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-rw-r--r--dom/canvas/CanvasRenderingContext2D.cpp42
1 files changed, 27 insertions, 15 deletions
diff --git a/dom/canvas/CanvasRenderingContext2D.cpp b/dom/canvas/CanvasRenderingContext2D.cpp
index 15df2b337..18af28e9f 100644
--- a/dom/canvas/CanvasRenderingContext2D.cpp
+++ b/dom/canvas/CanvasRenderingContext2D.cpp
@@ -105,6 +105,7 @@
#include "mozilla/dom/CanvasPath.h"
#include "mozilla/dom/HTMLImageElement.h"
#include "mozilla/dom/HTMLVideoElement.h"
+#include "mozilla/dom/SVGImageElement.h"
#include "mozilla/dom/SVGMatrix.h"
#include "mozilla/dom/TextMetrics.h"
#include "mozilla/dom/SVGMatrix.h"
@@ -140,10 +141,6 @@ using mozilla::gl::GLContextProvider;
#include "gfxWindowsPlatform.h"
#endif
-#ifdef MOZ_WIDGET_GONK
-#include "mozilla/layers/ShadowLayers.h"
-#endif
-
// windows.h (included by chromium code) defines this, in its infinite wisdom
#undef DrawText
@@ -1865,8 +1862,6 @@ CanvasRenderingContext2D::GetHeight() const
NS_IMETHODIMP
CanvasRenderingContext2D::SetDimensions(int32_t aWidth, int32_t aHeight)
{
- ClearTarget();
-
// Zero sized surfaces can cause problems.
mZero = false;
if (aHeight == 0) {
@@ -1877,14 +1872,14 @@ CanvasRenderingContext2D::SetDimensions(int32_t aWidth, int32_t aHeight)
aWidth = 1;
mZero = true;
}
- mWidth = aWidth;
- mHeight = aHeight;
+
+ ClearTarget(aWidth, aHeight);
return NS_OK;
}
void
-CanvasRenderingContext2D::ClearTarget()
+CanvasRenderingContext2D::ClearTarget(int32_t aWidth, int32_t aHeight)
{
Reset();
@@ -1892,6 +1887,12 @@ CanvasRenderingContext2D::ClearTarget()
SetInitialState();
+ // Update dimensions only if new (strictly positive) values were passed.
+ if (aWidth > 0 && aHeight > 0) {
+ mWidth = aWidth;
+ mHeight = aHeight;
+ }
+
// For vertical writing-mode, unless text-orientation is sideways,
// we'll modify the initial value of textBaseline to 'middle'.
RefPtr<nsStyleContext> canvasStyle;
@@ -2477,10 +2478,10 @@ CanvasRenderingContext2D::CreatePattern(const CanvasImageSource& aSource,
return nullptr;
}
- Element* htmlElement;
+ Element* element;
if (aSource.IsHTMLCanvasElement()) {
HTMLCanvasElement* canvas = &aSource.GetAsHTMLCanvasElement();
- htmlElement = canvas;
+ element = canvas;
nsIntSize size = canvas->GetSize();
if (size.width == 0 || size.height == 0) {
@@ -2505,7 +2506,7 @@ CanvasRenderingContext2D::CreatePattern(const CanvasImageSource& aSource,
}
RefPtr<CanvasPattern> pat =
- new CanvasPattern(this, srcSurf, repeatMode, htmlElement->NodePrincipal(), canvas->IsWriteOnly(), false);
+ new CanvasPattern(this, srcSurf, repeatMode, element->NodePrincipal(), canvas->IsWriteOnly(), false);
return pat.forget();
}
@@ -2516,11 +2517,19 @@ CanvasRenderingContext2D::CreatePattern(const CanvasImageSource& aSource,
return nullptr;
}
- htmlElement = img;
+ element = img;
+ } else if (aSource.IsSVGImageElement()) {
+ SVGImageElement* img = &aSource.GetAsSVGImageElement();
+ if (img->IntrinsicState().HasState(NS_EVENT_STATE_BROKEN)) {
+ aError.Throw(NS_ERROR_DOM_INVALID_STATE_ERR);
+ return nullptr;
+ }
+
+ element = img;
} else if (aSource.IsHTMLVideoElement()) {
auto& video = aSource.GetAsHTMLVideoElement();
video.MarkAsContentSource(mozilla::dom::HTMLVideoElement::CallerAPI::CREATE_PATTERN);
- htmlElement = &video;
+ element = &video;
} else {
// Special case for ImageBitmap
ImageBitmap& imgBitmap = aSource.GetAsImageBitmap();
@@ -2559,7 +2568,7 @@ CanvasRenderingContext2D::CreatePattern(const CanvasImageSource& aSource,
// The canvas spec says that createPattern should use the first frame
// of animated images
nsLayoutUtils::SurfaceFromElementResult res =
- nsLayoutUtils::SurfaceFromElement(htmlElement,
+ nsLayoutUtils::SurfaceFromElement(element,
nsLayoutUtils::SFE_WANT_FIRST_FRAME, mTarget);
if (!res.GetSourceSurface()) {
@@ -4949,6 +4958,9 @@ CanvasRenderingContext2D::DrawImage(const CanvasImageSource& aImage,
if (aImage.IsHTMLImageElement()) {
HTMLImageElement* img = &aImage.GetAsHTMLImageElement();
element = img;
+ } else if (aImage.IsSVGImageElement()) {
+ SVGImageElement* img = &aImage.GetAsSVGImageElement();
+ element = img;
} else {
HTMLVideoElement* video = &aImage.GetAsHTMLVideoElement();
video->MarkAsContentSource(mozilla::dom::HTMLVideoElement::CallerAPI::DRAW_IMAGE);