diff options
Diffstat (limited to 'dom/canvas/test/reftest')
82 files changed, 2194 insertions, 0 deletions
diff --git a/dom/canvas/test/reftest/1177726-text-stroke-bounds-ref.html b/dom/canvas/test/reftest/1177726-text-stroke-bounds-ref.html new file mode 100644 index 000000000..46d37d8ed --- /dev/null +++ b/dom/canvas/test/reftest/1177726-text-stroke-bounds-ref.html @@ -0,0 +1,24 @@ +<!DOCTYPE HTML> +<html> +<head> + <meta charset="utf-8"> + <title>Testcase for bug 1177726</title> +</head> +<body> + +<canvas id="c" width="400" height="200"> +<p>No canvas.</p> +</canvas> + +<script> +var canvas = document.getElementsByTagName("canvas")[0]; +var ctx = canvas.getContext('2d'); + +ctx.font = "120px 'Helvetica'"; +ctx.lineWidth = 15; +ctx.lineJoin = "round"; + +ctx.strokeText("Ehsan", 20, 110); +</script> +</body> +</html> diff --git a/dom/canvas/test/reftest/1177726-text-stroke-bounds.html b/dom/canvas/test/reftest/1177726-text-stroke-bounds.html new file mode 100644 index 000000000..1f459ce0b --- /dev/null +++ b/dom/canvas/test/reftest/1177726-text-stroke-bounds.html @@ -0,0 +1,28 @@ +<!DOCTYPE HTML> +<html> +<head> + <meta charset="utf-8"> + <title>Testcase for bug 1177726</title> +</head> +<body> + +<canvas id="c" width="400" height="200"> +<p>No canvas.</p> +</canvas> + +<script> +var canvas = document.getElementsByTagName("canvas")[0]; +var ctx = canvas.getContext('2d'); + +ctx.shadowColor = 'white'; +ctx.shadowOffsetX = 5; +ctx.shadowOffsetY = 5; +ctx.shadowBlur = 0; +ctx.font = "120px 'Helvetica'"; +ctx.lineWidth = 15; +ctx.lineJoin = "round"; + +ctx.strokeText("Ehsan", 20, 110); +</script> +</body> +</html> diff --git a/dom/canvas/test/reftest/black.html b/dom/canvas/test/reftest/black.html new file mode 100644 index 000000000..d2c721b1d --- /dev/null +++ b/dom/canvas/test/reftest/black.html @@ -0,0 +1,9 @@ +<!DOCTYPE html> +<html> +<head> +<meta charset="UTF-8"> +</head> +<body> + <div style="width: 256px; height: 256px; background-color: black"></div> +</body> +</html> diff --git a/dom/canvas/test/reftest/capturestream.html b/dom/canvas/test/reftest/capturestream.html new file mode 100644 index 000000000..b07ab394b --- /dev/null +++ b/dom/canvas/test/reftest/capturestream.html @@ -0,0 +1,35 @@ +<!DOCTYPE html> +<meta charset='UTF-8'> +<!-- +Clear the canvas to green and capture it to a stream to test that we can get +the stream to screen in a local video element. +--> +<html class="reftest-wait"> + +<head> + <script type='text/javascript'> +function finished() { + document.documentElement.removeAttribute("class"); +} + +function runTest() { + var canvas = document.getElementById('canvas'); + var context = canvas.getContext('2d'); + context.fillStyle = "rgba(0, 255, 0, 1)"; + context.fillRect(0, 0, canvas.width, canvas.height); + + var video = document.getElementById('video'); + video.srcObject = canvas.captureStream(0); + video.play(); + video.onloadeddata = finished; + video.onerror = finished; +} + </script> +</head> + +<body onload='runTest();'> + <video id='video' width='256' height='256'></video> + <canvas id='canvas' width='256' height='256' style="display:none"></canvas> +</body> + +</html> diff --git a/dom/canvas/test/reftest/clip-multiple-move-1-ref.html b/dom/canvas/test/reftest/clip-multiple-move-1-ref.html new file mode 100644 index 000000000..4e85b7656 --- /dev/null +++ b/dom/canvas/test/reftest/clip-multiple-move-1-ref.html @@ -0,0 +1,22 @@ +<!DOCTYPE html> +<html> +<head> +<canvas id="canvas" width="100" height="100"></canvas> +<script> + +var canvas = document.getElementById('canvas'); +var ctx = canvas.getContext('2d'); + +ctx.fillStyle = '#0f0'; +ctx.fillRect(0, 0, 100, 100); + +ctx.beginPath(); +ctx.rect(30, 30, 40, 40); +ctx.clip(); + +ctx.fillStyle = '#f00'; + +ctx.fillRect(0, 0, 100, 100); + +</script> +</body></html> diff --git a/dom/canvas/test/reftest/clip-multiple-move-1.html b/dom/canvas/test/reftest/clip-multiple-move-1.html new file mode 100644 index 000000000..3dbd0391d --- /dev/null +++ b/dom/canvas/test/reftest/clip-multiple-move-1.html @@ -0,0 +1,27 @@ +<!DOCTYPE html> +<html> +<head> +<canvas id="canvas" width="100" height="100"></canvas> + +<script> + +var canvas = document.getElementById('canvas'); +var ctx = canvas.getContext('2d'); + +ctx.fillStyle = '#0f0'; +ctx.fillRect(0, 0, 100, 100); + +ctx.beginPath(); +ctx.moveTo(100, 30); +ctx.moveTo(30, 30); +ctx.lineTo(30, 70); +ctx.lineTo(70, 70); +ctx.lineTo(70, 30); +ctx.closePath(); +ctx.clip(); + +ctx.fillStyle = '#f00'; +ctx.fillRect(0, 0, 100, 100); + +</script> +</body></html> diff --git a/dom/canvas/test/reftest/clip-multiple-move-2-ref.html b/dom/canvas/test/reftest/clip-multiple-move-2-ref.html new file mode 100644 index 000000000..8b3d37a36 --- /dev/null +++ b/dom/canvas/test/reftest/clip-multiple-move-2-ref.html @@ -0,0 +1,13 @@ +<!DOCTYPE html> +<html> +<head> +<canvas id="canvas" width="150" height="150"></canvas> +<script> + +var canvas = document.getElementById('canvas'); +var ctx = canvas.getContext('2d'); +ctx.fillStyle = '#0f0'; +ctx.fillRect(0, 0, 150, 150); + +</script> +</body></html> diff --git a/dom/canvas/test/reftest/clip-multiple-move-2.html b/dom/canvas/test/reftest/clip-multiple-move-2.html new file mode 100644 index 000000000..55e272f35 --- /dev/null +++ b/dom/canvas/test/reftest/clip-multiple-move-2.html @@ -0,0 +1,32 @@ +<!DOCTYPE html> +<html> +<head> +<canvas id="canvas" width="150" height="150"></canvas> + +<script> + +var canvas = document.getElementById('canvas'); +var ctx = canvas.getContext('2d'); + +ctx.fillStyle = '#f00'; +ctx.fillRect(0, 0, 150, 150); + +ctx.beginPath(); +ctx.moveTo(0, 0); +ctx.moveTo(0, -1); +ctx.lineTo(0, 150); +ctx.lineTo(150, 150); + +// The coordinate '149.99999' makes skia use GrConvexPolyEffect to handle the points. +// The result should be same as '150'. So this test checks if the GrConvexPolyEffect +// works well. +ctx.lineTo(149.99999, -1); + +ctx.closePath(); +ctx.clip(); + +ctx.fillStyle = '#0f0'; +ctx.fillRect(0, 0, 150, 150); + +</script> +</body></html> diff --git a/dom/canvas/test/reftest/clip-multiple-paths-badref.html b/dom/canvas/test/reftest/clip-multiple-paths-badref.html new file mode 100644 index 000000000..42a987a19 --- /dev/null +++ b/dom/canvas/test/reftest/clip-multiple-paths-badref.html @@ -0,0 +1,22 @@ +<!DOCTYPE html> +<html> +<head> +<canvas id="canvas" width="100" height="100"></canvas> +<script> + +var canvas = document.getElementById('canvas'); +var ctx = canvas.getContext('2d'); + +ctx.fillStyle = '#0f0'; +ctx.fillRect(0, 0, 100, 100); + +ctx.beginPath(); +ctx.arc(50, 50, 25, 0, 2 * Math.PI); +ctx.clip(); + +ctx.fillStyle = '#f00'; + +ctx.fillRect(0, 0, 100, 100); + +</script> +</body></html> diff --git a/dom/canvas/test/reftest/clip-multiple-paths.html b/dom/canvas/test/reftest/clip-multiple-paths.html new file mode 100644 index 000000000..0e1e0d499 --- /dev/null +++ b/dom/canvas/test/reftest/clip-multiple-paths.html @@ -0,0 +1,27 @@ +<!DOCTYPE html> +<html> +<head> +<canvas id="canvas" width="100" height="100"></canvas> + +<script> + +var canvas = document.getElementById('canvas'); +var ctx = canvas.getContext('2d'); + +ctx.fillStyle = '#0f0'; +ctx.fillRect(0, 0, 100, 100); + +ctx.beginPath(); +ctx.rect(30, 30, 40, 40); +ctx.clip(); + +ctx.beginPath(); +ctx.arc(50, 50, 25, 0, 2 * Math.PI); +ctx.clip(); + +ctx.fillStyle = '#f00'; + +ctx.fillRect(0, 0, 100, 100); + +</script> +</body></html> diff --git a/dom/canvas/test/reftest/colors-no-alpha.png b/dom/canvas/test/reftest/colors-no-alpha.png Binary files differnew file mode 100644 index 000000000..5c6f48a40 --- /dev/null +++ b/dom/canvas/test/reftest/colors-no-alpha.png diff --git a/dom/canvas/test/reftest/colors-non-premult.png b/dom/canvas/test/reftest/colors-non-premult.png Binary files differnew file mode 100644 index 000000000..727fe15a8 --- /dev/null +++ b/dom/canvas/test/reftest/colors-non-premult.png diff --git a/dom/canvas/test/reftest/colors-premult.png b/dom/canvas/test/reftest/colors-premult.png Binary files differnew file mode 100644 index 000000000..98d5e0fec --- /dev/null +++ b/dom/canvas/test/reftest/colors-premult.png diff --git a/dom/canvas/test/reftest/drawCustomFocusRing-ref.html b/dom/canvas/test/reftest/drawCustomFocusRing-ref.html new file mode 100644 index 000000000..e1499ff1e --- /dev/null +++ b/dom/canvas/test/reftest/drawCustomFocusRing-ref.html @@ -0,0 +1,18 @@ +<!--docytpe html--> +<html><head> +<meta http-equiv="content-type" content="text/html; charset=UTF-8"> +<meta charset="UTF-8"> +<script> +window.onload=function(){ +var c=document.getElementById("myCanvas").getContext("2d"); +c.beginPath(); +c.strokeRect(10, 10, 200, 200); +} +</script> +</head> +<body> +<canvas id="myCanvas" height="500" width="500" style="border:1px solid black"> + +</canvas> + +</body></html> diff --git a/dom/canvas/test/reftest/drawCustomFocusRing.html b/dom/canvas/test/reftest/drawCustomFocusRing.html new file mode 100644 index 000000000..acb18b083 --- /dev/null +++ b/dom/canvas/test/reftest/drawCustomFocusRing.html @@ -0,0 +1,32 @@ +<!--docytpe html-->
+<html><head>
+<meta http-equiv="content-type" content="text/html; charset=UTF-8">
+<meta charset="UTF-8">
+<script>
+window.onload=function(){
+var c=document.getElementById("myCanvas").getContext("2d");
+var in1=document.getElementById("in1");
+var in2=document.getElementById("in2");
+in1.onfocus=function(){
+c.beginPath();
+c.rect(10, 10, 200, 200);
+if(c.drawCustomFocusRing(in1)) {
+ c.stroke();
+}
+c.beginPath();
+c.rect(10, 220, 200, 200);
+if(c.drawCustomFocusRing(in2)) {
+ c.stroke();
+}
+}
+in1.focus();
+}
+</script>
+</head>
+<body>
+<canvas id="myCanvas" height="500" width="500" style="border:1px solid black">
+ <input id="in1" type="range" min="1" max="12">
+ <input id="in2" type="range" min="1" max="12">
+</canvas>
+
+</body></html>
diff --git a/dom/canvas/test/reftest/drawFocusIfNeeded-ref.html b/dom/canvas/test/reftest/drawFocusIfNeeded-ref.html new file mode 100644 index 000000000..f22f6e72c --- /dev/null +++ b/dom/canvas/test/reftest/drawFocusIfNeeded-ref.html @@ -0,0 +1,18 @@ +<!--docytpe html--> +<html><head> +<meta http-equiv="content-type" content="text/html; charset=UTF-8"> +<meta charset="UTF-8"> +<script> +window.onload=function(){ +var c=document.getElementById("myCanvas").getContext("2d"); +c.beginPath(); +c.setLineDash([1,1]); +c.strokeRect(10, 10, 200, 200); +} +</script> +</head> +<body> +<canvas id="myCanvas" height="500" width="500" style="border:1px solid black"> +</canvas> + +</body></html> diff --git a/dom/canvas/test/reftest/drawFocusIfNeeded.html b/dom/canvas/test/reftest/drawFocusIfNeeded.html new file mode 100644 index 000000000..048723fd4 --- /dev/null +++ b/dom/canvas/test/reftest/drawFocusIfNeeded.html @@ -0,0 +1,28 @@ +<!--docytpe html-->
+<html><head>
+<meta http-equiv="content-type" content="text/html; charset=UTF-8">
+<meta charset="UTF-8">
+<script>
+window.onload=function(){
+var c=document.getElementById("myCanvas").getContext("2d");
+var in1=document.getElementById("in1");
+var in2=document.getElementById("in2");
+in1.onfocus=function(){
+c.beginPath();
+c.rect(10, 10, 200, 200);
+c.drawFocusIfNeeded(in1);
+c.beginPath();
+c.rect(10, 220, 200, 200);
+c.drawFocusIfNeeded(in2);
+}
+in1.focus();
+}
+</script>
+</head>
+<body>
+<canvas id="myCanvas" height="500" width="500" style="border:1px solid black">
+ <input id="in1" type="range" min="1" max="12">
+ <input id="in2" type="range" min="1" max="12">
+</canvas>
+
+</body></html>
diff --git a/dom/canvas/test/reftest/filters/default-color.html b/dom/canvas/test/reftest/filters/default-color.html new file mode 100644 index 000000000..82fb5eda3 --- /dev/null +++ b/dom/canvas/test/reftest/filters/default-color.html @@ -0,0 +1,16 @@ +<!DOCTYPE html> +<html> +<body> +<canvas id="canvas" width="100" height="100"></canvas> +<script> + +var canvas = document.getElementById('canvas'); +var ctx = canvas.getContext('2d'); + +ctx.filter = 'drop-shadow(0 10px)'; +ctx.fillStyle = '#0f0'; +ctx.fillRect(25, 25, 50, 40); + +</script> +</body> +</html> diff --git a/dom/canvas/test/reftest/filters/drop-shadow-transformed.html b/dom/canvas/test/reftest/filters/drop-shadow-transformed.html new file mode 100644 index 000000000..0cf33deea --- /dev/null +++ b/dom/canvas/test/reftest/filters/drop-shadow-transformed.html @@ -0,0 +1,17 @@ +<!DOCTYPE html> +<html> +<body> +<canvas id="canvas" width="100" height="100"></canvas> +<script> + +var canvas = document.getElementById('canvas'); +var ctx = canvas.getContext('2d'); + +ctx.fillStyle = '#0f0'; +ctx.scale(-1, -1); +ctx.filter = 'drop-shadow(0 10px black)'; +ctx.fillRect(-75, -65, 50, 40); + +</script> +</body> +</html> diff --git a/dom/canvas/test/reftest/filters/drop-shadow.html b/dom/canvas/test/reftest/filters/drop-shadow.html new file mode 100644 index 000000000..6977b7d5e --- /dev/null +++ b/dom/canvas/test/reftest/filters/drop-shadow.html @@ -0,0 +1,16 @@ +<!DOCTYPE html> +<html> +<body> +<canvas id="canvas" width="100" height="100"></canvas> +<script> + +var canvas = document.getElementById('canvas'); +var ctx = canvas.getContext('2d'); + +ctx.filter = 'drop-shadow(0 10px black)'; +ctx.fillStyle = '#0f0'; +ctx.fillRect(25, 25, 50, 40); + +</script> +</body> +</html> diff --git a/dom/canvas/test/reftest/filters/fillText-with-filter-grayscale-1-ref.html b/dom/canvas/test/reftest/filters/fillText-with-filter-grayscale-1-ref.html new file mode 100644 index 000000000..897d0565f --- /dev/null +++ b/dom/canvas/test/reftest/filters/fillText-with-filter-grayscale-1-ref.html @@ -0,0 +1,12 @@ +<!DOCTYPE html> +<html> +<head> +<canvas id="canvas" width="100" height="100"></canvas> +<script> +var canvas = document.getElementById("canvas"); +var ctx = canvas.getContext("2d"); +ctx.fillStyle = "rgb(85,85,85)"; +ctx.font = "20px serif"; +ctx.fillText("Hello world", 0, 50); +</script> +</body></html> diff --git a/dom/canvas/test/reftest/filters/fillText-with-filter-grayscale-1.html b/dom/canvas/test/reftest/filters/fillText-with-filter-grayscale-1.html new file mode 100644 index 000000000..28c3d7d02 --- /dev/null +++ b/dom/canvas/test/reftest/filters/fillText-with-filter-grayscale-1.html @@ -0,0 +1,13 @@ +<!DOCTYPE html> +<html> +<head> +<canvas id="canvas" width="100" height="100"></canvas> +<script> +var canvas = document.getElementById("canvas"); +var ctx = canvas.getContext("2d"); +ctx.fillStyle = "rgb(85,85,85)"; +ctx.filter = "grayscale(100%)"; +ctx.font = "20px serif"; +ctx.fillText("Hello world", 0, 50); +</script> +</body></html> diff --git a/dom/canvas/test/reftest/filters/fillText-with-filter-grayscale-2-ref.html b/dom/canvas/test/reftest/filters/fillText-with-filter-grayscale-2-ref.html new file mode 100644 index 000000000..9e416dbe9 --- /dev/null +++ b/dom/canvas/test/reftest/filters/fillText-with-filter-grayscale-2-ref.html @@ -0,0 +1,13 @@ +<!DOCTYPE html> +<html> +<head> +<canvas id="canvas" width="100" height="100"></canvas> +<script> +var canvas = document.getElementById("canvas"); +var ctx = canvas.getContext("2d"); +ctx.globalAlpha = 0.5; +ctx.fillStyle = "rgb(85,85,85)"; +ctx.font = "20px serif"; +ctx.fillText("Hello world", 0, 50); +</script> +</body></html> diff --git a/dom/canvas/test/reftest/filters/fillText-with-filter-grayscale-2.html b/dom/canvas/test/reftest/filters/fillText-with-filter-grayscale-2.html new file mode 100644 index 000000000..3abc4ae82 --- /dev/null +++ b/dom/canvas/test/reftest/filters/fillText-with-filter-grayscale-2.html @@ -0,0 +1,14 @@ +<!DOCTYPE html> +<html> +<head> +<canvas id="canvas" width="100" height="100"></canvas> +<script> +var canvas = document.getElementById("canvas"); +var ctx = canvas.getContext("2d"); +ctx.globalAlpha = 0.5; +ctx.fillStyle = "rgb(85,85,85)"; +ctx.filter = "grayscale(100%)"; +ctx.font = "20px serif"; +ctx.fillText("Hello world", 0, 50); +</script> +</body></html> diff --git a/dom/canvas/test/reftest/filters/fillText-with-filter-opacity-1-ref.html b/dom/canvas/test/reftest/filters/fillText-with-filter-opacity-1-ref.html new file mode 100644 index 000000000..f471335c8 --- /dev/null +++ b/dom/canvas/test/reftest/filters/fillText-with-filter-opacity-1-ref.html @@ -0,0 +1,13 @@ +<!DOCTYPE html> +<html> +<head> +<canvas id="canvas" width="100" height="100"></canvas> +<script> +var canvas = document.getElementById("canvas"); +var ctx = canvas.getContext("2d"); +ctx.globalAlpha = 0.5; +ctx.fillStyle = "rgb(0,128,0)"; +ctx.font = "20px serif"; +ctx.fillText("Hello world", 0, 50); +</script> +</body></html> diff --git a/dom/canvas/test/reftest/filters/fillText-with-filter-opacity-1.html b/dom/canvas/test/reftest/filters/fillText-with-filter-opacity-1.html new file mode 100644 index 000000000..898a3d926 --- /dev/null +++ b/dom/canvas/test/reftest/filters/fillText-with-filter-opacity-1.html @@ -0,0 +1,13 @@ +<!DOCTYPE html> +<html> +<head> +<canvas id="canvas" width="100" height="100"></canvas> +<script> +var canvas = document.getElementById("canvas"); +var ctx = canvas.getContext("2d"); +ctx.fillStyle = "rgb(0,128,0)"; +ctx.filter = "opacity(0.5)"; +ctx.font = "20px serif"; +ctx.fillText("Hello world", 0, 50); +</script> +</body></html> diff --git a/dom/canvas/test/reftest/filters/fillText-with-filter-opacity-2-ref.html b/dom/canvas/test/reftest/filters/fillText-with-filter-opacity-2-ref.html new file mode 100644 index 000000000..64762a3a6 --- /dev/null +++ b/dom/canvas/test/reftest/filters/fillText-with-filter-opacity-2-ref.html @@ -0,0 +1,13 @@ +<!DOCTYPE html> +<html> +<head> +<canvas id="canvas" width="100" height="100"></canvas> +<script> +var canvas = document.getElementById("canvas"); +var ctx = canvas.getContext("2d"); +ctx.globalAlpha = 0.25; +ctx.fillStyle = "rgb(0,255,0)"; +ctx.font = "20px serif"; +ctx.fillText("Hello world", 0, 50); +</script> +</body></html> diff --git a/dom/canvas/test/reftest/filters/fillText-with-filter-opacity-2.html b/dom/canvas/test/reftest/filters/fillText-with-filter-opacity-2.html new file mode 100644 index 000000000..41c9c5c64 --- /dev/null +++ b/dom/canvas/test/reftest/filters/fillText-with-filter-opacity-2.html @@ -0,0 +1,14 @@ +<!DOCTYPE html> +<html> +<head> +<canvas id="canvas" width="100" height="100"></canvas> +<script> +var canvas = document.getElementById("canvas"); +var ctx = canvas.getContext("2d"); +ctx.globalAlpha = 0.5; +ctx.fillStyle = "rgb(0,255,0)"; +ctx.filter = "opacity(0.5)"; +ctx.font = "20px serif"; +ctx.fillText("Hello world", 0, 50); +</script> +</body></html> diff --git a/dom/canvas/test/reftest/filters/fillText-with-shadow-1.html b/dom/canvas/test/reftest/filters/fillText-with-shadow-1.html new file mode 100644 index 000000000..a84b2fe92 --- /dev/null +++ b/dom/canvas/test/reftest/filters/fillText-with-shadow-1.html @@ -0,0 +1,14 @@ +<!DOCTYPE html> +<html> +<head> +<canvas id="canvas" width="100" height="100"></canvas> +<script> +var canvas = document.getElementById("canvas"); +var ctx = canvas.getContext("2d"); +ctx.shadowColor = "black"; +ctx.shadowBlur = 2; +ctx.fillStyle = "green"; +ctx.font = "20px serif"; +ctx.fillText("Hello world", 0, 50); +</script> +</body></html> diff --git a/dom/canvas/test/reftest/filters/fillText-with-shadow-2.html b/dom/canvas/test/reftest/filters/fillText-with-shadow-2.html new file mode 100644 index 000000000..17975bf37 --- /dev/null +++ b/dom/canvas/test/reftest/filters/fillText-with-shadow-2.html @@ -0,0 +1,15 @@ +<!DOCTYPE html> +<html> +<head> +<canvas id="canvas" width="100" height="100"></canvas> +<script> +var canvas = document.getElementById("canvas"); +var ctx = canvas.getContext("2d"); +ctx.globalAlpha = 0.5; +ctx.shadowColor = "black"; +ctx.shadowBlur = 2; +ctx.fillStyle = "green"; +ctx.font = "20px serif"; +ctx.fillText("Hello world", 0, 50); +</script> +</body></html> diff --git a/dom/canvas/test/reftest/filters/fillText-without-shadow-1-ref.html b/dom/canvas/test/reftest/filters/fillText-without-shadow-1-ref.html new file mode 100644 index 000000000..5d332e3f0 --- /dev/null +++ b/dom/canvas/test/reftest/filters/fillText-without-shadow-1-ref.html @@ -0,0 +1,12 @@ +<!DOCTYPE html> +<html> +<head> +<canvas id="canvas" width="100" height="100"></canvas> +<script> +var canvas = document.getElementById("canvas"); +var ctx = canvas.getContext("2d"); +ctx.fillStyle = "green"; +ctx.font = "20px serif"; +ctx.fillText("Hello world", 0, 50); +</script> +</body></html> diff --git a/dom/canvas/test/reftest/filters/fillText-without-shadow-2-ref.html b/dom/canvas/test/reftest/filters/fillText-without-shadow-2-ref.html new file mode 100644 index 000000000..946917583 --- /dev/null +++ b/dom/canvas/test/reftest/filters/fillText-without-shadow-2-ref.html @@ -0,0 +1,13 @@ +<!DOCTYPE html> +<html> +<head> +<canvas id="canvas" width="100" height="100"></canvas> +<script> +var canvas = document.getElementById("canvas"); +var ctx = canvas.getContext("2d"); +ctx.globalAlpha = 0.5; +ctx.fillStyle = "green"; +ctx.font = "20px serif"; +ctx.fillText("Hello world", 0, 50); +</script> +</body></html> diff --git a/dom/canvas/test/reftest/filters/global-alpha-ref.html b/dom/canvas/test/reftest/filters/global-alpha-ref.html new file mode 100644 index 000000000..257758140 --- /dev/null +++ b/dom/canvas/test/reftest/filters/global-alpha-ref.html @@ -0,0 +1,18 @@ +<!DOCTYPE html> +<html> +<body> +<canvas id="canvas" width="100" height="100"></canvas> +<script> + +var canvas = document.getElementById('canvas'); +var ctx = canvas.getContext('2d'); + +ctx.globalAlpha = 0.5; +ctx.fillStyle = '#000'; +ctx.fillRect(25, 35, 50, 40); +ctx.fillStyle = '#0f0'; +ctx.fillRect(25, 25, 50, 40); + +</script> +</body> +</html> diff --git a/dom/canvas/test/reftest/filters/global-alpha.html b/dom/canvas/test/reftest/filters/global-alpha.html new file mode 100644 index 000000000..8b6eb9752 --- /dev/null +++ b/dom/canvas/test/reftest/filters/global-alpha.html @@ -0,0 +1,17 @@ +<!DOCTYPE html> +<html> +<body> +<canvas id="canvas" width="100" height="100"></canvas> +<script> + +var canvas = document.getElementById('canvas'); +var ctx = canvas.getContext('2d'); + +ctx.filter = 'drop-shadow(0 10px #000)'; +ctx.globalAlpha = 0.5; +ctx.fillStyle = '#0f0'; +ctx.fillRect(25, 25, 50, 40); + +</script> +</body> +</html> diff --git a/dom/canvas/test/reftest/filters/global-composite-operation-ref.html b/dom/canvas/test/reftest/filters/global-composite-operation-ref.html new file mode 100644 index 000000000..cad908935 --- /dev/null +++ b/dom/canvas/test/reftest/filters/global-composite-operation-ref.html @@ -0,0 +1,26 @@ +<!DOCTYPE html> +<html> +<body> +<canvas id="canvas" width="100" height="100"></canvas> +<script> + +var canvas = document.getElementById('canvas'); +var ctx = canvas.getContext('2d'); + +ctx.fillStyle = '#000'; +ctx.arc(50, 50, 25, 0, Math.PI * 2, true); +ctx.fill(); + +var tmp_canvas = canvas.cloneNode(); +var tmp_ctx = tmp_canvas.getContext('2d'); +tmp_ctx.fillStyle = '#0f0'; +tmp_ctx.fillRect(25, 25, 50, 50); +tmp_ctx.fillStyle = '#000'; +tmp_ctx.fillRect(25, 65, 50, 10); + +ctx.globalCompositeOperation = 'source-in'; +ctx.drawImage(tmp_canvas, 0, 0); + +</script> +</body> +</html> diff --git a/dom/canvas/test/reftest/filters/global-composite-operation.html b/dom/canvas/test/reftest/filters/global-composite-operation.html new file mode 100644 index 000000000..61a6f206a --- /dev/null +++ b/dom/canvas/test/reftest/filters/global-composite-operation.html @@ -0,0 +1,21 @@ +<!DOCTYPE html> +<html> +<body> +<canvas id="canvas" width="100" height="100"></canvas> +<script> + +var canvas = document.getElementById('canvas'); +var ctx = canvas.getContext('2d'); + +ctx.fillStyle = '#000'; +ctx.arc(50, 50, 25, 0, Math.PI * 2, true); +ctx.fill(); + +ctx.filter = 'drop-shadow(0 10px black)'; +ctx.globalCompositeOperation = 'source-in'; +ctx.fillStyle = '#0f0'; +ctx.fillRect(25, 25, 50, 40); + +</script> +</body> +</html> diff --git a/dom/canvas/test/reftest/filters/liveness.html b/dom/canvas/test/reftest/filters/liveness.html new file mode 100644 index 000000000..1f3b75d78 --- /dev/null +++ b/dom/canvas/test/reftest/filters/liveness.html @@ -0,0 +1,18 @@ +<!DOCTYPE html> +<html> +<body> +<canvas id="canvas" width="100" height="100"></canvas> +<script> + +var canvas = document.getElementById('canvas'); +var ctx = canvas.getContext('2d'); + +ctx.font = '20px sans-serif'; +ctx.filter = 'drop-shadow(0 .5em black)'; +ctx.font = '10px sans-serif'; +ctx.fillStyle = '#0f0'; +ctx.fillRect(25, 25, 50, 40); + +</script> +</body> +</html> diff --git a/dom/canvas/test/reftest/filters/multiple-drop-shadows.html b/dom/canvas/test/reftest/filters/multiple-drop-shadows.html new file mode 100644 index 000000000..f8d9261c6 --- /dev/null +++ b/dom/canvas/test/reftest/filters/multiple-drop-shadows.html @@ -0,0 +1,16 @@ +<!DOCTYPE html> +<html> +<body> +<canvas id="canvas" width="100" height="100"></canvas> +<script> + +var canvas = document.getElementById('canvas'); +var ctx = canvas.getContext('2d'); + +ctx.fillStyle = '#0f0'; +ctx.filter = 'drop-shadow(0 10px black) drop-shadow(10px 0 #ccc)'; +ctx.fillRect(20, 25, 50, 40); + +</script> +</body> +</html> diff --git a/dom/canvas/test/reftest/filters/ref.html b/dom/canvas/test/reftest/filters/ref.html new file mode 100644 index 000000000..bb634fe66 --- /dev/null +++ b/dom/canvas/test/reftest/filters/ref.html @@ -0,0 +1,17 @@ +<!DOCTYPE html> +<html> +<body> +<canvas id="canvas" width="100" height="100"></canvas> +<script> + +var canvas = document.getElementById('canvas'); +var ctx = canvas.getContext('2d'); + +ctx.fillStyle = '#0f0'; +ctx.fillRect(25, 25, 50, 40); +ctx.fillStyle = '#000'; +ctx.fillRect(25, 65, 50, 10); + +</script> +</body> +</html> diff --git a/dom/canvas/test/reftest/filters/reftest-stylo.list b/dom/canvas/test/reftest/filters/reftest-stylo.list new file mode 100644 index 000000000..a90746965 --- /dev/null +++ b/dom/canvas/test/reftest/filters/reftest-stylo.list @@ -0,0 +1,21 @@ +# DO NOT EDIT! This is a auto-generated temporary list for Stylo testing +default-preferences pref(canvas.filters.enabled,true) + +== default-color.html default-color.html +== drop-shadow.html drop-shadow.html +== drop-shadow-transformed.html drop-shadow-transformed.html +fuzzy-if(azureSkia,1,1500) == global-alpha.html global-alpha.html +== global-composite-operation.html global-composite-operation.html +== liveness.html liveness.html +== multiple-drop-shadows.html multiple-drop-shadows.html +== shadow.html shadow.html +== subregion-fill-paint.html subregion-fill-paint.html +== subregion-stroke-paint.html subregion-stroke-paint.html +== svg-bbox.html svg-bbox.html +== svg-inline.html svg-inline.html +== svg-liveness.html svg-liveness.html +== svg-off-screen.html svg-off-screen.html +== units.html units.html +== units-em.html units-em.html +== units-ex.html units-ex.html +== units-off-screen.html units-off-screen.html diff --git a/dom/canvas/test/reftest/filters/reftest.list b/dom/canvas/test/reftest/filters/reftest.list new file mode 100644 index 000000000..983030715 --- /dev/null +++ b/dom/canvas/test/reftest/filters/reftest.list @@ -0,0 +1,30 @@ +default-preferences pref(canvas.filters.enabled,true) + +== default-color.html ref.html +== drop-shadow.html ref.html +== drop-shadow-transformed.html ref.html +fuzzy-if(azureSkia,1,1500) == global-alpha.html global-alpha-ref.html +== global-composite-operation.html global-composite-operation-ref.html +== liveness.html ref.html +== multiple-drop-shadows.html shadow-ref.html +== shadow.html shadow-ref.html +== subregion-fill-paint.html subregion-ref.html +== subregion-stroke-paint.html subregion-ref.html +== svg-bbox.html svg-bbox-ref.html +== svg-inline.html ref.html +== svg-liveness.html ref.html +== svg-off-screen.html ref.html +== units.html ref.html +== units-em.html ref.html +== units-ex.html ref.html +== units-off-screen.html ref.html +fuzzy(1,700) == fillText-with-filter-opacity-1.html fillText-with-filter-opacity-1-ref.html +fuzzy(1,302) == fillText-with-filter-opacity-2.html fillText-with-filter-opacity-2-ref.html +fuzzy(1,400) == strokeText-with-filter-grayscale-1.html strokeText-with-filter-grayscale-1-ref.html +fuzzy(1,400) == strokeText-with-filter-grayscale-2.html strokeText-with-filter-grayscale-2-ref.html +!= fillText-with-shadow-1.html fillText-without-shadow-1-ref.html +!= fillText-with-shadow-2.html fillText-without-shadow-2-ref.html +fuzzy(1,400) == fillText-with-filter-grayscale-1.html fillText-with-filter-grayscale-1-ref.html +fuzzy(1,400) == fillText-with-filter-grayscale-2.html fillText-with-filter-grayscale-2-ref.html +!= strokeText-with-shadow-1.html strokeText-without-shadow-1-ref.html +!= strokeText-with-shadow-2.html strokeText-without-shadow-2-ref.html diff --git a/dom/canvas/test/reftest/filters/shadow-ref.html b/dom/canvas/test/reftest/filters/shadow-ref.html new file mode 100644 index 000000000..736c5f94d --- /dev/null +++ b/dom/canvas/test/reftest/filters/shadow-ref.html @@ -0,0 +1,19 @@ +<!DOCTYPE html> +<html> +<body> +<canvas id="canvas" width="100" height="100"></canvas> +<script> + +var canvas = document.getElementById('canvas'); +var ctx = canvas.getContext('2d'); + +ctx.fillStyle = '#0f0'; +ctx.shadowOffsetX = 10; +ctx.shadowColor = '#ccc'; +ctx.fillRect(20, 25, 50, 40); +ctx.fillStyle = '#000'; +ctx.fillRect(20, 65, 50, 10); + +</script> +</body> +</html> diff --git a/dom/canvas/test/reftest/filters/shadow.html b/dom/canvas/test/reftest/filters/shadow.html new file mode 100644 index 000000000..61de33bdc --- /dev/null +++ b/dom/canvas/test/reftest/filters/shadow.html @@ -0,0 +1,18 @@ +<!DOCTYPE html> +<html> +<body> +<canvas id="canvas" width="100" height="100"></canvas> +<script> + +var canvas = document.getElementById('canvas'); +var ctx = canvas.getContext('2d'); + +ctx.fillStyle = '#0f0'; +ctx.filter = 'drop-shadow(0 10px black)'; +ctx.shadowOffsetX = 10; +ctx.shadowColor = '#ccc'; +ctx.fillRect(20, 25, 50, 40); + +</script> +</body> +</html> diff --git a/dom/canvas/test/reftest/filters/strokeText-with-filter-grayscale-1-ref.html b/dom/canvas/test/reftest/filters/strokeText-with-filter-grayscale-1-ref.html new file mode 100644 index 000000000..e576da629 --- /dev/null +++ b/dom/canvas/test/reftest/filters/strokeText-with-filter-grayscale-1-ref.html @@ -0,0 +1,12 @@ +<!DOCTYPE html> +<html> +<head> +<canvas id="canvas" width="100" height="100"></canvas> +<script> +var canvas = document.getElementById("canvas"); +var ctx = canvas.getContext("2d"); +ctx.strokeStyle = "rgb(85,85,85)"; +ctx.font = "20px serif"; +ctx.strokeText("Hello world", 0, 50); +</script> +</body></html> diff --git a/dom/canvas/test/reftest/filters/strokeText-with-filter-grayscale-1.html b/dom/canvas/test/reftest/filters/strokeText-with-filter-grayscale-1.html new file mode 100644 index 000000000..76ef3271e --- /dev/null +++ b/dom/canvas/test/reftest/filters/strokeText-with-filter-grayscale-1.html @@ -0,0 +1,13 @@ +<!DOCTYPE html> +<html> +<head> +<canvas id="canvas" width="100" height="100"></canvas> +<script> +var canvas = document.getElementById("canvas"); +var ctx = canvas.getContext("2d"); +ctx.strokeStyle = "rgb(85,85,85)"; +ctx.filter = "grayscale(100%)"; +ctx.font = "20px serif"; +ctx.strokeText("Hello world", 0, 50); +</script> +</body></html> diff --git a/dom/canvas/test/reftest/filters/strokeText-with-filter-grayscale-2-ref.html b/dom/canvas/test/reftest/filters/strokeText-with-filter-grayscale-2-ref.html new file mode 100644 index 000000000..e020ab205 --- /dev/null +++ b/dom/canvas/test/reftest/filters/strokeText-with-filter-grayscale-2-ref.html @@ -0,0 +1,13 @@ +<!DOCTYPE html> +<html> +<head> +<canvas id="canvas" width="100" height="100"></canvas> +<script> +var canvas = document.getElementById("canvas"); +var ctx = canvas.getContext("2d"); +ctx.globalAlpha = 0.5; +ctx.strokeStyle = "rgb(85,85,85)"; +ctx.font = "20px serif"; +ctx.strokeText("Hello world", 0, 50); +</script> +</body></html> diff --git a/dom/canvas/test/reftest/filters/strokeText-with-filter-grayscale-2.html b/dom/canvas/test/reftest/filters/strokeText-with-filter-grayscale-2.html new file mode 100644 index 000000000..60e337498 --- /dev/null +++ b/dom/canvas/test/reftest/filters/strokeText-with-filter-grayscale-2.html @@ -0,0 +1,14 @@ +<!DOCTYPE html> +<html> +<head> +<canvas id="canvas" width="100" height="100"></canvas> +<script> +var canvas = document.getElementById("canvas"); +var ctx = canvas.getContext("2d"); +ctx.globalAlpha = 0.5; +ctx.strokeStyle = "rgb(85,85,85)"; +ctx.filter = "grayscale(100%)"; +ctx.font = "20px serif"; +ctx.strokeText("Hello world", 0, 50); +</script> +</body></html> diff --git a/dom/canvas/test/reftest/filters/strokeText-with-shadow-1.html b/dom/canvas/test/reftest/filters/strokeText-with-shadow-1.html new file mode 100644 index 000000000..6c7ecf137 --- /dev/null +++ b/dom/canvas/test/reftest/filters/strokeText-with-shadow-1.html @@ -0,0 +1,14 @@ +<!DOCTYPE html> +<html> +<head> +<canvas id="canvas" width="100" height="100"></canvas> +<script> +var canvas = document.getElementById("canvas"); +var ctx = canvas.getContext("2d"); +ctx.shadowColor = "black"; +ctx.shadowBlur = 2; +ctx.strokeStyle = "green"; +ctx.font = "20px serif"; +ctx.strokeText("Hello world", 0, 50); +</script> +</body></html> diff --git a/dom/canvas/test/reftest/filters/strokeText-with-shadow-2.html b/dom/canvas/test/reftest/filters/strokeText-with-shadow-2.html new file mode 100644 index 000000000..3b8b8be47 --- /dev/null +++ b/dom/canvas/test/reftest/filters/strokeText-with-shadow-2.html @@ -0,0 +1,15 @@ +<!DOCTYPE html> +<html> +<head> +<canvas id="canvas" width="100" height="100"></canvas> +<script> +var canvas = document.getElementById("canvas"); +var ctx = canvas.getContext("2d"); +ctx.globalAlpha = 0.5; +ctx.shadowColor = "black"; +ctx.shadowBlur = 2; +ctx.strokeStyle = "green"; +ctx.font = "20px serif"; +ctx.strokeText("Hello world", 0, 50); +</script> +</body></html> diff --git a/dom/canvas/test/reftest/filters/strokeText-without-shadow-1-ref.html b/dom/canvas/test/reftest/filters/strokeText-without-shadow-1-ref.html new file mode 100644 index 000000000..120cce9eb --- /dev/null +++ b/dom/canvas/test/reftest/filters/strokeText-without-shadow-1-ref.html @@ -0,0 +1,12 @@ +<!DOCTYPE html> +<html> +<head> +<canvas id="canvas" width="100" height="100"></canvas> +<script> +var canvas = document.getElementById("canvas"); +var ctx = canvas.getContext("2d"); +ctx.strokeStyle = "green"; +ctx.font = "20px serif"; +ctx.strokeText("Hello world", 0, 50); +</script> +</body></html> diff --git a/dom/canvas/test/reftest/filters/strokeText-without-shadow-2-ref.html b/dom/canvas/test/reftest/filters/strokeText-without-shadow-2-ref.html new file mode 100644 index 000000000..0892587a5 --- /dev/null +++ b/dom/canvas/test/reftest/filters/strokeText-without-shadow-2-ref.html @@ -0,0 +1,13 @@ +<!DOCTYPE html> +<html> +<head> +<canvas id="canvas" width="100" height="100"></canvas> +<script> +var canvas = document.getElementById("canvas"); +var ctx = canvas.getContext("2d"); +ctx.globalAlpha = 0.5; +ctx.strokeStyle = "green"; +ctx.font = "20px serif"; +ctx.strokeText("Hello world", 0, 50); +</script> +</body></html> diff --git a/dom/canvas/test/reftest/filters/subregion-fill-paint.html b/dom/canvas/test/reftest/filters/subregion-fill-paint.html new file mode 100644 index 000000000..854190359 --- /dev/null +++ b/dom/canvas/test/reftest/filters/subregion-fill-paint.html @@ -0,0 +1,27 @@ +<!DOCTYPE html> +<html> +<body> +<svg style="display: block; width: 0; height: 0"> + <defs> + <filter id="merge" primitiveUnits="objectBoundingBox"> + <feMerge x="25%" y="25%" width="50%" height="50%"> + <feMergeNode in="SourceGraphic"/> + <feMergeNode in="FillPaint"/> + </feMerge> + </filter> + </defs> +</svg> +<canvas id="canvas" width="100" height="100"></canvas> +<script> + +var canvas = document.getElementById('canvas'); +var ctx = canvas.getContext('2d'); + +ctx.filter = 'url(#merge)'; +ctx.fillStyle = '#0f0'; +ctx.arc(50, 50, 25, 0, Math.PI * 2, true); +ctx.fill(); + +</script> +</body> +</html> diff --git a/dom/canvas/test/reftest/filters/subregion-ref.html b/dom/canvas/test/reftest/filters/subregion-ref.html new file mode 100644 index 000000000..97b231b94 --- /dev/null +++ b/dom/canvas/test/reftest/filters/subregion-ref.html @@ -0,0 +1,15 @@ +<!DOCTYPE html> +<html> +<body> +<canvas id="canvas" width="100" height="100"></canvas> +<script> + +var canvas = document.getElementById('canvas'); +var ctx = canvas.getContext('2d'); + +ctx.fillStyle = '#0f0'; +ctx.fillRect(25, 25, 50, 50); + +</script> +</body> +</html> diff --git a/dom/canvas/test/reftest/filters/subregion-stroke-paint.html b/dom/canvas/test/reftest/filters/subregion-stroke-paint.html new file mode 100644 index 000000000..24ed92a9b --- /dev/null +++ b/dom/canvas/test/reftest/filters/subregion-stroke-paint.html @@ -0,0 +1,27 @@ +<!DOCTYPE html> +<html> +<body> +<svg style="display: block; width: 0; height: 0"> + <defs> + <filter id="merge" primitiveUnits="objectBoundingBox"> + <feMerge x="25%" y="25%" width="50%" height="50%"> + <feMergeNode in="SourceGraphic"/> + <feMergeNode in="StrokePaint"/> + </feMerge> + </filter> + </defs> +</svg> +<canvas id="canvas" width="100" height="100"></canvas> +<script> + +var canvas = document.getElementById('canvas'); +var ctx = canvas.getContext('2d'); + +ctx.filter = 'url(#merge)'; +ctx.strokeStyle = '#0f0'; +ctx.arc(50, 50, 25, 0, Math.PI * 2, true); +ctx.fill(); + +</script> +</body> +</html> diff --git a/dom/canvas/test/reftest/filters/svg-bbox-ref.html b/dom/canvas/test/reftest/filters/svg-bbox-ref.html new file mode 100644 index 000000000..323cea948 --- /dev/null +++ b/dom/canvas/test/reftest/filters/svg-bbox-ref.html @@ -0,0 +1,15 @@ +<!DOCTYPE html> +<html> +<body> +<canvas id="canvas" width="100" height="100"></canvas> +<script> + +var canvas = document.getElementById('canvas'); +var ctx = canvas.getContext('2d'); + +ctx.fillStyle = '#0f0'; +ctx.fillRect(0, 0, 100, 100); + +</script> +</body> +</html> diff --git a/dom/canvas/test/reftest/filters/svg-bbox.html b/dom/canvas/test/reftest/filters/svg-bbox.html new file mode 100644 index 000000000..f25e26355 --- /dev/null +++ b/dom/canvas/test/reftest/filters/svg-bbox.html @@ -0,0 +1,27 @@ +<!DOCTYPE html> +<html> +<body> +<svg style="display: block; width: 0; height: 0"> + <defs> + <filter id="color-matrix"> + <feColorMatrix type="matrix" in="SourceGraphic" + values="0 0 0 0 0 + 0 0 0 0 255 + 0 0 0 0 0 + 0 0 0 0 255"/> + </filter> + </defs> +</svg> +<canvas id="canvas" width="100" height="100"></canvas> +<script> + +var canvas = document.getElementById('canvas'); +var ctx = canvas.getContext('2d'); + +ctx.filter = 'url(#color-matrix)'; +ctx.fillStyle = '#fff'; +ctx.fillRect(25, 25, 50, 50); + +</script> +</body> +</html> diff --git a/dom/canvas/test/reftest/filters/svg-inline.html b/dom/canvas/test/reftest/filters/svg-inline.html new file mode 100644 index 000000000..f9be99800 --- /dev/null +++ b/dom/canvas/test/reftest/filters/svg-inline.html @@ -0,0 +1,30 @@ +<!DOCTYPE html> +<html> +<body> +<svg style="display: block; width: 0; height: 0"> + <defs> + <filter id="drop-shadow"> + <feGaussianBlur in="SourceAlpha" stdDeviation="0"/> + <feOffset dx="0" dy="10" result="offsetblur"/> + <feFlood flood-color="rgba(0,0,0,1)"/> + <feComposite in2="offsetblur" operator="in"/> + <feMerge> + <feMergeNode/> + <feMergeNode in="SourceGraphic"/> + </feMerge> + </filter> + </defs> +</svg> +<canvas id="canvas" width="100" height="100"></canvas> +<script> + +var canvas = document.getElementById('canvas'); +var ctx = canvas.getContext('2d'); + +ctx.filter = 'url(#drop-shadow)'; +ctx.fillStyle = '#0f0'; +ctx.fillRect(25, 25, 50, 40); + +</script> +</body> +</html> diff --git a/dom/canvas/test/reftest/filters/svg-liveness.html b/dom/canvas/test/reftest/filters/svg-liveness.html new file mode 100644 index 000000000..732fe7562 --- /dev/null +++ b/dom/canvas/test/reftest/filters/svg-liveness.html @@ -0,0 +1,64 @@ +<!DOCTYPE html> +<html> +<body> +<script> + +var svg = document.createElementNS('http://www.w3.org/2000/svg', 'svg'); +svg.setAttribute('style', 'display: block; width: 0; height: 0'); + +var defs = document.createElementNS('http://www.w3.org/2000/svg', 'defs'); + +var dropShadowFilter = document.createElementNS('http://www.w3.org/2000/svg', 'filter'); +dropShadowFilter.setAttribute('id', 'drop-shadow'); + +var gaussianFilter = document.createElementNS('http://www.w3.org/2000/svg', 'feGaussianBlur'); +gaussianFilter.setAttribute('in', 'SourceAlpha'); +gaussianFilter.setAttribute('stdDeviation', '0'); +dropShadowFilter.appendChild(gaussianFilter); + +var offset = document.createElementNS('http://www.w3.org/2000/svg', 'feOffset'); +offset.setAttribute('dx', '0'); +offset.setAttribute('dy', '0'); +offset.setAttribute('result', 'offsetblur'); +dropShadowFilter.appendChild(offset); + +var flood = document.createElementNS('http://www.w3.org/2000/svg', 'feFlood'); +flood.setAttribute('flood-color', 'rgba(0,0,0,1)'); +dropShadowFilter.appendChild(flood); + +var composite = document.createElementNS('http://www.w3.org/2000/svg', 'feComposite'); +composite.setAttribute('in2', 'offsetblur'); +composite.setAttribute('operator', 'in'); +dropShadowFilter.appendChild(composite); + +var merge = document.createElementNS('http://www.w3.org/2000/svg', 'feMerge'); +var mergeNode = document.createElementNS('http://www.w3.org/2000/svg', 'feMergeNode'); +merge.appendChild(mergeNode); + +var mergeNode = document.createElementNS('http://www.w3.org/2000/svg', 'feMergeNode'); +mergeNode.setAttribute('in', 'SourceGraphic'); +merge.appendChild(mergeNode); +dropShadowFilter.appendChild(merge); + +defs.appendChild(dropShadowFilter); +svg.appendChild(defs); + +document.body.appendChild(svg); + +</script> +<canvas id="canvas" width="100" height="100"></canvas> +<script> + +var canvas = document.getElementById('canvas'); +var ctx = canvas.getContext('2d'); + +ctx.filter = 'url(#drop-shadow)'; + +offset.setAttribute('dy', '10'); + +ctx.fillStyle = '#0f0'; +ctx.fillRect(25, 25, 50, 40); + +</script> +</body> +</html> diff --git a/dom/canvas/test/reftest/filters/svg-off-screen.html b/dom/canvas/test/reftest/filters/svg-off-screen.html new file mode 100644 index 000000000..1aa22cd99 --- /dev/null +++ b/dom/canvas/test/reftest/filters/svg-off-screen.html @@ -0,0 +1,33 @@ +<!DOCTYPE html> +<html> +<body> +<svg style="display: block; width: 0; height: 0"> + <defs> + <filter id="drop-shadow"> + <feGaussianBlur in="SourceAlpha" stdDeviation="0"/> + <feOffset dx="0" dy="10" result="offsetblur"/> + <feFlood flood-color="rgba(0,0,0,1)"/> + <feComposite in2="offsetblur" operator="in"/> + <feMerge> + <feMergeNode/> + <feMergeNode in="SourceGraphic"/> + </feMerge> + </filter> + </defs> +</svg> +<script> + +var canvas = document.createElement('canvas'); +canvas.width = 100; +canvas.height = 100; +var ctx = canvas.getContext('2d'); + +ctx.filter = 'url(#drop-shadow)'; +ctx.fillStyle = '#0f0'; +ctx.fillRect(25, 25, 50, 40); + +document.body.appendChild(canvas); + +</script> +</body> +</html> diff --git a/dom/canvas/test/reftest/filters/units-em.html b/dom/canvas/test/reftest/filters/units-em.html new file mode 100644 index 000000000..44f76dc4b --- /dev/null +++ b/dom/canvas/test/reftest/filters/units-em.html @@ -0,0 +1,21 @@ +<!DOCTYPE html> +<html> +<body> +<canvas id="canvas" width="100" height="100"></canvas> +<script> + +var canvas = document.getElementById('canvas'); +var ctx = canvas.getContext('2d'); + +ctx.font = '20px sans-serif'; +ctx.filter = 'drop-shadow(0 .5em black)'; +ctx.fillStyle = '#0f0'; +ctx.fillRect(25, 25, 50, 40); + +canvas.style.fontSize = '5px'; +ctx.font = '4em sans-serif'; +ctx.filter = 'drop-shadow(0 .5em black)'; + +</script> +</body> +</html> diff --git a/dom/canvas/test/reftest/filters/units-ex.html b/dom/canvas/test/reftest/filters/units-ex.html new file mode 100644 index 000000000..3bf4fadd7 --- /dev/null +++ b/dom/canvas/test/reftest/filters/units-ex.html @@ -0,0 +1,17 @@ +<!DOCTYPE html> +<html> +<body> +<canvas id="canvas" width="100" height="100"></canvas> +<script> + +var canvas = document.getElementById('canvas'); +var ctx = canvas.getContext('2d'); + +ctx.font = '10px sans-serif'; +ctx.filter = 'drop-shadow(0 2ex black)'; +ctx.fillStyle = '#0f0'; +ctx.fillRect(25, 25, 50, 40); + +</script> +</body> +</html> diff --git a/dom/canvas/test/reftest/filters/units-off-screen.html b/dom/canvas/test/reftest/filters/units-off-screen.html new file mode 100644 index 000000000..879e575c1 --- /dev/null +++ b/dom/canvas/test/reftest/filters/units-off-screen.html @@ -0,0 +1,21 @@ +<!DOCTYPE html> +<html> +<body> +<script> + +var canvas = document.createElement('canvas'); +canvas.width = 500; +canvas.height = 500; +canvas.style.width = '100px'; +canvas.style.height = '100px'; +var ctx = canvas.getContext('2d'); + +ctx.filter = 'drop-shadow(0 50px black)'; +ctx.fillStyle = '#0f0'; +ctx.fillRect(125, 125, 250, 200); + +document.body.appendChild(canvas); + +</script> +</body> +</html> diff --git a/dom/canvas/test/reftest/filters/units-pt.html b/dom/canvas/test/reftest/filters/units-pt.html new file mode 100644 index 000000000..74fecb3d8 --- /dev/null +++ b/dom/canvas/test/reftest/filters/units-pt.html @@ -0,0 +1,16 @@ +<!DOCTYPE html> +<html> +<body> +<canvas id="canvas" width="100" height="100"></canvas> +<script> + +var canvas = document.getElementById('canvas'); +var ctx = canvas.getContext('2d'); + +ctx.filter = 'drop-shadow(0 10mm black)'; +ctx.fillStyle = '#0f0'; +ctx.fillRect(25, 25, 50, 40); + +</script> +</body> +</html> diff --git a/dom/canvas/test/reftest/filters/units.html b/dom/canvas/test/reftest/filters/units.html new file mode 100644 index 000000000..d12abdeb1 --- /dev/null +++ b/dom/canvas/test/reftest/filters/units.html @@ -0,0 +1,16 @@ +<!DOCTYPE html> +<html> +<body> +<canvas id="canvas" width="500" height="500" style="width: 100px; height: 100px"></canvas> +<script> + +var canvas = document.getElementById('canvas'); +var ctx = canvas.getContext('2d'); + +ctx.filter = 'drop-shadow(0 50px black)'; +ctx.fillStyle = '#0f0'; +ctx.fillRect(125, 125, 250, 200); + +</script> +</body> +</html> diff --git a/dom/canvas/test/reftest/green.png b/dom/canvas/test/reftest/green.png Binary files differnew file mode 100644 index 000000000..348330a55 --- /dev/null +++ b/dom/canvas/test/reftest/green.png diff --git a/dom/canvas/test/reftest/mozCurrentTransform-ref.html b/dom/canvas/test/reftest/mozCurrentTransform-ref.html new file mode 100644 index 000000000..2581d87e4 --- /dev/null +++ b/dom/canvas/test/reftest/mozCurrentTransform-ref.html @@ -0,0 +1,15 @@ +<!DOCTYPE html> +<html> +<head> +<canvas id="canvas" width="150" height="150"></canvas> + +<script> + +var canvas = document.getElementById('canvas'); +var ctx = canvas.getContext('2d'); +ctx.transform(1,0.5,-0.5,1,30,10); +ctx.fillStyle = '#f00'; +ctx.fillRect(0, 0, 100, 100); + +</script> +</body></html> diff --git a/dom/canvas/test/reftest/mozCurrentTransform.html b/dom/canvas/test/reftest/mozCurrentTransform.html new file mode 100644 index 000000000..0f10ec4bc --- /dev/null +++ b/dom/canvas/test/reftest/mozCurrentTransform.html @@ -0,0 +1,22 @@ +<!DOCTYPE html> +<html class="reftest-wait"> +<head> +<canvas id="canvas" width="150" height="150"></canvas> + +<script> + +var canvas = document.getElementById('canvas'); +var ctx = canvas.getContext('2d'); +ctx.transform(1,0.5,-0.5,1,30,10); +setTimeout(function() { + var canvas = document.getElementById('canvas'); + var ctx = canvas.getContext('2d'); + var transform = ctx.mozCurrentTransform; + ctx.mozCurrentTransform = transform; + ctx.fillStyle = '#f00'; + ctx.fillRect(0, 0, 100, 100); + document.documentElement.removeAttribute("class"); +}, 10) + +</script> +</body></html> diff --git a/dom/canvas/test/reftest/mozCurrentTransformInverse.html b/dom/canvas/test/reftest/mozCurrentTransformInverse.html new file mode 100644 index 000000000..95831f880 --- /dev/null +++ b/dom/canvas/test/reftest/mozCurrentTransformInverse.html @@ -0,0 +1,22 @@ +<!DOCTYPE html> +<html class="reftest-wait"> +<head> +<canvas id="canvas" width="150" height="150"></canvas> + +<script> + +var canvas = document.getElementById('canvas'); +var ctx = canvas.getContext('2d'); +ctx.transform(1,0.5,-0.5,1,30,10); +setTimeout(function() { + var canvas = document.getElementById('canvas'); + var ctx = canvas.getContext('2d'); + var transform = ctx.mozCurrentTransformInverse; + ctx.mozCurrentTransformInverse = transform; + ctx.fillStyle = '#f00'; + ctx.fillRect(0, 0, 100, 100); + document.documentElement.removeAttribute("class"); +}, 10) + +</script> +</body></html> diff --git a/dom/canvas/test/reftest/reftest-stylo.list b/dom/canvas/test/reftest/reftest-stylo.list new file mode 100644 index 000000000..795c0672a --- /dev/null +++ b/dom/canvas/test/reftest/reftest-stylo.list @@ -0,0 +1,169 @@ +# DO NOT EDIT! This is a auto-generated temporary list for Stylo testing +# WebGL Reftests! +default-preferences pref(webgl.force-enabled,true) pref(media.useAudioChannelAPI,true) pref(dom.audiochannel.mutedByDefault,false) + +# Check that disabling works: +== webgl-disable-test.html?nogl webgl-disable-test.html?nogl +pref(webgl.disabled,true) == webgl-disable-test.html webgl-disable-test.html + +# Basic WebGL tests: +# Do we get pixels to the screen at all? +# Neither of these should ever break. +== webgl-clear-test.html webgl-clear-test.html +pref(webgl.force-layers-readback,true) == webgl-clear-test.html?readback webgl-clear-test.html?readback + +# Make sure that our choice of attribs doesn't break rendering. +== webgl-clear-test.html?depth webgl-clear-test.html?depth +== webgl-clear-test.html?stencil webgl-clear-test.html?stencil +== webgl-clear-test.html?depth&stencil webgl-clear-test.html?depth&stencil + +# Check that resize works: +== webgl-resize-test.html webgl-resize-test.html + +# Check that captureStream() displays in a local video element +== webgl-capturestream-test.html?preserve webgl-capturestream-test.html?preserve + +# Some of the failure conditions are a little crazy. I'm (jgilbert) setting these based on +# failures encountered when running on Try, and then targetting the Try config by +# differences in the `sandbox` contents. That is, I'm labeling based on symptoms rather +# than cause. +# WinXP R: winWidget && layersGPUAccelerated && !d3d11 +# Win7+ R: winWidget && layersGPUAccelerated && d3d11 +# Win7+ Ru: winWidget && !layersGPUAccelerated && d3d11 +# (Note that we have to remove spaces when used below) + +# IMPORTANT: Expected outcomes are evaluated left-to-right, and they replace eachother. +# That means that if an unconditional status (`fuzzy()`) is to the right of another status +# (such as fails-if), it will overwrite the old status. +# +# As such, all unconditional statuses should be to the left of conditional statuses. +# (See /layout/tools/reftest/reftest.js:945) + +# Does we draw the correct colors in the correct places? +# Combinations: PowerSet([readback, aa, preserve, premult, alpha]) x [frame=1,frame=6] +# This is 2^6 = 64 combinations. +== webgl-color-test.html?frame=1&__&________&_______&_____ webgl-color-test.html?frame=1&__&________&_______&_____ +== webgl-color-test.html?frame=1&aa&________&_______&_____ webgl-color-test.html?frame=1&aa&________&_______&_____ +== webgl-color-test.html?frame=1&__&preserve&_______&_____ webgl-color-test.html?frame=1&__&preserve&_______&_____ +== webgl-color-test.html?frame=1&aa&preserve&_______&_____ webgl-color-test.html?frame=1&aa&preserve&_______&_____ +== webgl-color-test.html?frame=1&__&________&premult&_____ webgl-color-test.html?frame=1&__&________&premult&_____ +== webgl-color-test.html?frame=1&aa&________&premult&_____ webgl-color-test.html?frame=1&aa&________&premult&_____ +== webgl-color-test.html?frame=1&__&preserve&premult&_____ webgl-color-test.html?frame=1&__&preserve&premult&_____ +== webgl-color-test.html?frame=1&aa&preserve&premult&_____ webgl-color-test.html?frame=1&aa&preserve&premult&_____ +fuzzy(1,30000) fails-if(winWidget&&layersGPUAccelerated&&!d3d11) == webgl-color-test.html?frame=1&__&________&_______&alpha webgl-color-test.html?frame=1&__&________&_______&alpha +fuzzy(1,30000) fails-if(winWidget&&layersGPUAccelerated&&!d3d11) == webgl-color-test.html?frame=1&aa&________&_______&alpha webgl-color-test.html?frame=1&aa&________&_______&alpha +fuzzy(1,30000) fails-if(winWidget&&layersGPUAccelerated&&!d3d11) == webgl-color-test.html?frame=1&__&preserve&_______&alpha webgl-color-test.html?frame=1&__&preserve&_______&alpha +fuzzy(1,30000) fails-if(winWidget&&layersGPUAccelerated&&!d3d11) == webgl-color-test.html?frame=1&aa&preserve&_______&alpha webgl-color-test.html?frame=1&aa&preserve&_______&alpha +== webgl-color-test.html?frame=1&__&________&premult&alpha webgl-color-test.html?frame=1&__&________&premult&alpha +== webgl-color-test.html?frame=1&aa&________&premult&alpha webgl-color-test.html?frame=1&aa&________&premult&alpha +== webgl-color-test.html?frame=1&__&preserve&premult&alpha webgl-color-test.html?frame=1&__&preserve&premult&alpha +== webgl-color-test.html?frame=1&aa&preserve&premult&alpha webgl-color-test.html?frame=1&aa&preserve&premult&alpha + +== webgl-color-test.html?frame=6&__&________&_______&_____ webgl-color-test.html?frame=6&__&________&_______&_____ +== webgl-color-test.html?frame=6&aa&________&_______&_____ webgl-color-test.html?frame=6&aa&________&_______&_____ +== webgl-color-test.html?frame=6&__&preserve&_______&_____ webgl-color-test.html?frame=6&__&preserve&_______&_____ +== webgl-color-test.html?frame=6&aa&preserve&_______&_____ webgl-color-test.html?frame=6&aa&preserve&_______&_____ +== webgl-color-test.html?frame=6&__&________&premult&_____ webgl-color-test.html?frame=6&__&________&premult&_____ +== webgl-color-test.html?frame=6&aa&________&premult&_____ webgl-color-test.html?frame=6&aa&________&premult&_____ +== webgl-color-test.html?frame=6&__&preserve&premult&_____ webgl-color-test.html?frame=6&__&preserve&premult&_____ +== webgl-color-test.html?frame=6&aa&preserve&premult&_____ webgl-color-test.html?frame=6&aa&preserve&premult&_____ +fuzzy(1,30000) fails-if(winWidget&&layersGPUAccelerated&&!d3d11) == webgl-color-test.html?frame=6&__&________&_______&alpha webgl-color-test.html?frame=6&__&________&_______&alpha +fuzzy(1,30000) fails-if(winWidget&&layersGPUAccelerated&&!d3d11) == webgl-color-test.html?frame=6&aa&________&_______&alpha webgl-color-test.html?frame=6&aa&________&_______&alpha +fuzzy(1,30000) fails-if(winWidget&&layersGPUAccelerated&&!d3d11) == webgl-color-test.html?frame=6&__&preserve&_______&alpha webgl-color-test.html?frame=6&__&preserve&_______&alpha +fuzzy(1,30000) fails-if(winWidget&&layersGPUAccelerated&&!d3d11) == webgl-color-test.html?frame=6&aa&preserve&_______&alpha webgl-color-test.html?frame=6&aa&preserve&_______&alpha +== webgl-color-test.html?frame=6&__&________&premult&alpha webgl-color-test.html?frame=6&__&________&premult&alpha +== webgl-color-test.html?frame=6&aa&________&premult&alpha webgl-color-test.html?frame=6&aa&________&premult&alpha +== webgl-color-test.html?frame=6&__&preserve&premult&alpha webgl-color-test.html?frame=6&__&preserve&premult&alpha +== webgl-color-test.html?frame=6&aa&preserve&premult&alpha webgl-color-test.html?frame=6&aa&preserve&premult&alpha + +pref(webgl.force-layers-readback,true) == webgl-color-test.html?frame=1&readback&__&________&_______&_____ webgl-color-test.html?frame=1&readback&__&________&_______&_____ +pref(webgl.force-layers-readback,true) == webgl-color-test.html?frame=1&readback&aa&________&_______&_____ webgl-color-test.html?frame=1&readback&aa&________&_______&_____ +pref(webgl.force-layers-readback,true) == webgl-color-test.html?frame=1&readback&__&preserve&_______&_____ webgl-color-test.html?frame=1&readback&__&preserve&_______&_____ +pref(webgl.force-layers-readback,true) == webgl-color-test.html?frame=1&readback&aa&preserve&_______&_____ webgl-color-test.html?frame=1&readback&aa&preserve&_______&_____ +pref(webgl.force-layers-readback,true) == webgl-color-test.html?frame=1&readback&__&________&premult&_____ webgl-color-test.html?frame=1&readback&__&________&premult&_____ +pref(webgl.force-layers-readback,true) == webgl-color-test.html?frame=1&readback&aa&________&premult&_____ webgl-color-test.html?frame=1&readback&aa&________&premult&_____ +pref(webgl.force-layers-readback,true) == webgl-color-test.html?frame=1&readback&__&preserve&premult&_____ webgl-color-test.html?frame=1&readback&__&preserve&premult&_____ +pref(webgl.force-layers-readback,true) == webgl-color-test.html?frame=1&readback&aa&preserve&premult&_____ webgl-color-test.html?frame=1&readback&aa&preserve&premult&_____ +fuzzy(1,30000) fails-if(winWidget&&layersGPUAccelerated&&!d3d11) pref(webgl.force-layers-readback,true) == webgl-color-test.html?frame=1&readback&__&________&_______&alpha webgl-color-test.html?frame=1&readback&__&________&_______&alpha +fuzzy(1,30000) fails-if(winWidget&&layersGPUAccelerated&&!d3d11) pref(webgl.force-layers-readback,true) == webgl-color-test.html?frame=1&readback&aa&________&_______&alpha webgl-color-test.html?frame=1&readback&aa&________&_______&alpha +fuzzy(1,30000) fails-if(winWidget&&layersGPUAccelerated&&!d3d11) pref(webgl.force-layers-readback,true) == webgl-color-test.html?frame=1&readback&__&preserve&_______&alpha webgl-color-test.html?frame=1&readback&__&preserve&_______&alpha +fuzzy(1,30000) fails-if(winWidget&&layersGPUAccelerated&&!d3d11) pref(webgl.force-layers-readback,true) == webgl-color-test.html?frame=1&readback&aa&preserve&_______&alpha webgl-color-test.html?frame=1&readback&aa&preserve&_______&alpha +pref(webgl.force-layers-readback,true) == webgl-color-test.html?frame=1&readback&__&________&premult&alpha webgl-color-test.html?frame=1&readback&__&________&premult&alpha +pref(webgl.force-layers-readback,true) == webgl-color-test.html?frame=1&readback&aa&________&premult&alpha webgl-color-test.html?frame=1&readback&aa&________&premult&alpha +pref(webgl.force-layers-readback,true) == webgl-color-test.html?frame=1&readback&__&preserve&premult&alpha webgl-color-test.html?frame=1&readback&__&preserve&premult&alpha +pref(webgl.force-layers-readback,true) == webgl-color-test.html?frame=1&readback&aa&preserve&premult&alpha webgl-color-test.html?frame=1&readback&aa&preserve&premult&alpha + +pref(webgl.force-layers-readback,true) == webgl-color-test.html?frame=6&readback&__&________&_______&_____ webgl-color-test.html?frame=6&readback&__&________&_______&_____ +pref(webgl.force-layers-readback,true) == webgl-color-test.html?frame=6&readback&aa&________&_______&_____ webgl-color-test.html?frame=6&readback&aa&________&_______&_____ +pref(webgl.force-layers-readback,true) == webgl-color-test.html?frame=6&readback&__&preserve&_______&_____ webgl-color-test.html?frame=6&readback&__&preserve&_______&_____ +pref(webgl.force-layers-readback,true) == webgl-color-test.html?frame=6&readback&aa&preserve&_______&_____ webgl-color-test.html?frame=6&readback&aa&preserve&_______&_____ +pref(webgl.force-layers-readback,true) == webgl-color-test.html?frame=6&readback&__&________&premult&_____ webgl-color-test.html?frame=6&readback&__&________&premult&_____ +pref(webgl.force-layers-readback,true) == webgl-color-test.html?frame=6&readback&aa&________&premult&_____ webgl-color-test.html?frame=6&readback&aa&________&premult&_____ +pref(webgl.force-layers-readback,true) == webgl-color-test.html?frame=6&readback&__&preserve&premult&_____ webgl-color-test.html?frame=6&readback&__&preserve&premult&_____ +pref(webgl.force-layers-readback,true) == webgl-color-test.html?frame=6&readback&aa&preserve&premult&_____ webgl-color-test.html?frame=6&readback&aa&preserve&premult&_____ +fuzzy(1,30000) fails-if(winWidget&&layersGPUAccelerated&&!d3d11) pref(webgl.force-layers-readback,true) == webgl-color-test.html?frame=6&readback&__&________&_______&alpha webgl-color-test.html?frame=6&readback&__&________&_______&alpha +fuzzy(1,30000) fails-if(winWidget&&layersGPUAccelerated&&!d3d11) pref(webgl.force-layers-readback,true) == webgl-color-test.html?frame=6&readback&aa&________&_______&alpha webgl-color-test.html?frame=6&readback&aa&________&_______&alpha +fuzzy(1,30000) fails-if(winWidget&&layersGPUAccelerated&&!d3d11) pref(webgl.force-layers-readback,true) == webgl-color-test.html?frame=6&readback&__&preserve&_______&alpha webgl-color-test.html?frame=6&readback&__&preserve&_______&alpha +fuzzy(1,30000) fails-if(winWidget&&layersGPUAccelerated&&!d3d11) pref(webgl.force-layers-readback,true) == webgl-color-test.html?frame=6&readback&aa&preserve&_______&alpha webgl-color-test.html?frame=6&readback&aa&preserve&_______&alpha +pref(webgl.force-layers-readback,true) == webgl-color-test.html?frame=6&readback&__&________&premult&alpha webgl-color-test.html?frame=6&readback&__&________&premult&alpha +pref(webgl.force-layers-readback,true) == webgl-color-test.html?frame=6&readback&aa&________&premult&alpha webgl-color-test.html?frame=6&readback&aa&________&premult&alpha +pref(webgl.force-layers-readback,true) == webgl-color-test.html?frame=6&readback&__&preserve&premult&alpha webgl-color-test.html?frame=6&readback&__&preserve&premult&alpha +pref(webgl.force-layers-readback,true) == webgl-color-test.html?frame=6&readback&aa&preserve&premult&alpha webgl-color-test.html?frame=6&readback&aa&preserve&premult&alpha + +# Check for hanging bindings/state settings: +== webgl-hanging-fb-test.html?__&________ webgl-hanging-fb-test.html?__&________ +== webgl-hanging-fb-test.html?aa&________ webgl-hanging-fb-test.html?aa&________ +== webgl-hanging-fb-test.html?__&preserve webgl-hanging-fb-test.html?__&preserve +== webgl-hanging-fb-test.html?aa&preserve webgl-hanging-fb-test.html?aa&preserve +pref(webgl.force-layers-readback,true) == webgl-hanging-fb-test.html?readback&__&________ webgl-hanging-fb-test.html?readback&__&________ +pref(webgl.force-layers-readback,true) == webgl-hanging-fb-test.html?readback&aa&________ webgl-hanging-fb-test.html?readback&aa&________ +pref(webgl.force-layers-readback,true) == webgl-hanging-fb-test.html?readback&__&preserve webgl-hanging-fb-test.html?readback&__&preserve +pref(webgl.force-layers-readback,true) == webgl-hanging-fb-test.html?readback&aa&preserve webgl-hanging-fb-test.html?readback&aa&preserve + +== webgl-hanging-scissor-test.html?__ webgl-hanging-scissor-test.html?__ +== webgl-hanging-scissor-test.html?aa webgl-hanging-scissor-test.html?aa +pref(webgl.force-layers-readback,true) == webgl-hanging-scissor-test.html?readback&__ webgl-hanging-scissor-test.html?readback&__ +pref(webgl.force-layers-readback,true) == webgl-hanging-scissor-test.html?readback&aa webgl-hanging-scissor-test.html?readback&aa + + +# Check that our experimental prefs still work: + +# 16bpp for Android/B2G: [16bpp] * PowerSet([readback, premult, alpha]) +# RGB565 dithers 127 to [123,132]. (Max error: 5) +# RGBA4444 dithers 128 to [119,136], and 191 to [192]. (Max error: 9) +fuzzy(5,30000) skip-if(!(Android||B2G)) pref(webgl.prefer-16bpp,true) == webgl-color-test.html?16bpp&________&_______&_____ webgl-color-test.html?16bpp&________&_______&_____ +fuzzy(5,30000) skip-if(!(Android||B2G)) pref(webgl.prefer-16bpp,true) pref(webgl.force-layers-readback,true) == webgl-color-test.html?16bpp&readback&_______&_____ webgl-color-test.html?16bpp&readback&_______&_____ +fuzzy(5,30000) skip-if(!(Android||B2G)) pref(webgl.prefer-16bpp,true) == webgl-color-test.html?16bpp&________&premult&_____ webgl-color-test.html?16bpp&________&premult&_____ +fuzzy(5,30000) skip-if(!(Android||B2G)) pref(webgl.prefer-16bpp,true) pref(webgl.force-layers-readback,true) == webgl-color-test.html?16bpp&readback&premult&_____ webgl-color-test.html?16bpp&readback&premult&_____ +fuzzy(9,40000) skip-if(!(Android||B2G)) pref(webgl.prefer-16bpp,true) == webgl-color-test.html?16bpp&________&_______&alpha webgl-color-test.html?16bpp&________&_______&alpha +fuzzy(9,40000) skip-if(!(Android||B2G)) pref(webgl.prefer-16bpp,true) pref(webgl.force-layers-readback,true) == webgl-color-test.html?16bpp&readback&_______&alpha webgl-color-test.html?16bpp&readback&_______&alpha +fuzzy(9,40000) skip-if(!(Android||B2G)) pref(webgl.prefer-16bpp,true) == webgl-color-test.html?16bpp&________&premult&alpha webgl-color-test.html?16bpp&________&premult&alpha +fuzzy(9,40000) skip-if(!(Android||B2G)) pref(webgl.prefer-16bpp,true) pref(webgl.force-layers-readback,true) == webgl-color-test.html?16bpp&readback&premult&alpha webgl-color-test.html?16bpp&readback&premult&alpha + +# Force native GL (Windows): +skip-if(!winWidget) pref(webgl.disable-angle,true) == webgl-color-test.html?native-gl webgl-color-test.html?native-gl + + +# Non-WebGL Reftests! + +# Do we correctly handle multiple clip paths? +== clip-multiple-paths.html clip-multiple-paths.html + +# Bug 1255062 +== clip-multiple-move-1.html clip-multiple-move-1.html +== clip-multiple-move-2.html clip-multiple-move-2.html + +# Bug 815648 +== stroketext-shadow.html stroketext-shadow.html + +# focus rings +pref(canvas.focusring.enabled,true) skip-if(B2G) skip-if(cocoaWidget) skip-if(winWidget) needs-focus == drawFocusIfNeeded.html drawFocusIfNeeded.html +pref(canvas.customfocusring.enabled,true) skip-if(B2G) skip-if(cocoaWidget) skip-if(Android) skip-if(winWidget) fuzzy-if(gtkWidget,64,410) needs-focus == drawCustomFocusRing.html drawCustomFocusRing.html + +# Check that captureStream() displays in a local video element +skip == capturestream.html capturestream.html + +fuzzy-if(azureSkia,16,2) fuzzy-if(Android,3,40) fuzzy-if(/^Windows\x20NT\x2010\.0/.test(http.oscpu),1,1) == 1177726-text-stroke-bounds.html 1177726-text-stroke-bounds.html + +# Canvas Filter Reftests +include filters/reftest-stylo.list diff --git a/dom/canvas/test/reftest/reftest.list b/dom/canvas/test/reftest/reftest.list new file mode 100644 index 000000000..257f28c25 --- /dev/null +++ b/dom/canvas/test/reftest/reftest.list @@ -0,0 +1,173 @@ +# WebGL Reftests! +default-preferences pref(webgl.force-enabled,true) pref(media.useAudioChannelAPI,true) pref(dom.audiochannel.mutedByDefault,false) + +# Check that disabling works: +skip-if(Android) == webgl-disable-test.html?nogl wrapper.html?green.png +pref(webgl.disabled,true) skip-if(Android) == webgl-disable-test.html wrapper.html?green.png + +# Basic WebGL tests: +# Do we get pixels to the screen at all? +# Neither of these should ever break. +skip-if(Android) == webgl-clear-test.html wrapper.html?green.png +pref(webgl.force-layers-readback,true) skip-if(Android) == webgl-clear-test.html?readback wrapper.html?green.png + +# Make sure that our choice of attribs doesn't break rendering. +skip-if(Android) == webgl-clear-test.html?depth wrapper.html?green.png +skip-if(Android) == webgl-clear-test.html?stencil wrapper.html?green.png +skip-if(Android) == webgl-clear-test.html?depth&stencil wrapper.html?green.png + +# Check that resize works: +skip-if(Android) == webgl-resize-test.html wrapper.html?green.png + +# Check that captureStream() displays in a local video element +skip-if(Android) == webgl-capturestream-test.html?preserve wrapper.html?green.png + +# Some of the failure conditions are a little crazy. I'm (jgilbert) setting these based on +# failures encountered when running on Try, and then targetting the Try config by +# differences in the `sandbox` contents. That is, I'm labeling based on symptoms rather +# than cause. +# WinXP R: winWidget && layersGPUAccelerated && !d3d11 +# Win7+ R: winWidget && layersGPUAccelerated && d3d11 +# Win7+ Ru: winWidget && !layersGPUAccelerated && d3d11 +# (Note that we have to remove spaces when used below) + +# IMPORTANT: Expected outcomes are evaluated left-to-right, and they replace eachother. +# That means that if an unconditional status (`fuzzy()`) is to the right of another status +# (such as fails-if), it will overwrite the old status. +# +# As such, all unconditional statuses should be to the left of conditional statuses. +# (See /layout/tools/reftest/reftest.js:945) + +# Does we draw the correct colors in the correct places? +# Combinations: PowerSet([readback, aa, preserve, premult, alpha]) x [frame=1,frame=6] +# This is 2^6 = 64 combinations. +skip-if(Android) == webgl-color-test.html?frame=1&__&________&_______&_____ wrapper.html?colors-no-alpha.png +skip-if(Android) == webgl-color-test.html?frame=1&aa&________&_______&_____ wrapper.html?colors-no-alpha.png +skip-if(Android) == webgl-color-test.html?frame=1&__&preserve&_______&_____ wrapper.html?colors-no-alpha.png +skip-if(Android) == webgl-color-test.html?frame=1&aa&preserve&_______&_____ wrapper.html?colors-no-alpha.png +skip-if(Android) == webgl-color-test.html?frame=1&__&________&premult&_____ wrapper.html?colors-no-alpha.png +skip-if(Android) == webgl-color-test.html?frame=1&aa&________&premult&_____ wrapper.html?colors-no-alpha.png +skip-if(Android) == webgl-color-test.html?frame=1&__&preserve&premult&_____ wrapper.html?colors-no-alpha.png +skip-if(Android) == webgl-color-test.html?frame=1&aa&preserve&premult&_____ wrapper.html?colors-no-alpha.png +fuzzy(1,30000) fails-if(winWidget&&layersGPUAccelerated&&!d3d11) skip-if(Android) == webgl-color-test.html?frame=1&__&________&_______&alpha wrapper.html?colors-non-premult.png +fuzzy(1,30000) fails-if(winWidget&&layersGPUAccelerated&&!d3d11) skip-if(Android) == webgl-color-test.html?frame=1&aa&________&_______&alpha wrapper.html?colors-non-premult.png +fuzzy(1,30000) fails-if(winWidget&&layersGPUAccelerated&&!d3d11) skip-if(Android) == webgl-color-test.html?frame=1&__&preserve&_______&alpha wrapper.html?colors-non-premult.png +fuzzy(1,30000) fails-if(winWidget&&layersGPUAccelerated&&!d3d11) skip-if(Android) == webgl-color-test.html?frame=1&aa&preserve&_______&alpha wrapper.html?colors-non-premult.png +skip-if(Android) == webgl-color-test.html?frame=1&__&________&premult&alpha wrapper.html?colors-premult.png +skip-if(Android) == webgl-color-test.html?frame=1&aa&________&premult&alpha wrapper.html?colors-premult.png +skip-if(Android) == webgl-color-test.html?frame=1&__&preserve&premult&alpha wrapper.html?colors-premult.png +skip-if(Android) == webgl-color-test.html?frame=1&aa&preserve&premult&alpha wrapper.html?colors-premult.png + +skip-if(Android) == webgl-color-test.html?frame=6&__&________&_______&_____ wrapper.html?colors-no-alpha.png +skip-if(Android) == webgl-color-test.html?frame=6&aa&________&_______&_____ wrapper.html?colors-no-alpha.png +skip-if(Android) == webgl-color-test.html?frame=6&__&preserve&_______&_____ wrapper.html?colors-no-alpha.png +skip-if(Android) == webgl-color-test.html?frame=6&aa&preserve&_______&_____ wrapper.html?colors-no-alpha.png +skip-if(Android) == webgl-color-test.html?frame=6&__&________&premult&_____ wrapper.html?colors-no-alpha.png +skip-if(Android) == webgl-color-test.html?frame=6&aa&________&premult&_____ wrapper.html?colors-no-alpha.png +skip-if(Android) == webgl-color-test.html?frame=6&__&preserve&premult&_____ wrapper.html?colors-no-alpha.png +skip-if(Android) == webgl-color-test.html?frame=6&aa&preserve&premult&_____ wrapper.html?colors-no-alpha.png +fuzzy(1,30000) fails-if(winWidget&&layersGPUAccelerated&&!d3d11) skip-if(Android) == webgl-color-test.html?frame=6&__&________&_______&alpha wrapper.html?colors-non-premult.png +fuzzy(1,30000) fails-if(winWidget&&layersGPUAccelerated&&!d3d11) skip-if(Android) == webgl-color-test.html?frame=6&aa&________&_______&alpha wrapper.html?colors-non-premult.png +fuzzy(1,30000) fails-if(winWidget&&layersGPUAccelerated&&!d3d11) skip-if(Android) == webgl-color-test.html?frame=6&__&preserve&_______&alpha wrapper.html?colors-non-premult.png +fuzzy(1,30000) fails-if(winWidget&&layersGPUAccelerated&&!d3d11) skip-if(Android) == webgl-color-test.html?frame=6&aa&preserve&_______&alpha wrapper.html?colors-non-premult.png +skip-if(Android) == webgl-color-test.html?frame=6&__&________&premult&alpha wrapper.html?colors-premult.png +skip-if(Android) == webgl-color-test.html?frame=6&aa&________&premult&alpha wrapper.html?colors-premult.png +skip-if(Android) == webgl-color-test.html?frame=6&__&preserve&premult&alpha wrapper.html?colors-premult.png +skip-if(Android) == webgl-color-test.html?frame=6&aa&preserve&premult&alpha wrapper.html?colors-premult.png + +skip-if(Android) pref(webgl.force-layers-readback,true) == webgl-color-test.html?frame=1&readback&__&________&_______&_____ wrapper.html?colors-no-alpha.png +skip-if(Android) pref(webgl.force-layers-readback,true) == webgl-color-test.html?frame=1&readback&aa&________&_______&_____ wrapper.html?colors-no-alpha.png +skip-if(Android) pref(webgl.force-layers-readback,true) == webgl-color-test.html?frame=1&readback&__&preserve&_______&_____ wrapper.html?colors-no-alpha.png +skip-if(Android) pref(webgl.force-layers-readback,true) == webgl-color-test.html?frame=1&readback&aa&preserve&_______&_____ wrapper.html?colors-no-alpha.png +skip-if(Android) pref(webgl.force-layers-readback,true) == webgl-color-test.html?frame=1&readback&__&________&premult&_____ wrapper.html?colors-no-alpha.png +skip-if(Android) pref(webgl.force-layers-readback,true) == webgl-color-test.html?frame=1&readback&aa&________&premult&_____ wrapper.html?colors-no-alpha.png +skip-if(Android) pref(webgl.force-layers-readback,true) == webgl-color-test.html?frame=1&readback&__&preserve&premult&_____ wrapper.html?colors-no-alpha.png +skip-if(Android) pref(webgl.force-layers-readback,true) == webgl-color-test.html?frame=1&readback&aa&preserve&premult&_____ wrapper.html?colors-no-alpha.png +fuzzy(1,30000) fails-if(winWidget&&layersGPUAccelerated&&!d3d11) skip-if(Android) pref(webgl.force-layers-readback,true) == webgl-color-test.html?frame=1&readback&__&________&_______&alpha wrapper.html?colors-non-premult.png +fuzzy(1,30000) fails-if(winWidget&&layersGPUAccelerated&&!d3d11) skip-if(Android) pref(webgl.force-layers-readback,true) == webgl-color-test.html?frame=1&readback&aa&________&_______&alpha wrapper.html?colors-non-premult.png +fuzzy(1,30000) fails-if(winWidget&&layersGPUAccelerated&&!d3d11) skip-if(Android) pref(webgl.force-layers-readback,true) == webgl-color-test.html?frame=1&readback&__&preserve&_______&alpha wrapper.html?colors-non-premult.png +fuzzy(1,30000) fails-if(winWidget&&layersGPUAccelerated&&!d3d11) skip-if(Android) pref(webgl.force-layers-readback,true) == webgl-color-test.html?frame=1&readback&aa&preserve&_______&alpha wrapper.html?colors-non-premult.png +skip-if(Android) pref(webgl.force-layers-readback,true) == webgl-color-test.html?frame=1&readback&__&________&premult&alpha wrapper.html?colors-premult.png +skip-if(Android) pref(webgl.force-layers-readback,true) == webgl-color-test.html?frame=1&readback&aa&________&premult&alpha wrapper.html?colors-premult.png +skip-if(Android) pref(webgl.force-layers-readback,true) == webgl-color-test.html?frame=1&readback&__&preserve&premult&alpha wrapper.html?colors-premult.png +skip-if(Android) pref(webgl.force-layers-readback,true) == webgl-color-test.html?frame=1&readback&aa&preserve&premult&alpha wrapper.html?colors-premult.png + +skip-if(Android) pref(webgl.force-layers-readback,true) == webgl-color-test.html?frame=6&readback&__&________&_______&_____ wrapper.html?colors-no-alpha.png +skip-if(Android) pref(webgl.force-layers-readback,true) == webgl-color-test.html?frame=6&readback&aa&________&_______&_____ wrapper.html?colors-no-alpha.png +skip-if(Android) pref(webgl.force-layers-readback,true) == webgl-color-test.html?frame=6&readback&__&preserve&_______&_____ wrapper.html?colors-no-alpha.png +skip-if(Android) pref(webgl.force-layers-readback,true) == webgl-color-test.html?frame=6&readback&aa&preserve&_______&_____ wrapper.html?colors-no-alpha.png +skip-if(Android) pref(webgl.force-layers-readback,true) == webgl-color-test.html?frame=6&readback&__&________&premult&_____ wrapper.html?colors-no-alpha.png +skip-if(Android) pref(webgl.force-layers-readback,true) == webgl-color-test.html?frame=6&readback&aa&________&premult&_____ wrapper.html?colors-no-alpha.png +skip-if(Android) pref(webgl.force-layers-readback,true) == webgl-color-test.html?frame=6&readback&__&preserve&premult&_____ wrapper.html?colors-no-alpha.png +skip-if(Android) pref(webgl.force-layers-readback,true) == webgl-color-test.html?frame=6&readback&aa&preserve&premult&_____ wrapper.html?colors-no-alpha.png +fuzzy(1,30000) fails-if(winWidget&&layersGPUAccelerated&&!d3d11) skip-if(Android) pref(webgl.force-layers-readback,true) == webgl-color-test.html?frame=6&readback&__&________&_______&alpha wrapper.html?colors-non-premult.png +fuzzy(1,30000) fails-if(winWidget&&layersGPUAccelerated&&!d3d11) skip-if(Android) pref(webgl.force-layers-readback,true) == webgl-color-test.html?frame=6&readback&aa&________&_______&alpha wrapper.html?colors-non-premult.png +fuzzy(1,30000) fails-if(winWidget&&layersGPUAccelerated&&!d3d11) skip-if(Android) pref(webgl.force-layers-readback,true) == webgl-color-test.html?frame=6&readback&__&preserve&_______&alpha wrapper.html?colors-non-premult.png +fuzzy(1,30000) fails-if(winWidget&&layersGPUAccelerated&&!d3d11) skip-if(Android) pref(webgl.force-layers-readback,true) == webgl-color-test.html?frame=6&readback&aa&preserve&_______&alpha wrapper.html?colors-non-premult.png +skip-if(Android) pref(webgl.force-layers-readback,true) == webgl-color-test.html?frame=6&readback&__&________&premult&alpha wrapper.html?colors-premult.png +skip-if(Android) pref(webgl.force-layers-readback,true) == webgl-color-test.html?frame=6&readback&aa&________&premult&alpha wrapper.html?colors-premult.png +skip-if(Android) pref(webgl.force-layers-readback,true) == webgl-color-test.html?frame=6&readback&__&preserve&premult&alpha wrapper.html?colors-premult.png +skip-if(Android) pref(webgl.force-layers-readback,true) == webgl-color-test.html?frame=6&readback&aa&preserve&premult&alpha wrapper.html?colors-premult.png + +# Check for hanging bindings/state settings: +skip-if(Android) == webgl-hanging-fb-test.html?__&________ wrapper.html?green.png +skip-if(Android) == webgl-hanging-fb-test.html?aa&________ wrapper.html?green.png +skip-if(Android) == webgl-hanging-fb-test.html?__&preserve wrapper.html?green.png +skip-if(Android) == webgl-hanging-fb-test.html?aa&preserve wrapper.html?green.png +skip-if(Android) pref(webgl.force-layers-readback,true) == webgl-hanging-fb-test.html?readback&__&________ wrapper.html?green.png +skip-if(Android) pref(webgl.force-layers-readback,true) == webgl-hanging-fb-test.html?readback&aa&________ wrapper.html?green.png +skip-if(Android) pref(webgl.force-layers-readback,true) == webgl-hanging-fb-test.html?readback&__&preserve wrapper.html?green.png +skip-if(Android) pref(webgl.force-layers-readback,true) == webgl-hanging-fb-test.html?readback&aa&preserve wrapper.html?green.png + +skip-if(Android) == webgl-hanging-scissor-test.html?__ wrapper.html?green.png +skip-if(Android) == webgl-hanging-scissor-test.html?aa wrapper.html?green.png +skip-if(Android) pref(webgl.force-layers-readback,true) == webgl-hanging-scissor-test.html?readback&__ wrapper.html?green.png +skip-if(Android) pref(webgl.force-layers-readback,true) == webgl-hanging-scissor-test.html?readback&aa wrapper.html?green.png + + +# Check that our experimental prefs still work: + +# 16bpp for Android: [16bpp] * PowerSet([readback, premult, alpha]) +# RGB565 dithers 127 to [123,132]. (Max error: 5) +# RGBA4444 dithers 128 to [119,136], and 191 to [192]. (Max error: 9) +# Bug 1285531 - tests disabled for memory corruption +fuzzy(5,30000) skip pref(webgl.prefer-16bpp,true) == webgl-color-test.html?16bpp&________&_______&_____ wrapper.html?colors-no-alpha.png +fuzzy(5,30000) skip pref(webgl.prefer-16bpp,true) pref(webgl.force-layers-readback,true) == webgl-color-test.html?16bpp&readback&_______&_____ wrapper.html?colors-no-alpha.png +fuzzy(5,30000) skip pref(webgl.prefer-16bpp,true) == webgl-color-test.html?16bpp&________&premult&_____ wrapper.html?colors-no-alpha.png +fuzzy(5,30000) skip pref(webgl.prefer-16bpp,true) pref(webgl.force-layers-readback,true) == webgl-color-test.html?16bpp&readback&premult&_____ wrapper.html?colors-no-alpha.png +fuzzy(9,40000) skip pref(webgl.prefer-16bpp,true) == webgl-color-test.html?16bpp&________&_______&alpha wrapper.html?colors-non-premult.png +fuzzy(9,40000) skip pref(webgl.prefer-16bpp,true) pref(webgl.force-layers-readback,true) == webgl-color-test.html?16bpp&readback&_______&alpha wrapper.html?colors-non-premult.png +fuzzy(9,40000) skip pref(webgl.prefer-16bpp,true) == webgl-color-test.html?16bpp&________&premult&alpha wrapper.html?colors-premult.png +fuzzy(9,40000) skip pref(webgl.prefer-16bpp,true) pref(webgl.force-layers-readback,true) == webgl-color-test.html?16bpp&readback&premult&alpha wrapper.html?colors-premult.png + +# Force native GL (Windows): +skip-if(!winWidget) pref(webgl.disable-angle,true) == webgl-color-test.html?native-gl wrapper.html?colors-no-alpha.png + + +# Non-WebGL Reftests! + +# Do we correctly handle multiple clip paths? +!= clip-multiple-paths.html clip-multiple-paths-badref.html + +# Bug 1255062 +== clip-multiple-move-1.html clip-multiple-move-1-ref.html +== clip-multiple-move-2.html clip-multiple-move-2-ref.html + +# Bug 815648 +== stroketext-shadow.html stroketext-shadow-ref.html + +# focus rings +pref(canvas.focusring.enabled,true) skip-if(cocoaWidget) skip-if(winWidget) needs-focus == drawFocusIfNeeded.html drawFocusIfNeeded-ref.html +pref(canvas.customfocusring.enabled,true) skip-if(Android||cocoaWidget||winWidget) fuzzy-if(gtkWidget,64,410) needs-focus == drawCustomFocusRing.html drawCustomFocusRing-ref.html + +# Check that captureStream() displays in a local video element +== capturestream.html wrapper.html?green.png + +fuzzy-if(azureSkia,16,2) fuzzy-if(Android,3,40) fuzzy-if(/^Windows\x20NT\x2010\.0/.test(http.oscpu),1,1) == 1177726-text-stroke-bounds.html 1177726-text-stroke-bounds-ref.html + +# Canvas Filter Reftests +include filters/reftest.list + +# Bug 1305963 +== mozCurrentTransform.html mozCurrentTransform-ref.html +== mozCurrentTransformInverse.html mozCurrentTransform-ref.html diff --git a/dom/canvas/test/reftest/stroketext-shadow-ref.html b/dom/canvas/test/reftest/stroketext-shadow-ref.html new file mode 100644 index 000000000..1a77caaaa --- /dev/null +++ b/dom/canvas/test/reftest/stroketext-shadow-ref.html @@ -0,0 +1,19 @@ +<!--docytpe html--> +<html><head> +<meta http-equiv="content-type" content="text/html; charset=UTF-8"> +<meta charset="UTF-8"> +<script> +window.onload=function(){ +c=document.getElementById("myCanvas").getContext("2d"); +c.canvas.width=c.canvas.width; +c.font="35px sans-serif"; +c.shadowColor="darkblue"; +c.shadowBlur=2; +c.strokeText('ABCDEF',20,100); +} +</script> +</head> +<body> +<canvas id="myCanvas" height="500" width="500" style="border:1px solid black"></canvas> + +</body></html> diff --git a/dom/canvas/test/reftest/stroketext-shadow.html b/dom/canvas/test/reftest/stroketext-shadow.html new file mode 100644 index 000000000..acfa8d892 --- /dev/null +++ b/dom/canvas/test/reftest/stroketext-shadow.html @@ -0,0 +1,20 @@ +<!--docytpe html--> +<html><head> +<meta http-equiv="content-type" content="text/html; charset=UTF-8"> +<meta charset="UTF-8"> +<script> +window.onload=function(){ +c=document.getElementById("myCanvas").getContext("2d"); +c.canvas.width=c.canvas.width; +c.font="35px sans-serif"; +c.shadowColor="darkblue"; +c.shadowBlur=2; +c.moveTo(20,20); +c.strokeText('ABCDEF',20,100); +} +</script> +</head> +<body> +<canvas id="myCanvas" height="500" width="500" style="border:1px solid black"></canvas> + +</body></html> diff --git a/dom/canvas/test/reftest/webgl-capturestream-test.html b/dom/canvas/test/reftest/webgl-capturestream-test.html new file mode 100644 index 000000000..efd343702 --- /dev/null +++ b/dom/canvas/test/reftest/webgl-capturestream-test.html @@ -0,0 +1,50 @@ +<!DOCTYPE html> +<meta charset='UTF-8'> +<!-- +Clear the canvas to green and capture it to a stream to test that we can get +the stream to screen in a local video element. +--> +<html class="reftest-wait"> + +<head> + <script type='text/javascript' src='webgl-utils.js'></script> + <script type='text/javascript'> +'use strict'; + +function setStatus(text) { + var elem = document.getElementById('status'); + elem.innerHTML = text; +} + +function finished() { + document.documentElement.removeAttribute("class"); +} + +function runTest() { + var canvas = document.getElementById('canvas'); + + var gl = initGL(canvas); + if (!gl) { + setStatus('WebGL context creation failed.'); + return; + } + + gl.clearColor(0.0, 1.0, 0.0, 1.0); + gl.clear(gl.COLOR_BUFFER_BIT); + + var video = document.getElementById('video'); + video.srcObject = canvas.captureStream(0); + video.play(); + video.onloadeddata = finished; + video.onerror = finished; +} + </script> +</head> + +<body onload='runTest();'> + <video id='video' width='256' height='256'></video> + <canvas id='canvas' width='256' height='256' style="display:none"></canvas> + <div id='status'></div> +</body> + +</html> diff --git a/dom/canvas/test/reftest/webgl-clear-test.html b/dom/canvas/test/reftest/webgl-clear-test.html new file mode 100644 index 000000000..9be310c8a --- /dev/null +++ b/dom/canvas/test/reftest/webgl-clear-test.html @@ -0,0 +1,40 @@ +<!DOCTYPE html> +<meta charset='UTF-8'> +<!-- +Clear the canvas to green to test that we get pixels to the screen. + +If this fails, something is seriously wrong. +--> +<html> + +<head> + <script type='text/javascript' src='webgl-utils.js'></script> + <script type='text/javascript'> +'use strict'; + +function setStatus(text) { + var elem = document.getElementById('status'); + elem.innerHTML = text; +} + +function runTest() { + var canvas = document.getElementById('canvas'); + + var gl = initGL(canvas); + if (!gl) { + setStatus('WebGL context creation failed.'); + return; + } + + gl.clearColor(0.0, 1.0, 0.0, 1.0); + gl.clear(gl.COLOR_BUFFER_BIT); +} + </script> +</head> + +<body onload='runTest();'> + <canvas id='canvas' width='256' height='256'></canvas> + <div id='status'></div> +</body> + +</html> diff --git a/dom/canvas/test/reftest/webgl-color-test.html b/dom/canvas/test/reftest/webgl-color-test.html new file mode 100644 index 000000000..acbddd806 --- /dev/null +++ b/dom/canvas/test/reftest/webgl-color-test.html @@ -0,0 +1,123 @@ +<!DOCTYPE html> +<meta charset='UTF-8'> +<!-- +Color Test + +Clear the four quadrants of the canvas as follows: ++------+------+ +| blue |black | +| | | ++------+------+ +| red |green | +| | | ++------+------+ + +Clear with a given alpha value. What effect this has depends on the +context-creation args passed to this page. +--> +<html class='reftest-wait'> + +<head> + <script type='text/javascript' src='webgl-utils.js'></script> + <script type='text/javascript'> +'use strict'; + +var COLOR_VALUE = 127.0 / 255.0; +var ALPHA_VALUE = 127.0 / 255.0; + +function renderFrame(gl) { + gl.enable(gl.SCISSOR_TEST); + + gl.scissor(0, 0, 100, 100); + gl.clearColor(COLOR_VALUE, 0.0, 0.0, ALPHA_VALUE); + gl.clear(gl.COLOR_BUFFER_BIT); + + gl.scissor(100, 0, 100, 100); + gl.clearColor(0.0, COLOR_VALUE, 0.0, ALPHA_VALUE); + gl.clear(gl.COLOR_BUFFER_BIT); + + gl.scissor(0, 100, 100, 100); + gl.clearColor(0.0, 0.0, COLOR_VALUE, ALPHA_VALUE); + gl.clear(gl.COLOR_BUFFER_BIT); + + gl.scissor(100, 100, 100, 100); + gl.clearColor(0.0, 0.0, 0.0, ALPHA_VALUE); + gl.clear(gl.COLOR_BUFFER_BIT); +} + +//////////////////////////////////////////////////////////////////////////////// +// Boilerplate + +var TIMEOUT_MS = 30 * 1000; + +function setStatus(text) { + var elem = document.getElementById('status'); + elem.innerHTML = text; +} + +var gIsComplete = false; + +function markComplete(statusText) { + if (!statusText) + statusText = ''; + + if (gIsComplete) + return; + gIsComplete = true; + + setStatus(statusText); + document.documentElement.removeAttribute('class'); +} + +function markError(text) { + markComplete('Error: ' + text); +} + +function markTimedOut() { + markError('Timed out waiting on test completion.'); +} + +function runFrame(gl, frameCount, maxFrameCount) { + renderFrame(gl); + frameCount++; + + if (frameCount >= maxFrameCount) { + console.log('Rendered ' + frameCount + ' frames.'); + markComplete(); + return; + } + + requestAnimationFrame(function(){ + runFrame(gl, frameCount, maxFrameCount); + }); +} + +function runTest() { + var canvas = document.getElementById('canvas'); + + var gl = initGL(canvas); + if (!gl) { + markError('WebGL context creation failed.'); + return; + } + + var maxFrameCount = arg('frame', 1); + if (maxFrameCount < 1) { + markError('Invalid `frame` arg: ' + maxFrameCount); + return; + } + + setStatus('Waiting...'); + + runFrame(gl, 0, maxFrameCount); + setTimeout(markTimedOut, TIMEOUT_MS); +} + </script> +</head> + +<body onload='runTest();'> + <canvas id='canvas' width='200' height='200'></canvas> + <div id='status'></div> +</body> + +</html> diff --git a/dom/canvas/test/reftest/webgl-disable-test.html b/dom/canvas/test/reftest/webgl-disable-test.html new file mode 100644 index 000000000..30581ec25 --- /dev/null +++ b/dom/canvas/test/reftest/webgl-disable-test.html @@ -0,0 +1,60 @@ +<!DOCTYPE html>
+<html class="reftest-wait">
+<head>
+<meta charset="UTF-8">
+
+<script type="text/javascript" src="webgl-utils.js"></script>
+<script type="text/javascript">
+/* Disable Test
+ *
+ * If we succeed in getting a WebGL context, we will fill
+ * the canvas with red. If we fail to acquire a WebGL context,
+ * we will use Canvas2D to instead fill it with green.
+ *
+ * Note that this test differs from the others in that
+ * it will draw differently if it receives a WebGL context.
+ * Other tests are designed to fallback silently to Canvas2D.
+ *
+ * We use this test to assure that when we disable WebGL,
+ * WebGL does not function. This is trivially true for systems
+ * that don't support WebGL. This test is not viable for testing
+ * that WebGL works, as blocklisted systems will always draw green.
+ */
+
+"use strict";
+
+function renderGL(gl) {
+ gl.clearColor(1.0, 0.0, 0.0, 1.0);
+ gl.clear(gl.COLOR_BUFFER_BIT);
+ gl.finish();
+}
+
+function renderBackup(canvas) {
+ var context = canvas.getContext("2d");
+ context.fillStyle = "rgba(0, 255, 0, 1.0)";
+ context.fillRect(0, 0, 256, 256);
+}
+
+function runTest() {
+ var canvas = document.getElementById("canvas");
+ var gl = initGL(canvas);
+
+ if (gl)
+ renderGL(gl);
+ else
+ renderBackup(canvas);
+
+ waitForComposite(testComplete);
+}
+
+function testComplete() {
+ document.documentElement.removeAttribute("class");
+}
+</script>
+</head>
+
+<body onload="rAF(runTest);">
+ <canvas id="canvas" width="256" height="256"></canvas>
+</body>
+
+</html>
diff --git a/dom/canvas/test/reftest/webgl-hanging-fb-test.html b/dom/canvas/test/reftest/webgl-hanging-fb-test.html new file mode 100644 index 000000000..3f950d829 --- /dev/null +++ b/dom/canvas/test/reftest/webgl-hanging-fb-test.html @@ -0,0 +1,58 @@ +<!DOCTYPE html> +<html class="reftest-wait"> +<head> +<meta charset="UTF-8"> + +<script type="text/javascript" src="webgl-utils.js"></script> +<script type="text/javascript"> +/* Hanging Framebuffer Test + * + * Clear the canvas to green, but create and bind a new framebuffer + * before returning. This will fail if we blindly read from the bound + * framebuffer, instead of binding to the screen and reading from that. + * + * How failure looks isn't well defined, since this is an empty framebuffer, + * thus is incomplete, and should cause errors if it's read from. + */ + +"use strict"; + +function renderGL(gl) { + gl.clearColor(0.0, 1.0, 0.0, 1.0); + gl.clear(gl.COLOR_BUFFER_BIT); + + var fb = gl.createFramebuffer(); + gl.bindFramebuffer(gl.FRAMEBUFFER, fb); + + gl.finish(); +} + +function renderFailure(canvas) { + // This will also trigger RAF for us. + var context = canvas.getContext("2d"); + context.fillText('WebGL failed.', 64, 64); +} + +function runTest() { + var canvas = document.getElementById("canvas"); + var gl = initGL(canvas); + + if (gl) + renderGL(gl); + else + renderFailure(canvas); + + waitForComposite(testComplete); +} + +function testComplete() { + document.documentElement.removeAttribute("class"); +} +</script> +</head> + +<body onload="rAF(runTest);"> + <canvas id="canvas" width="256" height="256"></canvas> +</body> + +</html> diff --git a/dom/canvas/test/reftest/webgl-hanging-scissor-test.html b/dom/canvas/test/reftest/webgl-hanging-scissor-test.html new file mode 100644 index 000000000..fb035153f --- /dev/null +++ b/dom/canvas/test/reftest/webgl-hanging-scissor-test.html @@ -0,0 +1,57 @@ +<!DOCTYPE html> +<html class="reftest-wait"> +<head> +<meta charset="UTF-8"> + +<script type="text/javascript" src="webgl-utils.js"></script> +<script type="text/javascript"> +/* Hanging Scissor Test + * + * Clear the canvas to green, but create and enable and set scissor values + * before returning. This can fail if we blindly blit or read from the screen + * without disabling scissor-test. + * + * Failure should look like only the top-left quadrant is rendered. + */ + +"use strict"; + +function renderGL(gl) { + gl.clearColor(0.0, 1.0, 0.0, 1.0); + gl.clear(gl.COLOR_BUFFER_BIT); + + gl.enable(gl.SCISSOR_TEST); + gl.scissor(0, 128, 128, 128); + + gl.finish(); +} + +function renderFailure(canvas) { + // This will also trigger RAF for us. + var context = canvas.getContext("2d"); + context.fillText('WebGL failed.', 64, 64); +} + +function runTest() { + var canvas = document.getElementById("canvas"); + var gl = initGL(canvas); + + if (gl) + renderGL(gl); + else + renderFailure(canvas); + + waitForComposite(testComplete); +} + +function testComplete() { + document.documentElement.removeAttribute("class"); +} +</script> +</head> + +<body onload="rAF(runTest);"> + <canvas id="canvas" width="256" height="256"></canvas> +</body> + +</html> diff --git a/dom/canvas/test/reftest/webgl-resize-test.html b/dom/canvas/test/reftest/webgl-resize-test.html new file mode 100644 index 000000000..879479e05 --- /dev/null +++ b/dom/canvas/test/reftest/webgl-resize-test.html @@ -0,0 +1,58 @@ +<!DOCTYPE html>
+<html class="reftest-wait">
+<head>
+<meta charset="UTF-8">
+
+<script type="text/javascript" src="webgl-utils.js"></script>
+<script type="text/javascript">
+/* Resize Test
+ *
+ * Create canvas of wrong size.
+ * Clear the canvas to red.
+ * Resize to correct size.
+ * Clear to green.
+ */
+
+"use strict";
+
+function render(gl) {
+ gl.clearColor(1.0, 0.0, 0.0, 1.0);
+ gl.clear(gl.COLOR_BUFFER_BIT);
+
+ gl.canvas.width = 256;
+ gl.canvas.height = 256;
+ gl.clearColor(0.0, 1.0, 0.0, 1.0);
+ gl.clear(gl.COLOR_BUFFER_BIT);
+
+ gl.finish();
+}
+
+function renderFailure(canvas) {
+ // This will also trigger RAF for us.
+ var context = canvas.getContext("2d");
+ context.fillText('WebGL failed.', 64, 64);
+}
+
+function runTest() {
+ var canvas = document.getElementById("canvas");
+
+ var gl = initGL(canvas);
+ if (gl)
+ render(gl);
+ else
+ renderFailure(canvas);
+
+ waitForComposite(testComplete);
+}
+
+function testComplete() {
+ document.documentElement.removeAttribute("class");
+}
+</script>
+</head>
+
+<body onload="rAF(runTest);">
+ <canvas id="canvas" width="128" height="128" bgcolor='yellow'></canvas>
+</body>
+
+</html>
diff --git a/dom/canvas/test/reftest/webgl-utils.js b/dom/canvas/test/reftest/webgl-utils.js new file mode 100644 index 000000000..06f34ca91 --- /dev/null +++ b/dom/canvas/test/reftest/webgl-utils.js @@ -0,0 +1,82 @@ +"use strict";
+
+function parseArgs() {
+ var query = window.location.search.substring(1);
+
+ var split = query.split("&");
+
+ var args = {}
+ for (var i = 0; i < split.length; i++) {
+ var pair = split[i].split("=");
+
+ var key = pair[0];
+ var value = true;
+ if (pair.length >= 2) {
+ eval("value = " + decodeURIComponent(pair[1]) + ";");
+ }
+
+ args[key] = value;
+ }
+
+ return args;
+}
+
+var gArgs = null;
+function arg(key, defaultVal) {
+ if (gArgs === null) {
+ gArgs = parseArgs();
+ }
+
+ if (!(key in gArgs))
+ return defaultVal;
+
+ return gArgs[key];
+}
+
+function initGL(canvas) {
+ if (arg("nogl"))
+ return null;
+
+ var gl = null;
+
+ var withAA = arg("aa", false);
+ var withAlpha = arg("alpha", false);
+ var withDepth = arg("depth", false);
+ var withPremult = arg("premult", false);
+ var withPreserve = arg("preserve", false);
+ var withStencil = arg("stencil", false);
+
+ try {
+ var argDict = {
+ alpha: withAlpha,
+ depth: withDepth,
+ stencil: withStencil,
+ antialias: withAA,
+ premultipliedAlpha: withPremult,
+ preserveDrawingBuffer: withPreserve,
+ };
+ gl = canvas.getContext("experimental-webgl", argDict);
+ } catch(e) {}
+
+ return gl;
+}
+
+function rAF(func) {
+ var raf = window.requestAnimationFrame;
+ raf(func);
+}
+
+var MAX_WAIT_FOR_COMPOSITE_DELAY_MS = 500;
+
+function waitForComposite(func) {
+ var isDone = false;
+ var doneFunc = function () {
+ if (isDone)
+ return;
+ isDone = true;
+ func();
+ };
+
+ rAF(doneFunc);
+ setTimeout(doneFunc, MAX_WAIT_FOR_COMPOSITE_DELAY_MS);
+}
diff --git a/dom/canvas/test/reftest/white.png b/dom/canvas/test/reftest/white.png Binary files differnew file mode 100644 index 000000000..23b21c59c --- /dev/null +++ b/dom/canvas/test/reftest/white.png diff --git a/dom/canvas/test/reftest/wrapper.html b/dom/canvas/test/reftest/wrapper.html new file mode 100644 index 000000000..1b59b226c --- /dev/null +++ b/dom/canvas/test/reftest/wrapper.html @@ -0,0 +1,27 @@ +<!DOCTYPE HTML>
+<html class="reftest-wait">
+<head>
+<title>Image reftest wrapper</title>
+<style type="text/css">
+ #image1 { background-color: rgb(10, 100, 250); }
+</style>
+<script>
+ // The image is loaded async after the page loads
+ // wait for it to finish loading
+ function onImageLoad() {
+ document.documentElement.removeAttribute("class");
+ };
+</script>
+</head>
+<body>
+<img id="image1">
+<script>
+ // Use as "wrapper.html?image.png"
+ var imgURL = document.location.search.substr(1);
+ document.images[0].onload = onImageLoad;
+ document.images[0].onerror = onImageLoad;
+ document.images[0].src = imgURL;
+</script>
+</body>
+</html>
+
|