diff options
Diffstat (limited to 'devtools/server/tests/unit/test_add_actors.js')
-rw-r--r-- | devtools/server/tests/unit/test_add_actors.js | 107 |
1 files changed, 107 insertions, 0 deletions
diff --git a/devtools/server/tests/unit/test_add_actors.js b/devtools/server/tests/unit/test_add_actors.js new file mode 100644 index 000000000..9b90da724 --- /dev/null +++ b/devtools/server/tests/unit/test_add_actors.js @@ -0,0 +1,107 @@ +/* Any copyright is dedicated to the Public Domain. + http://creativecommons.org/publicdomain/zero/1.0/ */ + +var gClient; +var gActors; + +/** + * The purpose of these tests is to verify that it's possible to add actors + * both before and after the DebuggerServer has been initialized, so addons + * that add actors don't have to poll the object for its initialization state + * in order to add actors after initialization but rather can add actors anytime + * regardless of the object's state. + */ +function run_test() +{ + DebuggerServer.addActors("resource://test/pre_init_global_actors.js"); + DebuggerServer.addActors("resource://test/pre_init_tab_actors.js"); + + DebuggerServer.init(); + DebuggerServer.addBrowserActors(); + + DebuggerServer.addActors("resource://test/post_init_global_actors.js"); + DebuggerServer.addActors("resource://test/post_init_tab_actors.js"); + + add_test(init); + add_test(test_pre_init_global_actor); + add_test(test_pre_init_tab_actor); + add_test(test_post_init_global_actor); + add_test(test_post_init_tab_actor); + add_test(test_stable_global_actor_instances); + add_test(close_client); + run_next_test(); +} + +function init() +{ + gClient = new DebuggerClient(DebuggerServer.connectPipe()); + gClient.connect() + .then(() => gClient.listTabs()) + .then(aResponse => { + gActors = aResponse; + run_next_test(); + }); +} + +function test_pre_init_global_actor() +{ + gClient.request({ to: gActors.preInitGlobalActor, type: "ping" }, + function onResponse(aResponse) { + do_check_eq(aResponse.message, "pong"); + run_next_test(); + } + ); +} + +function test_pre_init_tab_actor() +{ + gClient.request({ to: gActors.preInitTabActor, type: "ping" }, + function onResponse(aResponse) { + do_check_eq(aResponse.message, "pong"); + run_next_test(); + } + ); +} + +function test_post_init_global_actor() +{ + gClient.request({ to: gActors.postInitGlobalActor, type: "ping" }, + function onResponse(aResponse) { + do_check_eq(aResponse.message, "pong"); + run_next_test(); + } + ); +} + +function test_post_init_tab_actor() +{ + gClient.request({ to: gActors.postInitTabActor, type: "ping" }, + function onResponse(aResponse) { + do_check_eq(aResponse.message, "pong"); + run_next_test(); + } + ); +} + +// Get the object object, from the server side, for a given actor ID +function getActorInstance(connID, actorID) { + return DebuggerServer._connections[connID].getActor(actorID); +} + +function test_stable_global_actor_instances() +{ + // Consider that there is only one connection, + // and the first one is ours + let connID = Object.keys(DebuggerServer._connections)[0]; + let postInitGlobalActor = getActorInstance(connID, gActors.postInitGlobalActor); + let preInitGlobalActor = getActorInstance(connID, gActors.preInitGlobalActor); + gClient.listTabs(function onListTabs(aResponse) { + do_check_eq(postInitGlobalActor, getActorInstance(connID, aResponse.postInitGlobalActor)); + do_check_eq(preInitGlobalActor, getActorInstance(connID, aResponse.preInitGlobalActor)); + run_next_test(); + }); +} + +function close_client() { + gClient.close().then(() => run_next_test()); +} |