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author | wolfbeast <mcwerewolf@gmail.com> | 2018-05-12 11:09:44 +0200 |
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committer | wolfbeast <mcwerewolf@gmail.com> | 2018-05-12 11:09:44 +0200 |
commit | cfe5ef4ac7cd59f094b538252161ad74223c47da (patch) | |
tree | e5c0ee7e70db84bd2bfc6062784006769e9df730 /widget/gonk/libui/InputTransport.cpp | |
parent | 28cf922aa9af4d4b8e0a3ce91dc1270a55986909 (diff) | |
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Remove Gonk build directories
Diffstat (limited to 'widget/gonk/libui/InputTransport.cpp')
-rw-r--r-- | widget/gonk/libui/InputTransport.cpp | 957 |
1 files changed, 0 insertions, 957 deletions
diff --git a/widget/gonk/libui/InputTransport.cpp b/widget/gonk/libui/InputTransport.cpp deleted file mode 100644 index 3f0fcb047..000000000 --- a/widget/gonk/libui/InputTransport.cpp +++ /dev/null @@ -1,957 +0,0 @@ -// -// Copyright 2010 The Android Open Source Project -// -// Provides a shared memory transport for input events. -// -#define LOG_TAG "InputTransport" - -//#define LOG_NDEBUG 0 - -// Log debug messages about channel messages (send message, receive message) -#define DEBUG_CHANNEL_MESSAGES 0 - -// Log debug messages whenever InputChannel objects are created/destroyed -#define DEBUG_CHANNEL_LIFECYCLE 0 - -// Log debug messages about transport actions -#define DEBUG_TRANSPORT_ACTIONS 0 - -// Log debug messages about touch event resampling -#define DEBUG_RESAMPLING 0 - - -#include "cutils_log.h" -#include <cutils/properties.h> -#include <errno.h> -#include <fcntl.h> -#include "InputTransport.h" -#include <unistd.h> -#include <sys/types.h> -#include <sys/socket.h> -#include <math.h> - - -namespace android { - -// Socket buffer size. The default is typically about 128KB, which is much larger than -// we really need. So we make it smaller. It just needs to be big enough to hold -// a few dozen large multi-finger motion events in the case where an application gets -// behind processing touches. -static const size_t SOCKET_BUFFER_SIZE = 32 * 1024; - -// Nanoseconds per milliseconds. -static const nsecs_t NANOS_PER_MS = 1000000; - -// Latency added during resampling. A few milliseconds doesn't hurt much but -// reduces the impact of mispredicted touch positions. -static const nsecs_t RESAMPLE_LATENCY = 5 * NANOS_PER_MS; - -// Minimum time difference between consecutive samples before attempting to resample. -static const nsecs_t RESAMPLE_MIN_DELTA = 2 * NANOS_PER_MS; - -// Maximum time to predict forward from the last known state, to avoid predicting too -// far into the future. This time is further bounded by 50% of the last time delta. -static const nsecs_t RESAMPLE_MAX_PREDICTION = 8 * NANOS_PER_MS; - -template<typename T> -inline static T min(const T& a, const T& b) { - return a < b ? a : b; -} - -inline static float lerp(float a, float b, float alpha) { - return a + alpha * (b - a); -} - -// --- InputMessage --- - -bool InputMessage::isValid(size_t actualSize) const { - if (size() == actualSize) { - switch (header.type) { - case TYPE_KEY: - return true; - case TYPE_MOTION: - return body.motion.pointerCount > 0 - && body.motion.pointerCount <= MAX_POINTERS; - case TYPE_FINISHED: - return true; - } - } - return false; -} - -size_t InputMessage::size() const { - switch (header.type) { - case TYPE_KEY: - return sizeof(Header) + body.key.size(); - case TYPE_MOTION: - return sizeof(Header) + body.motion.size(); - case TYPE_FINISHED: - return sizeof(Header) + body.finished.size(); - } - return sizeof(Header); -} - - -// --- InputChannel --- - -InputChannel::InputChannel(const String8& name, int fd) : - mName(name), mFd(fd) { -#if DEBUG_CHANNEL_LIFECYCLE - ALOGD("Input channel constructed: name='%s', fd=%d", - mName.string(), fd); -#endif - - int result = fcntl(mFd, F_SETFL, O_NONBLOCK); - LOG_ALWAYS_FATAL_IF(result != 0, "channel '%s' ~ Could not make socket " - "non-blocking. errno=%d", mName.string(), errno); -} - -InputChannel::~InputChannel() { -#if DEBUG_CHANNEL_LIFECYCLE - ALOGD("Input channel destroyed: name='%s', fd=%d", - mName.string(), mFd); -#endif - - ::close(mFd); -} - -status_t InputChannel::openInputChannelPair(const String8& name, - sp<InputChannel>& outServerChannel, sp<InputChannel>& outClientChannel) { - int sockets[2]; - if (socketpair(AF_UNIX, SOCK_SEQPACKET, 0, sockets)) { - status_t result = -errno; - ALOGE("channel '%s' ~ Could not create socket pair. errno=%d", - name.string(), errno); - outServerChannel.clear(); - outClientChannel.clear(); - return result; - } - - int bufferSize = SOCKET_BUFFER_SIZE; - setsockopt(sockets[0], SOL_SOCKET, SO_SNDBUF, &bufferSize, sizeof(bufferSize)); - setsockopt(sockets[0], SOL_SOCKET, SO_RCVBUF, &bufferSize, sizeof(bufferSize)); - setsockopt(sockets[1], SOL_SOCKET, SO_SNDBUF, &bufferSize, sizeof(bufferSize)); - setsockopt(sockets[1], SOL_SOCKET, SO_RCVBUF, &bufferSize, sizeof(bufferSize)); - - String8 serverChannelName = name; - serverChannelName.append(" (server)"); - outServerChannel = new InputChannel(serverChannelName, sockets[0]); - - String8 clientChannelName = name; - clientChannelName.append(" (client)"); - outClientChannel = new InputChannel(clientChannelName, sockets[1]); - return OK; -} - -status_t InputChannel::sendMessage(const InputMessage* msg) { - size_t msgLength = msg->size(); - ssize_t nWrite; - do { - nWrite = ::send(mFd, msg, msgLength, MSG_DONTWAIT | MSG_NOSIGNAL); - } while (nWrite == -1 && errno == EINTR); - - if (nWrite < 0) { - int error = errno; -#if DEBUG_CHANNEL_MESSAGES - ALOGD("channel '%s' ~ error sending message of type %d, errno=%d", mName.string(), - msg->header.type, error); -#endif - if (error == EAGAIN || error == EWOULDBLOCK) { - return WOULD_BLOCK; - } - if (error == EPIPE || error == ENOTCONN) { - return DEAD_OBJECT; - } - return -error; - } - - if (size_t(nWrite) != msgLength) { -#if DEBUG_CHANNEL_MESSAGES - ALOGD("channel '%s' ~ error sending message type %d, send was incomplete", - mName.string(), msg->header.type); -#endif - return DEAD_OBJECT; - } - -#if DEBUG_CHANNEL_MESSAGES - ALOGD("channel '%s' ~ sent message of type %d", mName.string(), msg->header.type); -#endif - return OK; -} - -status_t InputChannel::receiveMessage(InputMessage* msg) { - ssize_t nRead; - do { - nRead = ::recv(mFd, msg, sizeof(InputMessage), MSG_DONTWAIT); - } while (nRead == -1 && errno == EINTR); - - if (nRead < 0) { - int error = errno; -#if DEBUG_CHANNEL_MESSAGES - ALOGD("channel '%s' ~ receive message failed, errno=%d", mName.string(), errno); -#endif - if (error == EAGAIN || error == EWOULDBLOCK) { - return WOULD_BLOCK; - } - if (error == EPIPE || error == ENOTCONN) { - return DEAD_OBJECT; - } - return -error; - } - - if (nRead == 0) { // check for EOF -#if DEBUG_CHANNEL_MESSAGES - ALOGD("channel '%s' ~ receive message failed because peer was closed", mName.string()); -#endif - return DEAD_OBJECT; - } - - if (!msg->isValid(nRead)) { -#if DEBUG_CHANNEL_MESSAGES - ALOGD("channel '%s' ~ received invalid message", mName.string()); -#endif - return BAD_VALUE; - } - -#if DEBUG_CHANNEL_MESSAGES - ALOGD("channel '%s' ~ received message of type %d", mName.string(), msg->header.type); -#endif - return OK; -} - -sp<InputChannel> InputChannel::dup() const { - int fd = ::dup(getFd()); - return fd >= 0 ? new InputChannel(getName(), fd) : NULL; -} - - -// --- InputPublisher --- - -InputPublisher::InputPublisher(const sp<InputChannel>& channel) : - mChannel(channel) { -} - -InputPublisher::~InputPublisher() { -} - -status_t InputPublisher::publishKeyEvent( - uint32_t seq, - int32_t deviceId, - int32_t source, - int32_t action, - int32_t flags, - int32_t keyCode, - int32_t scanCode, - int32_t metaState, - int32_t repeatCount, - nsecs_t downTime, - nsecs_t eventTime) { -#if DEBUG_TRANSPORT_ACTIONS - ALOGD("channel '%s' publisher ~ publishKeyEvent: seq=%u, deviceId=%d, source=0x%x, " - "action=0x%x, flags=0x%x, keyCode=%d, scanCode=%d, metaState=0x%x, repeatCount=%d," - "downTime=%lld, eventTime=%lld", - mChannel->getName().string(), seq, - deviceId, source, action, flags, keyCode, scanCode, metaState, repeatCount, - downTime, eventTime); -#endif - - if (!seq) { - ALOGE("Attempted to publish a key event with sequence number 0."); - return BAD_VALUE; - } - - InputMessage msg; - msg.header.type = InputMessage::TYPE_KEY; - msg.body.key.seq = seq; - msg.body.key.deviceId = deviceId; - msg.body.key.source = source; - msg.body.key.action = action; - msg.body.key.flags = flags; - msg.body.key.keyCode = keyCode; - msg.body.key.scanCode = scanCode; - msg.body.key.metaState = metaState; - msg.body.key.repeatCount = repeatCount; - msg.body.key.downTime = downTime; - msg.body.key.eventTime = eventTime; - return mChannel->sendMessage(&msg); -} - -status_t InputPublisher::publishMotionEvent( - uint32_t seq, - int32_t deviceId, - int32_t source, - int32_t action, - int32_t flags, - int32_t edgeFlags, - int32_t metaState, - int32_t buttonState, - float xOffset, - float yOffset, - float xPrecision, - float yPrecision, - nsecs_t downTime, - nsecs_t eventTime, - size_t pointerCount, - const PointerProperties* pointerProperties, - const PointerCoords* pointerCoords) { -#if DEBUG_TRANSPORT_ACTIONS - ALOGD("channel '%s' publisher ~ publishMotionEvent: seq=%u, deviceId=%d, source=0x%x, " - "action=0x%x, flags=0x%x, edgeFlags=0x%x, metaState=0x%x, buttonState=0x%x, " - "xOffset=%f, yOffset=%f, " - "xPrecision=%f, yPrecision=%f, downTime=%lld, eventTime=%lld, " - "pointerCount=%d", - mChannel->getName().string(), seq, - deviceId, source, action, flags, edgeFlags, metaState, buttonState, - xOffset, yOffset, xPrecision, yPrecision, downTime, eventTime, pointerCount); -#endif - - if (!seq) { - ALOGE("Attempted to publish a motion event with sequence number 0."); - return BAD_VALUE; - } - - if (pointerCount > MAX_POINTERS || pointerCount < 1) { - ALOGE("channel '%s' publisher ~ Invalid number of pointers provided: %d.", - mChannel->getName().string(), pointerCount); - return BAD_VALUE; - } - - InputMessage msg; - msg.header.type = InputMessage::TYPE_MOTION; - msg.body.motion.seq = seq; - msg.body.motion.deviceId = deviceId; - msg.body.motion.source = source; - msg.body.motion.action = action; - msg.body.motion.flags = flags; - msg.body.motion.edgeFlags = edgeFlags; - msg.body.motion.metaState = metaState; - msg.body.motion.buttonState = buttonState; - msg.body.motion.xOffset = xOffset; - msg.body.motion.yOffset = yOffset; - msg.body.motion.xPrecision = xPrecision; - msg.body.motion.yPrecision = yPrecision; - msg.body.motion.downTime = downTime; - msg.body.motion.eventTime = eventTime; - msg.body.motion.pointerCount = pointerCount; - for (size_t i = 0; i < pointerCount; i++) { - msg.body.motion.pointers[i].properties.copyFrom(pointerProperties[i]); - msg.body.motion.pointers[i].coords.copyFrom(pointerCoords[i]); - } - return mChannel->sendMessage(&msg); -} - -status_t InputPublisher::receiveFinishedSignal(uint32_t* outSeq, bool* outHandled) { -#if DEBUG_TRANSPORT_ACTIONS - ALOGD("channel '%s' publisher ~ receiveFinishedSignal", - mChannel->getName().string()); -#endif - - InputMessage msg; - status_t result = mChannel->receiveMessage(&msg); - if (result) { - *outSeq = 0; - *outHandled = false; - return result; - } - if (msg.header.type != InputMessage::TYPE_FINISHED) { - ALOGE("channel '%s' publisher ~ Received unexpected message of type %d from consumer", - mChannel->getName().string(), msg.header.type); - return UNKNOWN_ERROR; - } - *outSeq = msg.body.finished.seq; - *outHandled = msg.body.finished.handled; - return OK; -} - -// --- InputConsumer --- - -InputConsumer::InputConsumer(const sp<InputChannel>& channel) : - mResampleTouch(isTouchResamplingEnabled()), - mChannel(channel), mMsgDeferred(false) { -} - -InputConsumer::~InputConsumer() { -} - -bool InputConsumer::isTouchResamplingEnabled() { - char value[PROPERTY_VALUE_MAX]; - int length = property_get("debug.inputconsumer.resample", value, NULL); - if (length > 0) { - if (!strcmp("0", value)) { - return false; - } - if (strcmp("1", value)) { - ALOGD("Unrecognized property value for 'debug.inputconsumer.resample'. " - "Use '1' or '0'."); - } - } - return true; -} - -status_t InputConsumer::consume(InputEventFactoryInterface* factory, - bool consumeBatches, nsecs_t frameTime, uint32_t* outSeq, InputEvent** outEvent) { -#if DEBUG_TRANSPORT_ACTIONS - ALOGD("channel '%s' consumer ~ consume: consumeBatches=%s, frameTime=%lld", - mChannel->getName().string(), consumeBatches ? "true" : "false", frameTime); -#endif - - *outSeq = 0; - *outEvent = NULL; - - // Fetch the next input message. - // Loop until an event can be returned or no additional events are received. - while (!*outEvent) { - if (mMsgDeferred) { - // mMsg contains a valid input message from the previous call to consume - // that has not yet been processed. - mMsgDeferred = false; - } else { - // Receive a fresh message. - status_t result = mChannel->receiveMessage(&mMsg); - if (result) { - // Consume the next batched event unless batches are being held for later. - if (consumeBatches || result != WOULD_BLOCK) { - result = consumeBatch(factory, frameTime, outSeq, outEvent); - if (*outEvent) { -#if DEBUG_TRANSPORT_ACTIONS - ALOGD("channel '%s' consumer ~ consumed batch event, seq=%u", - mChannel->getName().string(), *outSeq); -#endif - break; - } - } - return result; - } - } - - switch (mMsg.header.type) { - case InputMessage::TYPE_KEY: { - KeyEvent* keyEvent = factory->createKeyEvent(); - if (!keyEvent) return NO_MEMORY; - - initializeKeyEvent(keyEvent, &mMsg); - *outSeq = mMsg.body.key.seq; - *outEvent = keyEvent; -#if DEBUG_TRANSPORT_ACTIONS - ALOGD("channel '%s' consumer ~ consumed key event, seq=%u", - mChannel->getName().string(), *outSeq); -#endif - break; - } - - case AINPUT_EVENT_TYPE_MOTION: { - ssize_t batchIndex = findBatch(mMsg.body.motion.deviceId, mMsg.body.motion.source); - if (batchIndex >= 0) { - Batch& batch = mBatches.editItemAt(batchIndex); - if (canAddSample(batch, &mMsg)) { - batch.samples.push(mMsg); -#if DEBUG_TRANSPORT_ACTIONS - ALOGD("channel '%s' consumer ~ appended to batch event", - mChannel->getName().string()); -#endif - break; - } else { - // We cannot append to the batch in progress, so we need to consume - // the previous batch right now and defer the new message until later. - mMsgDeferred = true; - status_t result = consumeSamples(factory, - batch, batch.samples.size(), outSeq, outEvent); - mBatches.removeAt(batchIndex); - if (result) { - return result; - } -#if DEBUG_TRANSPORT_ACTIONS - ALOGD("channel '%s' consumer ~ consumed batch event and " - "deferred current event, seq=%u", - mChannel->getName().string(), *outSeq); -#endif - break; - } - } - - // Start a new batch if needed. - if (mMsg.body.motion.action == AMOTION_EVENT_ACTION_MOVE - || mMsg.body.motion.action == AMOTION_EVENT_ACTION_HOVER_MOVE) { - mBatches.push(); - Batch& batch = mBatches.editTop(); - batch.samples.push(mMsg); -#if DEBUG_TRANSPORT_ACTIONS - ALOGD("channel '%s' consumer ~ started batch event", - mChannel->getName().string()); -#endif - break; - } - - MotionEvent* motionEvent = factory->createMotionEvent(); - if (! motionEvent) return NO_MEMORY; - - updateTouchState(&mMsg); - initializeMotionEvent(motionEvent, &mMsg); - *outSeq = mMsg.body.motion.seq; - *outEvent = motionEvent; -#if DEBUG_TRANSPORT_ACTIONS - ALOGD("channel '%s' consumer ~ consumed motion event, seq=%u", - mChannel->getName().string(), *outSeq); -#endif - break; - } - - default: - ALOGE("channel '%s' consumer ~ Received unexpected message of type %d", - mChannel->getName().string(), mMsg.header.type); - return UNKNOWN_ERROR; - } - } - return OK; -} - -status_t InputConsumer::consumeBatch(InputEventFactoryInterface* factory, - nsecs_t frameTime, uint32_t* outSeq, InputEvent** outEvent) { - status_t result; - for (size_t i = mBatches.size(); i-- > 0; ) { - Batch& batch = mBatches.editItemAt(i); - if (frameTime < 0) { - result = consumeSamples(factory, batch, batch.samples.size(), - outSeq, outEvent); - mBatches.removeAt(i); - return result; - } - - nsecs_t sampleTime = frameTime - RESAMPLE_LATENCY; - ssize_t split = findSampleNoLaterThan(batch, sampleTime); - if (split < 0) { - continue; - } - - result = consumeSamples(factory, batch, split + 1, outSeq, outEvent); - const InputMessage* next; - if (batch.samples.isEmpty()) { - mBatches.removeAt(i); - next = NULL; - } else { - next = &batch.samples.itemAt(0); - } - if (!result) { - resampleTouchState(sampleTime, static_cast<MotionEvent*>(*outEvent), next); - } - return result; - } - - return WOULD_BLOCK; -} - -status_t InputConsumer::consumeSamples(InputEventFactoryInterface* factory, - Batch& batch, size_t count, uint32_t* outSeq, InputEvent** outEvent) { - MotionEvent* motionEvent = factory->createMotionEvent(); - if (! motionEvent) return NO_MEMORY; - - uint32_t chain = 0; - for (size_t i = 0; i < count; i++) { - InputMessage& msg = batch.samples.editItemAt(i); - updateTouchState(&msg); - if (i) { - SeqChain seqChain; - seqChain.seq = msg.body.motion.seq; - seqChain.chain = chain; - mSeqChains.push(seqChain); - addSample(motionEvent, &msg); - } else { - initializeMotionEvent(motionEvent, &msg); - } - chain = msg.body.motion.seq; - } - batch.samples.removeItemsAt(0, count); - - *outSeq = chain; - *outEvent = motionEvent; - return OK; -} - -void InputConsumer::updateTouchState(InputMessage* msg) { - if (!mResampleTouch || - !(msg->body.motion.source & AINPUT_SOURCE_CLASS_POINTER)) { - return; - } - - int32_t deviceId = msg->body.motion.deviceId; - int32_t source = msg->body.motion.source; - nsecs_t eventTime = msg->body.motion.eventTime; - - // Update the touch state history to incorporate the new input message. - // If the message is in the past relative to the most recently produced resampled - // touch, then use the resampled time and coordinates instead. - switch (msg->body.motion.action & AMOTION_EVENT_ACTION_MASK) { - case AMOTION_EVENT_ACTION_DOWN: { - ssize_t index = findTouchState(deviceId, source); - if (index < 0) { - mTouchStates.push(); - index = mTouchStates.size() - 1; - } - TouchState& touchState = mTouchStates.editItemAt(index); - touchState.initialize(deviceId, source); - touchState.addHistory(msg); - break; - } - - case AMOTION_EVENT_ACTION_MOVE: { - ssize_t index = findTouchState(deviceId, source); - if (index >= 0) { - TouchState& touchState = mTouchStates.editItemAt(index); - touchState.addHistory(msg); - if (eventTime < touchState.lastResample.eventTime) { - rewriteMessage(touchState, msg); - } else { - touchState.lastResample.idBits.clear(); - } - } - break; - } - - case AMOTION_EVENT_ACTION_POINTER_DOWN: { - ssize_t index = findTouchState(deviceId, source); - if (index >= 0) { - TouchState& touchState = mTouchStates.editItemAt(index); - touchState.lastResample.idBits.clearBit(msg->body.motion.getActionId()); - rewriteMessage(touchState, msg); - } - break; - } - - case AMOTION_EVENT_ACTION_POINTER_UP: { - ssize_t index = findTouchState(deviceId, source); - if (index >= 0) { - TouchState& touchState = mTouchStates.editItemAt(index); - rewriteMessage(touchState, msg); - touchState.lastResample.idBits.clearBit(msg->body.motion.getActionId()); - } - break; - } - - case AMOTION_EVENT_ACTION_SCROLL: { - ssize_t index = findTouchState(deviceId, source); - if (index >= 0) { - const TouchState& touchState = mTouchStates.itemAt(index); - rewriteMessage(touchState, msg); - } - break; - } - - case AMOTION_EVENT_ACTION_UP: - case AMOTION_EVENT_ACTION_CANCEL: { - ssize_t index = findTouchState(deviceId, source); - if (index >= 0) { - const TouchState& touchState = mTouchStates.itemAt(index); - rewriteMessage(touchState, msg); - mTouchStates.removeAt(index); - } - break; - } - } -} - -void InputConsumer::rewriteMessage(const TouchState& state, InputMessage* msg) { - for (size_t i = 0; i < msg->body.motion.pointerCount; i++) { - uint32_t id = msg->body.motion.pointers[i].properties.id; - if (state.lastResample.idBits.hasBit(id)) { - PointerCoords& msgCoords = msg->body.motion.pointers[i].coords; - const PointerCoords& resampleCoords = state.lastResample.getPointerById(id); -#if DEBUG_RESAMPLING - ALOGD("[%d] - rewrite (%0.3f, %0.3f), old (%0.3f, %0.3f)", id, - resampleCoords.getAxisValue(AMOTION_EVENT_AXIS_X), - resampleCoords.getAxisValue(AMOTION_EVENT_AXIS_Y), - msgCoords.getAxisValue(AMOTION_EVENT_AXIS_X), - msgCoords.getAxisValue(AMOTION_EVENT_AXIS_Y)); -#endif - msgCoords.setAxisValue(AMOTION_EVENT_AXIS_X, resampleCoords.getX()); - msgCoords.setAxisValue(AMOTION_EVENT_AXIS_Y, resampleCoords.getY()); - } - } -} - -void InputConsumer::resampleTouchState(nsecs_t sampleTime, MotionEvent* event, - const InputMessage* next) { - if (!mResampleTouch - || !(event->getSource() & AINPUT_SOURCE_CLASS_POINTER) - || event->getAction() != AMOTION_EVENT_ACTION_MOVE) { - return; - } - - ssize_t index = findTouchState(event->getDeviceId(), event->getSource()); - if (index < 0) { -#if DEBUG_RESAMPLING - ALOGD("Not resampled, no touch state for device."); -#endif - return; - } - - TouchState& touchState = mTouchStates.editItemAt(index); - if (touchState.historySize < 1) { -#if DEBUG_RESAMPLING - ALOGD("Not resampled, no history for device."); -#endif - return; - } - - // Ensure that the current sample has all of the pointers that need to be reported. - const History* current = touchState.getHistory(0); - size_t pointerCount = event->getPointerCount(); - for (size_t i = 0; i < pointerCount; i++) { - uint32_t id = event->getPointerId(i); - if (!current->idBits.hasBit(id)) { -#if DEBUG_RESAMPLING - ALOGD("Not resampled, missing id %d", id); -#endif - return; - } - } - - // Find the data to use for resampling. - const History* other; - History future; - float alpha; - if (next) { - // Interpolate between current sample and future sample. - // So current->eventTime <= sampleTime <= future.eventTime. - future.initializeFrom(next); - other = &future; - nsecs_t delta = future.eventTime - current->eventTime; - if (delta < RESAMPLE_MIN_DELTA) { -#if DEBUG_RESAMPLING - ALOGD("Not resampled, delta time is %lld ns.", delta); -#endif - return; - } - alpha = float(sampleTime - current->eventTime) / delta; - } else if (touchState.historySize >= 2) { - // Extrapolate future sample using current sample and past sample. - // So other->eventTime <= current->eventTime <= sampleTime. - other = touchState.getHistory(1); - nsecs_t delta = current->eventTime - other->eventTime; - if (delta < RESAMPLE_MIN_DELTA) { -#if DEBUG_RESAMPLING - ALOGD("Not resampled, delta time is %lld ns.", delta); -#endif - return; - } - nsecs_t maxPredict = current->eventTime + min(delta / 2, RESAMPLE_MAX_PREDICTION); - if (sampleTime > maxPredict) { -#if DEBUG_RESAMPLING - ALOGD("Sample time is too far in the future, adjusting prediction " - "from %lld to %lld ns.", - sampleTime - current->eventTime, maxPredict - current->eventTime); -#endif - sampleTime = maxPredict; - } - alpha = float(current->eventTime - sampleTime) / delta; - } else { -#if DEBUG_RESAMPLING - ALOGD("Not resampled, insufficient data."); -#endif - return; - } - - // Resample touch coordinates. - touchState.lastResample.eventTime = sampleTime; - touchState.lastResample.idBits.clear(); - for (size_t i = 0; i < pointerCount; i++) { - uint32_t id = event->getPointerId(i); - touchState.lastResample.idToIndex[id] = i; - touchState.lastResample.idBits.markBit(id); - PointerCoords& resampledCoords = touchState.lastResample.pointers[i]; - const PointerCoords& currentCoords = current->getPointerById(id); - if (other->idBits.hasBit(id) - && shouldResampleTool(event->getToolType(i))) { - const PointerCoords& otherCoords = other->getPointerById(id); - resampledCoords.copyFrom(currentCoords); - resampledCoords.setAxisValue(AMOTION_EVENT_AXIS_X, - lerp(currentCoords.getX(), otherCoords.getX(), alpha)); - resampledCoords.setAxisValue(AMOTION_EVENT_AXIS_Y, - lerp(currentCoords.getY(), otherCoords.getY(), alpha)); -#if DEBUG_RESAMPLING - ALOGD("[%d] - out (%0.3f, %0.3f), cur (%0.3f, %0.3f), " - "other (%0.3f, %0.3f), alpha %0.3f", - id, resampledCoords.getX(), resampledCoords.getY(), - currentCoords.getX(), currentCoords.getY(), - otherCoords.getX(), otherCoords.getY(), - alpha); -#endif - } else { - resampledCoords.copyFrom(currentCoords); -#if DEBUG_RESAMPLING - ALOGD("[%d] - out (%0.3f, %0.3f), cur (%0.3f, %0.3f)", - id, resampledCoords.getX(), resampledCoords.getY(), - currentCoords.getX(), currentCoords.getY()); -#endif - } - } - - event->addSample(sampleTime, touchState.lastResample.pointers); -} - -bool InputConsumer::shouldResampleTool(int32_t toolType) { - return toolType == AMOTION_EVENT_TOOL_TYPE_FINGER - || toolType == AMOTION_EVENT_TOOL_TYPE_UNKNOWN; -} - -status_t InputConsumer::sendFinishedSignal(uint32_t seq, bool handled) { -#if DEBUG_TRANSPORT_ACTIONS - ALOGD("channel '%s' consumer ~ sendFinishedSignal: seq=%u, handled=%s", - mChannel->getName().string(), seq, handled ? "true" : "false"); -#endif - - if (!seq) { - ALOGE("Attempted to send a finished signal with sequence number 0."); - return BAD_VALUE; - } - - // Send finished signals for the batch sequence chain first. - size_t seqChainCount = mSeqChains.size(); - if (seqChainCount) { - uint32_t currentSeq = seq; - uint32_t chainSeqs[seqChainCount]; - size_t chainIndex = 0; - for (size_t i = seqChainCount; i-- > 0; ) { - const SeqChain& seqChain = mSeqChains.itemAt(i); - if (seqChain.seq == currentSeq) { - currentSeq = seqChain.chain; - chainSeqs[chainIndex++] = currentSeq; - mSeqChains.removeAt(i); - } - } - status_t status = OK; - while (!status && chainIndex-- > 0) { - status = sendUnchainedFinishedSignal(chainSeqs[chainIndex], handled); - } - if (status) { - // An error occurred so at least one signal was not sent, reconstruct the chain. - do { - SeqChain seqChain; - seqChain.seq = chainIndex != 0 ? chainSeqs[chainIndex - 1] : seq; - seqChain.chain = chainSeqs[chainIndex]; - mSeqChains.push(seqChain); - } while (chainIndex-- > 0); - return status; - } - } - - // Send finished signal for the last message in the batch. - return sendUnchainedFinishedSignal(seq, handled); -} - -status_t InputConsumer::sendUnchainedFinishedSignal(uint32_t seq, bool handled) { - InputMessage msg; - msg.header.type = InputMessage::TYPE_FINISHED; - msg.body.finished.seq = seq; - msg.body.finished.handled = handled; - return mChannel->sendMessage(&msg); -} - -bool InputConsumer::hasDeferredEvent() const { - return mMsgDeferred; -} - -bool InputConsumer::hasPendingBatch() const { - return !mBatches.isEmpty(); -} - -ssize_t InputConsumer::findBatch(int32_t deviceId, int32_t source) const { - for (size_t i = 0; i < mBatches.size(); i++) { - const Batch& batch = mBatches.itemAt(i); - const InputMessage& head = batch.samples.itemAt(0); - if (head.body.motion.deviceId == deviceId && head.body.motion.source == source) { - return i; - } - } - return -1; -} - -ssize_t InputConsumer::findTouchState(int32_t deviceId, int32_t source) const { - for (size_t i = 0; i < mTouchStates.size(); i++) { - const TouchState& touchState = mTouchStates.itemAt(i); - if (touchState.deviceId == deviceId && touchState.source == source) { - return i; - } - } - return -1; -} - -void InputConsumer::initializeKeyEvent(KeyEvent* event, const InputMessage* msg) { - event->initialize( - msg->body.key.deviceId, - msg->body.key.source, - msg->body.key.action, - msg->body.key.flags, - msg->body.key.keyCode, - msg->body.key.scanCode, - msg->body.key.metaState, - msg->body.key.repeatCount, - msg->body.key.downTime, - msg->body.key.eventTime); -} - -void InputConsumer::initializeMotionEvent(MotionEvent* event, const InputMessage* msg) { - size_t pointerCount = msg->body.motion.pointerCount; - PointerProperties pointerProperties[pointerCount]; - PointerCoords pointerCoords[pointerCount]; - for (size_t i = 0; i < pointerCount; i++) { - pointerProperties[i].copyFrom(msg->body.motion.pointers[i].properties); - pointerCoords[i].copyFrom(msg->body.motion.pointers[i].coords); - } - - event->initialize( - msg->body.motion.deviceId, - msg->body.motion.source, - msg->body.motion.action, - msg->body.motion.flags, - msg->body.motion.edgeFlags, - msg->body.motion.metaState, - msg->body.motion.buttonState, - msg->body.motion.xOffset, - msg->body.motion.yOffset, - msg->body.motion.xPrecision, - msg->body.motion.yPrecision, - msg->body.motion.downTime, - msg->body.motion.eventTime, - pointerCount, - pointerProperties, - pointerCoords); -} - -void InputConsumer::addSample(MotionEvent* event, const InputMessage* msg) { - size_t pointerCount = msg->body.motion.pointerCount; - PointerCoords pointerCoords[pointerCount]; - for (size_t i = 0; i < pointerCount; i++) { - pointerCoords[i].copyFrom(msg->body.motion.pointers[i].coords); - } - - event->setMetaState(event->getMetaState() | msg->body.motion.metaState); - event->addSample(msg->body.motion.eventTime, pointerCoords); -} - -bool InputConsumer::canAddSample(const Batch& batch, const InputMessage *msg) { - const InputMessage& head = batch.samples.itemAt(0); - size_t pointerCount = msg->body.motion.pointerCount; - if (head.body.motion.pointerCount != pointerCount - || head.body.motion.action != msg->body.motion.action) { - return false; - } - for (size_t i = 0; i < pointerCount; i++) { - if (head.body.motion.pointers[i].properties - != msg->body.motion.pointers[i].properties) { - return false; - } - } - return true; -} - -ssize_t InputConsumer::findSampleNoLaterThan(const Batch& batch, nsecs_t time) { - size_t numSamples = batch.samples.size(); - size_t index = 0; - while (index < numSamples - && batch.samples.itemAt(index).body.motion.eventTime <= time) { - index += 1; - } - return ssize_t(index) - 1; -} - -} // namespace android |