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Diffstat (limited to 'dom/gamepad/ipc/GamepadEventChannelChild.cpp')
-rw-r--r-- | dom/gamepad/ipc/GamepadEventChannelChild.cpp | 42 |
1 files changed, 42 insertions, 0 deletions
diff --git a/dom/gamepad/ipc/GamepadEventChannelChild.cpp b/dom/gamepad/ipc/GamepadEventChannelChild.cpp new file mode 100644 index 000000000..4cdb55a92 --- /dev/null +++ b/dom/gamepad/ipc/GamepadEventChannelChild.cpp @@ -0,0 +1,42 @@ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this file, + * You can obtain one at http://mozilla.org/MPL/2.0/. */ +#include "GamepadEventChannelChild.h" +#include "mozilla/dom/GamepadManager.h" + +namespace mozilla { +namespace dom{ + +namespace { + +class GamepadUpdateRunnable final : public Runnable +{ + public: + explicit GamepadUpdateRunnable(const GamepadChangeEvent& aGamepadEvent) + : mEvent(aGamepadEvent) {} + NS_IMETHOD Run() override + { + RefPtr<GamepadManager> svc(GamepadManager::GetService()); + if (svc) { + svc->Update(mEvent); + } + return NS_OK; + } + protected: + GamepadChangeEvent mEvent; +}; + +} // namespace + +bool +GamepadEventChannelChild::RecvGamepadUpdate( + const GamepadChangeEvent& aGamepadEvent) +{ + DebugOnly<nsresult> rv = + NS_DispatchToMainThread(new GamepadUpdateRunnable(aGamepadEvent)); + NS_WARNING_ASSERTION(NS_SUCCEEDED(rv), "NS_DispatchToMainThread failed"); + return true; +} + +} // namespace dom +} // namespace mozilla |