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Diffstat (limited to 'dom/media/mediasink/AudioSink.h')
-rw-r--r-- | dom/media/mediasink/AudioSink.h | 72 |
1 files changed, 72 insertions, 0 deletions
diff --git a/dom/media/mediasink/AudioSink.h b/dom/media/mediasink/AudioSink.h new file mode 100644 index 000000000..4f124d31f --- /dev/null +++ b/dom/media/mediasink/AudioSink.h @@ -0,0 +1,72 @@ +/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* vim:set ts=2 sw=2 sts=2 et cindent: */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ +#if !defined(AudioSink_h__) +#define AudioSink_h__ + +#include "mozilla/MozPromise.h" +#include "mozilla/RefPtr.h" +#include "nsISupportsImpl.h" + +#include "MediaSink.h" + +namespace mozilla { + +class MediaData; +template <class T> class MediaQueue; + +namespace media { + +/* + * Define basic APIs for derived class instance to operate or obtain + * information from it. + */ +class AudioSink { +public: + NS_INLINE_DECL_THREADSAFE_REFCOUNTING(AudioSink) + AudioSink(MediaQueue<MediaData>& aAudioQueue) + : mAudioQueue(aAudioQueue) + {} + + typedef MediaSink::PlaybackParams PlaybackParams; + + // Return a promise which will be resolved when AudioSink finishes playing, + // or rejected if any error. + virtual RefPtr<GenericPromise> Init(const PlaybackParams& aParams) = 0; + + virtual int64_t GetEndTime() const = 0; + virtual int64_t GetPosition() = 0; + + // Check whether we've pushed more frames to the audio + // hardware than it has played. + virtual bool HasUnplayedFrames() = 0; + + // Shut down the AudioSink's resources. + virtual void Shutdown() = 0; + + // Change audio playback setting. + virtual void SetVolume(double aVolume) = 0; + virtual void SetPlaybackRate(double aPlaybackRate) = 0; + virtual void SetPreservesPitch(bool aPreservesPitch) = 0; + + // Change audio playback status pause/resume. + virtual void SetPlaying(bool aPlaying) = 0; + +protected: + virtual ~AudioSink() {} + + virtual MediaQueue<MediaData>& AudioQueue() const { + return mAudioQueue; + } + + // To queue audio data (no matter it's plain or encoded or encrypted, depends + // on the subclass) + MediaQueue<MediaData>& mAudioQueue; +}; + +} // namespace media +} // namespace mozilla + +#endif |