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Diffstat (limited to 'dom/canvas/test/test_createPattern_broken.html')
-rw-r--r-- | dom/canvas/test/test_createPattern_broken.html | 35 |
1 files changed, 35 insertions, 0 deletions
diff --git a/dom/canvas/test/test_createPattern_broken.html b/dom/canvas/test/test_createPattern_broken.html new file mode 100644 index 000000000..b4d66dc9e --- /dev/null +++ b/dom/canvas/test/test_createPattern_broken.html @@ -0,0 +1,35 @@ +<!DOCTYPE HTML> +<html> +<head> + <meta charset="utf-8"> + <title>Test for createPattern with a broken image</title> + <script type="application/javascript" src="/tests/SimpleTest/SimpleTest.js"></script> + <script type="application/javascript" src="/tests/SimpleTest/WindowSnapshot.js"></script> + <script type="application/javascript" src="file_drawWindow_common.js"></script> + <link rel="stylesheet" type="text/css" href="/tests/SimpleTest/test.css"/> + <script type="application/javascript"> + + SimpleTest.waitForExplicitFinish(); + window.addEventListener("load", function(){ + var _thrown = undefined; + + try{ + var img = document.getElementById('broken.png'); + var ctx = document.getElementById('c').getContext('2d'); + var p = ctx.createPattern(img, 'repeat'); + } catch (e) { + _thrown = e + }; + + ok(_thrown && _thrown.name == "InvalidStateError" && _thrown.code == DOMException.INVALID_STATE_ERR, "should throw InvalidStateError"); + + SimpleTest.finish(); + }); + + </script> +</head> +<body> +<canvas id="c" class="output" width="100" height="50"></canvas> +<img src="/images/broken.png" id="broken.png" class="resource"/> +</body> +</html> |