diff options
Diffstat (limited to 'devtools/client/canvasdebugger/test/browser_canvas-actor-test-05.js')
-rw-r--r-- | devtools/client/canvasdebugger/test/browser_canvas-actor-test-05.js | 50 |
1 files changed, 50 insertions, 0 deletions
diff --git a/devtools/client/canvasdebugger/test/browser_canvas-actor-test-05.js b/devtools/client/canvasdebugger/test/browser_canvas-actor-test-05.js new file mode 100644 index 000000000..e13dab9a4 --- /dev/null +++ b/devtools/client/canvasdebugger/test/browser_canvas-actor-test-05.js @@ -0,0 +1,50 @@ +/* Any copyright is dedicated to the Public Domain. + http://creativecommons.org/publicdomain/zero/1.0/ */ + +/** + * Tests if draw calls inside a single animation frame generate and retrieve + * the correct "end result" screenshot. + */ + +function* ifTestingSupported() { + let { target, front } = yield initCanvasDebuggerBackend(SIMPLE_CANVAS_URL); + + let navigated = once(target, "navigate"); + + yield front.setup({ reload: true }); + ok(true, "The front was setup up successfully."); + + yield navigated; + ok(true, "Target automatically navigated when the front was set up."); + + let snapshotActor = yield front.recordAnimationFrame(); + ok(snapshotActor, + "A snapshot actor was sent after recording."); + + let animationOverview = yield snapshotActor.getOverview(); + ok(snapshotActor, + "An animation overview could be retrieved after recording."); + + let screenshot = animationOverview.screenshot; + ok(screenshot, + "A screenshot was sent after recording."); + + is(screenshot.index, 6, + "The screenshot's index is correct."); + is(screenshot.width, 128, + "The screenshot's width is correct."); + is(screenshot.height, 128, + "The screenshot's height is correct."); + is(screenshot.flipped, false, + "The screenshot's flipped flag is correct."); + is([].find.call(Uint32(screenshot.pixels), e => e > 0), 4290822336, + "The screenshot's pixels seem to not be completely transparent."); + + yield removeTab(target.tab); + finish(); +} + +function Uint32(src) { + let charView = new Uint8Array(src); + return new Uint32Array(charView.buffer); +} |