diff options
Diffstat (limited to 'dom/canvas/WebGLContextLossHandler.h')
-rw-r--r-- | dom/canvas/WebGLContextLossHandler.h | 44 |
1 files changed, 44 insertions, 0 deletions
diff --git a/dom/canvas/WebGLContextLossHandler.h b/dom/canvas/WebGLContextLossHandler.h new file mode 100644 index 000000000..096fdc387 --- /dev/null +++ b/dom/canvas/WebGLContextLossHandler.h @@ -0,0 +1,44 @@ +/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#ifndef WEBGL_CONTEXT_LOSS_HANDLER_H_ +#define WEBGL_CONTEXT_LOSS_HANDLER_H_ + +#include "mozilla/WeakPtr.h" +#include "nsCOMPtr.h" + +class nsIThread; +class nsITimer; + +namespace mozilla { +class WebGLContext; + +class WebGLContextLossHandler final : public SupportsWeakPtr<WebGLContextLossHandler> +{ + WebGLContext* const mWebGL; + const nsCOMPtr<nsITimer> mTimer; // If we don't hold a ref to the timer, it will think + bool mTimerPending; // that it's been discarded, and be canceled 'for our + bool mShouldRunTimerAgain; // convenience'. +#ifdef DEBUG + nsIThread* const mThread; +#endif + + friend class WatchdogTimerEvent; + +public: + MOZ_DECLARE_WEAKREFERENCE_TYPENAME(WebGLContextLossHandler) + + explicit WebGLContextLossHandler(WebGLContext* webgl); + ~WebGLContextLossHandler(); + + void RunTimer(); + +private: + void TimerCallback(); +}; + +} // namespace mozilla + +#endif // WEBGL_CONTEXT_LOSS_HANDLER_H_ |