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Diffstat (limited to 'accessible/xul/XULFormControlAccessible.cpp')
-rw-r--r-- | accessible/xul/XULFormControlAccessible.cpp | 633 |
1 files changed, 633 insertions, 0 deletions
diff --git a/accessible/xul/XULFormControlAccessible.cpp b/accessible/xul/XULFormControlAccessible.cpp new file mode 100644 index 000000000..95947f37c --- /dev/null +++ b/accessible/xul/XULFormControlAccessible.cpp @@ -0,0 +1,633 @@ +/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#include "XULFormControlAccessible.h" + +#include "Accessible-inl.h" +#include "HTMLFormControlAccessible.h" +#include "nsAccUtils.h" +#include "nsCoreUtils.h" +#include "DocAccessible.h" +#include "nsIAccessibleRelation.h" +#include "Relation.h" +#include "Role.h" +#include "States.h" +#include "TreeWalker.h" +#include "XULMenuAccessible.h" + +#include "nsIDOMNSEditableElement.h" +#include "nsIDOMXULButtonElement.h" +#include "nsIDOMXULCheckboxElement.h" +#include "nsIDOMXULMenuListElement.h" +#include "nsIDOMXULSelectCntrlItemEl.h" +#include "nsIDOMXULTextboxElement.h" +#include "nsIEditor.h" +#include "nsIFrame.h" +#include "nsITextControlFrame.h" +#include "nsMenuPopupFrame.h" +#include "nsNameSpaceManager.h" +#include "mozilla/dom/Element.h" + +using namespace mozilla::a11y; + +//////////////////////////////////////////////////////////////////////////////// +// XULButtonAccessible +//////////////////////////////////////////////////////////////////////////////// + +XULButtonAccessible:: + XULButtonAccessible(nsIContent* aContent, DocAccessible* aDoc) : + AccessibleWrap(aContent, aDoc) +{ + if (ContainsMenu()) { + mGenericTypes |= eMenuButton; + } else { + mGenericTypes |= eButton; + } +} + +XULButtonAccessible::~XULButtonAccessible() +{ +} + +//////////////////////////////////////////////////////////////////////////////// +// XULButtonAccessible: nsISupports + +NS_IMPL_ISUPPORTS_INHERITED0(XULButtonAccessible, Accessible) + +//////////////////////////////////////////////////////////////////////////////// +// XULButtonAccessible: nsIAccessible + +uint8_t +XULButtonAccessible::ActionCount() +{ + return 1; +} + +void +XULButtonAccessible::ActionNameAt(uint8_t aIndex, nsAString& aName) +{ + if (aIndex == eAction_Click) + aName.AssignLiteral("press"); +} + +bool +XULButtonAccessible::DoAction(uint8_t aIndex) +{ + if (aIndex != 0) + return false; + + DoCommand(); + return true; +} + +//////////////////////////////////////////////////////////////////////////////// +// XULButtonAccessible: Accessible + +role +XULButtonAccessible::NativeRole() +{ + return roles::PUSHBUTTON; +} + +uint64_t +XULButtonAccessible::NativeState() +{ + // Possible states: focused, focusable, unavailable(disabled). + + // get focus and disable status from base class + uint64_t state = Accessible::NativeState(); + + // Buttons can be checked -- they simply appear pressed in rather than checked + nsCOMPtr<nsIDOMXULButtonElement> xulButtonElement(do_QueryInterface(mContent)); + if (xulButtonElement) { + nsAutoString type; + xulButtonElement->GetType(type); + if (type.EqualsLiteral("checkbox") || type.EqualsLiteral("radio")) { + state |= states::CHECKABLE; + bool checked = false; + int32_t checkState = 0; + xulButtonElement->GetChecked(&checked); + if (checked) { + state |= states::PRESSED; + xulButtonElement->GetCheckState(&checkState); + if (checkState == nsIDOMXULButtonElement::CHECKSTATE_MIXED) { + state |= states::MIXED; + } + } + } + } + + if (ContainsMenu()) + state |= states::HASPOPUP; + + if (mContent->HasAttr(kNameSpaceID_None, nsGkAtoms::_default)) + state |= states::DEFAULT; + + return state; +} + +//////////////////////////////////////////////////////////////////////////////// +// XULButtonAccessible: Widgets + +bool +XULButtonAccessible::IsWidget() const +{ + return true; +} + +bool +XULButtonAccessible::IsActiveWidget() const +{ + return FocusMgr()->HasDOMFocus(mContent); +} + +bool +XULButtonAccessible::AreItemsOperable() const +{ + if (IsMenuButton()) { + Accessible* menuPopup = mChildren.SafeElementAt(0, nullptr); + if (menuPopup) { + nsMenuPopupFrame* menuPopupFrame = do_QueryFrame(menuPopup->GetFrame()); + return menuPopupFrame->IsOpen(); + } + } + return false; // no items +} + +Accessible* +XULButtonAccessible::ContainerWidget() const +{ + if (IsMenuButton() && mParent && mParent->IsAutoComplete()) + return mParent; + return nullptr; +} + +bool +XULButtonAccessible::IsAcceptableChild(nsIContent* aEl) const +{ + // In general XUL button has not accessible children. Nevertheless menu + // buttons can have button (@type="menu-button") and popup accessibles + // (@type="menu-button", @type="menu" or columnpicker. + + // XXX: no children until the button is menu button. Probably it's not + // totally correct but in general AT wants to have leaf buttons. + nsAutoString role; + nsCoreUtils::XBLBindingRole(aEl, role); + + // Get an accessible for menupopup or panel elements. + if (role.EqualsLiteral("xul:menupopup")) { + return true; + } + + // Button type="menu-button" contains a real button. Get an accessible + // for it. Ignore dropmarker button which is placed as a last child. + if ((!role.EqualsLiteral("xul:button") && + !role.EqualsLiteral("xul:toolbarbutton")) || + aEl->IsXULElement(nsGkAtoms::dropMarker)) { + return false; + } + + return mContent->AttrValueIs(kNameSpaceID_None, nsGkAtoms::type, + nsGkAtoms::menuButton, eCaseMatters); +} + +//////////////////////////////////////////////////////////////////////////////// +// XULButtonAccessible protected + +bool +XULButtonAccessible::ContainsMenu() const +{ + static nsIContent::AttrValuesArray strings[] = + {&nsGkAtoms::menu, &nsGkAtoms::menuButton, nullptr}; + + return mContent->FindAttrValueIn(kNameSpaceID_None, + nsGkAtoms::type, + strings, eCaseMatters) >= 0; +} + +//////////////////////////////////////////////////////////////////////////////// +// XULDropmarkerAccessible +//////////////////////////////////////////////////////////////////////////////// + +XULDropmarkerAccessible:: + XULDropmarkerAccessible(nsIContent* aContent, DocAccessible* aDoc) : + LeafAccessible(aContent, aDoc) +{ +} + +uint8_t +XULDropmarkerAccessible::ActionCount() +{ + return 1; +} + +bool +XULDropmarkerAccessible::DropmarkerOpen(bool aToggleOpen) const +{ + bool isOpen = false; + + nsIContent* parent = mContent->GetFlattenedTreeParent(); + + while (parent) { + nsCOMPtr<nsIDOMXULButtonElement> parentButtonElement = + do_QueryInterface(parent); + if (parentButtonElement) { + parentButtonElement->GetOpen(&isOpen); + if (aToggleOpen) + parentButtonElement->SetOpen(!isOpen); + return isOpen; + } + + nsCOMPtr<nsIDOMXULMenuListElement> parentMenuListElement = + do_QueryInterface(parent); + if (parentMenuListElement) { + parentMenuListElement->GetOpen(&isOpen); + if (aToggleOpen) + parentMenuListElement->SetOpen(!isOpen); + return isOpen; + } + parent = parent->GetFlattenedTreeParent(); + } + + return isOpen; +} + +void +XULDropmarkerAccessible::ActionNameAt(uint8_t aIndex, nsAString& aName) +{ + aName.Truncate(); + if (aIndex == eAction_Click) { + if (DropmarkerOpen(false)) + aName.AssignLiteral("close"); + else + aName.AssignLiteral("open"); + } +} + +bool +XULDropmarkerAccessible::DoAction(uint8_t index) +{ + if (index == eAction_Click) { + DropmarkerOpen(true); // Reverse the open attribute + return true; + } + return false; +} + +role +XULDropmarkerAccessible::NativeRole() +{ + return roles::PUSHBUTTON; +} + +uint64_t +XULDropmarkerAccessible::NativeState() +{ + return DropmarkerOpen(false) ? states::PRESSED : 0; +} + +//////////////////////////////////////////////////////////////////////////////// +// XULCheckboxAccessible +//////////////////////////////////////////////////////////////////////////////// + +XULCheckboxAccessible:: + XULCheckboxAccessible(nsIContent* aContent, DocAccessible* aDoc) : + LeafAccessible(aContent, aDoc) +{ +} + +role +XULCheckboxAccessible::NativeRole() +{ + return roles::CHECKBUTTON; +} + +uint8_t +XULCheckboxAccessible::ActionCount() +{ + return 1; +} + +void +XULCheckboxAccessible::ActionNameAt(uint8_t aIndex, nsAString& aName) +{ + if (aIndex == eAction_Click) { + if (NativeState() & states::CHECKED) + aName.AssignLiteral("uncheck"); + else + aName.AssignLiteral("check"); + } +} + +bool +XULCheckboxAccessible::DoAction(uint8_t aIndex) +{ + if (aIndex != eAction_Click) + return false; + + DoCommand(); + return true; +} + +uint64_t +XULCheckboxAccessible::NativeState() +{ + // Possible states: focused, focusable, unavailable(disabled), checked + // Get focus and disable status from base class + uint64_t state = LeafAccessible::NativeState(); + + state |= states::CHECKABLE; + + // Determine Checked state + nsCOMPtr<nsIDOMXULCheckboxElement> xulCheckboxElement = + do_QueryInterface(mContent); + if (xulCheckboxElement) { + bool checked = false; + xulCheckboxElement->GetChecked(&checked); + if (checked) { + state |= states::CHECKED; + int32_t checkState = 0; + xulCheckboxElement->GetCheckState(&checkState); + if (checkState == nsIDOMXULCheckboxElement::CHECKSTATE_MIXED) + state |= states::MIXED; + } + } + + return state; +} + +//////////////////////////////////////////////////////////////////////////////// +// XULGroupboxAccessible +//////////////////////////////////////////////////////////////////////////////// + +XULGroupboxAccessible:: + XULGroupboxAccessible(nsIContent* aContent, DocAccessible* aDoc) : + AccessibleWrap(aContent, aDoc) +{ +} + +role +XULGroupboxAccessible::NativeRole() +{ + return roles::GROUPING; +} + +ENameValueFlag +XULGroupboxAccessible::NativeName(nsString& aName) +{ + // XXX: we use the first related accessible only. + Accessible* label = + RelationByType(RelationType::LABELLED_BY).Next(); + if (label) + return label->Name(aName); + + return eNameOK; +} + +Relation +XULGroupboxAccessible::RelationByType(RelationType aType) +{ + Relation rel = AccessibleWrap::RelationByType(aType); + if (aType != RelationType::LABELLED_BY) + return rel; + + // The label for xul:groupbox is generated from xul:label that is + // inside the anonymous content of the xul:caption. + // The xul:label has an accessible object but the xul:caption does not + uint32_t childCount = ChildCount(); + for (uint32_t childIdx = 0; childIdx < childCount; childIdx++) { + Accessible* childAcc = GetChildAt(childIdx); + if (childAcc->Role() == roles::LABEL) { + // Ensure that it's our label + Relation reverseRel = childAcc->RelationByType(RelationType::LABEL_FOR); + Accessible* testGroupbox = nullptr; + while ((testGroupbox = reverseRel.Next())) + if (testGroupbox == this) { + // The <label> points back to this groupbox + rel.AppendTarget(childAcc); + } + } + } + + return rel; +} + +//////////////////////////////////////////////////////////////////////////////// +// XULRadioButtonAccessible +//////////////////////////////////////////////////////////////////////////////// + +XULRadioButtonAccessible:: + XULRadioButtonAccessible(nsIContent* aContent, DocAccessible* aDoc) : + RadioButtonAccessible(aContent, aDoc) +{ +} + +uint64_t +XULRadioButtonAccessible::NativeState() +{ + uint64_t state = LeafAccessible::NativeState(); + state |= states::CHECKABLE; + + nsCOMPtr<nsIDOMXULSelectControlItemElement> radioButton = + do_QueryInterface(mContent); + if (radioButton) { + bool selected = false; // Radio buttons can be selected + radioButton->GetSelected(&selected); + if (selected) { + state |= states::CHECKED; + } + } + + return state; +} + +uint64_t +XULRadioButtonAccessible::NativeInteractiveState() const +{ + return NativelyUnavailable() ? states::UNAVAILABLE : states::FOCUSABLE; +} + +//////////////////////////////////////////////////////////////////////////////// +// XULRadioButtonAccessible: Widgets + +Accessible* +XULRadioButtonAccessible::ContainerWidget() const +{ + return mParent; +} + + +//////////////////////////////////////////////////////////////////////////////// +// XULRadioGroupAccessible +//////////////////////////////////////////////////////////////////////////////// + +/** + * XUL Radio Group + * The Radio Group proxies for the Radio Buttons themselves. The Group gets + * focus whereas the Buttons do not. So we only have an accessible object for + * this for the purpose of getting the proper RadioButton. Need this here to + * avoid circular reference problems when navigating the accessible tree and + * for getting to the radiobuttons. + */ + +XULRadioGroupAccessible:: + XULRadioGroupAccessible(nsIContent* aContent, DocAccessible* aDoc) : + XULSelectControlAccessible(aContent, aDoc) +{ +} + +role +XULRadioGroupAccessible::NativeRole() +{ + return roles::RADIO_GROUP; +} + +uint64_t +XULRadioGroupAccessible::NativeInteractiveState() const +{ + // The radio group is not focusable. Sometimes the focus controller will + // report that it is focused. That means that the actual selected radio button + // should be considered focused. + return NativelyUnavailable() ? states::UNAVAILABLE : 0; +} + +//////////////////////////////////////////////////////////////////////////////// +// XULRadioGroupAccessible: Widgets + +bool +XULRadioGroupAccessible::IsWidget() const +{ + return true; +} + +bool +XULRadioGroupAccessible::IsActiveWidget() const +{ + return FocusMgr()->HasDOMFocus(mContent); +} + +bool +XULRadioGroupAccessible::AreItemsOperable() const +{ + return true; +} + + +//////////////////////////////////////////////////////////////////////////////// +// XULStatusBarAccessible +//////////////////////////////////////////////////////////////////////////////// + +XULStatusBarAccessible:: + XULStatusBarAccessible(nsIContent* aContent, DocAccessible* aDoc) : + AccessibleWrap(aContent, aDoc) +{ +} + +role +XULStatusBarAccessible::NativeRole() +{ + return roles::STATUSBAR; +} + + +//////////////////////////////////////////////////////////////////////////////// +// XULToolbarButtonAccessible +//////////////////////////////////////////////////////////////////////////////// + +XULToolbarButtonAccessible:: + XULToolbarButtonAccessible(nsIContent* aContent, DocAccessible* aDoc) : + XULButtonAccessible(aContent, aDoc) +{ +} + +void +XULToolbarButtonAccessible::GetPositionAndSizeInternal(int32_t* aPosInSet, + int32_t* aSetSize) +{ + int32_t setSize = 0; + int32_t posInSet = 0; + + Accessible* parent = Parent(); + if (!parent) + return; + + uint32_t childCount = parent->ChildCount(); + for (uint32_t childIdx = 0; childIdx < childCount; childIdx++) { + Accessible* child = parent->GetChildAt(childIdx); + if (IsSeparator(child)) { // end of a group of buttons + if (posInSet) + break; // we've found our group, so we're done + + setSize = 0; // not our group, so start a new group + + } else { + setSize++; // another button in the group + + if (child == this) + posInSet = setSize; // we've found our button + } + } + + *aPosInSet = posInSet; + *aSetSize = setSize; +} + +bool +XULToolbarButtonAccessible::IsSeparator(Accessible* aAccessible) +{ + nsIContent* content = aAccessible->GetContent(); + return content && content->IsAnyOfXULElements(nsGkAtoms::toolbarseparator, + nsGkAtoms::toolbarspacer, + nsGkAtoms::toolbarspring); +} + + +//////////////////////////////////////////////////////////////////////////////// +// XULToolbarAccessible +//////////////////////////////////////////////////////////////////////////////// + +XULToolbarAccessible:: + XULToolbarAccessible(nsIContent* aContent, DocAccessible* aDoc) : + AccessibleWrap(aContent, aDoc) +{ +} + +role +XULToolbarAccessible::NativeRole() +{ + return roles::TOOLBAR; +} + +ENameValueFlag +XULToolbarAccessible::NativeName(nsString& aName) +{ + if (mContent->GetAttr(kNameSpaceID_None, nsGkAtoms::toolbarname, aName)) + aName.CompressWhitespace(); + + return eNameOK; +} + + +//////////////////////////////////////////////////////////////////////////////// +// XULToolbarAccessible +//////////////////////////////////////////////////////////////////////////////// + +XULToolbarSeparatorAccessible:: + XULToolbarSeparatorAccessible(nsIContent* aContent, DocAccessible* aDoc) : + LeafAccessible(aContent, aDoc) +{ +} + +role +XULToolbarSeparatorAccessible::NativeRole() +{ + return roles::SEPARATOR; +} + +uint64_t +XULToolbarSeparatorAccessible::NativeState() +{ + return 0; +} |