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authorwolfbeast <mcwerewolf@gmail.com>2018-05-12 11:09:44 +0200
committerwolfbeast <mcwerewolf@gmail.com>2018-05-12 11:09:44 +0200
commitcfe5ef4ac7cd59f094b538252161ad74223c47da (patch)
treee5c0ee7e70db84bd2bfc6062784006769e9df730 /widget/gonk/nativewindow/GonkConsumerBaseKK.cpp
parent28cf922aa9af4d4b8e0a3ce91dc1270a55986909 (diff)
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Remove Gonk build directories
Diffstat (limited to 'widget/gonk/nativewindow/GonkConsumerBaseKK.cpp')
-rw-r--r--widget/gonk/nativewindow/GonkConsumerBaseKK.cpp252
1 files changed, 0 insertions, 252 deletions
diff --git a/widget/gonk/nativewindow/GonkConsumerBaseKK.cpp b/widget/gonk/nativewindow/GonkConsumerBaseKK.cpp
deleted file mode 100644
index 3fc9fc16c..000000000
--- a/widget/gonk/nativewindow/GonkConsumerBaseKK.cpp
+++ /dev/null
@@ -1,252 +0,0 @@
-/*
- * Copyright (C) 2010 The Android Open Source Project
- * Copyright (C) 2013 Mozilla Foundation
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#define LOG_TAG "GonkConsumerBase"
-#define ATRACE_TAG ATRACE_TAG_GRAPHICS
-//#define LOG_NDEBUG 0
-
-#define EGL_EGLEXT_PROTOTYPES
-
-#include <hardware/hardware.h>
-
-#include <gui/IGraphicBufferAlloc.h>
-#include <utils/Log.h>
-#include <utils/String8.h>
-
-#include "GonkConsumerBaseKK.h"
-
-namespace android {
-
-// Get an ID that's unique within this process.
-static int32_t createProcessUniqueId() {
- static volatile int32_t globalCounter = 0;
- return android_atomic_inc(&globalCounter);
-}
-
-GonkConsumerBase::GonkConsumerBase(const sp<GonkBufferQueue>& bufferQueue, bool controlledByApp) :
- mAbandoned(false),
- mConsumer(bufferQueue) {
- // Choose a name using the PID and a process-unique ID.
- mName = String8::format("unnamed-%d-%d", getpid(), createProcessUniqueId());
-
- // Note that we can't create an sp<...>(this) in a ctor that will not keep a
- // reference once the ctor ends, as that would cause the refcount of 'this'
- // dropping to 0 at the end of the ctor. Since all we need is a wp<...>
- // that's what we create.
- wp<ConsumerListener> listener = static_cast<ConsumerListener*>(this);
- sp<IConsumerListener> proxy = new GonkBufferQueue::ProxyConsumerListener(listener);
-
- status_t err = mConsumer->consumerConnect(proxy, controlledByApp);
- if (err != NO_ERROR) {
- ALOGE("GonkConsumerBase: error connecting to GonkBufferQueue: %s (%d)",
- strerror(-err), err);
- } else {
- mConsumer->setConsumerName(mName);
- }
-}
-
-GonkConsumerBase::~GonkConsumerBase() {
- ALOGV("~GonkConsumerBase");
- Mutex::Autolock lock(mMutex);
-
- // Verify that abandon() has been called before we get here. This should
- // be done by GonkConsumerBase::onLastStrongRef(), but it's possible for a
- // derived class to override that method and not call
- // GonkConsumerBase::onLastStrongRef().
- LOG_ALWAYS_FATAL_IF(!mAbandoned, "[%s] ~GonkConsumerBase was called, but the "
- "consumer is not abandoned!", mName.string());
-}
-
-void GonkConsumerBase::onLastStrongRef(const void* id) {
- abandon();
-}
-
-void GonkConsumerBase::freeBufferLocked(int slotIndex) {
- ALOGV("freeBufferLocked: slotIndex=%d", slotIndex);
- mSlots[slotIndex].mGraphicBuffer = 0;
- mSlots[slotIndex].mFence = Fence::NO_FENCE;
- mSlots[slotIndex].mFrameNumber = 0;
-}
-
-// Used for refactoring, should not be in final interface
-sp<GonkBufferQueue> GonkConsumerBase::getBufferQueue() const {
- Mutex::Autolock lock(mMutex);
- return mConsumer;
-}
-
-void GonkConsumerBase::onFrameAvailable() {
- ALOGV("onFrameAvailable");
-
- sp<FrameAvailableListener> listener;
- { // scope for the lock
- Mutex::Autolock lock(mMutex);
- listener = mFrameAvailableListener.promote();
- }
-
- if (listener != NULL) {
- ALOGV("actually calling onFrameAvailable");
- listener->onFrameAvailable();
- }
-}
-
-void GonkConsumerBase::onBuffersReleased() {
- Mutex::Autolock lock(mMutex);
-
- ALOGV("onBuffersReleased");
-
- if (mAbandoned) {
- // Nothing to do if we're already abandoned.
- return;
- }
-
- uint32_t mask = 0;
- mConsumer->getReleasedBuffers(&mask);
- for (int i = 0; i < GonkBufferQueue::NUM_BUFFER_SLOTS; i++) {
- if (mask & (1 << i)) {
- freeBufferLocked(i);
- }
- }
-}
-
-void GonkConsumerBase::abandon() {
- ALOGV("abandon");
- Mutex::Autolock lock(mMutex);
-
- if (!mAbandoned) {
- abandonLocked();
- mAbandoned = true;
- }
-}
-
-void GonkConsumerBase::abandonLocked() {
- ALOGV("abandonLocked");
- for (int i =0; i < GonkBufferQueue::NUM_BUFFER_SLOTS; i++) {
- freeBufferLocked(i);
- }
- // disconnect from the BufferQueue
- mConsumer->consumerDisconnect();
- mConsumer.clear();
-}
-
-void GonkConsumerBase::setFrameAvailableListener(
- const wp<FrameAvailableListener>& listener) {
- ALOGV("setFrameAvailableListener");
- Mutex::Autolock lock(mMutex);
- mFrameAvailableListener = listener;
-}
-
-void GonkConsumerBase::dump(String8& result) const {
- dump(result, "");
-}
-
-void GonkConsumerBase::dump(String8& result, const char* prefix) const {
- Mutex::Autolock _l(mMutex);
- dumpLocked(result, prefix);
-}
-
-void GonkConsumerBase::dumpLocked(String8& result, const char* prefix) const {
- result.appendFormat("%smAbandoned=%d\n", prefix, int(mAbandoned));
-
- if (!mAbandoned) {
- mConsumer->dumpToString(result, prefix);
- }
-}
-
-status_t GonkConsumerBase::acquireBufferLocked(IGonkGraphicBufferConsumer::BufferItem *item,
- nsecs_t presentWhen) {
- status_t err = mConsumer->acquireBuffer(item, presentWhen);
- if (err != NO_ERROR) {
- return err;
- }
-
- if (item->mGraphicBuffer != NULL) {
- mSlots[item->mBuf].mGraphicBuffer = item->mGraphicBuffer;
- }
-
- mSlots[item->mBuf].mFrameNumber = item->mFrameNumber;
- mSlots[item->mBuf].mFence = item->mFence;
-
- ALOGV("acquireBufferLocked: -> slot=%d", item->mBuf);
-
- return OK;
-}
-
-status_t GonkConsumerBase::addReleaseFence(int slot,
- const sp<GraphicBuffer> graphicBuffer, const sp<Fence>& fence) {
- Mutex::Autolock lock(mMutex);
- return addReleaseFenceLocked(slot, graphicBuffer, fence);
-}
-
-status_t GonkConsumerBase::addReleaseFenceLocked(int slot,
- const sp<GraphicBuffer> graphicBuffer, const sp<Fence>& fence) {
- ALOGV("addReleaseFenceLocked: slot=%d", slot);
-
- // If consumer no longer tracks this graphicBuffer, we can safely
- // drop this fence, as it will never be received by the producer.
- if (!stillTracking(slot, graphicBuffer)) {
- return OK;
- }
-
- if (!mSlots[slot].mFence.get()) {
- mSlots[slot].mFence = fence;
- } else {
- sp<Fence> mergedFence = Fence::merge(
- String8::format("%.28s:%d", mName.string(), slot),
- mSlots[slot].mFence, fence);
- if (!mergedFence.get()) {
- ALOGE("failed to merge release fences");
- // synchronization is broken, the best we can do is hope fences
- // signal in order so the new fence will act like a union
- mSlots[slot].mFence = fence;
- return BAD_VALUE;
- }
- mSlots[slot].mFence = mergedFence;
- }
-
- return OK;
-}
-
-status_t GonkConsumerBase::releaseBufferLocked(int slot, const sp<GraphicBuffer> graphicBuffer) {
- // If consumer no longer tracks this graphicBuffer (we received a new
- // buffer on the same slot), the buffer producer is definitely no longer
- // tracking it.
- if (!stillTracking(slot, graphicBuffer)) {
- return OK;
- }
-
- ALOGV("releaseBufferLocked: slot=%d/%llu",
- slot, mSlots[slot].mFrameNumber);
- status_t err = mConsumer->releaseBuffer(slot, mSlots[slot].mFrameNumber, mSlots[slot].mFence);
- if (err == GonkBufferQueue::STALE_BUFFER_SLOT) {
- freeBufferLocked(slot);
- }
-
- mSlots[slot].mFence = Fence::NO_FENCE;
-
- return err;
-}
-
-bool GonkConsumerBase::stillTracking(int slot,
- const sp<GraphicBuffer> graphicBuffer) {
- if (slot < 0 || slot >= GonkBufferQueue::NUM_BUFFER_SLOTS) {
- return false;
- }
- return (mSlots[slot].mGraphicBuffer != NULL &&
- mSlots[slot].mGraphicBuffer->handle == graphicBuffer->handle);
-}
-
-} // namespace android