diff options
Diffstat (limited to 'devtools/client/shadereditor/test/browser_webgl-actor-test-18.js')
-rw-r--r-- | devtools/client/shadereditor/test/browser_webgl-actor-test-18.js | 31 |
1 files changed, 31 insertions, 0 deletions
diff --git a/devtools/client/shadereditor/test/browser_webgl-actor-test-18.js b/devtools/client/shadereditor/test/browser_webgl-actor-test-18.js new file mode 100644 index 000000000..977b07d86 --- /dev/null +++ b/devtools/client/shadereditor/test/browser_webgl-actor-test-18.js @@ -0,0 +1,31 @@ +/* Any copyright is dedicated to the Public Domain. + http://creativecommons.org/publicdomain/zero/1.0/ */ + +/** + * Tests the `getPixel` actor method works across threads. + */ + +function* ifWebGLSupported() { + let { target, front } = yield initBackend(MULTIPLE_CONTEXTS_URL); + front.setup({ reload: true }); + + yield getPrograms(front, 2); + + // Wait a frame to ensure rendering + yield front.waitForFrame(); + + let pixel = yield front.getPixel({ selector: "#canvas1", position: { x: 0, y: 0 }}); + is(pixel.r, 255, "correct `r` value for first canvas."); + is(pixel.g, 255, "correct `g` value for first canvas."); + is(pixel.b, 0, "correct `b` value for first canvas."); + is(pixel.a, 255, "correct `a` value for first canvas."); + + pixel = yield front.getPixel({ selector: "#canvas2", position: { x: 0, y: 0 }}); + is(pixel.r, 0, "correct `r` value for second canvas."); + is(pixel.g, 255, "correct `g` value for second canvas."); + is(pixel.b, 255, "correct `b` value for second canvas."); + is(pixel.a, 255, "correct `a` value for second canvas."); + + yield removeTab(target.tab); + finish(); +} |