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-rw-r--r--dom/canvas/WebGLUniformLocation.h73
1 files changed, 73 insertions, 0 deletions
diff --git a/dom/canvas/WebGLUniformLocation.h b/dom/canvas/WebGLUniformLocation.h
new file mode 100644
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+++ b/dom/canvas/WebGLUniformLocation.h
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+/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+#ifndef WEBGL_UNIFORM_LOCATION_H_
+#define WEBGL_UNIFORM_LOCATION_H_
+
+#include "GLDefs.h"
+#include "mozilla/WeakPtr.h"
+#include "nsCycleCollectionParticipant.h" // NS_DECL_CYCLE_COLLECTION_SCRIPT_HOLDER_NATIVE_CLASS
+#include "nsISupportsImpl.h" // NS_INLINE_DECL_CYCLE_COLLECTING_NATIVE_REFCOUNTING
+#include "nsWrapperCache.h"
+
+#include "WebGLObjectModel.h"
+
+struct JSContext;
+
+namespace mozilla {
+class WebGLActiveInfo;
+class WebGLContext;
+class WebGLProgram;
+
+namespace webgl {
+struct LinkedProgramInfo;
+struct UniformInfo;
+} // namespace webgl
+
+class WebGLUniformLocation final
+ : public nsWrapperCache
+ , public WebGLContextBoundObject
+{
+public:
+ NS_DECL_CYCLE_COLLECTION_SCRIPT_HOLDER_NATIVE_CLASS(WebGLUniformLocation)
+ NS_INLINE_DECL_CYCLE_COLLECTING_NATIVE_REFCOUNTING(WebGLUniformLocation)
+
+ virtual JSObject* WrapObject(JSContext* js, JS::Handle<JSObject*> givenProto) override;
+
+ WebGLContext* GetParentObject() const {
+ return mContext;
+ }
+
+ //////
+
+ const WeakPtr<const webgl::LinkedProgramInfo> mLinkInfo;
+ webgl::UniformInfo* const mInfo;
+ const GLuint mLoc;
+ const size_t mArrayIndex;
+
+ //////
+
+ WebGLUniformLocation(WebGLContext* webgl, const webgl::LinkedProgramInfo* linkInfo,
+ webgl::UniformInfo* info, GLuint loc, size_t arrayIndex);
+
+ bool ValidateForProgram(const WebGLProgram* prog, const char* funcName) const;
+ bool ValidateSizeAndType(uint8_t setterElemSize, GLenum setterType,
+ const char* funcName) const;
+ bool ValidateArrayLength(uint8_t setterElemSize, size_t setterArraySize,
+ const char* funcName) const;
+
+ JS::Value GetUniform(JSContext* js) const;
+
+ // Needed for certain helper functions like ValidateObject.
+ // `WebGLUniformLocation`s can't be 'Deleted' in the WebGL sense.
+ bool IsDeleted() const { return false; }
+
+protected:
+ ~WebGLUniformLocation();
+};
+
+} // namespace mozilla
+
+#endif // WEBGL_UNIFORM_LOCATION_H_