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-rw-r--r--devtools/client/shadereditor/test/browser_se_shaders-edit-02.js74
1 files changed, 74 insertions, 0 deletions
diff --git a/devtools/client/shadereditor/test/browser_se_shaders-edit-02.js b/devtools/client/shadereditor/test/browser_se_shaders-edit-02.js
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+++ b/devtools/client/shadereditor/test/browser_se_shaders-edit-02.js
@@ -0,0 +1,74 @@
+/* Any copyright is dedicated to the Public Domain.
+ http://creativecommons.org/publicdomain/zero/1.0/ */
+
+/**
+ * Tests if compile or linkage errors are emitted when a shader source
+ * gets malformed after being edited.
+ */
+
+function* ifWebGLSupported() {
+ let { target, panel } = yield initShaderEditor(SIMPLE_CANVAS_URL);
+ let { gFront, EVENTS, ShadersEditorsView } = panel.panelWin;
+
+ reload(target);
+ yield promise.all([
+ once(gFront, "program-linked"),
+ once(panel.panelWin, EVENTS.SOURCES_SHOWN)
+ ]);
+
+ let vsEditor = yield ShadersEditorsView._getEditor("vs");
+ let fsEditor = yield ShadersEditorsView._getEditor("fs");
+
+
+ vsEditor.replaceText("vec3", { line: 7, ch: 22 }, { line: 7, ch: 26 });
+ let [, error] = yield onceSpread(panel.panelWin, EVENTS.SHADER_COMPILED);
+
+ ok(error,
+ "The new vertex shader source was compiled with errors.");
+
+ // The implementation has the choice to defer all compile-time errors to link time.
+ let infoLog = (error.compile != "") ? error.compile : error.link;
+
+ isnot(infoLog, "",
+ "The one of the compile or link info logs should not be empty.");
+ is(infoLog.split("ERROR").length - 1, 2,
+ "The info log status contains two errors.");
+ ok(infoLog.includes("ERROR: 0:8: 'constructor'"),
+ "A constructor error is contained in the info log.");
+ ok(infoLog.includes("ERROR: 0:8: 'assign'"),
+ "An assignment error is contained in the info log.");
+
+
+ fsEditor.replaceText("vec4", { line: 2, ch: 14 }, { line: 2, ch: 18 });
+ [, error] = yield onceSpread(panel.panelWin, EVENTS.SHADER_COMPILED);
+
+ ok(error,
+ "The new fragment shader source was compiled with errors.");
+
+ infoLog = (error.compile != "") ? error.compile : error.link;
+
+ isnot(infoLog, "",
+ "The one of the compile or link info logs should not be empty.");
+ is(infoLog.split("ERROR").length - 1, 1,
+ "The info log contains one error.");
+ ok(infoLog.includes("ERROR: 0:6: 'constructor'"),
+ "A constructor error is contained in the info log.");
+
+
+ yield ensurePixelIs(gFront, { x: 0, y: 0 }, { r: 255, g: 0, b: 0, a: 255 }, true);
+ yield ensurePixelIs(gFront, { x: 511, y: 511 }, { r: 0, g: 255, b: 0, a: 255 }, true);
+
+ vsEditor.replaceText("vec4", { line: 7, ch: 22 }, { line: 7, ch: 26 });
+ [, error] = yield onceSpread(panel.panelWin, EVENTS.SHADER_COMPILED);
+ ok(!error, "The new vertex shader source was compiled successfully.");
+
+ fsEditor.replaceText("vec3", { line: 2, ch: 14 }, { line: 2, ch: 18 });
+ [, error] = yield onceSpread(panel.panelWin, EVENTS.SHADER_COMPILED);
+ ok(!error, "The new fragment shader source was compiled successfully.");
+
+ yield ensurePixelIs(gFront, { x: 0, y: 0 }, { r: 255, g: 0, b: 0, a: 255 }, true);
+ yield ensurePixelIs(gFront, { x: 511, y: 511 }, { r: 0, g: 255, b: 0, a: 255 }, true);
+
+ yield teardown(panel);
+ finish();
+}