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author | wolfbeast <mcwerewolf@gmail.com> | 2018-09-11 20:10:43 +0200 |
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committer | wolfbeast <mcwerewolf@gmail.com> | 2018-09-11 20:10:43 +0200 |
commit | 2713347f0e0ec3014501c35cd53900732fd27176 (patch) | |
tree | 23d1c8f675ea7582fe3609039f86195764b8bd97 /widget/windows/nsWindowGfx.cpp | |
parent | 1bf4a513c8e7fd85642827ce0938b7e1441e5e03 (diff) | |
parent | d086e918b45bbc7a841b46c3d444b2e9d7d7e4c3 (diff) | |
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Merge branch 'ported-upstream'
Diffstat (limited to 'widget/windows/nsWindowGfx.cpp')
-rw-r--r-- | widget/windows/nsWindowGfx.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/widget/windows/nsWindowGfx.cpp b/widget/windows/nsWindowGfx.cpp index a88631f89..9b303a0f2 100644 --- a/widget/windows/nsWindowGfx.cpp +++ b/widget/windows/nsWindowGfx.cpp @@ -320,6 +320,8 @@ bool nsWindow::OnPaint(HDC aDC, uint32_t aNestingLevel) #if defined(MOZ_XUL) // don't support transparency for non-GDI rendering, for now if (eTransparencyTransparent == mTransparencyMode) { + // This mutex needs to be held when EnsureTransparentSurface is called. + MutexAutoLock lock(mBasicLayersSurface->GetTransparentSurfaceLock()); targetSurface = mBasicLayersSurface->EnsureTransparentSurface(); } #endif |