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diff --git a/browser/components/translation/cld2/internal/tote.h b/browser/components/translation/cld2/internal/tote.h
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-// Copyright 2013 Google Inc. All Rights Reserved.
-//
-// Licensed under the Apache License, Version 2.0 (the "License");
-// you may not use this file except in compliance with the License.
-// You may obtain a copy of the License at
-//
-// http://www.apache.org/licenses/LICENSE-2.0
-//
-// Unless required by applicable law or agreed to in writing, software
-// distributed under the License is distributed on an "AS IS" BASIS,
-// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-// See the License for the specific language governing permissions and
-// limitations under the License.
-
-//
-// Author: dsites@google.com (Dick Sites)
-//
-
-#ifndef I18N_ENCODINGS_CLD2_INTERNAL_TOTE_H_
-#define I18N_ENCODINGS_CLD2_INTERNAL_TOTE_H_
-
-#include <stdio.h>
-#include "integral_types.h" // for uint8 etc
-
-namespace CLD2 {
-
-
-// Take a set of <key, score> pairs and tote them up.
-// Key is an 8-bit per-script language
-// After explicitly sorting, retrieve top key, score pairs
-// Normal use is key=per-script language
-// The main data structure is an array of 256 uint16 counts. We normally
-// expect this to be initialized, added-to about 60 times, then the top three
-// items found. The reduce the initial and final time, we also keep a bit vector
-// of unused (and uninitialized) parts, each of 64 bits covering four keys.
-class Tote {
- public:
- Tote();
- ~Tote();
- void Reinit();
- void AddScoreCount();
- void Add(uint8 ikey, int idelta);
- void AddBytes(int ibytes) {byte_count_ += ibytes;}
- void CurrentTopThreeKeys(int* key3) const;
- int GetScoreCount() const {return score_count_;}
- int GetByteCount() const {return byte_count_;}
- int GetScore(int i) const {return score_[i];}
- void SetScoreCount(uint16 v) {score_count_ = v;}
- void SetScore(int i, int v) {score_[i] = v;}
-
- private:
- uint64 in_use_mask_; // 64 bits, one for each group of 4 scores.
- // 0 = not initialized,not used
- int byte_count_; // Bytes of text scored
- int score_count_; // Number of quadgrams/etc. scored
- union {
- uint64 gscore_[64]; // For alignment and clearing quickly
- uint16 score_[256]; // Probability score sum
- };
-
-};
-
-
-// Take a set of <key, score, reliability> triples and tote them up.
-// Key is a 16-bit full language
-// After explicitly sorting, retrieve top key, score, reliability triples
-class DocTote {
- public:
- DocTote();
- ~DocTote();
- void Reinit();
- void Add(uint16 ikey, int ibytes, int score, int ireliability);
- int Find(uint16 ikey);
- void AddClosePair(int subscr, int val) {closepair_[subscr] += val;}
- int CurrentTopKey();
- Tote* RunningScore() {return &runningscore_;}
- void Sort(int n);
- void Dump(FILE* f);
-
- int GetIncrCount() const {return incr_count_;}
- int GetClosePair(int subscr) const {return closepair_[subscr];}
- int MaxSize() const {return kMaxSize_;}
- uint16 Key(int i) const {return key_[i];}
- int Value(int i) const {return value_[i];} // byte count
- int Score(int i) const {return score_[i];} // sum lg prob
- int Reliability(int i) const {return reliability_[i];}
- void SetKey(int i, int v) {key_[i] = v;}
- void SetValue(int i, int v) {value_[i] = v;}
- void SetScore(int i, int v) {score_[i] = v;}
- void SetReliability(int i, int v) {reliability_[i] = v;}
-
- static const uint16 kUnusedKey = 0xFFFF;
-
- private:
- static const int kMaxSize_ = 24;
- static const int kMaxClosePairSize_ = 8;
-
- int incr_count_; // Number of Add calls
- int sorted_; // Contents have been sorted, cannot Add
- Tote runningscore_; // Top lang scores across entire doc, for
- // helping resolve close pairs
- // Align at multiple of 8 bytes
- int closepair_[kMaxClosePairSize_];
- uint16 key_[kMaxSize_]; // Lang unassigned = 0xFFFF, valid = 1..1023
- int value_[kMaxSize_]; // Bytecount this lang
- int score_[kMaxSize_]; // Probability score sum
- int reliability_[kMaxSize_]; // Percentage 0..100
-};
-
-} // End namespace CLD2
-
-#endif // I18N_ENCODINGS_CLD2_INTERNAL_TOTE_H_