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Diffstat (limited to 'devtools/shared/heapsnapshot/shortest-paths.js')
-rw-r--r-- | devtools/shared/heapsnapshot/shortest-paths.js | 91 |
1 files changed, 0 insertions, 91 deletions
diff --git a/devtools/shared/heapsnapshot/shortest-paths.js b/devtools/shared/heapsnapshot/shortest-paths.js deleted file mode 100644 index 2d97b7de9..000000000 --- a/devtools/shared/heapsnapshot/shortest-paths.js +++ /dev/null @@ -1,91 +0,0 @@ -/* This Source Code Form is subject to the terms of the Mozilla Public - * License, v. 2.0. If a copy of the MPL was not distributed with this - * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ -"use strict"; - -/** - * Compress a set of paths leading to `target` into a single graph, returned as - * a set of nodes and a set of edges. - * - * @param {NodeId} target - * The target node passed to `HeapSnapshot.computeShortestPaths`. - * - * @param {Array<Path>} paths - * An array of paths to `target`, as returned by - * `HeapSnapshot.computeShortestPaths`. - * - * @returns {Object} - * An object with two properties: - * - edges: An array of unique objects of the form: - * { - * from: <node ID>, - * to: <node ID>, - * name: <string or null> - * } - * - nodes: An array of unique node IDs. Every `from` and `to` id is - * guaranteed to be in this array exactly once. - */ -exports.deduplicatePaths = function (target, paths) { - // Use this structure to de-duplicate edges among many retaining paths from - // start to target. - // - // Map<FromNodeId, Map<ToNodeId, Set<EdgeName>>> - const deduped = new Map(); - - function insert(from, to, name) { - let toMap = deduped.get(from); - if (!toMap) { - toMap = new Map(); - deduped.set(from, toMap); - } - - let nameSet = toMap.get(to); - if (!nameSet) { - nameSet = new Set(); - toMap.set(to, nameSet); - } - - nameSet.add(name); - } - - outer: for (let path of paths) { - const pathLength = path.length; - - // Check for duplicate predecessors in the path, and skip paths that contain - // them. - const predecessorsSeen = new Set(); - predecessorsSeen.add(target); - for (let i = 0; i < pathLength; i++) { - if (predecessorsSeen.has(path[i].predecessor)) { - continue outer; - } - predecessorsSeen.add(path[i].predecessor); - } - - for (let i = 0; i < pathLength - 1; i++) { - insert(path[i].predecessor, path[i + 1].predecessor, path[i].edge); - } - - insert(path[pathLength - 1].predecessor, target, path[pathLength - 1].edge); - } - - const nodes = [target]; - const edges = []; - - for (let [from, toMap] of deduped) { - // If the second/third/etc shortest path contains the `target` anywhere - // other than the very last node, we could accidentally put the `target` in - // `nodes` more than once. - if (from !== target) { - nodes.push(from); - } - - for (let [to, edgeNameSet] of toMap) { - for (let name of edgeNameSet) { - edges.push({ from, to, name }); - } - } - } - - return { nodes, edges }; -}; |