diff options
Diffstat (limited to 'devtools/server/tests/unit/test_profiler_activation-01.js')
-rw-r--r-- | devtools/server/tests/unit/test_profiler_activation-01.js | 89 |
1 files changed, 89 insertions, 0 deletions
diff --git a/devtools/server/tests/unit/test_profiler_activation-01.js b/devtools/server/tests/unit/test_profiler_activation-01.js new file mode 100644 index 000000000..31efbb5e3 --- /dev/null +++ b/devtools/server/tests/unit/test_profiler_activation-01.js @@ -0,0 +1,89 @@ +/* Any copyright is dedicated to the Public Domain. + http://creativecommons.org/publicdomain/zero/1.0/ */ + +"use strict"; + +/** + * Tests whether the profiler module and actor have the correct state on + * initialization, activation, and when a clients' connection closes. + */ + +const Profiler = Cc["@mozilla.org/tools/profiler;1"].getService(Ci.nsIProfiler); +const MAX_PROFILER_ENTRIES = 10000000; + +function run_test() +{ + // Ensure the profiler is not running when the test starts (it could + // happen if the MOZ_PROFILER_STARTUP environment variable is set). + Profiler.StopProfiler(); + + get_chrome_actors((client1, form1) => { + let actor1 = form1.profilerActor; + get_chrome_actors((client2, form2) => { + let actor2 = form2.profilerActor; + test_activate(client1, actor1, client2, actor2, () => { + do_test_finished(); + }); + }); + }); + + do_test_pending(); +} + +function test_activate(client1, actor1, client2, actor2, callback) { + // Profiler should be inactive at this point. + client1.request({ to: actor1, type: "isActive" }, response => { + do_check_false(Profiler.IsActive()); + do_check_false(response.isActive); + do_check_eq(response.currentTime, undefined); + do_check_true(typeof response.position === "number"); + do_check_true(typeof response.totalSize === "number"); + do_check_true(typeof response.generation === "number"); + + // Start the profiler on the first connection.... + client1.request({ to: actor1, type: "startProfiler", entries: MAX_PROFILER_ENTRIES }, response => { + do_check_true(Profiler.IsActive()); + do_check_true(response.started); + do_check_true(typeof response.position === "number"); + do_check_true(typeof response.totalSize === "number"); + do_check_true(typeof response.generation === "number"); + do_check_true(response.position >= 0 && response.position < response.totalSize); + do_check_true(response.totalSize === MAX_PROFILER_ENTRIES); + + // On the next connection just make sure the actor has been instantiated. + client2.request({ to: actor2, type: "isActive" }, response => { + do_check_true(Profiler.IsActive()); + do_check_true(response.isActive); + do_check_true(response.currentTime > 0); + do_check_true(typeof response.position === "number"); + do_check_true(typeof response.totalSize === "number"); + do_check_true(typeof response.generation === "number"); + do_check_true(response.position >= 0 && response.position < response.totalSize); + do_check_true(response.totalSize === MAX_PROFILER_ENTRIES); + + let origConnectionClosed = DebuggerServer._connectionClosed; + + DebuggerServer._connectionClosed = function (conn) { + origConnectionClosed.call(this, conn); + + // The first client is the only actor that started the profiler, + // however the second client can request the accumulated profile data + // at any moment, so the profiler module shouldn't have deactivated. + do_check_true(Profiler.IsActive()); + + DebuggerServer._connectionClosed = function (conn) { + origConnectionClosed.call(this, conn); + + // Now there are no open clients at all, it should *definitely* + // be deactivated by now. + do_check_false(Profiler.IsActive()); + + callback(); + }; + client2.close(); + }; + client1.close(); + }); + }); + }); +} |