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Diffstat (limited to 'dom/canvas/WebGLExtensionColorBufferFloat.cpp')
-rw-r--r-- | dom/canvas/WebGLExtensionColorBufferFloat.cpp | 57 |
1 files changed, 57 insertions, 0 deletions
diff --git a/dom/canvas/WebGLExtensionColorBufferFloat.cpp b/dom/canvas/WebGLExtensionColorBufferFloat.cpp new file mode 100644 index 000000000..a3e76916d --- /dev/null +++ b/dom/canvas/WebGLExtensionColorBufferFloat.cpp @@ -0,0 +1,57 @@ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this file, + * You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#include "WebGLExtensions.h" + +#include "GLContext.h" +#include "mozilla/dom/WebGLRenderingContextBinding.h" +#include "WebGLContext.h" +#include "WebGLFormats.h" + +#ifdef FOO +#error FOO is already defined! We use FOO() macros to keep things succinct in this file. +#endif + +namespace mozilla { + +WebGLExtensionColorBufferFloat::WebGLExtensionColorBufferFloat(WebGLContext* webgl) + : WebGLExtensionBase(webgl) +{ + MOZ_ASSERT(IsSupported(webgl), "Don't construct extension if unsupported."); + + auto& fua = webgl->mFormatUsage; + + auto fnUpdateUsage = [&fua](GLenum sizedFormat, webgl::EffectiveFormat effFormat) { + auto usage = fua->EditUsage(effFormat); + usage->SetRenderable(); + fua->AllowRBFormat(sizedFormat, usage); + }; + +#define FOO(x) fnUpdateUsage(LOCAL_GL_ ## x, webgl::EffectiveFormat::x) + + // The extension doesn't actually add RGB32F; only RGBA32F. + FOO(RGBA32F); + +#undef FOO +} + +WebGLExtensionColorBufferFloat::~WebGLExtensionColorBufferFloat() +{ +} + +bool +WebGLExtensionColorBufferFloat::IsSupported(const WebGLContext* webgl) +{ + gl::GLContext* gl = webgl->GL(); + + // ANGLE supports this, but doesn't have a way to advertize its support, + // since it's compliant with WEBGL_color_buffer_float's clamping, but not + // EXT_color_buffer_float. + return gl->IsSupported(gl::GLFeature::renderbuffer_color_float) || + gl->IsANGLE(); +} + +IMPL_WEBGL_EXTENSION_GOOP(WebGLExtensionColorBufferFloat, WEBGL_color_buffer_float) + +} // namespace mozilla |