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author | wolfbeast <mcwerewolf@gmail.com> | 2018-05-12 11:09:44 +0200 |
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committer | wolfbeast <mcwerewolf@gmail.com> | 2018-05-12 11:09:44 +0200 |
commit | cfe5ef4ac7cd59f094b538252161ad74223c47da (patch) | |
tree | e5c0ee7e70db84bd2bfc6062784006769e9df730 /widget/gonk/nativewindow/GonkBufferQueueLL/GonkBufferQueueConsumer.h | |
parent | 28cf922aa9af4d4b8e0a3ce91dc1270a55986909 (diff) | |
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Remove Gonk build directories
Diffstat (limited to 'widget/gonk/nativewindow/GonkBufferQueueLL/GonkBufferQueueConsumer.h')
-rw-r--r-- | widget/gonk/nativewindow/GonkBufferQueueLL/GonkBufferQueueConsumer.h | 173 |
1 files changed, 0 insertions, 173 deletions
diff --git a/widget/gonk/nativewindow/GonkBufferQueueLL/GonkBufferQueueConsumer.h b/widget/gonk/nativewindow/GonkBufferQueueLL/GonkBufferQueueConsumer.h deleted file mode 100644 index a97cfab42..000000000 --- a/widget/gonk/nativewindow/GonkBufferQueueLL/GonkBufferQueueConsumer.h +++ /dev/null @@ -1,173 +0,0 @@ -/* - * Copyright 2014 The Android Open Source Project - * Copyright (C) 2014 Mozilla Foundation - * - * Licensed under the Apache License, Version 2.0 (the "License"); - * you may not use this file except in compliance with the License. - * You may obtain a copy of the License at - * - * http://www.apache.org/licenses/LICENSE-2.0 - * - * Unless required by applicable law or agreed to in writing, software - * distributed under the License is distributed on an "AS IS" BASIS, - * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. - * See the License for the specific language governing permissions and - * limitations under the License. - */ - -#ifndef NATIVEWINDOW_GONKBUFFERQUEUECONSUMER_LL_H -#define NATIVEWINDOW_GONKBUFFERQUEUECONSUMER_LL_H - -#include "GonkBufferQueueDefs.h" -#include "IGonkGraphicBufferConsumerLL.h" - -namespace android { - -class GonkBufferQueueCore; - -class GonkBufferQueueConsumer : public BnGonkGraphicBufferConsumer { - -public: - GonkBufferQueueConsumer(const sp<GonkBufferQueueCore>& core); - virtual ~GonkBufferQueueConsumer(); - - // acquireBuffer attempts to acquire ownership of the next pending buffer in - // the GonkBufferQueue. If no buffer is pending then it returns - // NO_BUFFER_AVAILABLE. If a buffer is successfully acquired, the - // information about the buffer is returned in BufferItem. If the buffer - // returned had previously been acquired then the BufferItem::mGraphicBuffer - // field of buffer is set to NULL and it is assumed that the consumer still - // holds a reference to the buffer. - // - // If expectedPresent is nonzero, it indicates the time when the buffer - // will be displayed on screen. If the buffer's timestamp is farther in the - // future, the buffer won't be acquired, and PRESENT_LATER will be - // returned. The presentation time is in nanoseconds, and the time base - // is CLOCK_MONOTONIC. - virtual status_t acquireBuffer(BufferItem* outBuffer, - nsecs_t expectedPresent); - - // See IGonkGraphicBufferConsumer::detachBuffer - virtual status_t detachBuffer(int slot); - - // See IGonkGraphicBufferConsumer::attachBuffer - virtual status_t attachBuffer(int* slot, const sp<GraphicBuffer>& buffer); - - // releaseBuffer releases a buffer slot from the consumer back to the - // GonkBufferQueue. This may be done while the buffer's contents are still - // being accessed. The fence will signal when the buffer is no longer - // in use. frameNumber is used to indentify the exact buffer returned. - // - // If releaseBuffer returns STALE_BUFFER_SLOT, then the consumer must free - // any references to the just-released buffer that it might have, as if it - // had received a onBuffersReleased() call with a mask set for the released - // buffer. - virtual status_t releaseBuffer(int slot, uint64_t frameNumber, - const sp<Fence>& releaseFence); - - // connect connects a consumer to the GonkBufferQueue. Only one - // consumer may be connected, and when that consumer disconnects the - // GonkBufferQueue is placed into the "abandoned" state, causing most - // interactions with the GonkBufferQueue by the producer to fail. - // controlledByApp indicates whether the consumer is controlled by - // the application. - // - // consumerListener may not be NULL. - virtual status_t connect(const sp<IConsumerListener>& consumerListener, - bool controlledByApp); - - // disconnect disconnects a consumer from the GonkBufferQueue. All - // buffers will be freed and the GonkBufferQueue is placed in the "abandoned" - // state, causing most interactions with the GonkBufferQueue by the producer to - // fail. - virtual status_t disconnect(); - - // getReleasedBuffers sets the value pointed to by outSlotMask to a bit mask - // indicating which buffer slots have been released by the GonkBufferQueue - // but have not yet been released by the consumer. - // - // This should be called from the onBuffersReleased() callback. - virtual status_t getReleasedBuffers(uint64_t* outSlotMask); - - // setDefaultBufferSize is used to set the size of buffers returned by - // dequeueBuffer when a width and height of zero is requested. Default - // is 1x1. - virtual status_t setDefaultBufferSize(uint32_t width, uint32_t height); - - // setDefaultMaxBufferCount sets the default value for the maximum buffer - // count (the initial default is 2). If the producer has requested a - // buffer count using setBufferCount, the default buffer count will only - // take effect if the producer sets the count back to zero. - // - // The count must be between 2 and NUM_BUFFER_SLOTS, inclusive. - virtual status_t setDefaultMaxBufferCount(int bufferCount); - - // disableAsyncBuffer disables the extra buffer used in async mode - // (when both producer and consumer have set their "isControlledByApp" - // flag) and has dequeueBuffer() return WOULD_BLOCK instead. - // - // This can only be called before connect(). - virtual status_t disableAsyncBuffer(); - - // setMaxAcquiredBufferCount sets the maximum number of buffers that can - // be acquired by the consumer at one time (default 1). This call will - // fail if a producer is connected to the GonkBufferQueue. - virtual status_t setMaxAcquiredBufferCount(int maxAcquiredBuffers); - - // setConsumerName sets the name used in logging - virtual void setConsumerName(const String8& name); - - // setDefaultBufferFormat allows the GonkBufferQueue to create - // GraphicBuffers of a defaultFormat if no format is specified - // in dequeueBuffer. Formats are enumerated in graphics.h; the - // initial default is HAL_PIXEL_FORMAT_RGBA_8888. - virtual status_t setDefaultBufferFormat(uint32_t defaultFormat); - - // setConsumerUsageBits will turn on additional usage bits for dequeueBuffer. - // These are merged with the bits passed to dequeueBuffer. The values are - // enumerated in gralloc.h, e.g. GRALLOC_USAGE_HW_RENDER; the default is 0. - virtual status_t setConsumerUsageBits(uint32_t usage); - - // setTransformHint bakes in rotation to buffers so overlays can be used. - // The values are enumerated in window.h, e.g. - // NATIVE_WINDOW_TRANSFORM_ROT_90. The default is 0 (no transform). - virtual status_t setTransformHint(uint32_t hint); - - // Retrieve the sideband buffer stream, if any. - virtual sp<NativeHandle> getSidebandStream() const; - - // dump our state in a String - virtual void dumpToString(String8& result, const char* prefix) const; - - // Added by mozilla - virtual already_AddRefed<GonkBufferSlot::TextureClient> getTextureClientFromBuffer(ANativeWindowBuffer* buffer); - - virtual int getSlotFromTextureClientLocked(GonkBufferSlot::TextureClient* client) const; - - // Functions required for backwards compatibility. - // These will be modified/renamed in IGonkGraphicBufferConsumer and will be - // removed from this class at that time. See b/13306289. - virtual status_t consumerConnect(const sp<IConsumerListener>& consumer, - bool controlledByApp) { - return connect(consumer, controlledByApp); - } - - virtual status_t consumerDisconnect() { return disconnect(); } - - // End functions required for backwards compatibility - -private: - sp<GonkBufferQueueCore> mCore; - - // This references mCore->mSlots. Lock mCore->mMutex while accessing. - GonkBufferQueueDefs::SlotsType& mSlots; - - // This is a cached copy of the name stored in the GonkBufferQueueCore. - // It's updated during setConsumerName. - String8 mConsumerName; - -}; // class GonkBufferQueueConsumer - -} // namespace android - -#endif |