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+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this file,
+ * You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+"use strict";
+
+this.EXPORTED_SYMBOLS = ["SessionStore"];
+
+const Cu = Components.utils;
+const Cc = Components.classes;
+const Ci = Components.interfaces;
+const Cr = Components.results;
+
+// Current version of the format used by Session Restore.
+const FORMAT_VERSION = 1;
+
+const TAB_STATE_NEEDS_RESTORE = 1;
+const TAB_STATE_RESTORING = 2;
+const TAB_STATE_WILL_RESTORE = 3;
+
+// A new window has just been restored. At this stage, tabs are generally
+// not restored.
+const NOTIFY_SINGLE_WINDOW_RESTORED = "sessionstore-single-window-restored";
+const NOTIFY_WINDOWS_RESTORED = "sessionstore-windows-restored";
+const NOTIFY_BROWSER_STATE_RESTORED = "sessionstore-browser-state-restored";
+const NOTIFY_LAST_SESSION_CLEARED = "sessionstore-last-session-cleared";
+const NOTIFY_RESTORING_ON_STARTUP = "sessionstore-restoring-on-startup";
+const NOTIFY_INITIATING_MANUAL_RESTORE = "sessionstore-initiating-manual-restore";
+
+const NOTIFY_TAB_RESTORED = "sessionstore-debug-tab-restored"; // WARNING: debug-only
+
+// Maximum number of tabs to restore simultaneously. Previously controlled by
+// the browser.sessionstore.max_concurrent_tabs pref.
+const MAX_CONCURRENT_TAB_RESTORES = 3;
+
+// Amount (in CSS px) by which we allow window edges to be off-screen
+// when restoring a window, before we override the saved position to
+// pull the window back within the available screen area.
+const SCREEN_EDGE_SLOP = 8;
+
+// global notifications observed
+const OBSERVING = [
+ "browser-window-before-show", "domwindowclosed",
+ "quit-application-granted", "browser-lastwindow-close-granted",
+ "quit-application", "browser:purge-session-history",
+ "browser:purge-domain-data",
+ "idle-daily",
+];
+
+// XUL Window properties to (re)store
+// Restored in restoreDimensions()
+const WINDOW_ATTRIBUTES = ["width", "height", "screenX", "screenY", "sizemode"];
+
+// Hideable window features to (re)store
+// Restored in restoreWindowFeatures()
+const WINDOW_HIDEABLE_FEATURES = [
+ "menubar", "toolbar", "locationbar", "personalbar", "statusbar", "scrollbars"
+];
+
+// Messages that will be received via the Frame Message Manager.
+const MESSAGES = [
+ // The content script sends us data that has been invalidated and needs to
+ // be saved to disk.
+ "SessionStore:update",
+
+ // The restoreHistory code has run. This is a good time to run SSTabRestoring.
+ "SessionStore:restoreHistoryComplete",
+
+ // The load for the restoring tab has begun. We update the URL bar at this
+ // time; if we did it before, the load would overwrite it.
+ "SessionStore:restoreTabContentStarted",
+
+ // All network loads for a restoring tab are done, so we should
+ // consider restoring another tab in the queue. The document has
+ // been restored, and forms have been filled. We trigger
+ // SSTabRestored at this time.
+ "SessionStore:restoreTabContentComplete",
+
+ // A crashed tab was revived by navigating to a different page. Remove its
+ // browser from the list of crashed browsers to stop ignoring its messages.
+ "SessionStore:crashedTabRevived",
+
+ // The content script encountered an error.
+ "SessionStore:error",
+];
+
+// The list of messages we accept from <xul:browser>s that have no tab
+// assigned, or whose windows have gone away. Those are for example the
+// ones that preload about:newtab pages, or from browsers where the window
+// has just been closed.
+const NOTAB_MESSAGES = new Set([
+ // For a description see above.
+ "SessionStore:crashedTabRevived",
+
+ // For a description see above.
+ "SessionStore:update",
+
+ // For a description see above.
+ "SessionStore:error",
+]);
+
+// The list of messages we accept without an "epoch" parameter.
+// See getCurrentEpoch() and friends to find out what an "epoch" is.
+const NOEPOCH_MESSAGES = new Set([
+ // For a description see above.
+ "SessionStore:crashedTabRevived",
+
+ // For a description see above.
+ "SessionStore:error",
+]);
+
+// The list of messages we want to receive even during the short period after a
+// frame has been removed from the DOM and before its frame script has finished
+// unloading.
+const CLOSED_MESSAGES = new Set([
+ // For a description see above.
+ "SessionStore:crashedTabRevived",
+
+ // For a description see above.
+ "SessionStore:update",
+
+ // For a description see above.
+ "SessionStore:error",
+]);
+
+// These are tab events that we listen to.
+const TAB_EVENTS = [
+ "TabOpen", "TabBrowserInserted", "TabClose", "TabSelect", "TabShow", "TabHide", "TabPinned",
+ "TabUnpinned"
+];
+
+const NS_XUL = "http://www.mozilla.org/keymaster/gatekeeper/there.is.only.xul";
+
+Cu.import("resource://gre/modules/PrivateBrowsingUtils.jsm", this);
+Cu.import("resource://gre/modules/Promise.jsm", this);
+Cu.import("resource://gre/modules/Services.jsm", this);
+Cu.import("resource://gre/modules/Task.jsm", this);
+Cu.import("resource://gre/modules/TelemetryStopwatch.jsm", this);
+Cu.import("resource://gre/modules/TelemetryTimestamps.jsm", this);
+Cu.import("resource://gre/modules/Timer.jsm", this);
+Cu.import("resource://gre/modules/XPCOMUtils.jsm", this);
+Cu.import("resource://gre/modules/debug.js", this);
+Cu.import("resource://gre/modules/osfile.jsm", this);
+
+XPCOMUtils.defineLazyServiceGetter(this, "gSessionStartup",
+ "@mozilla.org/browser/sessionstartup;1", "nsISessionStartup");
+XPCOMUtils.defineLazyServiceGetter(this, "gScreenManager",
+ "@mozilla.org/gfx/screenmanager;1", "nsIScreenManager");
+XPCOMUtils.defineLazyServiceGetter(this, "Telemetry",
+ "@mozilla.org/base/telemetry;1", "nsITelemetry");
+XPCOMUtils.defineLazyModuleGetter(this, "console",
+ "resource://gre/modules/Console.jsm");
+XPCOMUtils.defineLazyModuleGetter(this, "RecentWindow",
+ "resource:///modules/RecentWindow.jsm");
+
+XPCOMUtils.defineLazyModuleGetter(this, "AppConstants",
+ "resource://gre/modules/AppConstants.jsm");
+XPCOMUtils.defineLazyModuleGetter(this, "GlobalState",
+ "resource:///modules/sessionstore/GlobalState.jsm");
+XPCOMUtils.defineLazyModuleGetter(this, "PrivacyFilter",
+ "resource:///modules/sessionstore/PrivacyFilter.jsm");
+XPCOMUtils.defineLazyModuleGetter(this, "RunState",
+ "resource:///modules/sessionstore/RunState.jsm");
+XPCOMUtils.defineLazyModuleGetter(this, "ScratchpadManager",
+ "resource://devtools/client/scratchpad/scratchpad-manager.jsm");
+XPCOMUtils.defineLazyModuleGetter(this, "SessionSaver",
+ "resource:///modules/sessionstore/SessionSaver.jsm");
+XPCOMUtils.defineLazyModuleGetter(this, "SessionCookies",
+ "resource:///modules/sessionstore/SessionCookies.jsm");
+XPCOMUtils.defineLazyModuleGetter(this, "SessionFile",
+ "resource:///modules/sessionstore/SessionFile.jsm");
+XPCOMUtils.defineLazyModuleGetter(this, "TabAttributes",
+ "resource:///modules/sessionstore/TabAttributes.jsm");
+XPCOMUtils.defineLazyModuleGetter(this, "TabCrashHandler",
+ "resource:///modules/ContentCrashHandlers.jsm");
+XPCOMUtils.defineLazyModuleGetter(this, "TabState",
+ "resource:///modules/sessionstore/TabState.jsm");
+XPCOMUtils.defineLazyModuleGetter(this, "TabStateCache",
+ "resource:///modules/sessionstore/TabStateCache.jsm");
+XPCOMUtils.defineLazyModuleGetter(this, "TabStateFlusher",
+ "resource:///modules/sessionstore/TabStateFlusher.jsm");
+XPCOMUtils.defineLazyModuleGetter(this, "Utils",
+ "resource://gre/modules/sessionstore/Utils.jsm");
+XPCOMUtils.defineLazyModuleGetter(this, "ViewSourceBrowser",
+ "resource://gre/modules/ViewSourceBrowser.jsm");
+XPCOMUtils.defineLazyModuleGetter(this, "AsyncShutdown",
+ "resource://gre/modules/AsyncShutdown.jsm");
+
+/**
+ * |true| if we are in debug mode, |false| otherwise.
+ * Debug mode is controlled by preference browser.sessionstore.debug
+ */
+var gDebuggingEnabled = false;
+function debug(aMsg) {
+ if (gDebuggingEnabled) {
+ aMsg = ("SessionStore: " + aMsg).replace(/\S{80}/g, "$&\n");
+ Services.console.logStringMessage(aMsg);
+ }
+}
+
+this.SessionStore = {
+ get promiseInitialized() {
+ return SessionStoreInternal.promiseInitialized;
+ },
+
+ get canRestoreLastSession() {
+ return SessionStoreInternal.canRestoreLastSession;
+ },
+
+ set canRestoreLastSession(val) {
+ SessionStoreInternal.canRestoreLastSession = val;
+ },
+
+ get lastClosedObjectType() {
+ return SessionStoreInternal.lastClosedObjectType;
+ },
+
+ init: function ss_init() {
+ SessionStoreInternal.init();
+ },
+
+ getBrowserState: function ss_getBrowserState() {
+ return SessionStoreInternal.getBrowserState();
+ },
+
+ setBrowserState: function ss_setBrowserState(aState) {
+ SessionStoreInternal.setBrowserState(aState);
+ },
+
+ getWindowState: function ss_getWindowState(aWindow) {
+ return SessionStoreInternal.getWindowState(aWindow);
+ },
+
+ setWindowState: function ss_setWindowState(aWindow, aState, aOverwrite) {
+ SessionStoreInternal.setWindowState(aWindow, aState, aOverwrite);
+ },
+
+ getTabState: function ss_getTabState(aTab) {
+ return SessionStoreInternal.getTabState(aTab);
+ },
+
+ setTabState: function ss_setTabState(aTab, aState) {
+ SessionStoreInternal.setTabState(aTab, aState);
+ },
+
+ duplicateTab: function ss_duplicateTab(aWindow, aTab, aDelta = 0) {
+ return SessionStoreInternal.duplicateTab(aWindow, aTab, aDelta);
+ },
+
+ getClosedTabCount: function ss_getClosedTabCount(aWindow) {
+ return SessionStoreInternal.getClosedTabCount(aWindow);
+ },
+
+ getClosedTabData: function ss_getClosedTabData(aWindow, aAsString = true) {
+ return SessionStoreInternal.getClosedTabData(aWindow, aAsString);
+ },
+
+ undoCloseTab: function ss_undoCloseTab(aWindow, aIndex) {
+ return SessionStoreInternal.undoCloseTab(aWindow, aIndex);
+ },
+
+ forgetClosedTab: function ss_forgetClosedTab(aWindow, aIndex) {
+ return SessionStoreInternal.forgetClosedTab(aWindow, aIndex);
+ },
+
+ getClosedWindowCount: function ss_getClosedWindowCount() {
+ return SessionStoreInternal.getClosedWindowCount();
+ },
+
+ getClosedWindowData: function ss_getClosedWindowData(aAsString = true) {
+ return SessionStoreInternal.getClosedWindowData(aAsString);
+ },
+
+ undoCloseWindow: function ss_undoCloseWindow(aIndex) {
+ return SessionStoreInternal.undoCloseWindow(aIndex);
+ },
+
+ forgetClosedWindow: function ss_forgetClosedWindow(aIndex) {
+ return SessionStoreInternal.forgetClosedWindow(aIndex);
+ },
+
+ getWindowValue: function ss_getWindowValue(aWindow, aKey) {
+ return SessionStoreInternal.getWindowValue(aWindow, aKey);
+ },
+
+ setWindowValue: function ss_setWindowValue(aWindow, aKey, aStringValue) {
+ SessionStoreInternal.setWindowValue(aWindow, aKey, aStringValue);
+ },
+
+ deleteWindowValue: function ss_deleteWindowValue(aWindow, aKey) {
+ SessionStoreInternal.deleteWindowValue(aWindow, aKey);
+ },
+
+ getTabValue: function ss_getTabValue(aTab, aKey) {
+ return SessionStoreInternal.getTabValue(aTab, aKey);
+ },
+
+ setTabValue: function ss_setTabValue(aTab, aKey, aStringValue) {
+ SessionStoreInternal.setTabValue(aTab, aKey, aStringValue);
+ },
+
+ deleteTabValue: function ss_deleteTabValue(aTab, aKey) {
+ SessionStoreInternal.deleteTabValue(aTab, aKey);
+ },
+
+ getGlobalValue: function ss_getGlobalValue(aKey) {
+ return SessionStoreInternal.getGlobalValue(aKey);
+ },
+
+ setGlobalValue: function ss_setGlobalValue(aKey, aStringValue) {
+ SessionStoreInternal.setGlobalValue(aKey, aStringValue);
+ },
+
+ deleteGlobalValue: function ss_deleteGlobalValue(aKey) {
+ SessionStoreInternal.deleteGlobalValue(aKey);
+ },
+
+ persistTabAttribute: function ss_persistTabAttribute(aName) {
+ SessionStoreInternal.persistTabAttribute(aName);
+ },
+
+ restoreLastSession: function ss_restoreLastSession() {
+ SessionStoreInternal.restoreLastSession();
+ },
+
+ getCurrentState: function (aUpdateAll) {
+ return SessionStoreInternal.getCurrentState(aUpdateAll);
+ },
+
+ reviveCrashedTab(aTab) {
+ return SessionStoreInternal.reviveCrashedTab(aTab);
+ },
+
+ reviveAllCrashedTabs() {
+ return SessionStoreInternal.reviveAllCrashedTabs();
+ },
+
+ navigateAndRestore(tab, loadArguments, historyIndex) {
+ return SessionStoreInternal.navigateAndRestore(tab, loadArguments, historyIndex);
+ },
+
+ getSessionHistory(tab, updatedCallback) {
+ return SessionStoreInternal.getSessionHistory(tab, updatedCallback);
+ },
+
+ undoCloseById(aClosedId) {
+ return SessionStoreInternal.undoCloseById(aClosedId);
+ },
+
+ /**
+ * Determines whether the passed version number is compatible with
+ * the current version number of the SessionStore.
+ *
+ * @param version The format and version of the file, as an array, e.g.
+ * ["sessionrestore", 1]
+ */
+ isFormatVersionCompatible(version) {
+ if (!version) {
+ return false;
+ }
+ if (!Array.isArray(version)) {
+ // Improper format.
+ return false;
+ }
+ if (version[0] != "sessionrestore") {
+ // Not a Session Restore file.
+ return false;
+ }
+ let number = Number.parseFloat(version[1]);
+ if (Number.isNaN(number)) {
+ return false;
+ }
+ return number <= FORMAT_VERSION;
+ },
+};
+
+// Freeze the SessionStore object. We don't want anyone to modify it.
+Object.freeze(SessionStore);
+
+var SessionStoreInternal = {
+ QueryInterface: XPCOMUtils.generateQI([
+ Ci.nsIDOMEventListener,
+ Ci.nsIObserver,
+ Ci.nsISupportsWeakReference
+ ]),
+
+ _globalState: new GlobalState(),
+
+ // A counter to be used to generate a unique ID for each closed tab or window.
+ _nextClosedId: 0,
+
+ // During the initial restore and setBrowserState calls tracks the number of
+ // windows yet to be restored
+ _restoreCount: -1,
+
+ // For each <browser> element, records the current epoch.
+ _browserEpochs: new WeakMap(),
+
+ // Any browsers that fires the oop-browser-crashed event gets stored in
+ // here - that way we know which browsers to ignore messages from (until
+ // they get restored).
+ _crashedBrowsers: new WeakSet(),
+
+ // A map (xul:browser -> nsIFrameLoader) that maps a browser to the last
+ // associated frameLoader we heard about.
+ _lastKnownFrameLoader: new WeakMap(),
+
+ // A map (xul:browser -> object) that maps a browser associated with a
+ // recently closed tab to all its necessary state information we need to
+ // properly handle final update message.
+ _closedTabs: new WeakMap(),
+
+ // A map (xul:browser -> object) that maps a browser associated with a
+ // recently closed tab due to a window closure to the tab state information
+ // that is being stored in _closedWindows for that tab.
+ _closedWindowTabs: new WeakMap(),
+
+ // A set of window data that has the potential to be saved in the _closedWindows
+ // array for the session. We will remove window data from this set whenever
+ // forgetClosedWindow is called for the window, or when session history is
+ // purged, so that we don't accidentally save that data after the flush has
+ // completed. Closed tabs use a more complicated mechanism for this particular
+ // problem. When forgetClosedTab is called, the browser is removed from the
+ // _closedTabs map, so its data is not recorded. In the purge history case,
+ // the closedTabs array per window is overwritten so that once the flush is
+ // complete, the tab would only ever add itself to an array that SessionStore
+ // no longer cares about. Bug 1230636 has been filed to make the tab case
+ // work more like the window case, which is more explicit, and easier to
+ // reason about.
+ _saveableClosedWindowData: new WeakSet(),
+
+ // A map (xul:browser -> object) that maps a browser that is switching
+ // remoteness via navigateAndRestore, to the loadArguments that were
+ // most recently passed when calling navigateAndRestore.
+ _remotenessChangingBrowsers: new WeakMap(),
+
+ // whether a setBrowserState call is in progress
+ _browserSetState: false,
+
+ // time in milliseconds when the session was started (saved across sessions),
+ // defaults to now if no session was restored or timestamp doesn't exist
+ _sessionStartTime: Date.now(),
+
+ // states for all currently opened windows
+ _windows: {},
+
+ // counter for creating unique window IDs
+ _nextWindowID: 0,
+
+ // states for all recently closed windows
+ _closedWindows: [],
+
+ // collection of session states yet to be restored
+ _statesToRestore: {},
+
+ // counts the number of crashes since the last clean start
+ _recentCrashes: 0,
+
+ // whether the last window was closed and should be restored
+ _restoreLastWindow: false,
+
+ // number of tabs currently restoring
+ _tabsRestoringCount: 0,
+
+ // When starting Firefox with a single private window, this is the place
+ // where we keep the session we actually wanted to restore in case the user
+ // decides to later open a non-private window as well.
+ _deferredInitialState: null,
+
+ // A promise resolved once initialization is complete
+ _deferredInitialized: (function () {
+ let deferred = {};
+
+ deferred.promise = new Promise((resolve, reject) => {
+ deferred.resolve = resolve;
+ deferred.reject = reject;
+ });
+
+ return deferred;
+ })(),
+
+ // Whether session has been initialized
+ _sessionInitialized: false,
+
+ // Promise that is resolved when we're ready to initialize
+ // and restore the session.
+ _promiseReadyForInitialization: null,
+
+ // Keep busy state counters per window.
+ _windowBusyStates: new WeakMap(),
+
+ /**
+ * A promise fulfilled once initialization is complete.
+ */
+ get promiseInitialized() {
+ return this._deferredInitialized.promise;
+ },
+
+ get canRestoreLastSession() {
+ return LastSession.canRestore;
+ },
+
+ set canRestoreLastSession(val) {
+ // Cheat a bit; only allow false.
+ if (!val) {
+ LastSession.clear();
+ }
+ },
+
+ /**
+ * Returns a string describing the last closed object, either "tab" or "window".
+ *
+ * This was added to support the sessions.restore WebExtensions API.
+ */
+ get lastClosedObjectType() {
+ if (this._closedWindows.length) {
+ // Since there are closed windows, we need to check if there's a closed tab
+ // in one of the currently open windows that was closed after the
+ // last-closed window.
+ let tabTimestamps = [];
+ let windowsEnum = Services.wm.getEnumerator("navigator:browser");
+ while (windowsEnum.hasMoreElements()) {
+ let window = windowsEnum.getNext();
+ let windowState = this._windows[window.__SSi];
+ if (windowState && windowState._closedTabs[0]) {
+ tabTimestamps.push(windowState._closedTabs[0].closedAt);
+ }
+ }
+ if (!tabTimestamps.length ||
+ (tabTimestamps.sort((a, b) => b - a)[0] < this._closedWindows[0].closedAt)) {
+ return "window";
+ }
+ }
+ return "tab";
+ },
+
+ /**
+ * Initialize the sessionstore service.
+ */
+ init: function () {
+ if (this._initialized) {
+ throw new Error("SessionStore.init() must only be called once!");
+ }
+
+ TelemetryTimestamps.add("sessionRestoreInitialized");
+ OBSERVING.forEach(function(aTopic) {
+ Services.obs.addObserver(this, aTopic, true);
+ }, this);
+
+ this._initPrefs();
+ this._initialized = true;
+ },
+
+ /**
+ * Initialize the session using the state provided by SessionStartup
+ */
+ initSession: function () {
+ TelemetryStopwatch.start("FX_SESSION_RESTORE_STARTUP_INIT_SESSION_MS");
+ let state;
+ let ss = gSessionStartup;
+
+ if (ss.doRestore() ||
+ ss.sessionType == Ci.nsISessionStartup.DEFER_SESSION) {
+ state = ss.state;
+ }
+
+ if (state) {
+ try {
+ // If we're doing a DEFERRED session, then we want to pull pinned tabs
+ // out so they can be restored.
+ if (ss.sessionType == Ci.nsISessionStartup.DEFER_SESSION) {
+ let [iniState, remainingState] = this._prepDataForDeferredRestore(state);
+ // If we have a iniState with windows, that means that we have windows
+ // with app tabs to restore.
+ if (iniState.windows.length)
+ state = iniState;
+ else
+ state = null;
+
+ if (remainingState.windows.length) {
+ LastSession.setState(remainingState);
+ }
+ }
+ else {
+ // Get the last deferred session in case the user still wants to
+ // restore it
+ LastSession.setState(state.lastSessionState);
+
+ if (ss.previousSessionCrashed) {
+ this._recentCrashes = (state.session &&
+ state.session.recentCrashes || 0) + 1;
+
+ if (this._needsRestorePage(state, this._recentCrashes)) {
+ // replace the crashed session with a restore-page-only session
+ let url = "about:sessionrestore";
+ let formdata = {id: {sessionData: state}, url};
+ state = { windows: [{ tabs: [{ entries: [{url}], formdata }] }] };
+ } else if (this._hasSingleTabWithURL(state.windows,
+ "about:welcomeback")) {
+ // On a single about:welcomeback URL that crashed, replace about:welcomeback
+ // with about:sessionrestore, to make clear to the user that we crashed.
+ state.windows[0].tabs[0].entries[0].url = "about:sessionrestore";
+ }
+ }
+
+ // Update the session start time using the restored session state.
+ this._updateSessionStartTime(state);
+
+ // make sure that at least the first window doesn't have anything hidden
+ delete state.windows[0].hidden;
+ // Since nothing is hidden in the first window, it cannot be a popup
+ delete state.windows[0].isPopup;
+ // We don't want to minimize and then open a window at startup.
+ if (state.windows[0].sizemode == "minimized")
+ state.windows[0].sizemode = "normal";
+ // clear any lastSessionWindowID attributes since those don't matter
+ // during normal restore
+ state.windows.forEach(function(aWindow) {
+ delete aWindow.__lastSessionWindowID;
+ });
+ }
+ }
+ catch (ex) { debug("The session file is invalid: " + ex); }
+ }
+
+ // at this point, we've as good as resumed the session, so we can
+ // clear the resume_session_once flag, if it's set
+ if (!RunState.isQuitting &&
+ this._prefBranch.getBoolPref("sessionstore.resume_session_once"))
+ this._prefBranch.setBoolPref("sessionstore.resume_session_once", false);
+
+ TelemetryStopwatch.finish("FX_SESSION_RESTORE_STARTUP_INIT_SESSION_MS");
+ return state;
+ },
+
+ _initPrefs : function() {
+ this._prefBranch = Services.prefs.getBranch("browser.");
+
+ gDebuggingEnabled = this._prefBranch.getBoolPref("sessionstore.debug");
+
+ Services.prefs.addObserver("browser.sessionstore.debug", () => {
+ gDebuggingEnabled = this._prefBranch.getBoolPref("sessionstore.debug");
+ }, false);
+
+ this._max_tabs_undo = this._prefBranch.getIntPref("sessionstore.max_tabs_undo");
+ this._prefBranch.addObserver("sessionstore.max_tabs_undo", this, true);
+
+ this._max_windows_undo = this._prefBranch.getIntPref("sessionstore.max_windows_undo");
+ this._prefBranch.addObserver("sessionstore.max_windows_undo", this, true);
+ },
+
+ /**
+ * Called on application shutdown, after notifications:
+ * quit-application-granted, quit-application
+ */
+ _uninit: function ssi_uninit() {
+ if (!this._initialized) {
+ throw new Error("SessionStore is not initialized.");
+ }
+
+ // Prepare to close the session file and write the last state.
+ RunState.setClosing();
+
+ // save all data for session resuming
+ if (this._sessionInitialized) {
+ SessionSaver.run();
+ }
+
+ // clear out priority queue in case it's still holding refs
+ TabRestoreQueue.reset();
+
+ // Make sure to cancel pending saves.
+ SessionSaver.cancel();
+ },
+
+ /**
+ * Handle notifications
+ */
+ observe: function ssi_observe(aSubject, aTopic, aData) {
+ switch (aTopic) {
+ case "browser-window-before-show": // catch new windows
+ this.onBeforeBrowserWindowShown(aSubject);
+ break;
+ case "domwindowclosed": // catch closed windows
+ this.onClose(aSubject);
+ break;
+ case "quit-application-granted":
+ let syncShutdown = aData == "syncShutdown";
+ this.onQuitApplicationGranted(syncShutdown);
+ break;
+ case "browser-lastwindow-close-granted":
+ this.onLastWindowCloseGranted();
+ break;
+ case "quit-application":
+ this.onQuitApplication(aData);
+ break;
+ case "browser:purge-session-history": // catch sanitization
+ this.onPurgeSessionHistory();
+ break;
+ case "browser:purge-domain-data":
+ this.onPurgeDomainData(aData);
+ break;
+ case "nsPref:changed": // catch pref changes
+ this.onPrefChange(aData);
+ break;
+ case "idle-daily":
+ this.onIdleDaily();
+ break;
+ }
+ },
+
+ /**
+ * This method handles incoming messages sent by the session store content
+ * script via the Frame Message Manager or Parent Process Message Manager,
+ * and thus enables communication with OOP tabs.
+ */
+ receiveMessage(aMessage) {
+ // If we got here, that means we're dealing with a frame message
+ // manager message, so the target will be a <xul:browser>.
+ var browser = aMessage.target;
+ let win = browser.ownerGlobal;
+ let tab = win ? win.gBrowser.getTabForBrowser(browser) : null;
+
+ // Ensure we receive only specific messages from <xul:browser>s that
+ // have no tab or window assigned, e.g. the ones that preload
+ // about:newtab pages, or windows that have closed.
+ if (!tab && !NOTAB_MESSAGES.has(aMessage.name)) {
+ throw new Error(`received unexpected message '${aMessage.name}' ` +
+ `from a browser that has no tab or window`);
+ }
+
+ let data = aMessage.data || {};
+ let hasEpoch = data.hasOwnProperty("epoch");
+
+ // Most messages sent by frame scripts require to pass an epoch.
+ if (!hasEpoch && !NOEPOCH_MESSAGES.has(aMessage.name)) {
+ throw new Error(`received message '${aMessage.name}' without an epoch`);
+ }
+
+ // Ignore messages from previous epochs.
+ if (hasEpoch && !this.isCurrentEpoch(browser, data.epoch)) {
+ return;
+ }
+
+ switch (aMessage.name) {
+ case "SessionStore:update":
+ // |browser.frameLoader| might be empty if the browser was already
+ // destroyed and its tab removed. In that case we still have the last
+ // frameLoader we know about to compare.
+ let frameLoader = browser.frameLoader ||
+ this._lastKnownFrameLoader.get(browser.permanentKey);
+
+ // If the message isn't targeting the latest frameLoader discard it.
+ if (frameLoader != aMessage.targetFrameLoader) {
+ return;
+ }
+
+ if (aMessage.data.isFinal) {
+ // If this the final message we need to resolve all pending flush
+ // requests for the given browser as they might have been sent too
+ // late and will never respond. If they have been sent shortly after
+ // switching a browser's remoteness there isn't too much data to skip.
+ TabStateFlusher.resolveAll(browser);
+ } else if (aMessage.data.flushID) {
+ // This is an update kicked off by an async flush request. Notify the
+ // TabStateFlusher so that it can finish the request and notify its
+ // consumer that's waiting for the flush to be done.
+ TabStateFlusher.resolve(browser, aMessage.data.flushID);
+ }
+
+ // Ignore messages from <browser> elements that have crashed
+ // and not yet been revived.
+ if (this._crashedBrowsers.has(browser.permanentKey)) {
+ return;
+ }
+
+ // Record telemetry measurements done in the child and update the tab's
+ // cached state. Mark the window as dirty and trigger a delayed write.
+ this.recordTelemetry(aMessage.data.telemetry);
+ TabState.update(browser, aMessage.data);
+ this.saveStateDelayed(win);
+
+ // Handle any updates sent by the child after the tab was closed. This
+ // might be the final update as sent by the "unload" handler but also
+ // any async update message that was sent before the child unloaded.
+ if (this._closedTabs.has(browser.permanentKey)) {
+ let {closedTabs, tabData} = this._closedTabs.get(browser.permanentKey);
+
+ // Update the closed tab's state. This will be reflected in its
+ // window's list of closed tabs as that refers to the same object.
+ TabState.copyFromCache(browser, tabData.state);
+
+ // Is this the tab's final message?
+ if (aMessage.data.isFinal) {
+ // We expect no further updates.
+ this._closedTabs.delete(browser.permanentKey);
+ // The tab state no longer needs this reference.
+ delete tabData.permanentKey;
+
+ // Determine whether the tab state is worth saving.
+ let shouldSave = this._shouldSaveTabState(tabData.state);
+ let index = closedTabs.indexOf(tabData);
+
+ if (shouldSave && index == -1) {
+ // If the tab state is worth saving and we didn't push it onto
+ // the list of closed tabs when it was closed (because we deemed
+ // the state not worth saving) then add it to the window's list
+ // of closed tabs now.
+ this.saveClosedTabData(closedTabs, tabData);
+ } else if (!shouldSave && index > -1) {
+ // Remove from the list of closed tabs. The update messages sent
+ // after the tab was closed changed enough state so that we no
+ // longer consider its data interesting enough to keep around.
+ this.removeClosedTabData(closedTabs, index);
+ }
+ }
+ }
+ break;
+ case "SessionStore:restoreHistoryComplete":
+ // Notify the tabbrowser that the tab chrome has been restored.
+ let tabData = TabState.collect(tab);
+
+ // wall-paper fix for bug 439675: make sure that the URL to be loaded
+ // is always visible in the address bar if no other value is present
+ let activePageData = tabData.entries[tabData.index - 1] || null;
+ let uri = activePageData ? activePageData.url || null : null;
+ // NB: we won't set initial URIs (about:home, about:newtab, etc.) here
+ // because their load will not normally trigger a location bar clearing
+ // when they finish loading (to avoid race conditions where we then
+ // clear user input instead), so we shouldn't set them here either.
+ // They also don't fall under the issues in bug 439675 where user input
+ // needs to be preserved if the load doesn't succeed.
+ // We also don't do this for remoteness updates, where it should not
+ // be necessary.
+ if (!browser.userTypedValue && uri && !data.isRemotenessUpdate &&
+ !win.gInitialPages.includes(uri)) {
+ browser.userTypedValue = uri;
+ }
+
+ // If the page has a title, set it.
+ if (activePageData) {
+ if (activePageData.title) {
+ tab.label = activePageData.title;
+ tab.crop = "end";
+ } else if (activePageData.url != "about:blank") {
+ tab.label = activePageData.url;
+ tab.crop = "center";
+ }
+ } else if (tab.hasAttribute("customizemode")) {
+ win.gCustomizeMode.setTab(tab);
+ }
+
+ // Restore the tab icon.
+ if ("image" in tabData) {
+ // Use the serialized contentPrincipal with the new icon load.
+ let loadingPrincipal = Utils.deserializePrincipal(tabData.iconLoadingPrincipal);
+ win.gBrowser.setIcon(tab, tabData.image, loadingPrincipal);
+ TabStateCache.update(browser, { image: null, iconLoadingPrincipal: null });
+ }
+
+ let event = win.document.createEvent("Events");
+ event.initEvent("SSTabRestoring", true, false);
+ tab.dispatchEvent(event);
+ break;
+ case "SessionStore:restoreTabContentStarted":
+ if (browser.__SS_restoreState == TAB_STATE_NEEDS_RESTORE) {
+ // If a load not initiated by sessionstore was started in a
+ // previously pending tab. Mark the tab as no longer pending.
+ this.markTabAsRestoring(tab);
+ } else if (!data.isRemotenessUpdate) {
+ // If the user was typing into the URL bar when we crashed, but hadn't hit
+ // enter yet, then we just need to write that value to the URL bar without
+ // loading anything. This must happen after the load, as the load will clear
+ // userTypedValue.
+ let tabData = TabState.collect(tab);
+ if (tabData.userTypedValue && !tabData.userTypedClear && !browser.userTypedValue) {
+ browser.userTypedValue = tabData.userTypedValue;
+ win.URLBarSetURI();
+ }
+
+ // Remove state we don't need any longer.
+ TabStateCache.update(browser, {
+ userTypedValue: null, userTypedClear: null
+ });
+ }
+ break;
+ case "SessionStore:restoreTabContentComplete":
+ // This callback is used exclusively by tests that want to
+ // monitor the progress of network loads.
+ if (gDebuggingEnabled) {
+ Services.obs.notifyObservers(browser, NOTIFY_TAB_RESTORED, null);
+ }
+
+ SessionStoreInternal._resetLocalTabRestoringState(tab);
+ SessionStoreInternal.restoreNextTab();
+
+ this._sendTabRestoredNotification(tab, data.isRemotenessUpdate);
+ break;
+ case "SessionStore:crashedTabRevived":
+ // The browser was revived by navigating to a different page
+ // manually, so we remove it from the ignored browser set.
+ this._crashedBrowsers.delete(browser.permanentKey);
+ break;
+ case "SessionStore:error":
+ this.reportInternalError(data);
+ TabStateFlusher.resolveAll(browser, false, "Received error from the content process");
+ break;
+ default:
+ throw new Error(`received unknown message '${aMessage.name}'`);
+ break;
+ }
+ },
+
+ /**
+ * Record telemetry measurements stored in an object.
+ * @param telemetry
+ * {histogramID: value, ...} An object mapping histogramIDs to the
+ * value to be recorded for that ID,
+ */
+ recordTelemetry: function (telemetry) {
+ for (let histogramId in telemetry){
+ Telemetry.getHistogramById(histogramId).add(telemetry[histogramId]);
+ }
+ },
+
+ /* ........ Window Event Handlers .............. */
+
+ /**
+ * Implement nsIDOMEventListener for handling various window and tab events
+ */
+ handleEvent: function ssi_handleEvent(aEvent) {
+ let win = aEvent.currentTarget.ownerGlobal;
+ let target = aEvent.originalTarget;
+ switch (aEvent.type) {
+ case "TabOpen":
+ this.onTabAdd(win);
+ break;
+ case "TabBrowserInserted":
+ this.onTabBrowserInserted(win, target);
+ break;
+ case "TabClose":
+ // `adoptedBy` will be set if the tab was closed because it is being
+ // moved to a new window.
+ if (!aEvent.detail.adoptedBy)
+ this.onTabClose(win, target);
+ this.onTabRemove(win, target);
+ break;
+ case "TabSelect":
+ this.onTabSelect(win);
+ break;
+ case "TabShow":
+ this.onTabShow(win, target);
+ break;
+ case "TabHide":
+ this.onTabHide(win, target);
+ break;
+ case "TabPinned":
+ case "TabUnpinned":
+ case "SwapDocShells":
+ this.saveStateDelayed(win);
+ break;
+ case "oop-browser-crashed":
+ this.onBrowserCrashed(target);
+ break;
+ case "XULFrameLoaderCreated":
+ if (target.namespaceURI == NS_XUL &&
+ target.localName == "browser" &&
+ target.frameLoader &&
+ target.permanentKey) {
+ this._lastKnownFrameLoader.set(target.permanentKey, target.frameLoader);
+ this.resetEpoch(target);
+ }
+ break;
+ default:
+ throw new Error(`unhandled event ${aEvent.type}?`);
+ }
+ this._clearRestoringWindows();
+ },
+
+ /**
+ * Generate a unique window identifier
+ * @return string
+ * A unique string to identify a window
+ */
+ _generateWindowID: function ssi_generateWindowID() {
+ return "window" + (this._nextWindowID++);
+ },
+
+ /**
+ * Registers and tracks a given window.
+ *
+ * @param aWindow
+ * Window reference
+ */
+ onLoad(aWindow) {
+ // return if window has already been initialized
+ if (aWindow && aWindow.__SSi && this._windows[aWindow.__SSi])
+ return;
+
+ // ignore windows opened while shutting down
+ if (RunState.isQuitting)
+ return;
+
+ // Assign the window a unique identifier we can use to reference
+ // internal data about the window.
+ aWindow.__SSi = this._generateWindowID();
+
+ let mm = aWindow.getGroupMessageManager("browsers");
+ MESSAGES.forEach(msg => {
+ let listenWhenClosed = CLOSED_MESSAGES.has(msg);
+ mm.addMessageListener(msg, this, listenWhenClosed);
+ });
+
+ // Load the frame script after registering listeners.
+ mm.loadFrameScript("chrome://browser/content/content-sessionStore.js", true);
+
+ // and create its data object
+ this._windows[aWindow.__SSi] = { tabs: [], selected: 0, _closedTabs: [], busy: false };
+
+ if (PrivateBrowsingUtils.isWindowPrivate(aWindow))
+ this._windows[aWindow.__SSi].isPrivate = true;
+ if (!this._isWindowLoaded(aWindow))
+ this._windows[aWindow.__SSi]._restoring = true;
+ if (!aWindow.toolbar.visible)
+ this._windows[aWindow.__SSi].isPopup = true;
+
+ let tabbrowser = aWindow.gBrowser;
+
+ // add tab change listeners to all already existing tabs
+ for (let i = 0; i < tabbrowser.tabs.length; i++) {
+ this.onTabBrowserInserted(aWindow, tabbrowser.tabs[i]);
+ }
+ // notification of tab add/remove/selection/show/hide
+ TAB_EVENTS.forEach(function(aEvent) {
+ tabbrowser.tabContainer.addEventListener(aEvent, this, true);
+ }, this);
+
+ // Keep track of a browser's latest frameLoader.
+ aWindow.gBrowser.addEventListener("XULFrameLoaderCreated", this);
+ },
+
+ /**
+ * Initializes a given window.
+ *
+ * Windows are registered as soon as they are created but we need to wait for
+ * the session file to load, and the initial window's delayed startup to
+ * finish before initializing a window, i.e. restoring data into it.
+ *
+ * @param aWindow
+ * Window reference
+ * @param aInitialState
+ * The initial state to be loaded after startup (optional)
+ */
+ initializeWindow(aWindow, aInitialState = null) {
+ let isPrivateWindow = PrivateBrowsingUtils.isWindowPrivate(aWindow);
+
+ // perform additional initialization when the first window is loading
+ if (RunState.isStopped) {
+ RunState.setRunning();
+
+ // restore a crashed session resp. resume the last session if requested
+ if (aInitialState) {
+ // Don't write to disk right after startup. Set the last time we wrote
+ // to disk to NOW() to enforce a full interval before the next write.
+ SessionSaver.updateLastSaveTime();
+
+ if (isPrivateWindow) {
+ // We're starting with a single private window. Save the state we
+ // actually wanted to restore so that we can do it later in case
+ // the user opens another, non-private window.
+ this._deferredInitialState = gSessionStartup.state;
+
+ // Nothing to restore now, notify observers things are complete.
+ Services.obs.notifyObservers(null, NOTIFY_WINDOWS_RESTORED, "");
+ } else {
+ TelemetryTimestamps.add("sessionRestoreRestoring");
+ this._restoreCount = aInitialState.windows ? aInitialState.windows.length : 0;
+
+ // global data must be restored before restoreWindow is called so that
+ // it happens before observers are notified
+ this._globalState.setFromState(aInitialState);
+
+ let overwrite = this._isCmdLineEmpty(aWindow, aInitialState);
+ let options = {firstWindow: true, overwriteTabs: overwrite};
+ this.restoreWindows(aWindow, aInitialState, options);
+ }
+ }
+ else {
+ // Nothing to restore, notify observers things are complete.
+ Services.obs.notifyObservers(null, NOTIFY_WINDOWS_RESTORED, "");
+ }
+ }
+ // this window was opened by _openWindowWithState
+ else if (!this._isWindowLoaded(aWindow)) {
+ let state = this._statesToRestore[aWindow.__SS_restoreID];
+ let options = {overwriteTabs: true, isFollowUp: state.windows.length == 1};
+ this.restoreWindow(aWindow, state.windows[0], options);
+ }
+ // The user opened another, non-private window after starting up with
+ // a single private one. Let's restore the session we actually wanted to
+ // restore at startup.
+ else if (this._deferredInitialState && !isPrivateWindow &&
+ aWindow.toolbar.visible) {
+
+ // global data must be restored before restoreWindow is called so that
+ // it happens before observers are notified
+ this._globalState.setFromState(this._deferredInitialState);
+
+ this._restoreCount = this._deferredInitialState.windows ?
+ this._deferredInitialState.windows.length : 0;
+ this.restoreWindows(aWindow, this._deferredInitialState, {firstWindow: true});
+ this._deferredInitialState = null;
+ }
+ else if (this._restoreLastWindow && aWindow.toolbar.visible &&
+ this._closedWindows.length && !isPrivateWindow) {
+
+ // default to the most-recently closed window
+ // don't use popup windows
+ let closedWindowState = null;
+ let closedWindowIndex;
+ for (let i = 0; i < this._closedWindows.length; i++) {
+ // Take the first non-popup, point our object at it, and break out.
+ if (!this._closedWindows[i].isPopup) {
+ closedWindowState = this._closedWindows[i];
+ closedWindowIndex = i;
+ break;
+ }
+ }
+
+ if (closedWindowState) {
+ let newWindowState;
+ if (AppConstants.platform == "macosx" || !this._doResumeSession()) {
+ // We want to split the window up into pinned tabs and unpinned tabs.
+ // Pinned tabs should be restored. If there are any remaining tabs,
+ // they should be added back to _closedWindows.
+ // We'll cheat a little bit and reuse _prepDataForDeferredRestore
+ // even though it wasn't built exactly for this.
+ let [appTabsState, normalTabsState] =
+ this._prepDataForDeferredRestore({ windows: [closedWindowState] });
+
+ // These are our pinned tabs, which we should restore
+ if (appTabsState.windows.length) {
+ newWindowState = appTabsState.windows[0];
+ delete newWindowState.__lastSessionWindowID;
+ }
+
+ // In case there were no unpinned tabs, remove the window from _closedWindows
+ if (!normalTabsState.windows.length) {
+ this._closedWindows.splice(closedWindowIndex, 1);
+ }
+ // Or update _closedWindows with the modified state
+ else {
+ delete normalTabsState.windows[0].__lastSessionWindowID;
+ this._closedWindows[closedWindowIndex] = normalTabsState.windows[0];
+ }
+ }
+ else {
+ // If we're just restoring the window, make sure it gets removed from
+ // _closedWindows.
+ this._closedWindows.splice(closedWindowIndex, 1);
+ newWindowState = closedWindowState;
+ delete newWindowState.hidden;
+ }
+
+ if (newWindowState) {
+ // Ensure that the window state isn't hidden
+ this._restoreCount = 1;
+ let state = { windows: [newWindowState] };
+ let options = {overwriteTabs: this._isCmdLineEmpty(aWindow, state)};
+ this.restoreWindow(aWindow, newWindowState, options);
+ }
+ }
+ // we actually restored the session just now.
+ this._prefBranch.setBoolPref("sessionstore.resume_session_once", false);
+ }
+ if (this._restoreLastWindow && aWindow.toolbar.visible) {
+ // always reset (if not a popup window)
+ // we don't want to restore a window directly after, for example,
+ // undoCloseWindow was executed.
+ this._restoreLastWindow = false;
+ }
+ },
+
+ /**
+ * Called right before a new browser window is shown.
+ * @param aWindow
+ * Window reference
+ */
+ onBeforeBrowserWindowShown: function (aWindow) {
+ // Register the window.
+ this.onLoad(aWindow);
+
+ // Just call initializeWindow() directly if we're initialized already.
+ if (this._sessionInitialized) {
+ this.initializeWindow(aWindow);
+ return;
+ }
+
+ // The very first window that is opened creates a promise that is then
+ // re-used by all subsequent windows. The promise will be used to tell
+ // when we're ready for initialization.
+ if (!this._promiseReadyForInitialization) {
+ // Wait for the given window's delayed startup to be finished.
+ let promise = new Promise(resolve => {
+ Services.obs.addObserver(function obs(subject, topic) {
+ if (aWindow == subject) {
+ Services.obs.removeObserver(obs, topic);
+ resolve();
+ }
+ }, "browser-delayed-startup-finished", false);
+ });
+
+ // We are ready for initialization as soon as the session file has been
+ // read from disk and the initial window's delayed startup has finished.
+ this._promiseReadyForInitialization =
+ Promise.all([promise, gSessionStartup.onceInitialized]);
+ }
+
+ // We can't call this.onLoad since initialization
+ // hasn't completed, so we'll wait until it is done.
+ // Even if additional windows are opened and wait
+ // for initialization as well, the first opened
+ // window should execute first, and this.onLoad
+ // will be called with the initialState.
+ this._promiseReadyForInitialization.then(() => {
+ if (aWindow.closed) {
+ return;
+ }
+
+ if (this._sessionInitialized) {
+ this.initializeWindow(aWindow);
+ } else {
+ let initialState = this.initSession();
+ this._sessionInitialized = true;
+
+ if (initialState) {
+ Services.obs.notifyObservers(null, NOTIFY_RESTORING_ON_STARTUP, "");
+ }
+ TelemetryStopwatch.start("FX_SESSION_RESTORE_STARTUP_ONLOAD_INITIAL_WINDOW_MS");
+ this.initializeWindow(aWindow, initialState);
+ TelemetryStopwatch.finish("FX_SESSION_RESTORE_STARTUP_ONLOAD_INITIAL_WINDOW_MS");
+
+ // Let everyone know we're done.
+ this._deferredInitialized.resolve();
+ }
+ }, console.error);
+ },
+
+ /**
+ * On window close...
+ * - remove event listeners from tabs
+ * - save all window data
+ * @param aWindow
+ * Window reference
+ */
+ onClose: function ssi_onClose(aWindow) {
+ // this window was about to be restored - conserve its original data, if any
+ let isFullyLoaded = this._isWindowLoaded(aWindow);
+ if (!isFullyLoaded) {
+ if (!aWindow.__SSi) {
+ aWindow.__SSi = this._generateWindowID();
+ }
+
+ this._windows[aWindow.__SSi] = this._statesToRestore[aWindow.__SS_restoreID];
+ delete this._statesToRestore[aWindow.__SS_restoreID];
+ delete aWindow.__SS_restoreID;
+ }
+
+ // ignore windows not tracked by SessionStore
+ if (!aWindow.__SSi || !this._windows[aWindow.__SSi]) {
+ return;
+ }
+
+ // notify that the session store will stop tracking this window so that
+ // extensions can store any data about this window in session store before
+ // that's not possible anymore
+ let event = aWindow.document.createEvent("Events");
+ event.initEvent("SSWindowClosing", true, false);
+ aWindow.dispatchEvent(event);
+
+ if (this.windowToFocus && this.windowToFocus == aWindow) {
+ delete this.windowToFocus;
+ }
+
+ var tabbrowser = aWindow.gBrowser;
+
+ let browsers = Array.from(tabbrowser.browsers);
+
+ TAB_EVENTS.forEach(function(aEvent) {
+ tabbrowser.tabContainer.removeEventListener(aEvent, this, true);
+ }, this);
+
+ aWindow.gBrowser.removeEventListener("XULFrameLoaderCreated", this);
+
+ let winData = this._windows[aWindow.__SSi];
+
+ // Collect window data only when *not* closed during shutdown.
+ if (RunState.isRunning) {
+ // Grab the most recent window data. The tab data will be updated
+ // once we finish flushing all of the messages from the tabs.
+ let tabMap = this._collectWindowData(aWindow);
+
+ for (let [tab, tabData] of tabMap) {
+ let permanentKey = tab.linkedBrowser.permanentKey;
+ this._closedWindowTabs.set(permanentKey, tabData);
+ }
+
+ if (isFullyLoaded) {
+ winData.title = tabbrowser.selectedBrowser.contentTitle || tabbrowser.selectedTab.label;
+ winData.title = this._replaceLoadingTitle(winData.title, tabbrowser,
+ tabbrowser.selectedTab);
+ SessionCookies.update([winData]);
+ }
+
+ if (AppConstants.platform != "macosx") {
+ // Until we decide otherwise elsewhere, this window is part of a series
+ // of closing windows to quit.
+ winData._shouldRestore = true;
+ }
+
+ // Store the window's close date to figure out when each individual tab
+ // was closed. This timestamp should allow re-arranging data based on how
+ // recently something was closed.
+ winData.closedAt = Date.now();
+
+ // we don't want to save the busy state
+ delete winData.busy;
+
+ // When closing windows one after the other until Firefox quits, we
+ // will move those closed in series back to the "open windows" bucket
+ // before writing to disk. If however there is only a single window
+ // with tabs we deem not worth saving then we might end up with a
+ // random closed or even a pop-up window re-opened. To prevent that
+ // we explicitly allow saving an "empty" window state.
+ let isLastWindow =
+ Object.keys(this._windows).length == 1 &&
+ !this._closedWindows.some(win => win._shouldRestore || false);
+
+ // clear this window from the list, since it has definitely been closed.
+ delete this._windows[aWindow.__SSi];
+
+ // This window has the potential to be saved in the _closedWindows
+ // array (maybeSaveClosedWindows gets the final call on that).
+ this._saveableClosedWindowData.add(winData);
+
+ // Now we have to figure out if this window is worth saving in the _closedWindows
+ // Object.
+ //
+ // We're about to flush the tabs from this window, but it's possible that we
+ // might never hear back from the content process(es) in time before the user
+ // chooses to restore the closed window. So we do the following:
+ //
+ // 1) Use the tab state cache to determine synchronously if the window is
+ // worth stashing in _closedWindows.
+ // 2) Flush the window.
+ // 3) When the flush is complete, revisit our decision to store the window
+ // in _closedWindows, and add/remove as necessary.
+ if (!winData.isPrivate) {
+ // Remove any open private tabs the window may contain.
+ PrivacyFilter.filterPrivateTabs(winData);
+ this.maybeSaveClosedWindow(winData, isLastWindow);
+ }
+
+ TabStateFlusher.flushWindow(aWindow).then(() => {
+ // At this point, aWindow is closed! You should probably not try to
+ // access any DOM elements from aWindow within this callback unless
+ // you're holding on to them in the closure.
+
+ for (let browser of browsers) {
+ if (this._closedWindowTabs.has(browser.permanentKey)) {
+ let tabData = this._closedWindowTabs.get(browser.permanentKey);
+ TabState.copyFromCache(browser, tabData);
+ this._closedWindowTabs.delete(browser.permanentKey);
+ }
+ }
+
+ // Save non-private windows if they have at
+ // least one saveable tab or are the last window.
+ if (!winData.isPrivate) {
+ // It's possible that a tab switched its privacy state at some point
+ // before our flush, so we need to filter again.
+ PrivacyFilter.filterPrivateTabs(winData);
+ this.maybeSaveClosedWindow(winData, isLastWindow);
+ }
+
+ // Update the tabs data now that we've got the most
+ // recent information.
+ this.cleanUpWindow(aWindow, winData, browsers);
+
+ // save the state without this window to disk
+ this.saveStateDelayed();
+ });
+ } else {
+ this.cleanUpWindow(aWindow, winData, browsers);
+ }
+
+ for (let i = 0; i < tabbrowser.tabs.length; i++) {
+ this.onTabRemove(aWindow, tabbrowser.tabs[i], true);
+ }
+ },
+
+ /**
+ * Clean up the message listeners on a window that has finally
+ * gone away. Call this once you're sure you don't want to hear
+ * from any of this windows tabs from here forward.
+ *
+ * @param aWindow
+ * The browser window we're cleaning up.
+ * @param winData
+ * The data for the window that we should hold in the
+ * DyingWindowCache in case anybody is still holding a
+ * reference to it.
+ */
+ cleanUpWindow(aWindow, winData, browsers) {
+ // Any leftover TabStateFlusher Promises need to be resolved now,
+ // since we're about to remove the message listeners.
+ for (let browser of browsers) {
+ TabStateFlusher.resolveAll(browser);
+ }
+
+ // Cache the window state until it is completely gone.
+ DyingWindowCache.set(aWindow, winData);
+
+ let mm = aWindow.getGroupMessageManager("browsers");
+ MESSAGES.forEach(msg => mm.removeMessageListener(msg, this));
+
+ this._saveableClosedWindowData.delete(winData);
+ delete aWindow.__SSi;
+ },
+
+ /**
+ * Decides whether or not a closed window should be put into the
+ * _closedWindows Object. This might be called multiple times per
+ * window, and will do the right thing of moving the window data
+ * in or out of _closedWindows if the winData indicates that our
+ * need for saving it has changed.
+ *
+ * @param winData
+ * The data for the closed window that we might save.
+ * @param isLastWindow
+ * Whether or not the window being closed is the last
+ * browser window. Callers of this function should pass
+ * in the value of SessionStoreInternal.atLastWindow for
+ * this argument, and pass in the same value if they happen
+ * to call this method again asynchronously (for example, after
+ * a window flush).
+ */
+ maybeSaveClosedWindow(winData, isLastWindow) {
+ // Make sure SessionStore is still running, and make sure that we
+ // haven't chosen to forget this window.
+ if (RunState.isRunning && this._saveableClosedWindowData.has(winData)) {
+ // Determine whether the window has any tabs worth saving.
+ let hasSaveableTabs = winData.tabs.some(this._shouldSaveTabState);
+
+ // Note that we might already have this window stored in
+ // _closedWindows from a previous call to this function.
+ let winIndex = this._closedWindows.indexOf(winData);
+ let alreadyStored = (winIndex != -1);
+ let shouldStore = (hasSaveableTabs || isLastWindow);
+
+ if (shouldStore && !alreadyStored) {
+ let index = this._closedWindows.findIndex(win => {
+ return win.closedAt < winData.closedAt;
+ });
+
+ // If we found no tab closed before our
+ // tab then just append it to the list.
+ if (index == -1) {
+ index = this._closedWindows.length;
+ }
+
+ // About to save the closed window, add a unique ID.
+ winData.closedId = this._nextClosedId++;
+
+ // Insert tabData at the right position.
+ this._closedWindows.splice(index, 0, winData);
+ this._capClosedWindows();
+ } else if (!shouldStore && alreadyStored) {
+ this._closedWindows.splice(winIndex, 1);
+ }
+ }
+ },
+
+ /**
+ * On quit application granted
+ */
+ onQuitApplicationGranted: function ssi_onQuitApplicationGranted(syncShutdown=false) {
+ // Collect an initial snapshot of window data before we do the flush
+ this._forEachBrowserWindow((win) => {
+ this._collectWindowData(win);
+ });
+
+ // Now add an AsyncShutdown blocker that'll spin the event loop
+ // until the windows have all been flushed.
+
+ // This progress object will track the state of async window flushing
+ // and will help us debug things that go wrong with our AsyncShutdown
+ // blocker.
+ let progress = { total: -1, current: -1 };
+
+ // We're going down! Switch state so that we treat closing windows and
+ // tabs correctly.
+ RunState.setQuitting();
+
+ if (!syncShutdown) {
+ // We've got some time to shut down, so let's do this properly.
+ // To prevent blocker from breaking the 60 sec limit(which will cause a
+ // crash) of async shutdown during flushing all windows, we resolve the
+ // promise passed to blocker once:
+ // 1. the flushing exceed 50 sec, or
+ // 2. 'oop-frameloader-crashed' or 'ipc:content-shutdown' is observed.
+ // Thus, Firefox still can open the last session on next startup.
+ AsyncShutdown.quitApplicationGranted.addBlocker(
+ "SessionStore: flushing all windows",
+ () => {
+ var promises = [];
+ promises.push(this.flushAllWindowsAsync(progress));
+ promises.push(this.looseTimer(50000));
+
+ var promiseOFC = new Promise(resolve => {
+ Services.obs.addObserver(function obs(subject, topic) {
+ Services.obs.removeObserver(obs, topic);
+ resolve();
+ }, "oop-frameloader-crashed", false);
+ });
+ promises.push(promiseOFC);
+
+ var promiseICS = new Promise(resolve => {
+ Services.obs.addObserver(function obs(subject, topic) {
+ Services.obs.removeObserver(obs, topic);
+ resolve();
+ }, "ipc:content-shutdown", false);
+ });
+ promises.push(promiseICS);
+
+ return Promise.race(promises);
+ },
+ () => progress);
+ } else {
+ // We have to shut down NOW, which means we only get to save whatever
+ // we already had cached.
+ }
+ },
+
+ /**
+ * An async Task that iterates all open browser windows and flushes
+ * any outstanding messages from their tabs. This will also close
+ * all of the currently open windows while we wait for the flushes
+ * to complete.
+ *
+ * @param progress (Object)
+ * Optional progress object that will be updated as async
+ * window flushing progresses. flushAllWindowsSync will
+ * write to the following properties:
+ *
+ * total (int):
+ * The total number of windows to be flushed.
+ * current (int):
+ * The current window that we're waiting for a flush on.
+ *
+ * @return Promise
+ */
+ flushAllWindowsAsync: Task.async(function*(progress={}) {
+ let windowPromises = new Map();
+ // We collect flush promises and close each window immediately so that
+ // the user can't start changing any window state while we're waiting
+ // for the flushes to finish.
+ this._forEachBrowserWindow((win) => {
+ windowPromises.set(win, TabStateFlusher.flushWindow(win));
+
+ // We have to wait for these messages to come up from
+ // each window and each browser. In the meantime, hide
+ // the windows to improve perceived shutdown speed.
+ let baseWin = win.QueryInterface(Ci.nsIInterfaceRequestor)
+ .getInterface(Ci.nsIDocShell)
+ .QueryInterface(Ci.nsIDocShellTreeItem)
+ .treeOwner
+ .QueryInterface(Ci.nsIBaseWindow);
+ baseWin.visibility = false;
+ });
+
+ progress.total = windowPromises.size;
+ progress.current = 0;
+
+ // We'll iterate through the Promise array, yielding each one, so as to
+ // provide useful progress information to AsyncShutdown.
+ for (let [win, promise] of windowPromises) {
+ yield promise;
+ this._collectWindowData(win);
+ progress.current++;
+ };
+
+ // We must cache this because _getMostRecentBrowserWindow will always
+ // return null by the time quit-application occurs.
+ var activeWindow = this._getMostRecentBrowserWindow();
+ if (activeWindow)
+ this.activeWindowSSiCache = activeWindow.__SSi || "";
+ DirtyWindows.clear();
+ }),
+
+ /**
+ * On last browser window close
+ */
+ onLastWindowCloseGranted: function ssi_onLastWindowCloseGranted() {
+ // last browser window is quitting.
+ // remember to restore the last window when another browser window is opened
+ // do not account for pref(resume_session_once) at this point, as it might be
+ // set by another observer getting this notice after us
+ this._restoreLastWindow = true;
+ },
+
+ /**
+ * On quitting application
+ * @param aData
+ * String type of quitting
+ */
+ onQuitApplication: function ssi_onQuitApplication(aData) {
+ if (aData == "restart") {
+ this._prefBranch.setBoolPref("sessionstore.resume_session_once", true);
+ // The browser:purge-session-history notification fires after the
+ // quit-application notification so unregister the
+ // browser:purge-session-history notification to prevent clearing
+ // session data on disk on a restart. It is also unnecessary to
+ // perform any other sanitization processing on a restart as the
+ // browser is about to exit anyway.
+ Services.obs.removeObserver(this, "browser:purge-session-history");
+ }
+
+ if (aData != "restart") {
+ // Throw away the previous session on shutdown
+ LastSession.clear();
+ }
+
+ this._uninit();
+ },
+
+ /**
+ * On purge of session history
+ */
+ onPurgeSessionHistory: function ssi_onPurgeSessionHistory() {
+ SessionFile.wipe();
+ // If the browser is shutting down, simply return after clearing the
+ // session data on disk as this notification fires after the
+ // quit-application notification so the browser is about to exit.
+ if (RunState.isQuitting)
+ return;
+ LastSession.clear();
+
+ let openWindows = {};
+ // Collect open windows.
+ this._forEachBrowserWindow(({__SSi: id}) => openWindows[id] = true);
+
+ // also clear all data about closed tabs and windows
+ for (let ix in this._windows) {
+ if (ix in openWindows) {
+ this._windows[ix]._closedTabs = [];
+ } else {
+ delete this._windows[ix];
+ }
+ }
+ // also clear all data about closed windows
+ this._closedWindows = [];
+ // give the tabbrowsers a chance to clear their histories first
+ var win = this._getMostRecentBrowserWindow();
+ if (win) {
+ win.setTimeout(() => SessionSaver.run(), 0);
+ } else if (RunState.isRunning) {
+ SessionSaver.run();
+ }
+
+ this._clearRestoringWindows();
+ this._saveableClosedWindowData = new WeakSet();
+ },
+
+ /**
+ * On purge of domain data
+ * @param aData
+ * String domain data
+ */
+ onPurgeDomainData: function ssi_onPurgeDomainData(aData) {
+ // does a session history entry contain a url for the given domain?
+ function containsDomain(aEntry) {
+ if (Utils.hasRootDomain(aEntry.url, aData)) {
+ return true;
+ }
+ return aEntry.children && aEntry.children.some(containsDomain, this);
+ }
+ // remove all closed tabs containing a reference to the given domain
+ for (let ix in this._windows) {
+ let closedTabs = this._windows[ix]._closedTabs;
+ for (let i = closedTabs.length - 1; i >= 0; i--) {
+ if (closedTabs[i].state.entries.some(containsDomain, this))
+ closedTabs.splice(i, 1);
+ }
+ }
+ // remove all open & closed tabs containing a reference to the given
+ // domain in closed windows
+ for (let ix = this._closedWindows.length - 1; ix >= 0; ix--) {
+ let closedTabs = this._closedWindows[ix]._closedTabs;
+ let openTabs = this._closedWindows[ix].tabs;
+ let openTabCount = openTabs.length;
+ for (let i = closedTabs.length - 1; i >= 0; i--)
+ if (closedTabs[i].state.entries.some(containsDomain, this))
+ closedTabs.splice(i, 1);
+ for (let j = openTabs.length - 1; j >= 0; j--) {
+ if (openTabs[j].entries.some(containsDomain, this)) {
+ openTabs.splice(j, 1);
+ if (this._closedWindows[ix].selected > j)
+ this._closedWindows[ix].selected--;
+ }
+ }
+ if (openTabs.length == 0) {
+ this._closedWindows.splice(ix, 1);
+ }
+ else if (openTabs.length != openTabCount) {
+ // Adjust the window's title if we removed an open tab
+ let selectedTab = openTabs[this._closedWindows[ix].selected - 1];
+ // some duplication from restoreHistory - make sure we get the correct title
+ let activeIndex = (selectedTab.index || selectedTab.entries.length) - 1;
+ if (activeIndex >= selectedTab.entries.length)
+ activeIndex = selectedTab.entries.length - 1;
+ this._closedWindows[ix].title = selectedTab.entries[activeIndex].title;
+ }
+ }
+
+ if (RunState.isRunning) {
+ SessionSaver.run();
+ }
+
+ this._clearRestoringWindows();
+ },
+
+ /**
+ * On preference change
+ * @param aData
+ * String preference changed
+ */
+ onPrefChange: function ssi_onPrefChange(aData) {
+ switch (aData) {
+ // if the user decreases the max number of closed tabs they want
+ // preserved update our internal states to match that max
+ case "sessionstore.max_tabs_undo":
+ this._max_tabs_undo = this._prefBranch.getIntPref("sessionstore.max_tabs_undo");
+ for (let ix in this._windows) {
+ this._windows[ix]._closedTabs.splice(this._max_tabs_undo, this._windows[ix]._closedTabs.length);
+ }
+ break;
+ case "sessionstore.max_windows_undo":
+ this._max_windows_undo = this._prefBranch.getIntPref("sessionstore.max_windows_undo");
+ this._capClosedWindows();
+ break;
+ }
+ },
+
+ /**
+ * save state when new tab is added
+ * @param aWindow
+ * Window reference
+ */
+ onTabAdd: function ssi_onTabAdd(aWindow) {
+ this.saveStateDelayed(aWindow);
+ },
+
+ /**
+ * set up listeners for a new tab
+ * @param aWindow
+ * Window reference
+ * @param aTab
+ * Tab reference
+ */
+ onTabBrowserInserted: function ssi_onTabBrowserInserted(aWindow, aTab) {
+ let browser = aTab.linkedBrowser;
+ browser.addEventListener("SwapDocShells", this);
+ browser.addEventListener("oop-browser-crashed", this);
+
+ if (browser.frameLoader) {
+ this._lastKnownFrameLoader.set(browser.permanentKey, browser.frameLoader);
+ }
+ },
+
+ /**
+ * remove listeners for a tab
+ * @param aWindow
+ * Window reference
+ * @param aTab
+ * Tab reference
+ * @param aNoNotification
+ * bool Do not save state if we're updating an existing tab
+ */
+ onTabRemove: function ssi_onTabRemove(aWindow, aTab, aNoNotification) {
+ let browser = aTab.linkedBrowser;
+ browser.removeEventListener("SwapDocShells", this);
+ browser.removeEventListener("oop-browser-crashed", this);
+
+ // If this tab was in the middle of restoring or still needs to be restored,
+ // we need to reset that state. If the tab was restoring, we will attempt to
+ // restore the next tab.
+ let previousState = browser.__SS_restoreState;
+ if (previousState) {
+ this._resetTabRestoringState(aTab);
+ if (previousState == TAB_STATE_RESTORING)
+ this.restoreNextTab();
+ }
+
+ if (!aNoNotification) {
+ this.saveStateDelayed(aWindow);
+ }
+ },
+
+ /**
+ * When a tab closes, collect its properties
+ * @param aWindow
+ * Window reference
+ * @param aTab
+ * Tab reference
+ */
+ onTabClose: function ssi_onTabClose(aWindow, aTab) {
+ // notify the tabbrowser that the tab state will be retrieved for the last time
+ // (so that extension authors can easily set data on soon-to-be-closed tabs)
+ var event = aWindow.document.createEvent("Events");
+ event.initEvent("SSTabClosing", true, false);
+ aTab.dispatchEvent(event);
+
+ // don't update our internal state if we don't have to
+ if (this._max_tabs_undo == 0) {
+ return;
+ }
+
+ // Get the latest data for this tab (generally, from the cache)
+ let tabState = TabState.collect(aTab);
+
+ // Don't save private tabs
+ let isPrivateWindow = PrivateBrowsingUtils.isWindowPrivate(aWindow);
+ if (!isPrivateWindow && tabState.isPrivate) {
+ return;
+ }
+
+ // Store closed-tab data for undo.
+ let tabbrowser = aWindow.gBrowser;
+ let tabTitle = this._replaceLoadingTitle(aTab.label, tabbrowser, aTab);
+ let {permanentKey} = aTab.linkedBrowser;
+
+ let tabData = {
+ permanentKey,
+ state: tabState,
+ title: tabTitle,
+ image: tabbrowser.getIcon(aTab),
+ iconLoadingPrincipal: Utils.serializePrincipal(aTab.linkedBrowser.contentPrincipal),
+ pos: aTab._tPos,
+ closedAt: Date.now()
+ };
+
+ let closedTabs = this._windows[aWindow.__SSi]._closedTabs;
+
+ // Determine whether the tab contains any information worth saving. Note
+ // that there might be pending state changes queued in the child that
+ // didn't reach the parent yet. If a tab is emptied before closing then we
+ // might still remove it from the list of closed tabs later.
+ if (this._shouldSaveTabState(tabState)) {
+ // Save the tab state, for now. We might push a valid tab out
+ // of the list but those cases should be extremely rare and
+ // do probably never occur when using the browser normally.
+ // (Tests or add-ons might do weird things though.)
+ this.saveClosedTabData(closedTabs, tabData);
+ }
+
+ // Remember the closed tab to properly handle any last updates included in
+ // the final "update" message sent by the frame script's unload handler.
+ this._closedTabs.set(permanentKey, {closedTabs, tabData});
+ },
+
+ /**
+ * Insert a given |tabData| object into the list of |closedTabs|. We will
+ * determine the right insertion point based on the .closedAt properties of
+ * all tabs already in the list. The list will be truncated to contain a
+ * maximum of |this._max_tabs_undo| entries.
+ *
+ * @param closedTabs (array)
+ * The list of closed tabs for a window.
+ * @param tabData (object)
+ * The tabData to be inserted.
+ */
+ saveClosedTabData(closedTabs, tabData) {
+ // Find the index of the first tab in the list
+ // of closed tabs that was closed before our tab.
+ let index = closedTabs.findIndex(tab => {
+ return tab.closedAt < tabData.closedAt;
+ });
+
+ // If we found no tab closed before our
+ // tab then just append it to the list.
+ if (index == -1) {
+ index = closedTabs.length;
+ }
+
+ // About to save the closed tab, add a unique ID.
+ tabData.closedId = this._nextClosedId++;
+
+ // Insert tabData at the right position.
+ closedTabs.splice(index, 0, tabData);
+
+ // Truncate the list of closed tabs, if needed.
+ if (closedTabs.length > this._max_tabs_undo) {
+ closedTabs.splice(this._max_tabs_undo, closedTabs.length);
+ }
+ },
+
+ /**
+ * Remove the closed tab data at |index| from the list of |closedTabs|. If
+ * the tab's final message is still pending we will simply discard it when
+ * it arrives so that the tab doesn't reappear in the list.
+ *
+ * @param closedTabs (array)
+ * The list of closed tabs for a window.
+ * @param index (uint)
+ * The index of the tab to remove.
+ */
+ removeClosedTabData(closedTabs, index) {
+ // Remove the given index from the list.
+ let [closedTab] = closedTabs.splice(index, 1);
+
+ // If the closed tab's state still has a .permanentKey property then we
+ // haven't seen its final update message yet. Remove it from the map of
+ // closed tabs so that we will simply discard its last messages and will
+ // not add it back to the list of closed tabs again.
+ if (closedTab.permanentKey) {
+ this._closedTabs.delete(closedTab.permanentKey);
+ this._closedWindowTabs.delete(closedTab.permanentKey);
+ delete closedTab.permanentKey;
+ }
+
+ return closedTab;
+ },
+
+ /**
+ * When a tab is selected, save session data
+ * @param aWindow
+ * Window reference
+ */
+ onTabSelect: function ssi_onTabSelect(aWindow) {
+ if (RunState.isRunning) {
+ this._windows[aWindow.__SSi].selected = aWindow.gBrowser.tabContainer.selectedIndex;
+
+ let tab = aWindow.gBrowser.selectedTab;
+ let browser = tab.linkedBrowser;
+
+ if (browser.__SS_restoreState &&
+ browser.__SS_restoreState == TAB_STATE_NEEDS_RESTORE) {
+ // If __SS_restoreState is still on the browser and it is
+ // TAB_STATE_NEEDS_RESTORE, then then we haven't restored
+ // this tab yet.
+ //
+ // It's possible that this tab was recently revived, and that
+ // we've deferred showing the tab crashed page for it (if the
+ // tab crashed in the background). If so, we need to re-enter
+ // the crashed state, since we'll be showing the tab crashed
+ // page.
+ if (TabCrashHandler.willShowCrashedTab(browser)) {
+ this.enterCrashedState(browser);
+ } else {
+ this.restoreTabContent(tab);
+ }
+ }
+ }
+ },
+
+ onTabShow: function ssi_onTabShow(aWindow, aTab) {
+ // If the tab hasn't been restored yet, move it into the right bucket
+ if (aTab.linkedBrowser.__SS_restoreState &&
+ aTab.linkedBrowser.__SS_restoreState == TAB_STATE_NEEDS_RESTORE) {
+ TabRestoreQueue.hiddenToVisible(aTab);
+
+ // let's kick off tab restoration again to ensure this tab gets restored
+ // with "restore_hidden_tabs" == false (now that it has become visible)
+ this.restoreNextTab();
+ }
+
+ // Default delay of 2 seconds gives enough time to catch multiple TabShow
+ // events. This used to be due to changing groups in 'tab groups'. We
+ // might be able to get rid of this now?
+ this.saveStateDelayed(aWindow);
+ },
+
+ onTabHide: function ssi_onTabHide(aWindow, aTab) {
+ // If the tab hasn't been restored yet, move it into the right bucket
+ if (aTab.linkedBrowser.__SS_restoreState &&
+ aTab.linkedBrowser.__SS_restoreState == TAB_STATE_NEEDS_RESTORE) {
+ TabRestoreQueue.visibleToHidden(aTab);
+ }
+
+ // Default delay of 2 seconds gives enough time to catch multiple TabHide
+ // events. This used to be due to changing groups in 'tab groups'. We
+ // might be able to get rid of this now?
+ this.saveStateDelayed(aWindow);
+ },
+
+ /**
+ * Handler for the event that is fired when a <xul:browser> crashes.
+ *
+ * @param aWindow
+ * The window that the crashed browser belongs to.
+ * @param aBrowser
+ * The <xul:browser> that is now in the crashed state.
+ */
+ onBrowserCrashed: function(aBrowser) {
+ NS_ASSERT(aBrowser.isRemoteBrowser,
+ "Only remote browsers should be able to crash");
+
+ this.enterCrashedState(aBrowser);
+ // The browser crashed so we might never receive flush responses.
+ // Resolve all pending flush requests for the crashed browser.
+ TabStateFlusher.resolveAll(aBrowser);
+ },
+
+ /**
+ * Called when a browser is showing or is about to show the tab
+ * crashed page. This method causes SessionStore to ignore the
+ * tab until it's restored.
+ *
+ * @param browser
+ * The <xul:browser> that is about to show the crashed page.
+ */
+ enterCrashedState(browser) {
+ this._crashedBrowsers.add(browser.permanentKey);
+
+ let win = browser.ownerGlobal;
+
+ // If we hadn't yet restored, or were still in the midst of
+ // restoring this browser at the time of the crash, we need
+ // to reset its state so that we can try to restore it again
+ // when the user revives the tab from the crash.
+ if (browser.__SS_restoreState) {
+ let tab = win.gBrowser.getTabForBrowser(browser);
+ this._resetLocalTabRestoringState(tab);
+ }
+ },
+
+ // Clean up data that has been closed a long time ago.
+ // Do not reschedule a save. This will wait for the next regular
+ // save.
+ onIdleDaily: function() {
+ // Remove old closed windows
+ this._cleanupOldData([this._closedWindows]);
+
+ // Remove closed tabs of closed windows
+ this._cleanupOldData(this._closedWindows.map((winData) => winData._closedTabs));
+
+ // Remove closed tabs of open windows
+ this._cleanupOldData(Object.keys(this._windows).map((key) => this._windows[key]._closedTabs));
+ },
+
+ // Remove "old" data from an array
+ _cleanupOldData: function(targets) {
+ const TIME_TO_LIVE = this._prefBranch.getIntPref("sessionstore.cleanup.forget_closed_after");
+ const now = Date.now();
+
+ for (let array of targets) {
+ for (let i = array.length - 1; i >= 0; --i) {
+ let data = array[i];
+ // Make sure that we have a timestamp to tell us when the target
+ // has been closed. If we don't have a timestamp, default to a
+ // safe timestamp: just now.
+ data.closedAt = data.closedAt || now;
+ if (now - data.closedAt > TIME_TO_LIVE) {
+ array.splice(i, 1);
+ }
+ }
+ }
+ },
+
+ /* ........ nsISessionStore API .............. */
+
+ getBrowserState: function ssi_getBrowserState() {
+ let state = this.getCurrentState();
+
+ // Don't include the last session state in getBrowserState().
+ delete state.lastSessionState;
+
+ // Don't include any deferred initial state.
+ delete state.deferredInitialState;
+
+ return JSON.stringify(state);
+ },
+
+ setBrowserState: function ssi_setBrowserState(aState) {
+ this._handleClosedWindows();
+
+ try {
+ var state = JSON.parse(aState);
+ }
+ catch (ex) { /* invalid state object - don't restore anything */ }
+ if (!state) {
+ throw Components.Exception("Invalid state string: not JSON", Cr.NS_ERROR_INVALID_ARG);
+ }
+ if (!state.windows) {
+ throw Components.Exception("No windows", Cr.NS_ERROR_INVALID_ARG);
+ }
+
+ this._browserSetState = true;
+
+ // Make sure the priority queue is emptied out
+ this._resetRestoringState();
+
+ var window = this._getMostRecentBrowserWindow();
+ if (!window) {
+ this._restoreCount = 1;
+ this._openWindowWithState(state);
+ return;
+ }
+
+ // close all other browser windows
+ this._forEachBrowserWindow(function(aWindow) {
+ if (aWindow != window) {
+ aWindow.close();
+ this.onClose(aWindow);
+ }
+ });
+
+ // make sure closed window data isn't kept
+ this._closedWindows = [];
+
+ // determine how many windows are meant to be restored
+ this._restoreCount = state.windows ? state.windows.length : 0;
+
+ // global data must be restored before restoreWindow is called so that
+ // it happens before observers are notified
+ this._globalState.setFromState(state);
+
+ // restore to the given state
+ this.restoreWindows(window, state, {overwriteTabs: true});
+ },
+
+ getWindowState: function ssi_getWindowState(aWindow) {
+ if ("__SSi" in aWindow) {
+ return JSON.stringify(this._getWindowState(aWindow));
+ }
+
+ if (DyingWindowCache.has(aWindow)) {
+ let data = DyingWindowCache.get(aWindow);
+ return JSON.stringify({ windows: [data] });
+ }
+
+ throw Components.Exception("Window is not tracked", Cr.NS_ERROR_INVALID_ARG);
+ },
+
+ setWindowState: function ssi_setWindowState(aWindow, aState, aOverwrite) {
+ if (!aWindow.__SSi) {
+ throw Components.Exception("Window is not tracked", Cr.NS_ERROR_INVALID_ARG);
+ }
+
+ this.restoreWindows(aWindow, aState, {overwriteTabs: aOverwrite});
+ },
+
+ getTabState: function ssi_getTabState(aTab) {
+ if (!aTab.ownerGlobal.__SSi) {
+ throw Components.Exception("Default view is not tracked", Cr.NS_ERROR_INVALID_ARG);
+ }
+
+ let tabState = TabState.collect(aTab);
+
+ return JSON.stringify(tabState);
+ },
+
+ setTabState(aTab, aState) {
+ // Remove the tab state from the cache.
+ // Note that we cannot simply replace the contents of the cache
+ // as |aState| can be an incomplete state that will be completed
+ // by |restoreTabs|.
+ let tabState = JSON.parse(aState);
+ if (!tabState) {
+ throw Components.Exception("Invalid state string: not JSON", Cr.NS_ERROR_INVALID_ARG);
+ }
+ if (typeof tabState != "object") {
+ throw Components.Exception("Not an object", Cr.NS_ERROR_INVALID_ARG);
+ }
+ if (!("entries" in tabState)) {
+ throw Components.Exception("Invalid state object: no entries", Cr.NS_ERROR_INVALID_ARG);
+ }
+
+ let window = aTab.ownerGlobal;
+ if (!("__SSi" in window)) {
+ throw Components.Exception("Window is not tracked", Cr.NS_ERROR_INVALID_ARG);
+ }
+
+ if (aTab.linkedBrowser.__SS_restoreState) {
+ this._resetTabRestoringState(aTab);
+ }
+
+ this.restoreTab(aTab, tabState);
+ },
+
+ duplicateTab: function ssi_duplicateTab(aWindow, aTab, aDelta = 0, aRestoreImmediately = true) {
+ if (!aTab.ownerGlobal.__SSi) {
+ throw Components.Exception("Default view is not tracked", Cr.NS_ERROR_INVALID_ARG);
+ }
+ if (!aWindow.gBrowser) {
+ throw Components.Exception("Invalid window object: no gBrowser", Cr.NS_ERROR_INVALID_ARG);
+ }
+
+ // Create a new tab.
+ let userContextId = aTab.getAttribute("usercontextid");
+ let newTab = aTab == aWindow.gBrowser.selectedTab ?
+ aWindow.gBrowser.addTab(null, {relatedToCurrent: true, ownerTab: aTab, userContextId}) :
+ aWindow.gBrowser.addTab(null, {userContextId});
+
+ // Set tab title to "Connecting..." and start the throbber to pretend we're
+ // doing something while actually waiting for data from the frame script.
+ aWindow.gBrowser.setTabTitleLoading(newTab);
+ newTab.setAttribute("busy", "true");
+
+ // Collect state before flushing.
+ let tabState = TabState.clone(aTab);
+
+ // Flush to get the latest tab state to duplicate.
+ let browser = aTab.linkedBrowser;
+ TabStateFlusher.flush(browser).then(() => {
+ // The new tab might have been closed in the meantime.
+ if (newTab.closing || !newTab.linkedBrowser) {
+ return;
+ }
+
+ let window = newTab.ownerGlobal;
+
+ // The tab or its window might be gone.
+ if (!window || !window.__SSi) {
+ return;
+ }
+
+ // Update state with flushed data. We can't use TabState.clone() here as
+ // the tab to duplicate may have already been closed. In that case we
+ // only have access to the <xul:browser>.
+ let options = {includePrivateData: true};
+ TabState.copyFromCache(browser, tabState, options);
+
+ tabState.index += aDelta;
+ tabState.index = Math.max(1, Math.min(tabState.index, tabState.entries.length));
+ tabState.pinned = false;
+
+ // Restore the state into the new tab.
+ this.restoreTab(newTab, tabState, {
+ restoreImmediately: aRestoreImmediately
+ });
+ });
+
+ return newTab;
+ },
+
+ getClosedTabCount: function ssi_getClosedTabCount(aWindow) {
+ if ("__SSi" in aWindow) {
+ return this._windows[aWindow.__SSi]._closedTabs.length;
+ }
+
+ if (!DyingWindowCache.has(aWindow)) {
+ throw Components.Exception("Window is not tracked", Cr.NS_ERROR_INVALID_ARG);
+ }
+
+ return DyingWindowCache.get(aWindow)._closedTabs.length;
+ },
+
+ getClosedTabData: function ssi_getClosedTabData(aWindow, aAsString = true) {
+ if ("__SSi" in aWindow) {
+ return aAsString ?
+ JSON.stringify(this._windows[aWindow.__SSi]._closedTabs) :
+ Cu.cloneInto(this._windows[aWindow.__SSi]._closedTabs, {});
+ }
+
+ if (!DyingWindowCache.has(aWindow)) {
+ throw Components.Exception("Window is not tracked", Cr.NS_ERROR_INVALID_ARG);
+ }
+
+ let data = DyingWindowCache.get(aWindow);
+ return aAsString ? JSON.stringify(data._closedTabs) : Cu.cloneInto(data._closedTabs, {});
+ },
+
+ undoCloseTab: function ssi_undoCloseTab(aWindow, aIndex) {
+ if (!aWindow.__SSi) {
+ throw Components.Exception("Window is not tracked", Cr.NS_ERROR_INVALID_ARG);
+ }
+
+ var closedTabs = this._windows[aWindow.__SSi]._closedTabs;
+
+ // default to the most-recently closed tab
+ aIndex = aIndex || 0;
+ if (!(aIndex in closedTabs)) {
+ throw Components.Exception("Invalid index: not in the closed tabs", Cr.NS_ERROR_INVALID_ARG);
+ }
+
+ // fetch the data of closed tab, while removing it from the array
+ let {state, pos} = this.removeClosedTabData(closedTabs, aIndex);
+
+ // create a new tab
+ let tabbrowser = aWindow.gBrowser;
+ let tab = tabbrowser.selectedTab = tabbrowser.addTab(null, state);
+
+ // restore tab content
+ this.restoreTab(tab, state);
+
+ // restore the tab's position
+ tabbrowser.moveTabTo(tab, pos);
+
+ // focus the tab's content area (bug 342432)
+ tab.linkedBrowser.focus();
+
+ return tab;
+ },
+
+ forgetClosedTab: function ssi_forgetClosedTab(aWindow, aIndex) {
+ if (!aWindow.__SSi) {
+ throw Components.Exception("Window is not tracked", Cr.NS_ERROR_INVALID_ARG);
+ }
+
+ var closedTabs = this._windows[aWindow.__SSi]._closedTabs;
+
+ // default to the most-recently closed tab
+ aIndex = aIndex || 0;
+ if (!(aIndex in closedTabs)) {
+ throw Components.Exception("Invalid index: not in the closed tabs", Cr.NS_ERROR_INVALID_ARG);
+ }
+
+ // remove closed tab from the array
+ this.removeClosedTabData(closedTabs, aIndex);
+ },
+
+ getClosedWindowCount: function ssi_getClosedWindowCount() {
+ return this._closedWindows.length;
+ },
+
+ getClosedWindowData: function ssi_getClosedWindowData(aAsString = true) {
+ return aAsString ? JSON.stringify(this._closedWindows) : Cu.cloneInto(this._closedWindows, {});
+ },
+
+ undoCloseWindow: function ssi_undoCloseWindow(aIndex) {
+ if (!(aIndex in this._closedWindows)) {
+ throw Components.Exception("Invalid index: not in the closed windows", Cr.NS_ERROR_INVALID_ARG);
+ }
+
+ // reopen the window
+ let state = { windows: this._closedWindows.splice(aIndex, 1) };
+ delete state.windows[0].closedAt; // Window is now open.
+
+ let window = this._openWindowWithState(state);
+ this.windowToFocus = window;
+ return window;
+ },
+
+ forgetClosedWindow: function ssi_forgetClosedWindow(aIndex) {
+ // default to the most-recently closed window
+ aIndex = aIndex || 0;
+ if (!(aIndex in this._closedWindows)) {
+ throw Components.Exception("Invalid index: not in the closed windows", Cr.NS_ERROR_INVALID_ARG);
+ }
+
+ // remove closed window from the array
+ let winData = this._closedWindows[aIndex];
+ this._closedWindows.splice(aIndex, 1);
+ this._saveableClosedWindowData.delete(winData);
+ },
+
+ getWindowValue: function ssi_getWindowValue(aWindow, aKey) {
+ if ("__SSi" in aWindow) {
+ var data = this._windows[aWindow.__SSi].extData || {};
+ return data[aKey] || "";
+ }
+
+ if (DyingWindowCache.has(aWindow)) {
+ let data = DyingWindowCache.get(aWindow).extData || {};
+ return data[aKey] || "";
+ }
+
+ throw Components.Exception("Window is not tracked", Cr.NS_ERROR_INVALID_ARG);
+ },
+
+ setWindowValue: function ssi_setWindowValue(aWindow, aKey, aStringValue) {
+ if (typeof aStringValue != "string") {
+ throw new TypeError("setWindowValue only accepts string values");
+ }
+
+ if (!("__SSi" in aWindow)) {
+ throw Components.Exception("Window is not tracked", Cr.NS_ERROR_INVALID_ARG);
+ }
+ if (!this._windows[aWindow.__SSi].extData) {
+ this._windows[aWindow.__SSi].extData = {};
+ }
+ this._windows[aWindow.__SSi].extData[aKey] = aStringValue;
+ this.saveStateDelayed(aWindow);
+ },
+
+ deleteWindowValue: function ssi_deleteWindowValue(aWindow, aKey) {
+ if (aWindow.__SSi && this._windows[aWindow.__SSi].extData &&
+ this._windows[aWindow.__SSi].extData[aKey])
+ delete this._windows[aWindow.__SSi].extData[aKey];
+ this.saveStateDelayed(aWindow);
+ },
+
+ getTabValue: function ssi_getTabValue(aTab, aKey) {
+ return (aTab.__SS_extdata || {})[aKey] || "";
+ },
+
+ setTabValue: function ssi_setTabValue(aTab, aKey, aStringValue) {
+ if (typeof aStringValue != "string") {
+ throw new TypeError("setTabValue only accepts string values");
+ }
+
+ // If the tab hasn't been restored, then set the data there, otherwise we
+ // could lose newly added data.
+ if (!aTab.__SS_extdata) {
+ aTab.__SS_extdata = {};
+ }
+
+ aTab.__SS_extdata[aKey] = aStringValue;
+ this.saveStateDelayed(aTab.ownerGlobal);
+ },
+
+ deleteTabValue: function ssi_deleteTabValue(aTab, aKey) {
+ if (aTab.__SS_extdata && aKey in aTab.__SS_extdata) {
+ delete aTab.__SS_extdata[aKey];
+ this.saveStateDelayed(aTab.ownerGlobal);
+ }
+ },
+
+ getGlobalValue: function ssi_getGlobalValue(aKey) {
+ return this._globalState.get(aKey);
+ },
+
+ setGlobalValue: function ssi_setGlobalValue(aKey, aStringValue) {
+ if (typeof aStringValue != "string") {
+ throw new TypeError("setGlobalValue only accepts string values");
+ }
+
+ this._globalState.set(aKey, aStringValue);
+ this.saveStateDelayed();
+ },
+
+ deleteGlobalValue: function ssi_deleteGlobalValue(aKey) {
+ this._globalState.delete(aKey);
+ this.saveStateDelayed();
+ },
+
+ persistTabAttribute: function ssi_persistTabAttribute(aName) {
+ if (TabAttributes.persist(aName)) {
+ this.saveStateDelayed();
+ }
+ },
+
+
+ /**
+ * Undoes the closing of a tab or window which corresponds
+ * to the closedId passed in.
+ *
+ * @param aClosedId
+ * The closedId of the tab or window
+ *
+ * @returns a tab or window object
+ */
+ undoCloseById(aClosedId) {
+ // Check for a window first.
+ for (let i = 0, l = this._closedWindows.length; i < l; i++) {
+ if (this._closedWindows[i].closedId == aClosedId) {
+ return this.undoCloseWindow(i);
+ }
+ }
+
+ // Check for a tab.
+ let windowsEnum = Services.wm.getEnumerator("navigator:browser");
+ while (windowsEnum.hasMoreElements()) {
+ let window = windowsEnum.getNext();
+ let windowState = this._windows[window.__SSi];
+ if (windowState) {
+ for (let j = 0, l = windowState._closedTabs.length; j < l; j++) {
+ if (windowState._closedTabs[j].closedId == aClosedId) {
+ return this.undoCloseTab(window, j);
+ }
+ }
+ }
+ }
+
+ // Neither a tab nor a window was found, return undefined and let the caller decide what to do about it.
+ return undefined;
+ },
+
+ /**
+ * Restores the session state stored in LastSession. This will attempt
+ * to merge data into the current session. If a window was opened at startup
+ * with pinned tab(s), then the remaining data from the previous session for
+ * that window will be opened into that window. Otherwise new windows will
+ * be opened.
+ */
+ restoreLastSession: function ssi_restoreLastSession() {
+ // Use the public getter since it also checks PB mode
+ if (!this.canRestoreLastSession) {
+ throw Components.Exception("Last session can not be restored");
+ }
+
+ Services.obs.notifyObservers(null, NOTIFY_INITIATING_MANUAL_RESTORE, "");
+
+ // First collect each window with its id...
+ let windows = {};
+ this._forEachBrowserWindow(function(aWindow) {
+ if (aWindow.__SS_lastSessionWindowID)
+ windows[aWindow.__SS_lastSessionWindowID] = aWindow;
+ });
+
+ let lastSessionState = LastSession.getState();
+
+ // This shouldn't ever be the case...
+ if (!lastSessionState.windows.length) {
+ throw Components.Exception("lastSessionState has no windows", Cr.NS_ERROR_UNEXPECTED);
+ }
+
+ // We're technically doing a restore, so set things up so we send the
+ // notification when we're done. We want to send "sessionstore-browser-state-restored".
+ this._restoreCount = lastSessionState.windows.length;
+ this._browserSetState = true;
+
+ // We want to re-use the last opened window instead of opening a new one in
+ // the case where it's "empty" and not associated with a window in the session.
+ // We will do more processing via _prepWindowToRestoreInto if we need to use
+ // the lastWindow.
+ let lastWindow = this._getMostRecentBrowserWindow();
+ let canUseLastWindow = lastWindow &&
+ !lastWindow.__SS_lastSessionWindowID;
+
+ // global data must be restored before restoreWindow is called so that
+ // it happens before observers are notified
+ this._globalState.setFromState(lastSessionState);
+
+ // Restore into windows or open new ones as needed.
+ for (let i = 0; i < lastSessionState.windows.length; i++) {
+ let winState = lastSessionState.windows[i];
+ let lastSessionWindowID = winState.__lastSessionWindowID;
+ // delete lastSessionWindowID so we don't add that to the window again
+ delete winState.__lastSessionWindowID;
+
+ // See if we can use an open window. First try one that is associated with
+ // the state we're trying to restore and then fallback to the last selected
+ // window.
+ let windowToUse = windows[lastSessionWindowID];
+ if (!windowToUse && canUseLastWindow) {
+ windowToUse = lastWindow;
+ canUseLastWindow = false;
+ }
+
+ let [canUseWindow, canOverwriteTabs] = this._prepWindowToRestoreInto(windowToUse);
+
+ // If there's a window already open that we can restore into, use that
+ if (canUseWindow) {
+ // Since we're not overwriting existing tabs, we want to merge _closedTabs,
+ // putting existing ones first. Then make sure we're respecting the max pref.
+ if (winState._closedTabs && winState._closedTabs.length) {
+ let curWinState = this._windows[windowToUse.__SSi];
+ curWinState._closedTabs = curWinState._closedTabs.concat(winState._closedTabs);
+ curWinState._closedTabs.splice(this._max_tabs_undo, curWinState._closedTabs.length);
+ }
+
+ // Restore into that window - pretend it's a followup since we'll already
+ // have a focused window.
+ //XXXzpao This is going to merge extData together (taking what was in
+ // winState over what is in the window already.
+ let options = {overwriteTabs: canOverwriteTabs, isFollowUp: true};
+ this.restoreWindow(windowToUse, winState, options);
+ }
+ else {
+ this._openWindowWithState({ windows: [winState] });
+ }
+ }
+
+ // Merge closed windows from this session with ones from last session
+ if (lastSessionState._closedWindows) {
+ this._closedWindows = this._closedWindows.concat(lastSessionState._closedWindows);
+ this._capClosedWindows();
+ }
+
+ if (lastSessionState.scratchpads) {
+ ScratchpadManager.restoreSession(lastSessionState.scratchpads);
+ }
+
+ // Set data that persists between sessions
+ this._recentCrashes = lastSessionState.session &&
+ lastSessionState.session.recentCrashes || 0;
+
+ // Update the session start time using the restored session state.
+ this._updateSessionStartTime(lastSessionState);
+
+ LastSession.clear();
+ },
+
+ /**
+ * Revive a crashed tab and restore its state from before it crashed.
+ *
+ * @param aTab
+ * A <xul:tab> linked to a crashed browser. This is a no-op if the
+ * browser hasn't actually crashed, or is not associated with a tab.
+ * This function will also throw if the browser happens to be remote.
+ */
+ reviveCrashedTab(aTab) {
+ if (!aTab) {
+ throw new Error("SessionStore.reviveCrashedTab expected a tab, but got null.");
+ }
+
+ let browser = aTab.linkedBrowser;
+ if (!this._crashedBrowsers.has(browser.permanentKey)) {
+ return;
+ }
+
+ // Sanity check - the browser to be revived should not be remote
+ // at this point.
+ if (browser.isRemoteBrowser) {
+ throw new Error("SessionStore.reviveCrashedTab: " +
+ "Somehow a crashed browser is still remote.")
+ }
+
+ // We put the browser at about:blank in case the user is
+ // restoring tabs on demand. This way, the user won't see
+ // a flash of the about:tabcrashed page after selecting
+ // the revived tab.
+ aTab.removeAttribute("crashed");
+ browser.loadURI("about:blank", null, null);
+
+ let data = TabState.collect(aTab);
+ this.restoreTab(aTab, data, {
+ forceOnDemand: true,
+ });
+ },
+
+ /**
+ * Revive all crashed tabs and reset the crashed tabs count to 0.
+ */
+ reviveAllCrashedTabs() {
+ let windowsEnum = Services.wm.getEnumerator("navigator:browser");
+ while (windowsEnum.hasMoreElements()) {
+ let window = windowsEnum.getNext();
+ for (let tab of window.gBrowser.tabs) {
+ this.reviveCrashedTab(tab);
+ }
+ }
+ },
+
+ /**
+ * Navigate the given |tab| by first collecting its current state and then
+ * either changing only the index of the currently shown history entry,
+ * or restoring the exact same state again and passing the new URL to load
+ * in |loadArguments|. Use this method to seamlessly switch between pages
+ * loaded in the parent and pages loaded in the child process.
+ *
+ * This method might be called multiple times before it has finished
+ * flushing the browser tab. If that occurs, the loadArguments from
+ * the most recent call to navigateAndRestore will be used once the
+ * flush has finished.
+ */
+ navigateAndRestore(tab, loadArguments, historyIndex) {
+ let window = tab.ownerGlobal;
+ NS_ASSERT(window.__SSi, "tab's window must be tracked");
+ let browser = tab.linkedBrowser;
+
+ // Were we already waiting for a flush from a previous call to
+ // navigateAndRestore on this tab?
+ let alreadyRestoring =
+ this._remotenessChangingBrowsers.has(browser.permanentKey);
+
+ // Stash the most recent loadArguments in this WeakMap so that
+ // we know to use it when the TabStateFlusher.flush resolves.
+ this._remotenessChangingBrowsers.set(browser.permanentKey, loadArguments);
+
+ if (alreadyRestoring) {
+ // This tab was already being restored to run in the
+ // correct process. We're done here.
+ return;
+ }
+
+ // Set tab title to "Connecting..." and start the throbber to pretend we're
+ // doing something while actually waiting for data from the frame script.
+ window.gBrowser.setTabTitleLoading(tab);
+ tab.setAttribute("busy", "true");
+
+ // Flush to get the latest tab state.
+ TabStateFlusher.flush(browser).then(() => {
+ // loadArguments might have been overwritten by multiple calls
+ // to navigateAndRestore while we waited for the tab to flush,
+ // so we use the most recently stored one.
+ let recentLoadArguments =
+ this._remotenessChangingBrowsers.get(browser.permanentKey);
+ this._remotenessChangingBrowsers.delete(browser.permanentKey);
+
+ // The tab might have been closed/gone in the meantime.
+ if (tab.closing || !tab.linkedBrowser) {
+ return;
+ }
+
+ let window = tab.ownerGlobal;
+
+ // The tab or its window might be gone.
+ if (!window || !window.__SSi || window.closed) {
+ return;
+ }
+
+ let tabState = TabState.clone(tab);
+ let options = {
+ restoreImmediately: true,
+ // We want to make sure that this information is passed to restoreTab
+ // whether or not a historyIndex is passed in. Thus, we extract it from
+ // the loadArguments.
+ reloadInFreshProcess: !!recentLoadArguments.reloadInFreshProcess,
+ };
+
+ if (historyIndex >= 0) {
+ tabState.index = historyIndex + 1;
+ tabState.index = Math.max(1, Math.min(tabState.index, tabState.entries.length));
+ } else {
+ options.loadArguments = recentLoadArguments;
+ }
+
+ // Need to reset restoring tabs.
+ if (tab.linkedBrowser.__SS_restoreState) {
+ this._resetLocalTabRestoringState(tab);
+ }
+
+ // Restore the state into the tab.
+ this.restoreTab(tab, tabState, options);
+ });
+
+ tab.linkedBrowser.__SS_restoreState = TAB_STATE_WILL_RESTORE;
+ },
+
+ /**
+ * Retrieves the latest session history information for a tab. The cached data
+ * is returned immediately, but a callback may be provided that supplies
+ * up-to-date data when or if it is available. The callback is passed a single
+ * argument with data in the same format as the return value.
+ *
+ * @param tab tab to retrieve the session history for
+ * @param updatedCallback function to call with updated data as the single argument
+ * @returns a object containing 'index' specifying the current index, and an
+ * array 'entries' containing an object for each history item.
+ */
+ getSessionHistory(tab, updatedCallback) {
+ if (updatedCallback) {
+ TabStateFlusher.flush(tab.linkedBrowser).then(() => {
+ let sessionHistory = this.getSessionHistory(tab);
+ if (sessionHistory) {
+ updatedCallback(sessionHistory);
+ }
+ });
+ }
+
+ // Don't continue if the tab was closed before TabStateFlusher.flush resolves.
+ if (tab.linkedBrowser) {
+ let tabState = TabState.collect(tab);
+ return { index: tabState.index - 1, entries: tabState.entries }
+ }
+ },
+
+ /**
+ * See if aWindow is usable for use when restoring a previous session via
+ * restoreLastSession. If usable, prepare it for use.
+ *
+ * @param aWindow
+ * the window to inspect & prepare
+ * @returns [canUseWindow, canOverwriteTabs]
+ * canUseWindow: can the window be used to restore into
+ * canOverwriteTabs: all of the current tabs are home pages and we
+ * can overwrite them
+ */
+ _prepWindowToRestoreInto: function ssi_prepWindowToRestoreInto(aWindow) {
+ if (!aWindow)
+ return [false, false];
+
+ // We might be able to overwrite the existing tabs instead of just adding
+ // the previous session's tabs to the end. This will be set if possible.
+ let canOverwriteTabs = false;
+
+ // Look at the open tabs in comparison to home pages. If all the tabs are
+ // home pages then we'll end up overwriting all of them. Otherwise we'll
+ // just close the tabs that match home pages. Tabs with the about:blank
+ // URI will always be overwritten.
+ let homePages = ["about:blank"];
+ let removableTabs = [];
+ let tabbrowser = aWindow.gBrowser;
+ let normalTabsLen = tabbrowser.tabs.length - tabbrowser._numPinnedTabs;
+ let startupPref = this._prefBranch.getIntPref("startup.page");
+ if (startupPref == 1)
+ homePages = homePages.concat(aWindow.gHomeButton.getHomePage().split("|"));
+
+ for (let i = tabbrowser._numPinnedTabs; i < tabbrowser.tabs.length; i++) {
+ let tab = tabbrowser.tabs[i];
+ if (homePages.indexOf(tab.linkedBrowser.currentURI.spec) != -1) {
+ removableTabs.push(tab);
+ }
+ }
+
+ if (tabbrowser.tabs.length == removableTabs.length) {
+ canOverwriteTabs = true;
+ }
+ else {
+ // If we're not overwriting all of the tabs, then close the home tabs.
+ for (let i = removableTabs.length - 1; i >= 0; i--) {
+ tabbrowser.removeTab(removableTabs.pop(), { animate: false });
+ }
+ }
+
+ return [true, canOverwriteTabs];
+ },
+
+ /* ........ Saving Functionality .............. */
+
+ /**
+ * Store window dimensions, visibility, sidebar
+ * @param aWindow
+ * Window reference
+ */
+ _updateWindowFeatures: function ssi_updateWindowFeatures(aWindow) {
+ var winData = this._windows[aWindow.__SSi];
+
+ WINDOW_ATTRIBUTES.forEach(function(aAttr) {
+ winData[aAttr] = this._getWindowDimension(aWindow, aAttr);
+ }, this);
+
+ var hidden = WINDOW_HIDEABLE_FEATURES.filter(function(aItem) {
+ return aWindow[aItem] && !aWindow[aItem].visible;
+ });
+ if (hidden.length != 0)
+ winData.hidden = hidden.join(",");
+ else if (winData.hidden)
+ delete winData.hidden;
+
+ var sidebar = aWindow.document.getElementById("sidebar-box").getAttribute("sidebarcommand");
+ if (sidebar)
+ winData.sidebar = sidebar;
+ else if (winData.sidebar)
+ delete winData.sidebar;
+ },
+
+ /**
+ * gather session data as object
+ * @param aUpdateAll
+ * Bool update all windows
+ * @returns object
+ */
+ getCurrentState: function (aUpdateAll) {
+ this._handleClosedWindows();
+
+ var activeWindow = this._getMostRecentBrowserWindow();
+
+ TelemetryStopwatch.start("FX_SESSION_RESTORE_COLLECT_ALL_WINDOWS_DATA_MS");
+ if (RunState.isRunning) {
+ // update the data for all windows with activities since the last save operation
+ this._forEachBrowserWindow(function(aWindow) {
+ if (!this._isWindowLoaded(aWindow)) // window data is still in _statesToRestore
+ return;
+ if (aUpdateAll || DirtyWindows.has(aWindow) || aWindow == activeWindow) {
+ this._collectWindowData(aWindow);
+ }
+ else { // always update the window features (whose change alone never triggers a save operation)
+ this._updateWindowFeatures(aWindow);
+ }
+ });
+ DirtyWindows.clear();
+ }
+ TelemetryStopwatch.finish("FX_SESSION_RESTORE_COLLECT_ALL_WINDOWS_DATA_MS");
+
+ // An array that at the end will hold all current window data.
+ var total = [];
+ // The ids of all windows contained in 'total' in the same order.
+ var ids = [];
+ // The number of window that are _not_ popups.
+ var nonPopupCount = 0;
+ var ix;
+
+ // collect the data for all windows
+ for (ix in this._windows) {
+ if (this._windows[ix]._restoring) // window data is still in _statesToRestore
+ continue;
+ total.push(this._windows[ix]);
+ ids.push(ix);
+ if (!this._windows[ix].isPopup)
+ nonPopupCount++;
+ }
+
+ TelemetryStopwatch.start("FX_SESSION_RESTORE_COLLECT_COOKIES_MS");
+ SessionCookies.update(total);
+ TelemetryStopwatch.finish("FX_SESSION_RESTORE_COLLECT_COOKIES_MS");
+
+ // collect the data for all windows yet to be restored
+ for (ix in this._statesToRestore) {
+ for (let winData of this._statesToRestore[ix].windows) {
+ total.push(winData);
+ if (!winData.isPopup)
+ nonPopupCount++;
+ }
+ }
+
+ // shallow copy this._closedWindows to preserve current state
+ let lastClosedWindowsCopy = this._closedWindows.slice();
+
+ if (AppConstants.platform != "macosx") {
+ // If no non-popup browser window remains open, return the state of the last
+ // closed window(s). We only want to do this when we're actually "ending"
+ // the session.
+ //XXXzpao We should do this for _restoreLastWindow == true, but that has
+ // its own check for popups. c.f. bug 597619
+ if (nonPopupCount == 0 && lastClosedWindowsCopy.length > 0 &&
+ RunState.isQuitting) {
+ // prepend the last non-popup browser window, so that if the user loads more tabs
+ // at startup we don't accidentally add them to a popup window
+ do {
+ total.unshift(lastClosedWindowsCopy.shift())
+ } while (total[0].isPopup && lastClosedWindowsCopy.length > 0)
+ }
+ }
+
+ if (activeWindow) {
+ this.activeWindowSSiCache = activeWindow.__SSi || "";
+ }
+ ix = ids.indexOf(this.activeWindowSSiCache);
+ // We don't want to restore focus to a minimized window or a window which had all its
+ // tabs stripped out (doesn't exist).
+ if (ix != -1 && total[ix] && total[ix].sizemode == "minimized")
+ ix = -1;
+
+ let session = {
+ lastUpdate: Date.now(),
+ startTime: this._sessionStartTime,
+ recentCrashes: this._recentCrashes
+ };
+
+ let state = {
+ version: ["sessionrestore", FORMAT_VERSION],
+ windows: total,
+ selectedWindow: ix + 1,
+ _closedWindows: lastClosedWindowsCopy,
+ session: session,
+ global: this._globalState.getState()
+ };
+
+ if (Cu.isModuleLoaded("resource://devtools/client/scratchpad/scratchpad-manager.jsm")) {
+ // get open Scratchpad window states too
+ let scratchpads = ScratchpadManager.getSessionState();
+ if (scratchpads && scratchpads.length) {
+ state.scratchpads = scratchpads;
+ }
+ }
+
+ // Persist the last session if we deferred restoring it
+ if (LastSession.canRestore) {
+ state.lastSessionState = LastSession.getState();
+ }
+
+ // If we were called by the SessionSaver and started with only a private
+ // window we want to pass the deferred initial state to not lose the
+ // previous session.
+ if (this._deferredInitialState) {
+ state.deferredInitialState = this._deferredInitialState;
+ }
+
+ return state;
+ },
+
+ /**
+ * serialize session data for a window
+ * @param aWindow
+ * Window reference
+ * @returns string
+ */
+ _getWindowState: function ssi_getWindowState(aWindow) {
+ if (!this._isWindowLoaded(aWindow))
+ return this._statesToRestore[aWindow.__SS_restoreID];
+
+ if (RunState.isRunning) {
+ this._collectWindowData(aWindow);
+ }
+
+ let windows = [this._windows[aWindow.__SSi]];
+ SessionCookies.update(windows);
+
+ return { windows: windows };
+ },
+
+ /**
+ * Gathers data about a window and its tabs, and updates its
+ * entry in this._windows.
+ *
+ * @param aWindow
+ * Window references.
+ * @returns a Map mapping the browser tabs from aWindow to the tab
+ * entry that was put into the window data in this._windows.
+ */
+ _collectWindowData: function ssi_collectWindowData(aWindow) {
+ let tabMap = new Map();
+
+ if (!this._isWindowLoaded(aWindow))
+ return tabMap;
+
+ let tabbrowser = aWindow.gBrowser;
+ let tabs = tabbrowser.tabs;
+ let winData = this._windows[aWindow.__SSi];
+ let tabsData = winData.tabs = [];
+
+ // update the internal state data for this window
+ for (let tab of tabs) {
+ let tabData = TabState.collect(tab);
+ tabMap.set(tab, tabData);
+ tabsData.push(tabData);
+ }
+ winData.selected = tabbrowser.mTabBox.selectedIndex + 1;
+
+ this._updateWindowFeatures(aWindow);
+
+ // Make sure we keep __SS_lastSessionWindowID around for cases like entering
+ // or leaving PB mode.
+ if (aWindow.__SS_lastSessionWindowID)
+ this._windows[aWindow.__SSi].__lastSessionWindowID =
+ aWindow.__SS_lastSessionWindowID;
+
+ DirtyWindows.remove(aWindow);
+ return tabMap;
+ },
+
+ /* ........ Restoring Functionality .............. */
+
+ /**
+ * restore features to a single window
+ * @param aWindow
+ * Window reference to the window to use for restoration
+ * @param winData
+ * JS object
+ * @param aOptions
+ * {overwriteTabs: true} to overwrite existing tabs w/ new ones
+ * {isFollowUp: true} if this is not the restoration of the 1st window
+ * {firstWindow: true} if this is the first non-private window we're
+ * restoring in this session, that might open an
+ * external link as well
+ */
+ restoreWindow: function ssi_restoreWindow(aWindow, winData, aOptions = {}) {
+ let overwriteTabs = aOptions && aOptions.overwriteTabs;
+ let isFollowUp = aOptions && aOptions.isFollowUp;
+ let firstWindow = aOptions && aOptions.firstWindow;
+
+ if (isFollowUp) {
+ this.windowToFocus = aWindow;
+ }
+
+ // initialize window if necessary
+ if (aWindow && (!aWindow.__SSi || !this._windows[aWindow.__SSi]))
+ this.onLoad(aWindow);
+
+ TelemetryStopwatch.start("FX_SESSION_RESTORE_RESTORE_WINDOW_MS");
+
+ // We're not returning from this before we end up calling restoreTabs
+ // for this window, so make sure we send the SSWindowStateBusy event.
+ this._setWindowStateBusy(aWindow);
+
+ if (!winData.tabs) {
+ winData.tabs = [];
+ }
+
+ // don't restore a single blank tab when we've had an external
+ // URL passed in for loading at startup (cf. bug 357419)
+ else if (firstWindow && !overwriteTabs && winData.tabs.length == 1 &&
+ (!winData.tabs[0].entries || winData.tabs[0].entries.length == 0)) {
+ winData.tabs = [];
+ }
+
+ var tabbrowser = aWindow.gBrowser;
+ var openTabCount = overwriteTabs ? tabbrowser.browsers.length : -1;
+ var newTabCount = winData.tabs.length;
+ var tabs = [];
+
+ // disable smooth scrolling while adding, moving, removing and selecting tabs
+ var tabstrip = tabbrowser.tabContainer.mTabstrip;
+ var smoothScroll = tabstrip.smoothScroll;
+ tabstrip.smoothScroll = false;
+
+ // unpin all tabs to ensure they are not reordered in the next loop
+ if (overwriteTabs) {
+ for (let t = tabbrowser._numPinnedTabs - 1; t > -1; t--)
+ tabbrowser.unpinTab(tabbrowser.tabs[t]);
+ }
+
+ // We need to keep track of the initially open tabs so that they
+ // can be moved to the end of the restored tabs.
+ let initialTabs = [];
+ if (!overwriteTabs && firstWindow) {
+ initialTabs = Array.slice(tabbrowser.tabs);
+ }
+
+ // make sure that the selected tab won't be closed in order to
+ // prevent unnecessary flickering
+ if (overwriteTabs && tabbrowser.selectedTab._tPos >= newTabCount)
+ tabbrowser.moveTabTo(tabbrowser.selectedTab, newTabCount - 1);
+
+ let numVisibleTabs = 0;
+
+ for (var t = 0; t < newTabCount; t++) {
+ // When trying to restore into existing tab, we also take the userContextId
+ // into account if present.
+ let userContextId = winData.tabs[t].userContextId;
+ let reuseExisting = t < openTabCount &&
+ (tabbrowser.tabs[t].getAttribute("usercontextid") == (userContextId || ""));
+ // If the tab is pinned, then we'll be loading it right away, and
+ // there's no need to cause a remoteness flip by loading it initially
+ // non-remote.
+ let forceNotRemote = !winData.tabs[t].pinned;
+ let tab = reuseExisting ? tabbrowser.tabs[t] :
+ tabbrowser.addTab("about:blank",
+ {skipAnimation: true,
+ forceNotRemote,
+ userContextId});
+
+ // If we inserted a new tab because the userContextId didn't match with the
+ // open tab, even though `t < openTabCount`, we need to remove that open tab
+ // and put the newly added tab in its place.
+ if (!reuseExisting && t < openTabCount) {
+ tabbrowser.removeTab(tabbrowser.tabs[t]);
+ tabbrowser.moveTabTo(tab, t);
+ }
+
+ tabs.push(tab);
+
+ if (winData.tabs[t].pinned)
+ tabbrowser.pinTab(tabs[t]);
+
+ if (winData.tabs[t].hidden) {
+ tabbrowser.hideTab(tabs[t]);
+ }
+ else {
+ tabbrowser.showTab(tabs[t]);
+ numVisibleTabs++;
+ }
+
+ if (!!winData.tabs[t].muted != tabs[t].linkedBrowser.audioMuted) {
+ tabs[t].toggleMuteAudio(winData.tabs[t].muteReason);
+ }
+ }
+
+ if (!overwriteTabs && firstWindow) {
+ // Move the originally open tabs to the end
+ let endPosition = tabbrowser.tabs.length - 1;
+ for (let i = 0; i < initialTabs.length; i++) {
+ tabbrowser.moveTabTo(initialTabs[i], endPosition);
+ }
+ }
+
+ // if all tabs to be restored are hidden, make the first one visible
+ if (!numVisibleTabs && winData.tabs.length) {
+ winData.tabs[0].hidden = false;
+ tabbrowser.showTab(tabs[0]);
+ }
+
+ // If overwriting tabs, we want to reset each tab's "restoring" state. Since
+ // we're overwriting those tabs, they should no longer be restoring. The
+ // tabs will be rebuilt and marked if they need to be restored after loading
+ // state (in restoreTabs).
+ if (overwriteTabs) {
+ for (let i = 0; i < tabbrowser.tabs.length; i++) {
+ let tab = tabbrowser.tabs[i];
+ if (tabbrowser.browsers[i].__SS_restoreState)
+ this._resetTabRestoringState(tab);
+ }
+ }
+
+ // We want to correlate the window with data from the last session, so
+ // assign another id if we have one. Otherwise clear so we don't do
+ // anything with it.
+ delete aWindow.__SS_lastSessionWindowID;
+ if (winData.__lastSessionWindowID)
+ aWindow.__SS_lastSessionWindowID = winData.__lastSessionWindowID;
+
+ // when overwriting tabs, remove all superflous ones
+ if (overwriteTabs && newTabCount < openTabCount) {
+ Array.slice(tabbrowser.tabs, newTabCount, openTabCount)
+ .forEach(tabbrowser.removeTab, tabbrowser);
+ }
+
+ if (overwriteTabs) {
+ this.restoreWindowFeatures(aWindow, winData);
+ delete this._windows[aWindow.__SSi].extData;
+ }
+ if (winData.cookies) {
+ SessionCookies.restore(winData.cookies);
+ }
+ if (winData.extData) {
+ if (!this._windows[aWindow.__SSi].extData) {
+ this._windows[aWindow.__SSi].extData = {};
+ }
+ for (var key in winData.extData) {
+ this._windows[aWindow.__SSi].extData[key] = winData.extData[key];
+ }
+ }
+
+ let newClosedTabsData = winData._closedTabs || [];
+
+ if (overwriteTabs || firstWindow) {
+ // Overwrite existing closed tabs data when overwriteTabs=true
+ // or we're the first window to be restored.
+ this._windows[aWindow.__SSi]._closedTabs = newClosedTabsData;
+ } else if (this._max_tabs_undo > 0) {
+ // If we merge tabs, we also want to merge closed tabs data. We'll assume
+ // the restored tabs were closed more recently and append the current list
+ // of closed tabs to the new one...
+ newClosedTabsData =
+ newClosedTabsData.concat(this._windows[aWindow.__SSi]._closedTabs);
+
+ // ... and make sure that we don't exceed the max number of closed tabs
+ // we can restore.
+ this._windows[aWindow.__SSi]._closedTabs =
+ newClosedTabsData.slice(0, this._max_tabs_undo);
+ }
+
+ // Restore tabs, if any.
+ if (winData.tabs.length) {
+ this.restoreTabs(aWindow, tabs, winData.tabs,
+ (overwriteTabs ? (parseInt(winData.selected || "1")) : 0));
+ }
+
+ // set smoothScroll back to the original value
+ tabstrip.smoothScroll = smoothScroll;
+
+ TelemetryStopwatch.finish("FX_SESSION_RESTORE_RESTORE_WINDOW_MS");
+
+ this._setWindowStateReady(aWindow);
+
+ this._sendWindowRestoredNotification(aWindow);
+
+ Services.obs.notifyObservers(aWindow, NOTIFY_SINGLE_WINDOW_RESTORED, "");
+
+ this._sendRestoreCompletedNotifications();
+ },
+
+ /**
+ * Restore multiple windows using the provided state.
+ * @param aWindow
+ * Window reference to the first window to use for restoration.
+ * Additionally required windows will be opened.
+ * @param aState
+ * JS object or JSON string
+ * @param aOptions
+ * {overwriteTabs: true} to overwrite existing tabs w/ new ones
+ * {isFollowUp: true} if this is not the restoration of the 1st window
+ * {firstWindow: true} if this is the first non-private window we're
+ * restoring in this session, that might open an
+ * external link as well
+ */
+ restoreWindows: function ssi_restoreWindows(aWindow, aState, aOptions = {}) {
+ let isFollowUp = aOptions && aOptions.isFollowUp;
+
+ if (isFollowUp) {
+ this.windowToFocus = aWindow;
+ }
+
+ // initialize window if necessary
+ if (aWindow && (!aWindow.__SSi || !this._windows[aWindow.__SSi]))
+ this.onLoad(aWindow);
+
+ let root;
+ try {
+ root = (typeof aState == "string") ? JSON.parse(aState) : aState;
+ }
+ catch (ex) { // invalid state object - don't restore anything
+ debug(ex);
+ this._sendRestoreCompletedNotifications();
+ return;
+ }
+
+ // Restore closed windows if any.
+ if (root._closedWindows) {
+ this._closedWindows = root._closedWindows;
+ }
+
+ // We're done here if there are no windows.
+ if (!root.windows || !root.windows.length) {
+ this._sendRestoreCompletedNotifications();
+ return;
+ }
+
+ if (!root.selectedWindow || root.selectedWindow > root.windows.length) {
+ root.selectedWindow = 0;
+ }
+
+ // open new windows for all further window entries of a multi-window session
+ // (unless they don't contain any tab data)
+ let winData;
+ for (var w = 1; w < root.windows.length; w++) {
+ winData = root.windows[w];
+ if (winData && winData.tabs && winData.tabs[0]) {
+ var window = this._openWindowWithState({ windows: [winData] });
+ if (w == root.selectedWindow - 1) {
+ this.windowToFocus = window;
+ }
+ }
+ }
+
+ this.restoreWindow(aWindow, root.windows[0], aOptions);
+
+ if (aState.scratchpads) {
+ ScratchpadManager.restoreSession(aState.scratchpads);
+ }
+ },
+
+ /**
+ * Manage history restoration for a window
+ * @param aWindow
+ * Window to restore the tabs into
+ * @param aTabs
+ * Array of tab references
+ * @param aTabData
+ * Array of tab data
+ * @param aSelectTab
+ * Index of the tab to select. This is a 1-based index where "1"
+ * indicates the first tab should be selected, and "0" indicates that
+ * the currently selected tab will not be changed.
+ */
+ restoreTabs(aWindow, aTabs, aTabData, aSelectTab) {
+ var tabbrowser = aWindow.gBrowser;
+
+ if (!this._isWindowLoaded(aWindow)) {
+ // from now on, the data will come from the actual window
+ delete this._statesToRestore[aWindow.__SS_restoreID];
+ delete aWindow.__SS_restoreID;
+ delete this._windows[aWindow.__SSi]._restoring;
+ }
+
+ let numTabsToRestore = aTabs.length;
+ let numTabsInWindow = tabbrowser.tabs.length;
+ let tabsDataArray = this._windows[aWindow.__SSi].tabs;
+
+ // Update the window state in case we shut down without being notified.
+ // Individual tab states will be taken care of by restoreTab() below.
+ if (numTabsInWindow == numTabsToRestore) {
+ // Remove all previous tab data.
+ tabsDataArray.length = 0;
+ } else {
+ // Remove all previous tab data except tabs that should not be overriden.
+ tabsDataArray.splice(numTabsInWindow - numTabsToRestore);
+ }
+
+ // Let the tab data array have the right number of slots.
+ tabsDataArray.length = numTabsInWindow;
+
+ // If provided, set the selected tab.
+ if (aSelectTab > 0 && aSelectTab <= aTabs.length) {
+ tabbrowser.selectedTab = aTabs[aSelectTab - 1];
+
+ // Update the window state in case we shut down without being notified.
+ this._windows[aWindow.__SSi].selected = aSelectTab;
+ }
+
+ // Restore all tabs.
+ for (let t = 0; t < aTabs.length; t++) {
+ this.restoreTab(aTabs[t], aTabData[t]);
+ }
+ },
+
+ // Restores the given tab state for a given tab.
+ restoreTab(tab, tabData, options = {}) {
+ NS_ASSERT(!tab.linkedBrowser.__SS_restoreState,
+ "must reset tab before calling restoreTab()");
+
+ let restoreImmediately = options.restoreImmediately;
+ let loadArguments = options.loadArguments;
+ let browser = tab.linkedBrowser;
+ let window = tab.ownerGlobal;
+ let tabbrowser = window.gBrowser;
+ let forceOnDemand = options.forceOnDemand;
+ let reloadInFreshProcess = options.reloadInFreshProcess;
+
+ let willRestoreImmediately = restoreImmediately ||
+ tabbrowser.selectedBrowser == browser ||
+ loadArguments;
+
+ if (!willRestoreImmediately && !forceOnDemand) {
+ TabRestoreQueue.add(tab);
+ }
+
+ this._maybeUpdateBrowserRemoteness({ tabbrowser, tab,
+ willRestoreImmediately });
+
+ // Increase the busy state counter before modifying the tab.
+ this._setWindowStateBusy(window);
+
+ // It's important to set the window state to dirty so that
+ // we collect their data for the first time when saving state.
+ DirtyWindows.add(window);
+
+ // In case we didn't collect/receive data for any tabs yet we'll have to
+ // fill the array with at least empty tabData objects until |_tPos| or
+ // we'll end up with |null| entries.
+ for (let otherTab of Array.slice(tabbrowser.tabs, 0, tab._tPos)) {
+ let emptyState = {entries: [], lastAccessed: otherTab.lastAccessed};
+ this._windows[window.__SSi].tabs.push(emptyState);
+ }
+
+ // Update the tab state in case we shut down without being notified.
+ this._windows[window.__SSi].tabs[tab._tPos] = tabData;
+
+ // Prepare the tab so that it can be properly restored. We'll pin/unpin
+ // and show/hide tabs as necessary. We'll also attach a copy of the tab's
+ // data in case we close it before it's been restored.
+ if (tabData.pinned) {
+ tabbrowser.pinTab(tab);
+ } else {
+ tabbrowser.unpinTab(tab);
+ }
+
+ if (tabData.hidden) {
+ tabbrowser.hideTab(tab);
+ } else {
+ tabbrowser.showTab(tab);
+ }
+
+ if (!!tabData.muted != browser.audioMuted) {
+ tab.toggleMuteAudio(tabData.muteReason);
+ }
+
+ if (tabData.lastAccessed) {
+ tab.updateLastAccessed(tabData.lastAccessed);
+ }
+
+ if ("attributes" in tabData) {
+ // Ensure that we persist tab attributes restored from previous sessions.
+ Object.keys(tabData.attributes).forEach(a => TabAttributes.persist(a));
+ }
+
+ if (!tabData.entries) {
+ tabData.entries = [];
+ }
+ if (tabData.extData) {
+ tab.__SS_extdata = Cu.cloneInto(tabData.extData, {});
+ } else {
+ delete tab.__SS_extdata;
+ }
+
+ // Tab is now open.
+ delete tabData.closedAt;
+
+ // Ensure the index is in bounds.
+ let activeIndex = (tabData.index || tabData.entries.length) - 1;
+ activeIndex = Math.min(activeIndex, tabData.entries.length - 1);
+ activeIndex = Math.max(activeIndex, 0);
+
+ // Save the index in case we updated it above.
+ tabData.index = activeIndex + 1;
+
+ // Start a new epoch to discard all frame script messages relating to a
+ // previous epoch. All async messages that are still on their way to chrome
+ // will be ignored and don't override any tab data set when restoring.
+ let epoch = this.startNextEpoch(browser);
+
+ // keep the data around to prevent dataloss in case
+ // a tab gets closed before it's been properly restored
+ browser.__SS_restoreState = TAB_STATE_NEEDS_RESTORE;
+ browser.setAttribute("pending", "true");
+ tab.setAttribute("pending", "true");
+
+ // If we're restoring this tab, it certainly shouldn't be in
+ // the ignored set anymore.
+ this._crashedBrowsers.delete(browser.permanentKey);
+
+ // Update the persistent tab state cache with |tabData| information.
+ TabStateCache.update(browser, {
+ history: {entries: tabData.entries, index: tabData.index},
+ scroll: tabData.scroll || null,
+ storage: tabData.storage || null,
+ formdata: tabData.formdata || null,
+ disallow: tabData.disallow || null,
+ pageStyle: tabData.pageStyle || null,
+
+ // This information is only needed until the tab has finished restoring.
+ // When that's done it will be removed from the cache and we always
+ // collect it in TabState._collectBaseTabData().
+ image: tabData.image || "",
+ iconLoadingPrincipal: tabData.iconLoadingPrincipal || null,
+ userTypedValue: tabData.userTypedValue || "",
+ userTypedClear: tabData.userTypedClear || 0
+ });
+
+ browser.messageManager.sendAsyncMessage("SessionStore:restoreHistory",
+ {tabData: tabData, epoch: epoch, loadArguments});
+
+ // Restore tab attributes.
+ if ("attributes" in tabData) {
+ TabAttributes.set(tab, tabData.attributes);
+ }
+
+ // This could cause us to ignore MAX_CONCURRENT_TAB_RESTORES a bit, but
+ // it ensures each window will have its selected tab loaded.
+ if (willRestoreImmediately) {
+ this.restoreTabContent(tab, loadArguments, reloadInFreshProcess);
+ } else if (!forceOnDemand) {
+ this.restoreNextTab();
+ }
+
+ // Decrease the busy state counter after we're done.
+ this._setWindowStateReady(window);
+ },
+
+ /**
+ * Kicks off restoring the given tab.
+ *
+ * @param aTab
+ * the tab to restore
+ * @param aLoadArguments
+ * optional load arguments used for loadURI()
+ * @param aReloadInFreshProcess
+ * true if we want to reload into a fresh process
+ */
+ restoreTabContent: function (aTab, aLoadArguments = null, aReloadInFreshProcess = false) {
+ if (aTab.hasAttribute("customizemode") && !aLoadArguments) {
+ return;
+ }
+
+ let browser = aTab.linkedBrowser;
+ let window = aTab.ownerGlobal;
+ let tabbrowser = window.gBrowser;
+ let tabData = TabState.clone(aTab);
+ let activeIndex = tabData.index - 1;
+ let activePageData = tabData.entries[activeIndex] || null;
+ let uri = activePageData ? activePageData.url || null : null;
+ if (aLoadArguments) {
+ uri = aLoadArguments.uri;
+ if (aLoadArguments.userContextId) {
+ browser.setAttribute("usercontextid", aLoadArguments.userContextId);
+ }
+ }
+
+ // We have to mark this tab as restoring first, otherwise
+ // the "pending" attribute will be applied to the linked
+ // browser, which removes it from the display list. We cannot
+ // flip the remoteness of any browser that is not being displayed.
+ this.markTabAsRestoring(aTab);
+
+ let isRemotenessUpdate = false;
+ if (aReloadInFreshProcess) {
+ isRemotenessUpdate = tabbrowser.switchBrowserIntoFreshProcess(browser);
+ } else {
+ isRemotenessUpdate = tabbrowser.updateBrowserRemotenessByURL(browser, uri);
+ }
+
+ if (isRemotenessUpdate) {
+ // We updated the remoteness, so we need to send the history down again.
+ //
+ // Start a new epoch to discard all frame script messages relating to a
+ // previous epoch. All async messages that are still on their way to chrome
+ // will be ignored and don't override any tab data set when restoring.
+ let epoch = this.startNextEpoch(browser);
+
+ browser.messageManager.sendAsyncMessage("SessionStore:restoreHistory", {
+ tabData: tabData,
+ epoch: epoch,
+ loadArguments: aLoadArguments,
+ isRemotenessUpdate,
+ });
+
+ }
+
+ // If the restored browser wants to show view source content, start up a
+ // view source browser that will load the required frame script.
+ if (uri && ViewSourceBrowser.isViewSource(uri)) {
+ new ViewSourceBrowser(browser);
+ }
+
+ browser.messageManager.sendAsyncMessage("SessionStore:restoreTabContent",
+ {loadArguments: aLoadArguments, isRemotenessUpdate});
+ },
+
+ /**
+ * Marks a given pending tab as restoring.
+ *
+ * @param aTab
+ * the pending tab to mark as restoring
+ */
+ markTabAsRestoring(aTab) {
+ let browser = aTab.linkedBrowser;
+ if (browser.__SS_restoreState != TAB_STATE_NEEDS_RESTORE) {
+ throw new Error("Given tab is not pending.");
+ }
+
+ // Make sure that this tab is removed from the priority queue.
+ TabRestoreQueue.remove(aTab);
+
+ // Increase our internal count.
+ this._tabsRestoringCount++;
+
+ // Set this tab's state to restoring
+ browser.__SS_restoreState = TAB_STATE_RESTORING;
+ browser.removeAttribute("pending");
+ aTab.removeAttribute("pending");
+ },
+
+ /**
+ * This _attempts_ to restore the next available tab. If the restore fails,
+ * then we will attempt the next one.
+ * There are conditions where this won't do anything:
+ * if we're in the process of quitting
+ * if there are no tabs to restore
+ * if we have already reached the limit for number of tabs to restore
+ */
+ restoreNextTab: function ssi_restoreNextTab() {
+ // If we call in here while quitting, we don't actually want to do anything
+ if (RunState.isQuitting)
+ return;
+
+ // Don't exceed the maximum number of concurrent tab restores.
+ if (this._tabsRestoringCount >= MAX_CONCURRENT_TAB_RESTORES)
+ return;
+
+ let tab = TabRestoreQueue.shift();
+ if (tab) {
+ this.restoreTabContent(tab);
+ }
+ },
+
+ /**
+ * Restore visibility and dimension features to a window
+ * @param aWindow
+ * Window reference
+ * @param aWinData
+ * Object containing session data for the window
+ */
+ restoreWindowFeatures: function ssi_restoreWindowFeatures(aWindow, aWinData) {
+ var hidden = (aWinData.hidden)?aWinData.hidden.split(","):[];
+ WINDOW_HIDEABLE_FEATURES.forEach(function(aItem) {
+ aWindow[aItem].visible = hidden.indexOf(aItem) == -1;
+ });
+
+ if (aWinData.isPopup) {
+ this._windows[aWindow.__SSi].isPopup = true;
+ if (aWindow.gURLBar) {
+ aWindow.gURLBar.readOnly = true;
+ aWindow.gURLBar.setAttribute("enablehistory", "false");
+ }
+ }
+ else {
+ delete this._windows[aWindow.__SSi].isPopup;
+ if (aWindow.gURLBar) {
+ aWindow.gURLBar.readOnly = false;
+ aWindow.gURLBar.setAttribute("enablehistory", "true");
+ }
+ }
+
+ var _this = this;
+ aWindow.setTimeout(function() {
+ _this.restoreDimensions.apply(_this, [aWindow,
+ +(aWinData.width || 0),
+ +(aWinData.height || 0),
+ "screenX" in aWinData ? +aWinData.screenX : NaN,
+ "screenY" in aWinData ? +aWinData.screenY : NaN,
+ aWinData.sizemode || "", aWinData.sidebar || ""]);
+ }, 0);
+ },
+
+ /**
+ * Restore a window's dimensions
+ * @param aWidth
+ * Window width
+ * @param aHeight
+ * Window height
+ * @param aLeft
+ * Window left
+ * @param aTop
+ * Window top
+ * @param aSizeMode
+ * Window size mode (eg: maximized)
+ * @param aSidebar
+ * Sidebar command
+ */
+ restoreDimensions: function ssi_restoreDimensions(aWindow, aWidth, aHeight, aLeft, aTop, aSizeMode, aSidebar) {
+ var win = aWindow;
+ var _this = this;
+ function win_(aName) { return _this._getWindowDimension(win, aName); }
+
+ // find available space on the screen where this window is being placed
+ let screen = gScreenManager.screenForRect(aLeft, aTop, aWidth, aHeight);
+ if (screen) {
+ let screenLeft = {}, screenTop = {}, screenWidth = {}, screenHeight = {};
+ screen.GetAvailRectDisplayPix(screenLeft, screenTop, screenWidth, screenHeight);
+ // screenX/Y are based on the origin of the screen's desktop-pixel coordinate space
+ let screenLeftCss = screenLeft.value;
+ let screenTopCss = screenTop.value;
+ // convert screen's device pixel dimensions to CSS px dimensions
+ screen.GetAvailRect(screenLeft, screenTop, screenWidth, screenHeight);
+ let cssToDevScale = screen.defaultCSSScaleFactor;
+ let screenRightCss = screenLeftCss + screenWidth.value / cssToDevScale;
+ let screenBottomCss = screenTopCss + screenHeight.value / cssToDevScale;
+
+ // Pull the window within the screen's bounds (allowing a little slop
+ // for windows that may be deliberately placed with their border off-screen
+ // as when Win10 "snaps" a window to the left/right edge -- bug 1276516).
+ // First, ensure the left edge is large enough...
+ if (aLeft < screenLeftCss - SCREEN_EDGE_SLOP) {
+ aLeft = screenLeftCss;
+ }
+ // Then check the resulting right edge, and reduce it if necessary.
+ let right = aLeft + aWidth;
+ if (right > screenRightCss + SCREEN_EDGE_SLOP) {
+ right = screenRightCss;
+ // See if we can move the left edge leftwards to maintain width.
+ if (aLeft > screenLeftCss) {
+ aLeft = Math.max(right - aWidth, screenLeftCss);
+ }
+ }
+ // Finally, update aWidth to account for the adjusted left and right edges.
+ aWidth = right - aLeft;
+
+ // And do the same in the vertical dimension.
+ if (aTop < screenTopCss - SCREEN_EDGE_SLOP) {
+ aTop = screenTopCss;
+ }
+ let bottom = aTop + aHeight;
+ if (bottom > screenBottomCss + SCREEN_EDGE_SLOP) {
+ bottom = screenBottomCss;
+ if (aTop > screenTopCss) {
+ aTop = Math.max(bottom - aHeight, screenTopCss);
+ }
+ }
+ aHeight = bottom - aTop;
+ }
+
+ // only modify those aspects which aren't correct yet
+ if (!isNaN(aLeft) && !isNaN(aTop) && (aLeft != win_("screenX") || aTop != win_("screenY"))) {
+ aWindow.moveTo(aLeft, aTop);
+ }
+ if (aWidth && aHeight && (aWidth != win_("width") || aHeight != win_("height"))) {
+ // Don't resize the window if it's currently maximized and we would
+ // maximize it again shortly after.
+ if (aSizeMode != "maximized" || win_("sizemode") != "maximized") {
+ aWindow.resizeTo(aWidth, aHeight);
+ }
+ }
+ if (aSizeMode && win_("sizemode") != aSizeMode)
+ {
+ switch (aSizeMode)
+ {
+ case "maximized":
+ aWindow.maximize();
+ break;
+ case "minimized":
+ aWindow.minimize();
+ break;
+ case "normal":
+ aWindow.restore();
+ break;
+ }
+ }
+ var sidebar = aWindow.document.getElementById("sidebar-box");
+ if (sidebar.getAttribute("sidebarcommand") != aSidebar) {
+ aWindow.SidebarUI.show(aSidebar);
+ }
+ // since resizing/moving a window brings it to the foreground,
+ // we might want to re-focus the last focused window
+ if (this.windowToFocus) {
+ this.windowToFocus.focus();
+ }
+ },
+
+ /* ........ Disk Access .............. */
+
+ /**
+ * Save the current session state to disk, after a delay.
+ *
+ * @param aWindow (optional)
+ * Will mark the given window as dirty so that we will recollect its
+ * data before we start writing.
+ */
+ saveStateDelayed: function (aWindow = null) {
+ if (aWindow) {
+ DirtyWindows.add(aWindow);
+ }
+
+ SessionSaver.runDelayed();
+ },
+
+ /* ........ Auxiliary Functions .............. */
+
+ /**
+ * Determines whether or not a tab that is being restored needs
+ * to have its remoteness flipped first.
+ *
+ * @param (object) with the following properties:
+ *
+ * tabbrowser (<xul:tabbrowser>):
+ * The tabbrowser that the browser belongs to.
+ *
+ * tab (<xul:tab>):
+ * The tab being restored
+ *
+ * willRestoreImmediately (bool):
+ * true if the tab is going to have its content
+ * restored immediately by the caller.
+ *
+ */
+ _maybeUpdateBrowserRemoteness({ tabbrowser, tab,
+ willRestoreImmediately }) {
+ // If the browser we're attempting to restore happens to be
+ // remote, we need to flip it back to non-remote if it's going
+ // to go into the pending background tab state. This is to make
+ // sure that a background tab can't crash if it hasn't yet
+ // been restored.
+ //
+ // Normally, when a window is restored, the tabs that SessionStore
+ // inserts are non-remote - but the initial browser is, by default,
+ // remote, so this check and flip covers this case. The other case
+ // is when window state is overwriting the state of an existing
+ // window with some remote tabs.
+ let browser = tab.linkedBrowser;
+
+ // There are two ways that a tab might start restoring its content
+ // very soon - either the caller is going to restore the content
+ // immediately, or the TabRestoreQueue is set up so that the tab
+ // content is going to be restored in the very near future. In
+ // either case, we don't want to flip remoteness, since the browser
+ // will soon be loading content.
+ let willRestore = willRestoreImmediately ||
+ TabRestoreQueue.willRestoreSoon(tab);
+
+ if (browser.isRemoteBrowser && !willRestore) {
+ tabbrowser.updateBrowserRemoteness(browser, false);
+ }
+ },
+
+ /**
+ * Update the session start time and send a telemetry measurement
+ * for the number of days elapsed since the session was started.
+ *
+ * @param state
+ * The session state.
+ */
+ _updateSessionStartTime: function ssi_updateSessionStartTime(state) {
+ // Attempt to load the session start time from the session state
+ if (state.session && state.session.startTime) {
+ this._sessionStartTime = state.session.startTime;
+ }
+ },
+
+ /**
+ * call a callback for all currently opened browser windows
+ * (might miss the most recent one)
+ * @param aFunc
+ * Callback each window is passed to
+ */
+ _forEachBrowserWindow: function ssi_forEachBrowserWindow(aFunc) {
+ var windowsEnum = Services.wm.getEnumerator("navigator:browser");
+
+ while (windowsEnum.hasMoreElements()) {
+ var window = windowsEnum.getNext();
+ if (window.__SSi && !window.closed) {
+ aFunc.call(this, window);
+ }
+ }
+ },
+
+ /**
+ * Returns most recent window
+ * @returns Window reference
+ */
+ _getMostRecentBrowserWindow: function ssi_getMostRecentBrowserWindow() {
+ return RecentWindow.getMostRecentBrowserWindow({ allowPopups: true });
+ },
+
+ /**
+ * Calls onClose for windows that are determined to be closed but aren't
+ * destroyed yet, which would otherwise cause getBrowserState and
+ * setBrowserState to treat them as open windows.
+ */
+ _handleClosedWindows: function ssi_handleClosedWindows() {
+ var windowsEnum = Services.wm.getEnumerator("navigator:browser");
+
+ while (windowsEnum.hasMoreElements()) {
+ var window = windowsEnum.getNext();
+ if (window.closed) {
+ this.onClose(window);
+ }
+ }
+ },
+
+ /**
+ * open a new browser window for a given session state
+ * called when restoring a multi-window session
+ * @param aState
+ * Object containing session data
+ */
+ _openWindowWithState: function ssi_openWindowWithState(aState) {
+ var argString = Cc["@mozilla.org/supports-string;1"].
+ createInstance(Ci.nsISupportsString);
+ argString.data = "";
+
+ // Build feature string
+ let features = "chrome,dialog=no,macsuppressanimation,all";
+ let winState = aState.windows[0];
+ WINDOW_ATTRIBUTES.forEach(function(aFeature) {
+ // Use !isNaN as an easy way to ignore sizemode and check for numbers
+ if (aFeature in winState && !isNaN(winState[aFeature]))
+ features += "," + aFeature + "=" + winState[aFeature];
+ });
+
+ if (winState.isPrivate) {
+ features += ",private";
+ }
+
+ var window =
+ Services.ww.openWindow(null, this._prefBranch.getCharPref("chromeURL"),
+ "_blank", features, argString);
+
+ do {
+ var ID = "window" + Math.random();
+ } while (ID in this._statesToRestore);
+ this._statesToRestore[(window.__SS_restoreID = ID)] = aState;
+
+ return window;
+ },
+
+ /**
+ * Whether or not to resume session, if not recovering from a crash.
+ * @returns bool
+ */
+ _doResumeSession: function ssi_doResumeSession() {
+ return this._prefBranch.getIntPref("startup.page") == 3 ||
+ this._prefBranch.getBoolPref("sessionstore.resume_session_once");
+ },
+
+ /**
+ * whether the user wants to load any other page at startup
+ * (except the homepage) - needed for determining whether to overwrite the current tabs
+ * C.f.: nsBrowserContentHandler's defaultArgs implementation.
+ * @returns bool
+ */
+ _isCmdLineEmpty: function ssi_isCmdLineEmpty(aWindow, aState) {
+ var pinnedOnly = aState.windows &&
+ aState.windows.every(win =>
+ win.tabs.every(tab => tab.pinned));
+
+ let hasFirstArgument = aWindow.arguments && aWindow.arguments[0];
+ if (!pinnedOnly) {
+ let defaultArgs = Cc["@mozilla.org/browser/clh;1"].
+ getService(Ci.nsIBrowserHandler).defaultArgs;
+ if (aWindow.arguments &&
+ aWindow.arguments[0] &&
+ aWindow.arguments[0] == defaultArgs)
+ hasFirstArgument = false;
+ }
+
+ return !hasFirstArgument;
+ },
+
+ /**
+ * on popup windows, the XULWindow's attributes seem not to be set correctly
+ * we use thus JSDOMWindow attributes for sizemode and normal window attributes
+ * (and hope for reasonable values when maximized/minimized - since then
+ * outerWidth/outerHeight aren't the dimensions of the restored window)
+ * @param aWindow
+ * Window reference
+ * @param aAttribute
+ * String sizemode | width | height | other window attribute
+ * @returns string
+ */
+ _getWindowDimension: function ssi_getWindowDimension(aWindow, aAttribute) {
+ if (aAttribute == "sizemode") {
+ switch (aWindow.windowState) {
+ case aWindow.STATE_FULLSCREEN:
+ case aWindow.STATE_MAXIMIZED:
+ return "maximized";
+ case aWindow.STATE_MINIMIZED:
+ return "minimized";
+ default:
+ return "normal";
+ }
+ }
+
+ var dimension;
+ switch (aAttribute) {
+ case "width":
+ dimension = aWindow.outerWidth;
+ break;
+ case "height":
+ dimension = aWindow.outerHeight;
+ break;
+ default:
+ dimension = aAttribute in aWindow ? aWindow[aAttribute] : "";
+ break;
+ }
+
+ if (aWindow.windowState == aWindow.STATE_NORMAL) {
+ return dimension;
+ }
+ return aWindow.document.documentElement.getAttribute(aAttribute) || dimension;
+ },
+
+ /**
+ * @param aState is a session state
+ * @param aRecentCrashes is the number of consecutive crashes
+ * @returns whether a restore page will be needed for the session state
+ */
+ _needsRestorePage: function ssi_needsRestorePage(aState, aRecentCrashes) {
+ const SIX_HOURS_IN_MS = 6 * 60 * 60 * 1000;
+
+ // don't display the page when there's nothing to restore
+ let winData = aState.windows || null;
+ if (!winData || winData.length == 0)
+ return false;
+
+ // don't wrap a single about:sessionrestore page
+ if (this._hasSingleTabWithURL(winData, "about:sessionrestore") ||
+ this._hasSingleTabWithURL(winData, "about:welcomeback")) {
+ return false;
+ }
+
+ // don't automatically restore in Safe Mode
+ if (Services.appinfo.inSafeMode)
+ return true;
+
+ let max_resumed_crashes =
+ this._prefBranch.getIntPref("sessionstore.max_resumed_crashes");
+ let sessionAge = aState.session && aState.session.lastUpdate &&
+ (Date.now() - aState.session.lastUpdate);
+
+ return max_resumed_crashes != -1 &&
+ (aRecentCrashes > max_resumed_crashes ||
+ sessionAge && sessionAge >= SIX_HOURS_IN_MS);
+ },
+
+ /**
+ * @param aWinData is the set of windows in session state
+ * @param aURL is the single URL we're looking for
+ * @returns whether the window data contains only the single URL passed
+ */
+ _hasSingleTabWithURL: function(aWinData, aURL) {
+ if (aWinData &&
+ aWinData.length == 1 &&
+ aWinData[0].tabs &&
+ aWinData[0].tabs.length == 1 &&
+ aWinData[0].tabs[0].entries &&
+ aWinData[0].tabs[0].entries.length == 1) {
+ return aURL == aWinData[0].tabs[0].entries[0].url;
+ }
+ return false;
+ },
+
+ /**
+ * Determine if the tab state we're passed is something we should save. This
+ * is used when closing a tab or closing a window with a single tab
+ *
+ * @param aTabState
+ * The current tab state
+ * @returns boolean
+ */
+ _shouldSaveTabState: function ssi_shouldSaveTabState(aTabState) {
+ // If the tab has only a transient about: history entry, no other
+ // session history, and no userTypedValue, then we don't actually want to
+ // store this tab's data.
+ return aTabState.entries.length &&
+ !(aTabState.entries.length == 1 &&
+ (aTabState.entries[0].url == "about:blank" ||
+ aTabState.entries[0].url == "about:newtab" ||
+ aTabState.entries[0].url == "about:privatebrowsing") &&
+ !aTabState.userTypedValue);
+ },
+
+ /**
+ * This is going to take a state as provided at startup (via
+ * nsISessionStartup.state) and split it into 2 parts. The first part
+ * (defaultState) will be a state that should still be restored at startup,
+ * while the second part (state) is a state that should be saved for later.
+ * defaultState will be comprised of windows with only pinned tabs, extracted
+ * from state. It will contain the cookies that go along with the history
+ * entries in those tabs. It will also contain window position information.
+ *
+ * defaultState will be restored at startup. state will be passed into
+ * LastSession and will be kept in case the user explicitly wants
+ * to restore the previous session (publicly exposed as restoreLastSession).
+ *
+ * @param state
+ * The state, presumably from nsISessionStartup.state
+ * @returns [defaultState, state]
+ */
+ _prepDataForDeferredRestore: function ssi_prepDataForDeferredRestore(state) {
+ // Make sure that we don't modify the global state as provided by
+ // nsSessionStartup.state.
+ state = Cu.cloneInto(state, {});
+
+ let defaultState = { windows: [], selectedWindow: 1 };
+
+ state.selectedWindow = state.selectedWindow || 1;
+
+ // Look at each window, remove pinned tabs, adjust selectedindex,
+ // remove window if necessary.
+ for (let wIndex = 0; wIndex < state.windows.length;) {
+ let window = state.windows[wIndex];
+ window.selected = window.selected || 1;
+ // We're going to put the state of the window into this object
+ let pinnedWindowState = { tabs: [], cookies: []};
+ for (let tIndex = 0; tIndex < window.tabs.length;) {
+ if (window.tabs[tIndex].pinned) {
+ // Adjust window.selected
+ if (tIndex + 1 < window.selected)
+ window.selected -= 1;
+ else if (tIndex + 1 == window.selected)
+ pinnedWindowState.selected = pinnedWindowState.tabs.length + 2;
+ // + 2 because the tab isn't actually in the array yet
+
+ // Now add the pinned tab to our window
+ pinnedWindowState.tabs =
+ pinnedWindowState.tabs.concat(window.tabs.splice(tIndex, 1));
+ // We don't want to increment tIndex here.
+ continue;
+ }
+ tIndex++;
+ }
+
+ // At this point the window in the state object has been modified (or not)
+ // We want to build the rest of this new window object if we have pinnedTabs.
+ if (pinnedWindowState.tabs.length) {
+ // First get the other attributes off the window
+ WINDOW_ATTRIBUTES.forEach(function(attr) {
+ if (attr in window) {
+ pinnedWindowState[attr] = window[attr];
+ delete window[attr];
+ }
+ });
+ // We're just copying position data into the pinned window.
+ // Not copying over:
+ // - _closedTabs
+ // - extData
+ // - isPopup
+ // - hidden
+
+ // Assign a unique ID to correlate the window to be opened with the
+ // remaining data
+ window.__lastSessionWindowID = pinnedWindowState.__lastSessionWindowID
+ = "" + Date.now() + Math.random();
+
+ // Extract the cookies that belong with each pinned tab
+ this._splitCookiesFromWindow(window, pinnedWindowState);
+
+ // Actually add this window to our defaultState
+ defaultState.windows.push(pinnedWindowState);
+ // Remove the window from the state if it doesn't have any tabs
+ if (!window.tabs.length) {
+ if (wIndex + 1 <= state.selectedWindow)
+ state.selectedWindow -= 1;
+ else if (wIndex + 1 == state.selectedWindow)
+ defaultState.selectedIndex = defaultState.windows.length + 1;
+
+ state.windows.splice(wIndex, 1);
+ // We don't want to increment wIndex here.
+ continue;
+ }
+
+
+ }
+ wIndex++;
+ }
+
+ return [defaultState, state];
+ },
+
+ /**
+ * Splits out the cookies from aWinState into aTargetWinState based on the
+ * tabs that are in aTargetWinState.
+ * This alters the state of aWinState and aTargetWinState.
+ */
+ _splitCookiesFromWindow:
+ function ssi_splitCookiesFromWindow(aWinState, aTargetWinState) {
+ if (!aWinState.cookies || !aWinState.cookies.length)
+ return;
+
+ // Get the hosts for history entries in aTargetWinState
+ let cookieHosts = SessionCookies.getHostsForWindow(aTargetWinState);
+
+ // By creating a regex we reduce overhead and there is only one loop pass
+ // through either array (cookieHosts and aWinState.cookies).
+ let hosts = Object.keys(cookieHosts).join("|").replace(/\./g, "\\.");
+ // If we don't actually have any hosts, then we don't want to do anything.
+ if (!hosts.length)
+ return;
+ let cookieRegex = new RegExp(".*(" + hosts + ")");
+ for (let cIndex = 0; cIndex < aWinState.cookies.length;) {
+ if (cookieRegex.test(aWinState.cookies[cIndex].host)) {
+ aTargetWinState.cookies =
+ aTargetWinState.cookies.concat(aWinState.cookies.splice(cIndex, 1));
+ continue;
+ }
+ cIndex++;
+ }
+ },
+
+ _sendRestoreCompletedNotifications: function ssi_sendRestoreCompletedNotifications() {
+ // not all windows restored, yet
+ if (this._restoreCount > 1) {
+ this._restoreCount--;
+ return;
+ }
+
+ // observers were already notified
+ if (this._restoreCount == -1)
+ return;
+
+ // This was the last window restored at startup, notify observers.
+ Services.obs.notifyObservers(null,
+ this._browserSetState ? NOTIFY_BROWSER_STATE_RESTORED : NOTIFY_WINDOWS_RESTORED,
+ "");
+
+ this._browserSetState = false;
+ this._restoreCount = -1;
+ },
+
+ /**
+ * Set the given window's busy state
+ * @param aWindow the window
+ * @param aValue the window's busy state
+ */
+ _setWindowStateBusyValue:
+ function ssi_changeWindowStateBusyValue(aWindow, aValue) {
+
+ this._windows[aWindow.__SSi].busy = aValue;
+
+ // Keep the to-be-restored state in sync because that is returned by
+ // getWindowState() as long as the window isn't loaded, yet.
+ if (!this._isWindowLoaded(aWindow)) {
+ let stateToRestore = this._statesToRestore[aWindow.__SS_restoreID].windows[0];
+ stateToRestore.busy = aValue;
+ }
+ },
+
+ /**
+ * Set the given window's state to 'not busy'.
+ * @param aWindow the window
+ */
+ _setWindowStateReady: function ssi_setWindowStateReady(aWindow) {
+ let newCount = (this._windowBusyStates.get(aWindow) || 0) - 1;
+ if (newCount < 0) {
+ throw new Error("Invalid window busy state (less than zero).");
+ }
+ this._windowBusyStates.set(aWindow, newCount);
+
+ if (newCount == 0) {
+ this._setWindowStateBusyValue(aWindow, false);
+ this._sendWindowStateEvent(aWindow, "Ready");
+ }
+ },
+
+ /**
+ * Set the given window's state to 'busy'.
+ * @param aWindow the window
+ */
+ _setWindowStateBusy: function ssi_setWindowStateBusy(aWindow) {
+ let newCount = (this._windowBusyStates.get(aWindow) || 0) + 1;
+ this._windowBusyStates.set(aWindow, newCount);
+
+ if (newCount == 1) {
+ this._setWindowStateBusyValue(aWindow, true);
+ this._sendWindowStateEvent(aWindow, "Busy");
+ }
+ },
+
+ /**
+ * Dispatch an SSWindowState_____ event for the given window.
+ * @param aWindow the window
+ * @param aType the type of event, SSWindowState will be prepended to this string
+ */
+ _sendWindowStateEvent: function ssi_sendWindowStateEvent(aWindow, aType) {
+ let event = aWindow.document.createEvent("Events");
+ event.initEvent("SSWindowState" + aType, true, false);
+ aWindow.dispatchEvent(event);
+ },
+
+ /**
+ * Dispatch the SSWindowRestored event for the given window.
+ * @param aWindow
+ * The window which has been restored
+ */
+ _sendWindowRestoredNotification(aWindow) {
+ let event = aWindow.document.createEvent("Events");
+ event.initEvent("SSWindowRestored", true, false);
+ aWindow.dispatchEvent(event);
+ },
+
+ /**
+ * Dispatch the SSTabRestored event for the given tab.
+ * @param aTab
+ * The tab which has been restored
+ * @param aIsRemotenessUpdate
+ * True if this tab was restored due to flip from running from
+ * out-of-main-process to in-main-process or vice-versa.
+ */
+ _sendTabRestoredNotification(aTab, aIsRemotenessUpdate) {
+ let event = aTab.ownerDocument.createEvent("CustomEvent");
+ event.initCustomEvent("SSTabRestored", true, false, {
+ isRemotenessUpdate: aIsRemotenessUpdate,
+ });
+ aTab.dispatchEvent(event);
+ },
+
+ /**
+ * @param aWindow
+ * Window reference
+ * @returns whether this window's data is still cached in _statesToRestore
+ * because it's not fully loaded yet
+ */
+ _isWindowLoaded: function ssi_isWindowLoaded(aWindow) {
+ return !aWindow.__SS_restoreID;
+ },
+
+ /**
+ * Replace "Loading..." with the tab label (with minimal side-effects)
+ * @param aString is the string the title is stored in
+ * @param aTabbrowser is a tabbrowser object, containing aTab
+ * @param aTab is the tab whose title we're updating & using
+ *
+ * @returns aString that has been updated with the new title
+ */
+ _replaceLoadingTitle : function ssi_replaceLoadingTitle(aString, aTabbrowser, aTab) {
+ if (aString == aTabbrowser.mStringBundle.getString("tabs.connecting")) {
+ aTabbrowser.setTabTitle(aTab);
+ [aString, aTab.label] = [aTab.label, aString];
+ }
+ return aString;
+ },
+
+ /**
+ * Resize this._closedWindows to the value of the pref, except in the case
+ * where we don't have any non-popup windows on Windows and Linux. Then we must
+ * resize such that we have at least one non-popup window.
+ */
+ _capClosedWindows : function ssi_capClosedWindows() {
+ if (this._closedWindows.length <= this._max_windows_undo)
+ return;
+ let spliceTo = this._max_windows_undo;
+ if (AppConstants.platform != "macosx") {
+ let normalWindowIndex = 0;
+ // try to find a non-popup window in this._closedWindows
+ while (normalWindowIndex < this._closedWindows.length &&
+ !!this._closedWindows[normalWindowIndex].isPopup)
+ normalWindowIndex++;
+ if (normalWindowIndex >= this._max_windows_undo)
+ spliceTo = normalWindowIndex + 1;
+ }
+ this._closedWindows.splice(spliceTo, this._closedWindows.length);
+ },
+
+ /**
+ * Clears the set of windows that are "resurrected" before writing to disk to
+ * make closing windows one after the other until shutdown work as expected.
+ *
+ * This function should only be called when we are sure that there has been
+ * a user action that indicates the browser is actively being used and all
+ * windows that have been closed before are not part of a series of closing
+ * windows.
+ */
+ _clearRestoringWindows: function ssi_clearRestoringWindows() {
+ for (let i = 0; i < this._closedWindows.length; i++) {
+ delete this._closedWindows[i]._shouldRestore;
+ }
+ },
+
+ /**
+ * Reset state to prepare for a new session state to be restored.
+ */
+ _resetRestoringState: function ssi_initRestoringState() {
+ TabRestoreQueue.reset();
+ this._tabsRestoringCount = 0;
+ },
+
+ /**
+ * Reset the restoring state for a particular tab. This will be called when
+ * removing a tab or when a tab needs to be reset (it's being overwritten).
+ *
+ * @param aTab
+ * The tab that will be "reset"
+ */
+ _resetLocalTabRestoringState: function (aTab) {
+ NS_ASSERT(aTab.linkedBrowser.__SS_restoreState,
+ "given tab is not restoring");
+
+ let browser = aTab.linkedBrowser;
+
+ // Keep the tab's previous state for later in this method
+ let previousState = browser.__SS_restoreState;
+
+ // The browser is no longer in any sort of restoring state.
+ delete browser.__SS_restoreState;
+
+ aTab.removeAttribute("pending");
+ browser.removeAttribute("pending");
+
+ if (previousState == TAB_STATE_RESTORING) {
+ if (this._tabsRestoringCount)
+ this._tabsRestoringCount--;
+ } else if (previousState == TAB_STATE_NEEDS_RESTORE) {
+ // Make sure that the tab is removed from the list of tabs to restore.
+ // Again, this is normally done in restoreTabContent, but that isn't being called
+ // for this tab.
+ TabRestoreQueue.remove(aTab);
+ }
+ },
+
+ _resetTabRestoringState: function (tab) {
+ NS_ASSERT(tab.linkedBrowser.__SS_restoreState,
+ "given tab is not restoring");
+
+ let browser = tab.linkedBrowser;
+ browser.messageManager.sendAsyncMessage("SessionStore:resetRestore", {});
+ this._resetLocalTabRestoringState(tab);
+ },
+
+ /**
+ * Each fresh tab starts out with epoch=0. This function can be used to
+ * start a next epoch by incrementing the current value. It will enables us
+ * to ignore stale messages sent from previous epochs. The function returns
+ * the new epoch ID for the given |browser|.
+ */
+ startNextEpoch(browser) {
+ let next = this.getCurrentEpoch(browser) + 1;
+ this._browserEpochs.set(browser.permanentKey, next);
+ return next;
+ },
+
+ /**
+ * Returns the current epoch for the given <browser>. If we haven't assigned
+ * a new epoch this will default to zero for new tabs.
+ */
+ getCurrentEpoch(browser) {
+ return this._browserEpochs.get(browser.permanentKey) || 0;
+ },
+
+ /**
+ * Each time a <browser> element is restored, we increment its "epoch". To
+ * check if a message from content-sessionStore.js is out of date, we can
+ * compare the epoch received with the message to the <browser> element's
+ * epoch. This function does that, and returns true if |epoch| is up-to-date
+ * with respect to |browser|.
+ */
+ isCurrentEpoch: function (browser, epoch) {
+ return this.getCurrentEpoch(browser) == epoch;
+ },
+
+ /**
+ * Resets the epoch for a given <browser>. We need to this every time we
+ * receive a hint that a new docShell has been loaded into the browser as
+ * the frame script starts out with epoch=0.
+ */
+ resetEpoch(browser) {
+ this._browserEpochs.delete(browser.permanentKey);
+ },
+
+ /**
+ * Handle an error report from a content process.
+ */
+ reportInternalError(data) {
+ // For the moment, we only report errors through Telemetry.
+ if (data.telemetry) {
+ for (let key of Object.keys(data.telemetry)) {
+ let histogram = Telemetry.getHistogramById(key);
+ histogram.add(data.telemetry[key]);
+ }
+ }
+ },
+
+ /**
+ * Countdown for a given duration, skipping beats if the computer is too busy,
+ * sleeping or otherwise unavailable.
+ *
+ * @param {number} delay An approximate delay to wait in milliseconds (rounded
+ * up to the closest second).
+ *
+ * @return Promise
+ */
+ looseTimer(delay) {
+ let DELAY_BEAT = 1000;
+ let timer = Cc["@mozilla.org/timer;1"].createInstance(Ci.nsITimer);
+ let beats = Math.ceil(delay / DELAY_BEAT);
+ let promise = new Promise(resolve => {
+ timer.initWithCallback(function() {
+ if (beats <= 0) {
+ resolve();
+ }
+ --beats;
+ }, DELAY_BEAT, Ci.nsITimer.TYPE_REPEATING_PRECISE_CAN_SKIP);
+ });
+ // Ensure that the timer is both canceled once we are done with it
+ // and not garbage-collected until then.
+ promise.then(() => timer.cancel(), () => timer.cancel());
+ return promise;
+ }
+};
+
+/**
+ * Priority queue that keeps track of a list of tabs to restore and returns
+ * the tab we should restore next, based on priority rules. We decide between
+ * pinned, visible and hidden tabs in that and FIFO order. Hidden tabs are only
+ * restored with restore_hidden_tabs=true.
+ */
+var TabRestoreQueue = {
+ // The separate buckets used to store tabs.
+ tabs: {priority: [], visible: [], hidden: []},
+
+ // Preferences used by the TabRestoreQueue to determine which tabs
+ // are restored automatically and which tabs will be on-demand.
+ prefs: {
+ // Lazy getter that returns whether tabs are restored on demand.
+ get restoreOnDemand() {
+ let updateValue = () => {
+ let value = Services.prefs.getBoolPref(PREF);
+ let definition = {value: value, configurable: true};
+ Object.defineProperty(this, "restoreOnDemand", definition);
+ return value;
+ }
+
+ const PREF = "browser.sessionstore.restore_on_demand";
+ Services.prefs.addObserver(PREF, updateValue, false);
+ return updateValue();
+ },
+
+ // Lazy getter that returns whether pinned tabs are restored on demand.
+ get restorePinnedTabsOnDemand() {
+ let updateValue = () => {
+ let value = Services.prefs.getBoolPref(PREF);
+ let definition = {value: value, configurable: true};
+ Object.defineProperty(this, "restorePinnedTabsOnDemand", definition);
+ return value;
+ }
+
+ const PREF = "browser.sessionstore.restore_pinned_tabs_on_demand";
+ Services.prefs.addObserver(PREF, updateValue, false);
+ return updateValue();
+ },
+
+ // Lazy getter that returns whether we should restore hidden tabs.
+ get restoreHiddenTabs() {
+ let updateValue = () => {
+ let value = Services.prefs.getBoolPref(PREF);
+ let definition = {value: value, configurable: true};
+ Object.defineProperty(this, "restoreHiddenTabs", definition);
+ return value;
+ }
+
+ const PREF = "browser.sessionstore.restore_hidden_tabs";
+ Services.prefs.addObserver(PREF, updateValue, false);
+ return updateValue();
+ }
+ },
+
+ // Resets the queue and removes all tabs.
+ reset: function () {
+ this.tabs = {priority: [], visible: [], hidden: []};
+ },
+
+ // Adds a tab to the queue and determines its priority bucket.
+ add: function (tab) {
+ let {priority, hidden, visible} = this.tabs;
+
+ if (tab.pinned) {
+ priority.push(tab);
+ } else if (tab.hidden) {
+ hidden.push(tab);
+ } else {
+ visible.push(tab);
+ }
+ },
+
+ // Removes a given tab from the queue, if it's in there.
+ remove: function (tab) {
+ let {priority, hidden, visible} = this.tabs;
+
+ // We'll always check priority first since we don't
+ // have an indicator if a tab will be there or not.
+ let set = priority;
+ let index = set.indexOf(tab);
+
+ if (index == -1) {
+ set = tab.hidden ? hidden : visible;
+ index = set.indexOf(tab);
+ }
+
+ if (index > -1) {
+ set.splice(index, 1);
+ }
+ },
+
+ // Returns and removes the tab with the highest priority.
+ shift: function () {
+ let set;
+ let {priority, hidden, visible} = this.tabs;
+
+ let {restoreOnDemand, restorePinnedTabsOnDemand} = this.prefs;
+ let restorePinned = !(restoreOnDemand && restorePinnedTabsOnDemand);
+ if (restorePinned && priority.length) {
+ set = priority;
+ } else if (!restoreOnDemand) {
+ if (visible.length) {
+ set = visible;
+ } else if (this.prefs.restoreHiddenTabs && hidden.length) {
+ set = hidden;
+ }
+ }
+
+ return set && set.shift();
+ },
+
+ // Moves a given tab from the 'hidden' to the 'visible' bucket.
+ hiddenToVisible: function (tab) {
+ let {hidden, visible} = this.tabs;
+ let index = hidden.indexOf(tab);
+
+ if (index > -1) {
+ hidden.splice(index, 1);
+ visible.push(tab);
+ }
+ },
+
+ // Moves a given tab from the 'visible' to the 'hidden' bucket.
+ visibleToHidden: function (tab) {
+ let {visible, hidden} = this.tabs;
+ let index = visible.indexOf(tab);
+
+ if (index > -1) {
+ visible.splice(index, 1);
+ hidden.push(tab);
+ }
+ },
+
+ /**
+ * Returns true if the passed tab is in one of the sets that we're
+ * restoring content in automatically.
+ *
+ * @param tab (<xul:tab>)
+ * The tab to check
+ * @returns bool
+ */
+ willRestoreSoon: function (tab) {
+ let { priority, hidden, visible } = this.tabs;
+ let { restoreOnDemand, restorePinnedTabsOnDemand,
+ restoreHiddenTabs } = this.prefs;
+ let restorePinned = !(restoreOnDemand && restorePinnedTabsOnDemand);
+ let candidateSet = [];
+
+ if (restorePinned && priority.length)
+ candidateSet.push(...priority);
+
+ if (!restoreOnDemand) {
+ if (visible.length)
+ candidateSet.push(...visible);
+
+ if (restoreHiddenTabs && hidden.length)
+ candidateSet.push(...hidden);
+ }
+
+ return candidateSet.indexOf(tab) > -1;
+ },
+};
+
+// A map storing a closed window's state data until it goes aways (is GC'ed).
+// This ensures that API clients can still read (but not write) states of
+// windows they still hold a reference to but we don't.
+var DyingWindowCache = {
+ _data: new WeakMap(),
+
+ has: function (window) {
+ return this._data.has(window);
+ },
+
+ get: function (window) {
+ return this._data.get(window);
+ },
+
+ set: function (window, data) {
+ this._data.set(window, data);
+ },
+
+ remove: function (window) {
+ this._data.delete(window);
+ }
+};
+
+// A weak set of dirty windows. We use it to determine which windows we need to
+// recollect data for when getCurrentState() is called.
+var DirtyWindows = {
+ _data: new WeakMap(),
+
+ has: function (window) {
+ return this._data.has(window);
+ },
+
+ add: function (window) {
+ return this._data.set(window, true);
+ },
+
+ remove: function (window) {
+ this._data.delete(window);
+ },
+
+ clear: function (window) {
+ this._data = new WeakMap();
+ }
+};
+
+// The state from the previous session (after restoring pinned tabs). This
+// state is persisted and passed through to the next session during an app
+// restart to make the third party add-on warning not trash the deferred
+// session
+var LastSession = {
+ _state: null,
+
+ get canRestore() {
+ return !!this._state;
+ },
+
+ getState: function () {
+ return this._state;
+ },
+
+ setState: function (state) {
+ this._state = state;
+ },
+
+ clear: function () {
+ if (this._state) {
+ this._state = null;
+ Services.obs.notifyObservers(null, NOTIFY_LAST_SESSION_CLEARED, null);
+ }
+ }
+};