, 'One ' + type + ' track shall be present'); + + if (mediaStreamTracks.length) { + is(mediaStreamTracks[0].kind, type, 'Track kind should be ' + type); + ok(mediaStreamTracks[0].id, 'Track id should be defined'); + } + } else { + is(mediaStreamTracks.length, 0, 'No ' + type + ' tracks shall be present'); + } +} + +/** + * Check that the given media stream contains the expected media stream + * tracks given the associated audio & video constraints provided. + * + * @param {Object} constraints specifies whether the stream should have + * audio, video, or both + * @param {MediaStream} mediaStream the media stream being checked + */ +function checkMediaStreamTracks(constraints, mediaStream) { + checkMediaStreamTracksByType(constraints, 'audio', + mediaStream.getAudioTracks()); + checkMediaStreamTracksByType(constraints, 'video', + mediaStream.getVideoTracks()); +} + +/** + * Check that a media stream contains exactly a set of media stream tracks. + * + * @param {MediaStream} mediaStream the media stream being checked + * @param {Array} tracks the tracks that should exist in mediaStream + * @param {String} [message] an optional message to pass to asserts + */ +function checkMediaStreamContains(mediaStream, tracks, message) { + message = message ? (message + ": ") : ""; + tracks.forEach(t => ok(mediaStream.getTrackById(t.id), + message + "MediaStream " + mediaStream.id + + " contains track " + t.id)); + is(mediaStream.getTracks().length, tracks.length, + message + "MediaStream " + mediaStream.id + " contains no extra tracks"); +} + +function checkMediaStreamCloneAgainstOriginal(clone, original) { + isnot(clone.id.length, 0, "Stream clone should have an id string"); + isnot(clone, original, + "Stream clone should be different from the original"); + isnot(clone.id, original.id, + "Stream clone's id should be different from the original's"); + is(clone.getAudioTracks().length, original.getAudioTracks().length, + "All audio tracks should get cloned"); + is(clone.getVideoTracks().length, original.getVideoTracks().length, + "All video tracks should get cloned"); + is(clone.active, original.active, + "Active state should be preserved"); + original.getTracks() + .forEach(t => ok(!clone.getTrackById(t.id), + "The clone's tracks should be originals")); +} + +function checkMediaStreamTrackCloneAgainstOriginal(clone, original) { + isnot(clone.id.length, 0, + "Track clone should have an id string"); + isnot(clone, original, + "Track clone should be different from the original"); + isnot(clone.id, original.id, + "Track clone's id should be different from the original's"); + is(clone.kind, original.kind, + "Track clone's kind should be same as the original's"); + is(clone.enabled, original.enabled, + "Track clone's kind should be same as the original's"); + is(clone.readyState, original.readyState, + "Track clone's readyState should be same as the original's"); +} + +/*** Utility methods */ + +/** The dreadful setTimeout, use sparingly */ +function wait(time, message) { + return new Promise(r => setTimeout(() => r(message), time)); +} + +/** The even more dreadful setInterval, use even more sparingly */ +function waitUntil(func, time) { + return new Promise(resolve => { + var interval = setInterval(() => { + if (func()) { + clearInterval(interval); + resolve(); + } + }, time || 200); + }); +} + +/** Time out while waiting for a promise to get resolved or rejected. */ +var timeout = (promise, time, msg) => + Promise.race([promise, wait(time).then(() => Promise.reject(new Error(msg)))]); + +/** Adds a |finally| function to a promise whose argument is invoked whether the + * promise is resolved or rejected, and that does not interfere with chaining.*/ +var addFinallyToPromise = promise => { + promise.finally = func => { + return promise.then( + result => { + func(); + return Promise.resolve(result); + }, + error => { + func(); + return Promise.reject(error); + } + ); + } + return promise; +} + +/** Use event listener to call passed-in function on fire until it returns true */ +var listenUntil = (target, eventName, onFire) => { + return new Promise(resolve => target.addEventListener(eventName, + function callback(event) { + var result = onFire(event); + if (result) { + target.removeEventListener(eventName, callback, false); + resolve(result); + } + }, false)); +}; + +/* Test that a function throws the right error */ +function mustThrowWith(msg, reason, f) { + try { + f(); + ok(false, msg + " must throw"); + } catch (e) { + is(e.name, reason, msg + " must throw: " + e.message); + } +}; + + +/*** Test control flow methods */ + +/** + * Generates a callback function fired only under unexpected circumstances + * while running the tests. The generated function kills off the test as well + * gracefully. + * + * @param {String} [message] + * An optional message to show if no object gets passed into the + * generated callback method. + */ +function generateErrorCallback(message) { + var stack = new Error().stack.split("\n"); + stack.shift(); // Don't include this instantiation frame + + /** + * @param {object} aObj + * The object fired back from the callback + */ + return aObj => { + if (aObj) { + if (aObj.name && aObj.message) { + ok(false, "Unexpected callback for '" + aObj.name + + "' with message = '" + aObj.message + "' at " + + JSON.stringify(stack)); + } else { + ok(false, "Unexpected callback with = '" + aObj + + "' at: " + JSON.stringify(stack)); + } + } else { + ok(false, "Unexpected callback with message = '" + message + + "' at: " + JSON.stringify(stack)); + } + throw new Error("Unexpected callback"); + } +} + +var unexpectedEventArrived; +var rejectOnUnexpectedEvent = new Promise((x, reject) => { + unexpectedEventArrived = reject; +}); + +/** + * Generates a callback function fired only for unexpected events happening. + * + * @param {String} description + Description of the object for which the event has been fired + * @param {String} eventName + Name of the unexpected event + */ +function unexpectedEvent(message, eventName) { + var stack = new Error().stack.split("\n"); + stack.shift(); // Don't include this instantiation frame + + return e => { + var details = "Unexpected event '" + eventName + "' fired with message = '" + + message + "' at: " + JSON.stringify(stack); + ok(false, details); + unexpectedEventArrived(new Error(details)); + } +} + +/** + * Implements the one-shot event pattern used throughout. Each of the 'onxxx' + * attributes on the wrappers can be set with a custom handler. Prior to the + * handler being set, if the event fires, it causes the test execution to halt. + * That handler is used exactly once, after which the original, error-generating + * handler is re-installed. Thus, each event handler is used at most once. + * + * @param {object} wrapper + * The wrapper on which the psuedo-handler is installed + * @param {object} obj + * The real source of events + * @param {string} event + * The name of the event + */ +function createOneShotEventWrapper(wrapper, obj, event) { + var onx = 'on' + event; + var unexpected = unexpectedEvent(wrapper, event); + wrapper[onx] = unexpected; + obj[onx] = e => { + info(wrapper + ': "on' + event + '" event fired'); + e.wrapper = wrapper; + wrapper[onx](e); + wrapper[onx] = unexpected; + }; +} + +/** + * Returns a promise that resolves when `target` has raised an event with the + * given name the given number of times. Cancel the returned promise by passing + * in a `cancelPromise` and resolve it. + * + * @param {object} target + * The target on which the event should occur. + * @param {string} name + * The name of the event that should occur. + * @param {integer} count + * Optional number of times the event should be raised before resolving. + * @param {promise} cancelPromise + * Optional promise that on resolving rejects the returned promise, + * so we can avoid logging results after a test has finished. + * @returns {promise} A promise that resolves to the last of the seen events. + */ +function haveEvents(target, name, count, cancelPromise) { + var listener; + var counter = count || 1; + return Promise.race([ + (cancelPromise || new Promise(() => {})).then(e => Promise.reject(e)), + new Promise(resolve => + target.addEventListener(name, listener = e => (--counter < 1 && resolve(e)))) + ]) + .then(e => (target.removeEventListener(name, listener), e)); +}; + +/** + * Returns a promise that resolves when `target` has raised an event with the + * given name. Cancel the returned promise by passing in a `cancelPromise` and + * resolve it. + * + * @param {object} target + * The target on which the event should occur. + * @param {string} name + * The name of the event that should occur. + * @param {promise} cancelPromise + * Optional promise that on resolving rejects the returned promise, + * so we can avoid logging results after a test has finished. + * @returns {promise} A promise that resolves to the seen event. + */ +function haveEvent(target, name, cancelPromise) { + return haveEvents(target, name, 1, cancelPromise); +}; + +/** + * Returns a promise that resolves if the target has not seen the given event + * after one crank (or until the given timeoutPromise resolves) of the event + * loop. + * + * @param {object} target + * The target on which the event should not occur. + * @param {string} name + * The name of the event that should not occur. + * @param {promise} timeoutPromise + * Optional promise defining how long we should wait before resolving. + * @returns {promise} A promise that is rejected if we see the given event, or + * resolves after a timeout otherwise. + */ +function haveNoEvent(target, name, timeoutPromise) { + return haveEvent(target, name, timeoutPromise || wait(0)) + .then(() => Promise.reject(new Error("Too many " + name + " events")), + () => {}); +}; + +/** + * Returns a promise that resolves after the target has seen the given number + * of events but no such event in a following crank of the event loop. + * + * @param {object} target + * The target on which the events should occur. + * @param {string} name + * The name of the event that should occur. + * @param {integer} count + * Optional number of times the event should be raised before resolving. + * @param {promise} cancelPromise + * Optional promise that on resolving rejects the returned promise, + * so we can avoid logging results after a test has finished. + * @returns {promise} A promise that resolves to the last of the seen events. + */ +function haveEventsButNoMore(target, name, count, cancelPromise) { + return haveEvents(target, name, count, cancelPromise) + .then(e => haveNoEvent(target, name).then(() => e)); +}; + +/** + * This class executes a series of functions in a continuous sequence. + * Promise-bearing functions are executed after the previous promise completes. + * + * @constructor + * @param {object} framework + * A back reference to the framework which makes use of the class. It is + * passed to each command callback. + * @param {function[]} commandList + * Commands to set during initialization + */ +function CommandChain(framework, commandList) { + this._framework = framework; + this.commands = commandList || [ ]; +} + +CommandChain.prototype = { + /** + * Start the command chain. This returns a promise that always resolves + * cleanly (this catches errors and fails the test case). + */ + execute: function () { + return this.commands.reduce((prev, next, i) => { + if (typeof next !== 'function' || !next.name) { + throw new Error('registered non-function' + next); + } + + return prev.then(() => { + info('Run step ' + (i + 1) + ': ' + next.name); + return Promise.race([ next(this._framework), rejectOnUnexpectedEvent ]); + }); + }, Promise.resolve()) + .catch(e => + ok(false, 'Error in test execution: ' + e + + ((typeof e.stack === 'string') ? + (' ' + e.stack.split('\n').join(' ... ')) : ''))); + }, + + /** + * Add new commands to the end of the chain + */ + append: function(commands) { + this.commands = this.commands.concat(commands); + }, + + /** + * Returns the index of the specified command in the chain. + * @param {occurrence} Optional param specifying which occurrence to match, + * with 0 representing the first occurrence. + */ + indexOf: function(functionOrName, occurrence) { + occurrence = occurrence || 0; + return this.commands.findIndex(func => { + if (typeof functionOrName === 'string') { + if (func.name !== functionOrName) { + return false; + } + } else if (func !== functionOrName) { + return false; + } + if (occurrence) { + --occurrence; + return false; + } + return true; + }); + }, + + mustHaveIndexOf: function(functionOrName, occurrence) { + var index = this.indexOf(functionOrName, occurrence); + if (index == -1) { + throw new Error("Unknown test: " + functionOrName); + } + return index; + }, + + /** + * Inserts the new commands after the specified command. + */ + insertAfter: function(functionOrName, commands, all, occurrence) { + this._insertHelper(functionOrName, commands, 1, all, occurrence); + }, + + /** + * Inserts the new commands after every occurrence of the specified command + */ + insertAfterEach: function(functionOrName, commands) { + this._insertHelper(functionOrName, commands, 1, true); + }, + + /** + * Inserts the new commands before the specified command. + */ + insertBefore: function(functionOrName, commands, all, occurrence) { + this._insertHelper(functionOrName, commands, 0, all, occurrence); + }, + + _insertHelper: function(functionOrName, commands, delta, all, occurrence) { + occurrence = occurrence || 0; + for (var index = this.mustHaveIndexOf(functionOrName, occurrence); + index !== -1; + index = this.indexOf(functionOrName, ++occurrence)) { + this.commands = [].concat( + this.commands.slice(0, index + delta), + commands, + this.commands.slice(index + delta)); + if (!all) { + break; + } + } + }, + + /** + * Removes the specified command, returns what was removed. + */ + remove: function(functionOrName, occurrence) { + return this.commands.splice(this.mustHaveIndexOf(functionOrName, occurrence), 1); + }, + + /** + * Removes all commands after the specified one, returns what was removed. + */ + removeAfter: function(functionOrName, occurrence) { + return this.commands.splice(this.mustHaveIndexOf(functionOrName, occurrence) + 1); + }, + + /** + * Removes all commands before the specified one, returns what was removed. + */ + removeBefore: function(functionOrName, occurrence) { + return this.commands.splice(0, this.mustHaveIndexOf(functionOrName, occurrence)); + }, + + /** + * Replaces a single command, returns what was removed. + */ + replace: function(functionOrName, commands) { + this.insertBefore(functionOrName, commands); + return this.remove(functionOrName); + }, + + /** + * Replaces all commands after the specified one, returns what was removed. + */ + replaceAfter: function(functionOrName, commands, occurrence) { + var oldCommands = this.removeAfter(functionOrName, occurrence); + this.append(commands); + return oldCommands; + }, + + /** + * Replaces all commands before the specified one, returns what was removed. + */ + replaceBefore: function(functionOrName, commands) { + var oldCommands = this.removeBefore(functionOrName); + this.insertBefore(functionOrName, commands); + return oldCommands; + }, + + /** + * Remove all commands whose name match the specified regex. + */ + filterOut: function (id_match) { + this.commands = this.commands.filter(c => !id_match.test(c.name)); + }, +}; + +function AudioStreamHelper() { + this._context = new AudioContext(); +} + +AudioStreamHelper.prototype = { + checkAudio: function(stream, analyser, fun) { + /* + analyser.enableDebugCanvas(); + return analyser.waitForAnalysisSuccess(fun) + .then(() => analyser.disableDebugCanvas()); + */ + return analyser.waitForAnalysisSuccess(fun); + }, + + checkAudioFlowing: function(stream) { + var analyser = new AudioStreamAnalyser(this._context, stream); + var freq = analyser.binIndexForFrequency(TEST_AUDIO_FREQ); + return this.checkAudio(stream, analyser, array => array[freq] > 200); + }, + + checkAudioNotFlowing: function(stream) { + var analyser = new AudioStreamAnalyser(this._context, stream); + var freq = analyser.binIndexForFrequency(TEST_AUDIO_FREQ); + return this.checkAudio(stream, analyser, array => array[freq] < 50); + } +} + +function VideoStreamHelper() { + this._helper = new CaptureStreamTestHelper2D(50,50); + this._canvas = this._helper.createAndAppendElement('canvas', 'source_canvas'); + // Make sure this is initted + this._helper.drawColor(this._canvas, this._helper.green); + this._stream = this._canvas.captureStream(10); +} + +VideoStreamHelper.prototype = { + stream: function() { + return this._stream; + }, + + startCapturingFrames: function() { + var i = 0; + var helper = this; + return setInterval(function() { + try { + helper._helper.drawColor(helper._canvas, + i ? helper._helper.green : helper._helper.red); + i = 1 - i; + helper._stream.requestFrame(); + } catch (e) { + // ignore; stream might have shut down, and we don't bother clearing + // the setInterval. + } + }, 500); + }, + + waitForFrames: function(canvas, timeout_value) { + var intervalId = this.startCapturingFrames(); + timeout_value = timeout_value || 8000; + + return addFinallyToPromise(timeout( + Promise.all([ + this._helper.waitForPixelColor(canvas, this._helper.green, 128, + canvas.id + " should become green"), + this._helper.waitForPixelColor(canvas, this._helper.red, 128, + canvas.id + " should become red") + ]), + timeout_value, + "Timed out waiting for frames")).finally(() => clearInterval(intervalId)); + }, + + verifyNoFrames: function(canvas) { + return this.waitForFrames(canvas).then( + () => ok(false, "Color should not change"), + () => ok(true, "Color should not change") + ); + } +} + + +function IsMacOSX10_6orOlder() { + if (navigator.platform.indexOf("Mac") !== 0) { + return false; + } + + var version = Cc["@mozilla.org/system-info;1"] + .getService(Ci.nsIPropertyBag2) + .getProperty("version"); + // the next line is correct: Mac OS 10.6 corresponds to Darwin version 10.x ! + // Mac OS 10.7 is Darwin version 11.x. the |version| string we've got here + // is the Darwin version. + return (parseFloat(version) < 11.0); +} + +(function(){ + var el = document.createElement("link"); + el.rel = "stylesheet"; + el.type = "text/css"; + el.href= "/tests/SimpleTest/test.css"; + document.head.appendChild(el); +}()); |