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-rw-r--r--browser/components/translation/cld2/internal/debug_empty.cc64
1 files changed, 64 insertions, 0 deletions
diff --git a/browser/components/translation/cld2/internal/debug_empty.cc b/browser/components/translation/cld2/internal/debug_empty.cc
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+++ b/browser/components/translation/cld2/internal/debug_empty.cc
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+// Copyright 2013 Google Inc. All Rights Reserved.
+//
+// Licensed under the Apache License, Version 2.0 (the "License");
+// you may not use this file except in compliance with the License.
+// You may obtain a copy of the License at
+//
+// http://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing, software
+// distributed under the License is distributed on an "AS IS" BASIS,
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+// See the License for the specific language governing permissions and
+// limitations under the License.
+
+//
+// Author: dsites@google.com (Dick Sites)
+// Compile this in instead of debug.cc to remove code for debug output
+//
+
+#include "debug.h"
+#include <string>
+
+using namespace std;
+
+namespace CLD2 {
+
+string GetPlainEscapedText(const string& txt) {return string("");}
+
+string GetHtmlEscapedText(const string& txt) {return string("");}
+
+string GetColorHtmlEscapedText(Language lang, const string& txt) {
+ return string("");
+}
+
+string GetLangColorHtmlEscapedText(Language lang, const string& txt) {
+ return string("");
+}
+
+
+// For showing one chunk
+// Print debug output for one scored chunk
+// Optionally print out per-chunk scoring information
+// In degenerate cases, hitbuffer and cspan can be NULL
+void CLD2_Debug(const char* text,
+ int lo_offset,
+ int hi_offset,
+ bool more_to_come, bool score_cjk,
+ const ScoringHitBuffer* hitbuffer,
+ const ScoringContext* scoringcontext,
+ const ChunkSpan* cspan,
+ const ChunkSummary* chunksummary) {}
+
+// For showing all chunks
+void CLD2_Debug2(const char* text,
+ bool more_to_come, bool score_cjk,
+ const ScoringHitBuffer* hitbuffer,
+ const ScoringContext* scoringcontext,
+ const SummaryBuffer* summarybuffer) {}
+
+void DumpResultChunkVector(FILE* f, const char* src,
+ ResultChunkVector* resultchunkvector) {}
+
+} // End namespace CLD2
+