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-rw-r--r--devtools/server/tests/unit/test_add_actors.js107
1 files changed, 107 insertions, 0 deletions
diff --git a/devtools/server/tests/unit/test_add_actors.js b/devtools/server/tests/unit/test_add_actors.js
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index 000000000..9b90da724
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+++ b/devtools/server/tests/unit/test_add_actors.js
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+/* Any copyright is dedicated to the Public Domain.
+ http://creativecommons.org/publicdomain/zero/1.0/ */
+
+var gClient;
+var gActors;
+
+/**
+ * The purpose of these tests is to verify that it's possible to add actors
+ * both before and after the DebuggerServer has been initialized, so addons
+ * that add actors don't have to poll the object for its initialization state
+ * in order to add actors after initialization but rather can add actors anytime
+ * regardless of the object's state.
+ */
+function run_test()
+{
+ DebuggerServer.addActors("resource://test/pre_init_global_actors.js");
+ DebuggerServer.addActors("resource://test/pre_init_tab_actors.js");
+
+ DebuggerServer.init();
+ DebuggerServer.addBrowserActors();
+
+ DebuggerServer.addActors("resource://test/post_init_global_actors.js");
+ DebuggerServer.addActors("resource://test/post_init_tab_actors.js");
+
+ add_test(init);
+ add_test(test_pre_init_global_actor);
+ add_test(test_pre_init_tab_actor);
+ add_test(test_post_init_global_actor);
+ add_test(test_post_init_tab_actor);
+ add_test(test_stable_global_actor_instances);
+ add_test(close_client);
+ run_next_test();
+}
+
+function init()
+{
+ gClient = new DebuggerClient(DebuggerServer.connectPipe());
+ gClient.connect()
+ .then(() => gClient.listTabs())
+ .then(aResponse => {
+ gActors = aResponse;
+ run_next_test();
+ });
+}
+
+function test_pre_init_global_actor()
+{
+ gClient.request({ to: gActors.preInitGlobalActor, type: "ping" },
+ function onResponse(aResponse) {
+ do_check_eq(aResponse.message, "pong");
+ run_next_test();
+ }
+ );
+}
+
+function test_pre_init_tab_actor()
+{
+ gClient.request({ to: gActors.preInitTabActor, type: "ping" },
+ function onResponse(aResponse) {
+ do_check_eq(aResponse.message, "pong");
+ run_next_test();
+ }
+ );
+}
+
+function test_post_init_global_actor()
+{
+ gClient.request({ to: gActors.postInitGlobalActor, type: "ping" },
+ function onResponse(aResponse) {
+ do_check_eq(aResponse.message, "pong");
+ run_next_test();
+ }
+ );
+}
+
+function test_post_init_tab_actor()
+{
+ gClient.request({ to: gActors.postInitTabActor, type: "ping" },
+ function onResponse(aResponse) {
+ do_check_eq(aResponse.message, "pong");
+ run_next_test();
+ }
+ );
+}
+
+// Get the object object, from the server side, for a given actor ID
+function getActorInstance(connID, actorID) {
+ return DebuggerServer._connections[connID].getActor(actorID);
+}
+
+function test_stable_global_actor_instances()
+{
+ // Consider that there is only one connection,
+ // and the first one is ours
+ let connID = Object.keys(DebuggerServer._connections)[0];
+ let postInitGlobalActor = getActorInstance(connID, gActors.postInitGlobalActor);
+ let preInitGlobalActor = getActorInstance(connID, gActors.preInitGlobalActor);
+ gClient.listTabs(function onListTabs(aResponse) {
+ do_check_eq(postInitGlobalActor, getActorInstance(connID, aResponse.postInitGlobalActor));
+ do_check_eq(preInitGlobalActor, getActorInstance(connID, aResponse.preInitGlobalActor));
+ run_next_test();
+ });
+}
+
+function close_client() {
+ gClient.close().then(() => run_next_test());
+}