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+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this file,
+ * You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+"use strict";
+
+this.EXPORTED_SYMBOLS = ["SessionSaver"];
+
+const Cu = Components.utils;
+const Cc = Components.classes;
+const Ci = Components.interfaces;
+
+Cu.import("resource://gre/modules/Timer.jsm", this);
+Cu.import("resource://gre/modules/Services.jsm", this);
+Cu.import("resource://gre/modules/XPCOMUtils.jsm", this);
+Cu.import("resource://gre/modules/TelemetryStopwatch.jsm", this);
+
+XPCOMUtils.defineLazyModuleGetter(this, "AppConstants",
+ "resource://gre/modules/AppConstants.jsm");
+XPCOMUtils.defineLazyModuleGetter(this, "console",
+ "resource://gre/modules/Console.jsm");
+XPCOMUtils.defineLazyModuleGetter(this, "PrivacyFilter",
+ "resource:///modules/sessionstore/PrivacyFilter.jsm");
+XPCOMUtils.defineLazyModuleGetter(this, "RunState",
+ "resource:///modules/sessionstore/RunState.jsm");
+XPCOMUtils.defineLazyModuleGetter(this, "SessionStore",
+ "resource:///modules/sessionstore/SessionStore.jsm");
+XPCOMUtils.defineLazyModuleGetter(this, "SessionFile",
+ "resource:///modules/sessionstore/SessionFile.jsm");
+XPCOMUtils.defineLazyModuleGetter(this, "PrivateBrowsingUtils",
+ "resource://gre/modules/PrivateBrowsingUtils.jsm");
+
+// Minimal interval between two save operations (in milliseconds).
+XPCOMUtils.defineLazyGetter(this, "gInterval", function () {
+ const PREF = "browser.sessionstore.interval";
+
+ // Observer that updates the cached value when the preference changes.
+ Services.prefs.addObserver(PREF, () => {
+ this.gInterval = Services.prefs.getIntPref(PREF);
+
+ // Cancel any pending runs and call runDelayed() with
+ // zero to apply the newly configured interval.
+ SessionSaverInternal.cancel();
+ SessionSaverInternal.runDelayed(0);
+ }, false);
+
+ return Services.prefs.getIntPref(PREF);
+});
+
+// Notify observers about a given topic with a given subject.
+function notify(subject, topic) {
+ Services.obs.notifyObservers(subject, topic, "");
+}
+
+// TelemetryStopwatch helper functions.
+function stopWatch(method) {
+ return function (...histograms) {
+ for (let hist of histograms) {
+ TelemetryStopwatch[method]("FX_SESSION_RESTORE_" + hist);
+ }
+ };
+}
+
+var stopWatchStart = stopWatch("start");
+var stopWatchCancel = stopWatch("cancel");
+var stopWatchFinish = stopWatch("finish");
+
+/**
+ * The external API implemented by the SessionSaver module.
+ */
+this.SessionSaver = Object.freeze({
+ /**
+ * Immediately saves the current session to disk.
+ */
+ run: function () {
+ return SessionSaverInternal.run();
+ },
+
+ /**
+ * Saves the current session to disk delayed by a given amount of time. Should
+ * another delayed run be scheduled already, we will ignore the given delay
+ * and state saving may occur a little earlier.
+ */
+ runDelayed: function () {
+ SessionSaverInternal.runDelayed();
+ },
+
+ /**
+ * Sets the last save time to the current time. This will cause us to wait for
+ * at least the configured interval when runDelayed() is called next.
+ */
+ updateLastSaveTime: function () {
+ SessionSaverInternal.updateLastSaveTime();
+ },
+
+ /**
+ * Cancels all pending session saves.
+ */
+ cancel: function () {
+ SessionSaverInternal.cancel();
+ }
+});
+
+/**
+ * The internal API.
+ */
+var SessionSaverInternal = {
+ /**
+ * The timeout ID referencing an active timer for a delayed save. When no
+ * save is pending, this is null.
+ */
+ _timeoutID: null,
+
+ /**
+ * A timestamp that keeps track of when we saved the session last. We will
+ * this to determine the correct interval between delayed saves to not deceed
+ * the configured session write interval.
+ */
+ _lastSaveTime: 0,
+
+ /**
+ * Immediately saves the current session to disk.
+ */
+ run: function () {
+ return this._saveState(true /* force-update all windows */);
+ },
+
+ /**
+ * Saves the current session to disk delayed by a given amount of time. Should
+ * another delayed run be scheduled already, we will ignore the given delay
+ * and state saving may occur a little earlier.
+ *
+ * @param delay (optional)
+ * The minimum delay in milliseconds to wait for until we collect and
+ * save the current session.
+ */
+ runDelayed: function (delay = 2000) {
+ // Bail out if there's a pending run.
+ if (this._timeoutID) {
+ return;
+ }
+
+ // Interval until the next disk operation is allowed.
+ delay = Math.max(this._lastSaveTime + gInterval - Date.now(), delay, 0);
+
+ // Schedule a state save.
+ this._timeoutID = setTimeout(() => this._saveStateAsync(), delay);
+ },
+
+ /**
+ * Sets the last save time to the current time. This will cause us to wait for
+ * at least the configured interval when runDelayed() is called next.
+ */
+ updateLastSaveTime: function () {
+ this._lastSaveTime = Date.now();
+ },
+
+ /**
+ * Cancels all pending session saves.
+ */
+ cancel: function () {
+ clearTimeout(this._timeoutID);
+ this._timeoutID = null;
+ },
+
+ /**
+ * Saves the current session state. Collects data and writes to disk.
+ *
+ * @param forceUpdateAllWindows (optional)
+ * Forces us to recollect data for all windows and will bypass and
+ * update the corresponding caches.
+ */
+ _saveState: function (forceUpdateAllWindows = false) {
+ // Cancel any pending timeouts.
+ this.cancel();
+
+ if (PrivateBrowsingUtils.permanentPrivateBrowsing) {
+ // Don't save (or even collect) anything in permanent private
+ // browsing mode
+
+ this.updateLastSaveTime();
+ return Promise.resolve();
+ }
+
+ stopWatchStart("COLLECT_DATA_MS", "COLLECT_DATA_LONGEST_OP_MS");
+ let state = SessionStore.getCurrentState(forceUpdateAllWindows);
+ PrivacyFilter.filterPrivateWindowsAndTabs(state);
+
+ // Make sure that we keep the previous session if we started with a single
+ // private window and no non-private windows have been opened, yet.
+ if (state.deferredInitialState) {
+ state.windows = state.deferredInitialState.windows || [];
+ delete state.deferredInitialState;
+ }
+
+ if (AppConstants.platform != "macosx") {
+ // We want to restore closed windows that are marked with _shouldRestore.
+ // We're doing this here because we want to control this only when saving
+ // the file.
+ while (state._closedWindows.length) {
+ let i = state._closedWindows.length - 1;
+
+ if (!state._closedWindows[i]._shouldRestore) {
+ // We only need to go until _shouldRestore
+ // is falsy since we're going in reverse.
+ break;
+ }
+
+ delete state._closedWindows[i]._shouldRestore;
+ state.windows.unshift(state._closedWindows.pop());
+ }
+ }
+
+ // Clear all cookies on clean shutdown according to user preferences
+ if (RunState.isClosing) {
+ let expireCookies = Services.prefs.getIntPref("network.cookie.lifetimePolicy") ==
+ Services.cookies.QueryInterface(Ci.nsICookieService).ACCEPT_SESSION;
+ let sanitizeCookies = Services.prefs.getBoolPref("privacy.sanitize.sanitizeOnShutdown") &&
+ Services.prefs.getBoolPref("privacy.clearOnShutdown.cookies");
+ let restart = Services.prefs.getBoolPref("browser.sessionstore.resume_session_once");
+ // Don't clear cookies when restarting
+ if ((expireCookies || sanitizeCookies) && !restart) {
+ for (let window of state.windows) {
+ delete window.cookies;
+ }
+ }
+ }
+
+ stopWatchFinish("COLLECT_DATA_MS", "COLLECT_DATA_LONGEST_OP_MS");
+ return this._writeState(state);
+ },
+
+ /**
+ * Saves the current session state. Collects data asynchronously and calls
+ * _saveState() to collect data again (with a cache hit rate of hopefully
+ * 100%) and write to disk afterwards.
+ */
+ _saveStateAsync: function () {
+ // Allow scheduling delayed saves again.
+ this._timeoutID = null;
+
+ // Write to disk.
+ this._saveState();
+ },
+
+ /**
+ * Write the given state object to disk.
+ */
+ _writeState: function (state) {
+ // We update the time stamp before writing so that we don't write again
+ // too soon, if saving is requested before the write completes. Without
+ // this update we may save repeatedly if actions cause a runDelayed
+ // before writing has completed. See Bug 902280
+ this.updateLastSaveTime();
+
+ // Write (atomically) to a session file, using a tmp file. Once the session
+ // file is successfully updated, save the time stamp of the last save and
+ // notify the observers.
+ return SessionFile.write(state).then(() => {
+ this.updateLastSaveTime();
+ notify(null, "sessionstore-state-write-complete");
+ }, console.error);
+ },
+};