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-rw-r--r--dom/svg/SVGTextContentElement.h1
-rw-r--r--layout/svg/SVGTextFrame.cpp4
2 files changed, 3 insertions, 2 deletions
diff --git a/dom/svg/SVGTextContentElement.h b/dom/svg/SVGTextContentElement.h
index 905468228..5f126c811 100644
--- a/dom/svg/SVGTextContentElement.h
+++ b/dom/svg/SVGTextContentElement.h
@@ -29,6 +29,7 @@ typedef SVGGraphicsElement SVGTextContentElementBase;
class SVGTextContentElement : public SVGTextContentElementBase
{
+ friend class ::SVGTextFrame;
public:
using FragmentOrElement::TextLength;
diff --git a/layout/svg/SVGTextFrame.cpp b/layout/svg/SVGTextFrame.cpp
index e68126068..e5a03333f 100644
--- a/layout/svg/SVGTextFrame.cpp
+++ b/layout/svg/SVGTextFrame.cpp
@@ -5111,8 +5111,8 @@ SVGTextFrame::DoGlyphPositioning()
float actualTextLength =
static_cast<float>(presContext->AppUnitsToGfxUnits(frameLength) * factor);
- RefPtr<SVGAnimatedEnumeration> lengthAdjustEnum = element->LengthAdjust();
- uint16_t lengthAdjust = lengthAdjustEnum->AnimVal();
+ uint16_t lengthAdjust =
+ element->EnumAttributes()[SVGTextContentElement::LENGTHADJUST].GetAnimValue();
switch (lengthAdjust) {
case SVG_LENGTHADJUST_SPACINGANDGLYPHS:
// Scale the glyphs and their positions.