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diff --git a/dom/canvas/test/webgl-mochitest/test_webgl2_not_exposed.html b/dom/canvas/test/webgl-mochitest/test_webgl2_not_exposed.html
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+++ b/dom/canvas/test/webgl-mochitest/test_webgl2_not_exposed.html
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+<!DOCTYPE HTML>
+<html>
+<head>
+<title>WebGL test: WebGL2RenderingContext only exposed when appropriate</title>
+<script src='/tests/SimpleTest/SimpleTest.js'></script>
+<link rel='stylesheet' href='/tests/SimpleTest/test.css'>
+</head>
+<body>
+<script>
+
+function ShouldExpose() {
+ try {
+ return SpecialPowers.getBoolPref('webgl.enable-webgl2');
+ } catch (e) {}
+
+ return false;
+}
+
+function DoesExpose() {
+ try {
+ null instanceof WebGL2RenderingContext;
+ return true;
+ } catch (e) {}
+
+ return false;
+}
+
+var doesExpose = DoesExpose();
+if (ShouldExpose()) {
+ ok(doesExpose, 'WebGL2RenderingContext should be exposed.');
+} else {
+ ok(!doesExpose, 'WebGL2RenderingContext should not be exposed.');
+}
+
+</script>
+</body>
+</html>