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authorwolfbeast <mcwerewolf@gmail.com>2018-05-12 11:09:44 +0200
committerwolfbeast <mcwerewolf@gmail.com>2018-05-12 11:09:44 +0200
commitcfe5ef4ac7cd59f094b538252161ad74223c47da (patch)
treee5c0ee7e70db84bd2bfc6062784006769e9df730 /widget/gonk/libdisplay
parent28cf922aa9af4d4b8e0a3ce91dc1270a55986909 (diff)
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Remove Gonk build directories
Diffstat (limited to 'widget/gonk/libdisplay')
-rw-r--r--widget/gonk/libdisplay/BootAnimation.cpp726
-rw-r--r--widget/gonk/libdisplay/BootAnimation.h30
-rw-r--r--widget/gonk/libdisplay/DisplaySurface.h112
-rw-r--r--widget/gonk/libdisplay/FramebufferSurface.cpp207
-rw-r--r--widget/gonk/libdisplay/FramebufferSurface.h93
-rw-r--r--widget/gonk/libdisplay/GonkDisplay.h91
-rw-r--r--widget/gonk/libdisplay/GonkDisplayJB.cpp461
-rw-r--r--widget/gonk/libdisplay/GonkDisplayJB.h85
-rw-r--r--widget/gonk/libdisplay/GraphicBufferAlloc.cpp53
-rw-r--r--widget/gonk/libdisplay/GraphicBufferAlloc.h44
-rw-r--r--widget/gonk/libdisplay/VirtualDisplaySurface.cpp635
-rw-r--r--widget/gonk/libdisplay/VirtualDisplaySurface.h250
-rw-r--r--widget/gonk/libdisplay/moz.build59
13 files changed, 0 insertions, 2846 deletions
diff --git a/widget/gonk/libdisplay/BootAnimation.cpp b/widget/gonk/libdisplay/BootAnimation.cpp
deleted file mode 100644
index c275179fc..000000000
--- a/widget/gonk/libdisplay/BootAnimation.cpp
+++ /dev/null
@@ -1,726 +0,0 @@
-/* Copyright 2012 Mozilla Foundation and Mozilla contributors
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include <algorithm>
-#include <endian.h>
-#include <fcntl.h>
-#include <pthread.h>
-#include <string>
-#include <sys/mman.h>
-#include <sys/stat.h>
-#include <vector>
-#include "mozilla/FileUtils.h"
-#include "png.h"
-
-#include "android/log.h"
-#include "GonkDisplay.h"
-#include "hardware/gralloc.h"
-
-#define LOG(args...) __android_log_print(ANDROID_LOG_INFO, "Gonk" , ## args)
-#define LOGW(args...) __android_log_print(ANDROID_LOG_WARN, "Gonk", ## args)
-#define LOGE(args...) __android_log_print(ANDROID_LOG_ERROR, "Gonk", ## args)
-
-using namespace mozilla;
-using namespace std;
-
-static pthread_t sAnimationThread;
-static bool sRunAnimation;
-
-/* See http://www.pkware.com/documents/casestudies/APPNOTE.TXT */
-struct local_file_header {
- uint32_t signature;
- uint16_t min_version;
- uint16_t general_flag;
- uint16_t compression;
- uint16_t lastmod_time;
- uint16_t lastmod_date;
- uint32_t crc32;
- uint32_t compressed_size;
- uint32_t uncompressed_size;
- uint16_t filename_size;
- uint16_t extra_field_size;
- char data[0];
-
- uint32_t GetDataSize() const
- {
- return letoh32(uncompressed_size);
- }
-
- uint32_t GetSize() const
- {
- /* XXX account for data descriptor */
- return sizeof(local_file_header) + letoh16(filename_size) +
- letoh16(extra_field_size) + GetDataSize();
- }
-
- const char * GetData() const
- {
- return data + letoh16(filename_size) + letoh16(extra_field_size);
- }
-} __attribute__((__packed__));
-
-struct data_descriptor {
- uint32_t crc32;
- uint32_t compressed_size;
- uint32_t uncompressed_size;
-} __attribute__((__packed__));
-
-struct cdir_entry {
- uint32_t signature;
- uint16_t creator_version;
- uint16_t min_version;
- uint16_t general_flag;
- uint16_t compression;
- uint16_t lastmod_time;
- uint16_t lastmod_date;
- uint32_t crc32;
- uint32_t compressed_size;
- uint32_t uncompressed_size;
- uint16_t filename_size;
- uint16_t extra_field_size;
- uint16_t file_comment_size;
- uint16_t disk_num;
- uint16_t internal_attr;
- uint32_t external_attr;
- uint32_t offset;
- char data[0];
-
- uint32_t GetDataSize() const
- {
- return letoh32(compressed_size);
- }
-
- uint32_t GetSize() const
- {
- return sizeof(cdir_entry) + letoh16(filename_size) +
- letoh16(extra_field_size) + letoh16(file_comment_size);
- }
-
- bool Valid() const
- {
- return signature == htole32(0x02014b50);
- }
-} __attribute__((__packed__));
-
-struct cdir_end {
- uint32_t signature;
- uint16_t disk_num;
- uint16_t cdir_disk;
- uint16_t disk_entries;
- uint16_t cdir_entries;
- uint32_t cdir_size;
- uint32_t cdir_offset;
- uint16_t comment_size;
- char comment[0];
-
- bool Valid() const
- {
- return signature == htole32(0x06054b50);
- }
-} __attribute__((__packed__));
-
-/* We don't have access to libjar and the zip reader in android
- * doesn't quite fit what we want to do. */
-class ZipReader {
- const char *mBuf;
- const cdir_end *mEnd;
- const char *mCdir_limit;
- uint32_t mBuflen;
-
-public:
- ZipReader() : mBuf(nullptr) {}
- ~ZipReader() {
- if (mBuf)
- munmap((void *)mBuf, mBuflen);
- }
-
- bool OpenArchive(const char *path)
- {
- int fd;
- do {
- fd = open(path, O_RDONLY);
- } while (fd == -1 && errno == EINTR);
- if (fd == -1)
- return false;
-
- struct stat sb;
- if (fstat(fd, &sb) == -1 || sb.st_size < sizeof(cdir_end)) {
- close(fd);
- return false;
- }
-
- mBuflen = sb.st_size;
- mBuf = (char *)mmap(nullptr, sb.st_size, PROT_READ, MAP_SHARED, fd, 0);
- close(fd);
-
- if (!mBuf) {
- return false;
- }
-
- madvise(mBuf, sb.st_size, MADV_SEQUENTIAL);
-
- mEnd = (cdir_end *)(mBuf + mBuflen - sizeof(cdir_end));
- while (!mEnd->Valid() &&
- (char *)mEnd > mBuf) {
- mEnd = (cdir_end *)((char *)mEnd - 1);
- }
-
- mCdir_limit = mBuf + letoh32(mEnd->cdir_offset) + letoh32(mEnd->cdir_size);
-
- if (!mEnd->Valid() || mCdir_limit > (char *)mEnd) {
- munmap((void *)mBuf, mBuflen);
- mBuf = nullptr;
- return false;
- }
-
- return true;
- }
-
- /* Pass null to get the first cdir entry */
- const cdir_entry * GetNextEntry(const cdir_entry *prev)
- {
- const cdir_entry *entry;
- if (prev)
- entry = (cdir_entry *)((char *)prev + prev->GetSize());
- else
- entry = (cdir_entry *)(mBuf + letoh32(mEnd->cdir_offset));
-
- if (((char *)entry + entry->GetSize()) > mCdir_limit ||
- !entry->Valid())
- return nullptr;
- return entry;
- }
-
- string GetEntryName(const cdir_entry *entry)
- {
- uint16_t len = letoh16(entry->filename_size);
-
- string name;
- name.append(entry->data, len);
- return name;
- }
-
- const local_file_header * GetLocalEntry(const cdir_entry *entry)
- {
- const local_file_header * data =
- (local_file_header *)(mBuf + letoh32(entry->offset));
- if (((char *)data + data->GetSize()) > (char *)mEnd)
- return nullptr;
- return data;
- }
-};
-
-struct AnimationFrame {
- char path[256];
- png_color_16 bgcolor;
- char *buf;
- const local_file_header *file;
- uint32_t width;
- uint32_t height;
- uint16_t bytepp;
- bool has_bgcolor;
-
- AnimationFrame() : buf(nullptr) {}
- AnimationFrame(const AnimationFrame &frame) : buf(nullptr) {
- strncpy(path, frame.path, sizeof(path));
- file = frame.file;
- }
- ~AnimationFrame()
- {
- if (buf)
- free(buf);
- }
-
- bool operator<(const AnimationFrame &other) const
- {
- return strcmp(path, other.path) < 0;
- }
-
- void ReadPngFrame(int outputFormat);
-};
-
-struct AnimationPart {
- int32_t count;
- int32_t pause;
- // If you alter the size of the path, change ReadFromString() as well.
- char path[256];
- vector<AnimationFrame> frames;
-
- bool
- ReadFromString(const char* aLine)
- {
- MOZ_ASSERT(aLine);
- // this 255 value must be in sync with AnimationPart::path.
- return sscanf(aLine, "p %d %d %255s", &count, &pause, path) == 3;
- }
-};
-
-struct RawReadState {
- const char *start;
- uint32_t offset;
- uint32_t length;
-};
-
-static void
-RawReader(png_structp png_ptr, png_bytep data, png_size_t length)
-{
- RawReadState *state = (RawReadState *)png_get_io_ptr(png_ptr);
- if (length > (state->length - state->offset))
- png_error(png_ptr, "PNG read overrun");
-
- memcpy(data, state->start + state->offset, length);
- state->offset += length;
-}
-
-static void
-TransformTo565(png_structp png_ptr, png_row_infop row_info, png_bytep data)
-{
- uint16_t *outbuf = (uint16_t *)data;
- uint8_t *inbuf = (uint8_t *)data;
- for (uint32_t i = 0; i < row_info->rowbytes; i += 3) {
- *outbuf++ = ((inbuf[i] & 0xF8) << 8) |
- ((inbuf[i + 1] & 0xFC) << 3) |
- ((inbuf[i + 2] ) >> 3);
- }
-}
-
-static uint16_t
-GetFormatBPP(int aFormat)
-{
- uint16_t bpp = 0;
-
- switch (aFormat) {
- case HAL_PIXEL_FORMAT_BGRA_8888:
- case HAL_PIXEL_FORMAT_RGBA_8888:
- case HAL_PIXEL_FORMAT_RGBX_8888:
- bpp = 4;
- break;
- case HAL_PIXEL_FORMAT_RGB_888:
- bpp = 3;
- break;
- default:
- LOGW("Unknown pixel format %d. Assuming RGB 565.", aFormat);
- // FALL THROUGH
- case HAL_PIXEL_FORMAT_RGB_565:
- bpp = 2;
- break;
- }
-
- return bpp;
-}
-
-void
-AnimationFrame::ReadPngFrame(int outputFormat)
-{
-#ifdef PNG_HANDLE_AS_UNKNOWN_SUPPORTED
- static const png_byte unused_chunks[] =
- { 99, 72, 82, 77, '\0', /* cHRM */
- 104, 73, 83, 84, '\0', /* hIST */
- 105, 67, 67, 80, '\0', /* iCCP */
- 105, 84, 88, 116, '\0', /* iTXt */
- 111, 70, 70, 115, '\0', /* oFFs */
- 112, 67, 65, 76, '\0', /* pCAL */
- 115, 67, 65, 76, '\0', /* sCAL */
- 112, 72, 89, 115, '\0', /* pHYs */
- 115, 66, 73, 84, '\0', /* sBIT */
- 115, 80, 76, 84, '\0', /* sPLT */
- 116, 69, 88, 116, '\0', /* tEXt */
- 116, 73, 77, 69, '\0', /* tIME */
- 122, 84, 88, 116, '\0'}; /* zTXt */
- static const png_byte tRNS_chunk[] =
- {116, 82, 78, 83, '\0'}; /* tRNS */
-#endif
-
- png_structp pngread = png_create_read_struct(PNG_LIBPNG_VER_STRING,
- nullptr, nullptr, nullptr);
-
- if (!pngread)
- return;
-
- png_infop pnginfo = png_create_info_struct(pngread);
-
- if (!pnginfo) {
- png_destroy_read_struct(&pngread, &pnginfo, nullptr);
- return;
- }
-
- if (setjmp(png_jmpbuf(pngread))) {
- // libpng reported an error and longjumped here. Clean up and return.
- png_destroy_read_struct(&pngread, &pnginfo, nullptr);
- return;
- }
-
- RawReadState state;
- state.start = file->GetData();
- state.length = file->GetDataSize();
- state.offset = 0;
-
- png_set_read_fn(pngread, &state, RawReader);
-
-#ifdef PNG_HANDLE_AS_UNKNOWN_SUPPORTED
- /* Ignore unused chunks */
- png_set_keep_unknown_chunks(pngread, 1, unused_chunks,
- (int)sizeof(unused_chunks)/5);
-
- /* Ignore the tRNS chunk if we only want opaque output */
- if (outputFormat == HAL_PIXEL_FORMAT_RGB_888 ||
- outputFormat == HAL_PIXEL_FORMAT_RGB_565) {
- png_set_keep_unknown_chunks(pngread, 1, tRNS_chunk, 1);
- }
-#endif
-
- png_read_info(pngread, pnginfo);
-
- png_color_16p colorp;
- has_bgcolor = (PNG_INFO_bKGD == png_get_bKGD(pngread, pnginfo, &colorp));
- bgcolor = has_bgcolor ? *colorp : png_color_16();
- width = png_get_image_width(pngread, pnginfo);
- height = png_get_image_height(pngread, pnginfo);
-
- LOG("Decoded %s: %d x %d frame with bgcolor? %s (%#x, %#x, %#x; gray:%#x)",
- path, width, height, has_bgcolor ? "yes" : "no",
- bgcolor.red, bgcolor.green, bgcolor.blue, bgcolor.gray);
-
- bytepp = GetFormatBPP(outputFormat);
-
- switch (outputFormat) {
- case HAL_PIXEL_FORMAT_BGRA_8888:
- png_set_bgr(pngread);
- // FALL THROUGH
- case HAL_PIXEL_FORMAT_RGBA_8888:
- case HAL_PIXEL_FORMAT_RGBX_8888:
- png_set_filler(pngread, 0xFF, PNG_FILLER_AFTER);
- break;
- case HAL_PIXEL_FORMAT_RGB_888:
- png_set_strip_alpha(pngread);
- break;
- default:
- LOGW("Unknown pixel format %d. Assuming RGB 565.", outputFormat);
- // FALL THROUGH
- case HAL_PIXEL_FORMAT_RGB_565:
- png_set_strip_alpha(pngread);
- png_set_read_user_transform_fn(pngread, TransformTo565);
- break;
- }
-
- // An extra row is added to give libpng enough space when
- // decoding 3/4 bytepp inputs for 2 bytepp output surfaces
- buf = (char *)malloc(width * (height + 1) * bytepp);
-
- vector<char *> rows(height + 1);
- uint32_t stride = width * bytepp;
- for (uint32_t i = 0; i < height; i++) {
- rows[i] = buf + (stride * i);
- }
- rows[height] = nullptr;
- png_set_strip_16(pngread);
- png_set_palette_to_rgb(pngread);
- png_set_gray_to_rgb(pngread);
- png_read_image(pngread, (png_bytepp)&rows.front());
- png_destroy_read_struct(&pngread, &pnginfo, nullptr);
-}
-
-/**
- * Return a wchar_t that when used to |wmemset()| an image buffer will
- * fill it with the color defined by |color16|. The packed wchar_t
- * may comprise one or two pixels depending on |outputFormat|.
- */
-static wchar_t
-AsBackgroundFill(const png_color_16& color16, int outputFormat)
-{
- static_assert(sizeof(wchar_t) == sizeof(uint32_t),
- "TODO: support 2-byte wchar_t");
- union {
- uint32_t r8g8b8;
- struct {
- uint8_t b8;
- uint8_t g8;
- uint8_t r8;
- uint8_t x8;
- };
- } color;
- color.b8 = color16.blue;
- color.g8 = color16.green;
- color.r8 = color16.red;
- color.x8 = 0xFF;
-
- switch (outputFormat) {
- case HAL_PIXEL_FORMAT_RGBA_8888:
- case HAL_PIXEL_FORMAT_RGBX_8888:
- return color.r8g8b8;
-
- case HAL_PIXEL_FORMAT_BGRA_8888:
- swap(color.r8, color.b8);
- return color.r8g8b8;
-
- case HAL_PIXEL_FORMAT_RGB_565: {
- // NB: we could do a higher-quality downsample here, but we
- // want the results to be a pixel-perfect match with the fast
- // downsample in TransformTo565().
- uint16_t color565 = ((color.r8 & 0xF8) << 8) |
- ((color.g8 & 0xFC) << 3) |
- ((color.b8 ) >> 3);
- return (color565 << 16) | color565;
- }
- default:
- LOGW("Unhandled pixel format %d; falling back on black", outputFormat);
- return 0;
- }
-}
-
-void
-ShowSolidColorFrame(GonkDisplay *aDisplay,
- const gralloc_module_t *grallocModule,
- int32_t aFormat)
-{
- LOGW("Show solid color frame for bootAnim");
-
- ANativeWindowBuffer *buffer = aDisplay->DequeueBuffer();
- void *mappedAddress = nullptr;
-
- if (!buffer) {
- LOGW("Failed to get an ANativeWindowBuffer");
- return;
- }
-
- if (!grallocModule->lock(grallocModule, buffer->handle,
- GRALLOC_USAGE_SW_READ_NEVER |
- GRALLOC_USAGE_SW_WRITE_OFTEN |
- GRALLOC_USAGE_HW_FB,
- 0, 0, buffer->width, buffer->height, &mappedAddress)) {
- // Just show a black solid color frame.
- memset(mappedAddress, 0, buffer->height * buffer->stride * GetFormatBPP(aFormat));
- grallocModule->unlock(grallocModule, buffer->handle);
- }
-
- aDisplay->QueueBuffer(buffer);
-}
-
-static void *
-AnimationThread(void *)
-{
- GonkDisplay *display = GetGonkDisplay();
- int32_t format = display->surfaceformat;
-
- const hw_module_t *module = nullptr;
- if (hw_get_module(GRALLOC_HARDWARE_MODULE_ID, &module)) {
- LOGW("Could not get gralloc module");
- return nullptr;
- }
- const gralloc_module_t *grmodule =
- reinterpret_cast<gralloc_module_t const*>(module);
-
- ZipReader reader;
- if (!reader.OpenArchive("/system/media/bootanimation.zip")) {
- LOGW("Could not open boot animation");
- ShowSolidColorFrame(display, grmodule, format);
- return nullptr;
- }
-
- const cdir_entry *entry = nullptr;
- const local_file_header *file = nullptr;
- while ((entry = reader.GetNextEntry(entry))) {
- string name = reader.GetEntryName(entry);
- if (!name.compare("desc.txt")) {
- file = reader.GetLocalEntry(entry);
- break;
- }
- }
-
- if (!file) {
- LOGW("Could not find desc.txt in boot animation");
- ShowSolidColorFrame(display, grmodule, format);
- return nullptr;
- }
-
- string descCopy;
- descCopy.append(file->GetData(), entry->GetDataSize());
- int32_t width, height, fps;
- const char *line = descCopy.c_str();
- const char *end;
- bool headerRead = true;
- vector<AnimationPart> parts;
- bool animPlayed = false;
-
- /*
- * bootanimation.zip
- *
- * This is the boot animation file format that Android uses.
- * It's a zip file with a directories containing png frames
- * and a desc.txt that describes how they should be played.
- *
- * desc.txt contains two types of lines
- * 1. [width] [height] [fps]
- * There is one of these lines per bootanimation.
- * If the width and height are smaller than the screen,
- * the frames are centered on a black background.
- * XXX: Currently we stretch instead of centering the frame.
- * 2. p [count] [pause] [path]
- * This describes one animation part.
- * Each animation part is played in sequence.
- * An animation part contains all the files/frames in the
- * directory specified in [path]
- * [count] indicates the number of times this part repeats.
- * [pause] indicates the number of frames that this part
- * should pause for after playing the full sequence but
- * before repeating.
- */
-
- do {
- end = strstr(line, "\n");
-
- AnimationPart part;
- if (headerRead &&
- sscanf(line, "%d %d %d", &width, &height, &fps) == 3) {
- headerRead = false;
- } else if (part.ReadFromString(line)) {
- parts.push_back(part);
- }
- } while (end && *(line = end + 1));
-
- for (uint32_t i = 0; i < parts.size(); i++) {
- AnimationPart &part = parts[i];
- entry = nullptr;
- char search[256];
- snprintf(search, sizeof(search), "%s/", part.path);
- while ((entry = reader.GetNextEntry(entry))) {
- string name = reader.GetEntryName(entry);
- if (name.find(search) ||
- !entry->GetDataSize() ||
- name.length() >= 256)
- continue;
-
- part.frames.resize(part.frames.size() + 1);
- AnimationFrame &frame = part.frames.back();
- strcpy(frame.path, name.c_str());
- frame.file = reader.GetLocalEntry(entry);
- }
-
- sort(part.frames.begin(), part.frames.end());
- }
-
- long int frameDelayUs = 1000000 / fps;
-
- for (uint32_t i = 0; i < parts.size(); i++) {
- AnimationPart &part = parts[i];
-
- int32_t j = 0;
- while (sRunAnimation && (!part.count || j++ < part.count)) {
- for (uint32_t k = 0; k < part.frames.size(); k++) {
- struct timeval tv1, tv2;
- gettimeofday(&tv1, nullptr);
- AnimationFrame &frame = part.frames[k];
- if (!frame.buf) {
- frame.ReadPngFrame(format);
- }
-
- ANativeWindowBuffer *buf = display->DequeueBuffer();
- if (!buf) {
- LOGW("Failed to get an ANativeWindowBuffer");
- break;
- }
-
- void *vaddr;
- if (grmodule->lock(grmodule, buf->handle,
- GRALLOC_USAGE_SW_READ_NEVER |
- GRALLOC_USAGE_SW_WRITE_OFTEN |
- GRALLOC_USAGE_HW_FB,
- 0, 0, width, height, &vaddr)) {
- LOGW("Failed to lock buffer_handle_t");
- display->QueueBuffer(buf);
- break;
- }
-
- if (frame.has_bgcolor) {
- wchar_t bgfill = AsBackgroundFill(frame.bgcolor, format);
- wmemset((wchar_t*)vaddr, bgfill,
- (buf->height * buf->stride * frame.bytepp) / sizeof(wchar_t));
- }
-
- if ((uint32_t)buf->height == frame.height && (uint32_t)buf->stride == frame.width) {
- memcpy(vaddr, frame.buf,
- frame.width * frame.height * frame.bytepp);
- } else if ((uint32_t)buf->height >= frame.height &&
- (uint32_t)buf->width >= frame.width) {
- int startx = (buf->width - frame.width) / 2;
- int starty = (buf->height - frame.height) / 2;
-
- int src_stride = frame.width * frame.bytepp;
- int dst_stride = buf->stride * frame.bytepp;
-
- char *src = frame.buf;
- char *dst = (char *) vaddr + starty * dst_stride + startx * frame.bytepp;
-
- for (uint32_t i = 0; i < frame.height; i++) {
- memcpy(dst, src, src_stride);
- src += src_stride;
- dst += dst_stride;
- }
- }
- grmodule->unlock(grmodule, buf->handle);
-
- gettimeofday(&tv2, nullptr);
-
- timersub(&tv2, &tv1, &tv2);
-
- if (tv2.tv_usec < frameDelayUs) {
- usleep(frameDelayUs - tv2.tv_usec);
- } else {
- LOGW("Frame delay is %ld us but decoding took %ld us",
- frameDelayUs, tv2.tv_usec);
- }
-
- animPlayed = true;
- display->QueueBuffer(buf);
-
- if (part.count && j >= part.count) {
- free(frame.buf);
- frame.buf = nullptr;
- }
- }
- usleep(frameDelayUs * part.pause);
- }
- }
-
- if (!animPlayed) {
- ShowSolidColorFrame(display, grmodule, format);
- }
-
- return nullptr;
-}
-
-namespace mozilla {
-
-__attribute__ ((visibility ("default")))
-void
-StartBootAnimation()
-{
- GetGonkDisplay(); // Ensure GonkDisplay exist
- sRunAnimation = true;
- pthread_create(&sAnimationThread, nullptr, AnimationThread, nullptr);
-}
-
-__attribute__ ((visibility ("default")))
-void
-StopBootAnimation()
-{
- if (sRunAnimation) {
- sRunAnimation = false;
- pthread_join(sAnimationThread, nullptr);
- GetGonkDisplay()->NotifyBootAnimationStopped();
- }
-}
-
-} // namespace mozilla
diff --git a/widget/gonk/libdisplay/BootAnimation.h b/widget/gonk/libdisplay/BootAnimation.h
deleted file mode 100644
index 9fdc20eca..000000000
--- a/widget/gonk/libdisplay/BootAnimation.h
+++ /dev/null
@@ -1,30 +0,0 @@
-/* Copyright 2012 Mozilla Foundation and Mozilla contributors
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef BOOTANIMATION_H
-#define BOOTANIMATION_H
-
-namespace mozilla {
-
-MOZ_EXPORT __attribute__ ((weak))
-void StartBootAnimation();
-
-/* Stop the boot animation if it's still running. */
-MOZ_EXPORT __attribute__ ((weak))
-void StopBootAnimation();
-
-} // namespace mozilla
-
-#endif /* BOOTANIMATION_H */
diff --git a/widget/gonk/libdisplay/DisplaySurface.h b/widget/gonk/libdisplay/DisplaySurface.h
deleted file mode 100644
index 398541c49..000000000
--- a/widget/gonk/libdisplay/DisplaySurface.h
+++ /dev/null
@@ -1,112 +0,0 @@
-/*
- * Copyright 2013 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef ANDROID_SF_DISPLAY_SURFACE_H
-#define ANDROID_SF_DISPLAY_SURFACE_H
-
-#include <gui/ConsumerBase.h>
-#include <system/window.h>
-#include <utils/Errors.h>
-#include <utils/RefBase.h>
-#include <utils/StrongPointer.h>
-
-// ---------------------------------------------------------------------------
-namespace android {
-// ---------------------------------------------------------------------------
-
-class IGraphicBufferProducer;
-class String8;
-
-#if ANDROID_VERSION >= 21
-typedef IGraphicBufferConsumer StreamConsumer;
-#else
-typedef BufferQueue StreamConsumer;
-#endif
-
-class DisplaySurface : public ConsumerBase {
-public:
- // beginFrame is called at the beginning of the composition loop, before
- // the configuration is known. The DisplaySurface should do anything it
- // needs to do to enable HWComposer to decide how to compose the frame.
- // We pass in mustRecompose so we can keep VirtualDisplaySurface's state
- // machine happy without actually queueing a buffer if nothing has changed.
- virtual status_t beginFrame(bool mustRecompose) = 0;
-
- // prepareFrame is called after the composition configuration is known but
- // before composition takes place. The DisplaySurface can use the
- // composition type to decide how to manage the flow of buffers between
- // GLES and HWC for this frame.
- enum CompositionType {
- COMPOSITION_UNKNOWN = 0,
- COMPOSITION_GLES = 1,
- COMPOSITION_HWC = 2,
- COMPOSITION_MIXED = COMPOSITION_GLES | COMPOSITION_HWC
- };
- virtual status_t prepareFrame(CompositionType compositionType) = 0;
-
- // Should be called when composition rendering is complete for a frame (but
- // eglSwapBuffers hasn't necessarily been called). Required by certain
- // older drivers for synchronization.
- // TODO: Remove this when we drop support for HWC 1.0.
- virtual status_t compositionComplete() = 0;
-
- // Inform the surface that GLES composition is complete for this frame, and
- // the surface should make sure that HWComposer has the correct buffer for
- // this frame. Some implementations may only push a new buffer to
- // HWComposer if GLES composition took place, others need to push a new
- // buffer on every frame.
- //
- // advanceFrame must be followed by a call to onFrameCommitted before
- // advanceFrame may be called again.
- virtual status_t advanceFrame() = 0;
-
- // onFrameCommitted is called after the frame has been committed to the
- // hardware composer. The surface collects the release fence for this
- // frame's buffer.
- virtual void onFrameCommitted() = 0;
-
- virtual void resizeBuffers(const uint32_t w, const uint32_t h) = 0;
-
- // setReleaseFenceFd stores a fence file descriptor that will signal when the
- // current buffer is no longer being read. This fence will be returned to
- // the producer when the current buffer is released by updateTexImage().
- // Multiple fences can be set for a given buffer; they will be merged into
- // a single union fence. The SurfaceTexture will close the file descriptor
- // when finished with it.
- virtual status_t setReleaseFenceFd(int fenceFd) = 0;
-
- virtual int GetPrevDispAcquireFd() = 0;
-
- buffer_handle_t lastHandle;
-
-protected:
- DisplaySurface(const sp<StreamConsumer>& sc)
-#if ANDROID_VERSION >= 19
- : ConsumerBase(sc, true)
-#else
- : ConsumerBase(sc)
-#endif
- , lastHandle(0)
- { }
- virtual ~DisplaySurface() {}
-};
-
-// ---------------------------------------------------------------------------
-} // namespace android
-// ---------------------------------------------------------------------------
-
-#endif // ANDROID_SF_DISPLAY_SURFACE_H
-
diff --git a/widget/gonk/libdisplay/FramebufferSurface.cpp b/widget/gonk/libdisplay/FramebufferSurface.cpp
deleted file mode 100644
index a289acbb8..000000000
--- a/widget/gonk/libdisplay/FramebufferSurface.cpp
+++ /dev/null
@@ -1,207 +0,0 @@
-/*
- **
- ** Copyright 2012 The Android Open Source Project
- **
- ** Licensed under the Apache License Version 2.0(the "License");
- ** you may not use this file except in compliance with the License.
- ** You may obtain a copy of the License at
- **
- ** http://www.apache.org/licenses/LICENSE-2.0
- **
- ** Unless required by applicable law or agreed to in writing software
- ** distributed under the License is distributed on an "AS IS" BASIS
- ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND either express or implied.
- ** See the License for the specific language governing permissions and
- ** limitations under the License.
- */
-
-#include <stdlib.h>
-#include <stdio.h>
-#include <string.h>
-#include <errno.h>
-
-#include <cutils/log.h>
-
-#include <utils/String8.h>
-
-#include <ui/Rect.h>
-
-#include <EGL/egl.h>
-
-#include <hardware/hardware.h>
-#if ANDROID_VERSION == 17
-#include <gui/SurfaceTextureClient.h>
-#endif
-#include <ui/GraphicBuffer.h>
-
-#include "FramebufferSurface.h"
-#include "GraphicBufferAlloc.h"
-
-#ifndef NUM_FRAMEBUFFER_SURFACE_BUFFERS
-#define NUM_FRAMEBUFFER_SURFACE_BUFFERS (2)
-#endif
-
-// ----------------------------------------------------------------------------
-namespace android {
-// ----------------------------------------------------------------------------
-
-/*
- * This implements the (main) framebuffer management. This class
- * was adapted from the version in SurfaceFlinger
- */
-FramebufferSurface::FramebufferSurface(int disp,
- uint32_t width,
- uint32_t height,
- uint32_t format,
- const sp<StreamConsumer>& sc)
- : DisplaySurface(sc)
- , mDisplayType(disp)
- , mCurrentBufferSlot(-1)
- , mCurrentBuffer(0)
-{
- mName = "FramebufferSurface";
-
-#if ANDROID_VERSION >= 19
- sp<IGraphicBufferConsumer> consumer = mConsumer;
-#else
- sp<BufferQueue> consumer = mBufferQueue;
- consumer->setSynchronousMode(true);
-#endif
- consumer->setConsumerName(mName);
- consumer->setConsumerUsageBits(GRALLOC_USAGE_HW_FB |
- GRALLOC_USAGE_HW_RENDER |
- GRALLOC_USAGE_HW_COMPOSER);
- consumer->setDefaultBufferFormat(format);
- consumer->setDefaultBufferSize(width, height);
- consumer->setDefaultMaxBufferCount(NUM_FRAMEBUFFER_SURFACE_BUFFERS);
-}
-
-status_t FramebufferSurface::beginFrame(bool /*mustRecompose*/) {
- return NO_ERROR;
-}
-
-status_t FramebufferSurface::prepareFrame(CompositionType /*compositionType*/) {
- return NO_ERROR;
-}
-
-status_t FramebufferSurface::advanceFrame() {
- // Once we remove FB HAL support, we can call nextBuffer() from here
- // instead of using onFrameAvailable(). No real benefit, except it'll be
- // more like VirtualDisplaySurface.
- return NO_ERROR;
-}
-
-status_t FramebufferSurface::nextBuffer(sp<GraphicBuffer>& outBuffer, sp<Fence>& outFence) {
- Mutex::Autolock lock(mMutex);
-
- BufferQueue::BufferItem item;
-#if ANDROID_VERSION >= 19
- status_t err = acquireBufferLocked(&item, 0);
-#else
- status_t err = acquireBufferLocked(&item);
-#endif
- if (err == BufferQueue::NO_BUFFER_AVAILABLE) {
- outBuffer = mCurrentBuffer;
- return NO_ERROR;
- } else if (err != NO_ERROR) {
- ALOGE("error acquiring buffer: %s (%d)", strerror(-err), err);
- return err;
- }
-
- // If the BufferQueue has freed and reallocated a buffer in mCurrentSlot
- // then we may have acquired the slot we already own. If we had released
- // our current buffer before we call acquireBuffer then that release call
- // would have returned STALE_BUFFER_SLOT, and we would have called
- // freeBufferLocked on that slot. Because the buffer slot has already
- // been overwritten with the new buffer all we have to do is skip the
- // releaseBuffer call and we should be in the same state we'd be in if we
- // had released the old buffer first.
- if (mCurrentBufferSlot != BufferQueue::INVALID_BUFFER_SLOT &&
- item.mBuf != mCurrentBufferSlot) {
- // Release the previous buffer.
-#if ANDROID_VERSION >= 19
- err = releaseBufferLocked(mCurrentBufferSlot, mCurrentBuffer,
- EGL_NO_DISPLAY, EGL_NO_SYNC_KHR);
-#else
- err = releaseBufferLocked(mCurrentBufferSlot, EGL_NO_DISPLAY,
- EGL_NO_SYNC_KHR);
-#endif
- if (err != NO_ERROR && err != StreamConsumer::STALE_BUFFER_SLOT) {
- ALOGE("error releasing buffer: %s (%d)", strerror(-err), err);
- return err;
- }
- }
- mCurrentBufferSlot = item.mBuf;
- mCurrentBuffer = mSlots[mCurrentBufferSlot].mGraphicBuffer;
- outFence = item.mFence;
- outBuffer = mCurrentBuffer;
- return NO_ERROR;
-}
-
-// Overrides ConsumerBase::onFrameAvailable(), does not call base class impl.
-#if ANDROID_VERSION >= 22
-void FramebufferSurface::onFrameAvailable(const ::android::BufferItem &item) {
-#else
-void FramebufferSurface::onFrameAvailable() {
-#endif
- sp<GraphicBuffer> buf;
- sp<Fence> acquireFence;
- status_t err = nextBuffer(buf, acquireFence);
- if (err != NO_ERROR) {
- ALOGE("error latching nnext FramebufferSurface buffer: %s (%d)",
- strerror(-err), err);
- return;
- }
- if (acquireFence.get() && acquireFence->isValid())
- mPrevFBAcquireFence = new Fence(acquireFence->dup());
- else
- mPrevFBAcquireFence = Fence::NO_FENCE;
-
- lastHandle = buf->handle;
-}
-
-void FramebufferSurface::freeBufferLocked(int slotIndex) {
- ConsumerBase::freeBufferLocked(slotIndex);
- if (slotIndex == mCurrentBufferSlot) {
- mCurrentBufferSlot = BufferQueue::INVALID_BUFFER_SLOT;
- }
-}
-
-status_t FramebufferSurface::setReleaseFenceFd(int fenceFd) {
- status_t err = NO_ERROR;
- if (fenceFd >= 0) {
- sp<Fence> fence(new Fence(fenceFd));
- if (mCurrentBufferSlot != BufferQueue::INVALID_BUFFER_SLOT) {
-#if ANDROID_VERSION >= 19
- status_t err = addReleaseFence(mCurrentBufferSlot, mCurrentBuffer, fence);
-#else
- status_t err = addReleaseFence(mCurrentBufferSlot, fence);
-#endif
- ALOGE_IF(err, "setReleaseFenceFd: failed to add the fence: %s (%d)",
- strerror(-err), err);
- }
- }
- return err;
-}
-
-int FramebufferSurface::GetPrevDispAcquireFd() {
- if (mPrevFBAcquireFence.get() && mPrevFBAcquireFence->isValid()) {
- return mPrevFBAcquireFence->dup();
- }
- return -1;
-}
-
-void FramebufferSurface::onFrameCommitted() {
- // XXX This role is almost same to setReleaseFenceFd().
-}
-
-status_t FramebufferSurface::compositionComplete()
-{
- // Actual implementaiton is in GonkDisplay::SwapBuffers()
- // XXX need to move that to here.
- return NO_ERROR;
-}
-
-// ----------------------------------------------------------------------------
-}; // namespace android
-// ----------------------------------------------------------------------------
diff --git a/widget/gonk/libdisplay/FramebufferSurface.h b/widget/gonk/libdisplay/FramebufferSurface.h
deleted file mode 100644
index c1cc84272..000000000
--- a/widget/gonk/libdisplay/FramebufferSurface.h
+++ /dev/null
@@ -1,93 +0,0 @@
-/*
- * Copyright (C) 2007 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef ANDROID_SF_FRAMEBUFFER_SURFACE_H
-#define ANDROID_SF_FRAMEBUFFER_SURFACE_H
-
-#include <stdint.h>
-#include <sys/types.h>
-
-#include "DisplaySurface.h"
-
-// ---------------------------------------------------------------------------
-namespace android {
-// ---------------------------------------------------------------------------
-
-class Rect;
-class String8;
-
-// ---------------------------------------------------------------------------
-
-class FramebufferSurface : public DisplaySurface {
-public:
- FramebufferSurface(int disp, uint32_t width, uint32_t height, uint32_t format, const sp<StreamConsumer>& sc);
-
- // From DisplaySurface
- virtual status_t beginFrame(bool mustRecompose);
- virtual status_t prepareFrame(CompositionType compositionType);
- virtual status_t compositionComplete();
- virtual status_t advanceFrame();
- virtual void onFrameCommitted();
- // Cannot resize a buffers in a FramebufferSurface. Only works with virtual
- // displays.
- virtual void resizeBuffers(const uint32_t /*w*/, const uint32_t /*h*/) { };
-
- // setReleaseFenceFd stores a fence file descriptor that will signal when the
- // current buffer is no longer being read. This fence will be returned to
- // the producer when the current buffer is released by updateTexImage().
- // Multiple fences can be set for a given buffer; they will be merged into
- // a single union fence. The SurfaceTexture will close the file descriptor
- // when finished with it.
- status_t setReleaseFenceFd(int fenceFd);
-
- virtual int GetPrevDispAcquireFd();
-
-private:
- virtual ~FramebufferSurface() { }; // this class cannot be overloaded
-
-#if ANDROID_VERSION >= 22
- virtual void onFrameAvailable(const ::android::BufferItem &item);
-#else
- virtual void onFrameAvailable();
-#endif
- virtual void freeBufferLocked(int slotIndex);
-
- // nextBuffer waits for and then latches the next buffer from the
- // BufferQueue and releases the previously latched buffer to the
- // BufferQueue. The new buffer is returned in the 'buffer' argument.
- status_t nextBuffer(sp<GraphicBuffer>& outBuffer, sp<Fence>& outFence);
-
- // mDisplayType must match one of the HWC display types
- int mDisplayType;
-
- // mCurrentBufferIndex is the slot index of the current buffer or
- // INVALID_BUFFER_SLOT to indicate that either there is no current buffer
- // or the buffer is not associated with a slot.
- int mCurrentBufferSlot;
-
- // mCurrentBuffer is the current buffer or NULL to indicate that there is
- // no current buffer.
- sp<GraphicBuffer> mCurrentBuffer;
-
- android::sp<android::Fence> mPrevFBAcquireFence;
-};
-
-// ---------------------------------------------------------------------------
-}; // namespace android
-// ---------------------------------------------------------------------------
-
-#endif // ANDROID_SF_FRAMEBUFFER_SURFACE_H
-
diff --git a/widget/gonk/libdisplay/GonkDisplay.h b/widget/gonk/libdisplay/GonkDisplay.h
deleted file mode 100644
index 96978a6e9..000000000
--- a/widget/gonk/libdisplay/GonkDisplay.h
+++ /dev/null
@@ -1,91 +0,0 @@
-/* Copyright 2013 Mozilla Foundation and Mozilla contributors
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef GONKDISPLAY_H
-#define GONKDISPLAY_H
-
-#include <system/window.h>
-#include <utils/StrongPointer.h>
-#include "mozilla/Types.h"
-
-namespace android {
-class DisplaySurface;
-class IGraphicBufferProducer;
-}
-
-namespace mozilla {
-
-typedef void * EGLDisplay;
-typedef void * EGLSurface;
-
-class MOZ_EXPORT GonkDisplay {
-public:
- /**
- * This enum is for types of display. DISPLAY_PRIMARY refers to the default
- * built-in display, DISPLAY_EXTERNAL refers to displays connected with
- * HDMI, and DISPLAY_VIRTUAL are displays which makes composited output
- * available within the system. Currently, displays of external are detected
- * via the hotplug detection in HWC, and displays of virtual are connected
- * via Wifi Display.
- */
- enum DisplayType {
- DISPLAY_PRIMARY,
- DISPLAY_EXTERNAL,
- DISPLAY_VIRTUAL,
- NUM_DISPLAY_TYPES
- };
-
- struct NativeData {
- android::sp<ANativeWindow> mNativeWindow;
-#if ANDROID_VERSION >= 17
- android::sp<android::DisplaySurface> mDisplaySurface;
-#endif
- float mXdpi;
- };
-
- virtual void SetEnabled(bool enabled) = 0;
-
- typedef void (*OnEnabledCallbackType)(bool enabled);
-
- virtual void OnEnabled(OnEnabledCallbackType callback) = 0;
-
- virtual void* GetHWCDevice() = 0;
-
- /**
- * Only GonkDisplayICS uses arguments.
- */
- virtual bool SwapBuffers(EGLDisplay dpy, EGLSurface sur) = 0;
-
- virtual ANativeWindowBuffer* DequeueBuffer() = 0;
-
- virtual bool QueueBuffer(ANativeWindowBuffer* buf) = 0;
-
- virtual void UpdateDispSurface(EGLDisplay dpy, EGLSurface sur) = 0;
-
- virtual NativeData GetNativeData(
- GonkDisplay::DisplayType aDisplayType,
- android::IGraphicBufferProducer* aSink = nullptr) = 0;
-
- virtual void NotifyBootAnimationStopped() = 0;
-
- float xdpi;
- int32_t surfaceformat;
-};
-
-MOZ_EXPORT __attribute__ ((weak))
-GonkDisplay* GetGonkDisplay();
-
-}
-#endif /* GONKDISPLAY_H */
diff --git a/widget/gonk/libdisplay/GonkDisplayJB.cpp b/widget/gonk/libdisplay/GonkDisplayJB.cpp
deleted file mode 100644
index 197b85a47..000000000
--- a/widget/gonk/libdisplay/GonkDisplayJB.cpp
+++ /dev/null
@@ -1,461 +0,0 @@
-/* Copyright 2013 Mozilla Foundation and Mozilla contributors
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include "GonkDisplayJB.h"
-#if ANDROID_VERSION == 17
-#include <gui/SurfaceTextureClient.h>
-#else
-#include <gui/Surface.h>
-#include <gui/GraphicBufferAlloc.h>
-#endif
-
-#include <hardware/hardware.h>
-#include <hardware/hwcomposer.h>
-#include <hardware/power.h>
-#include <suspend/autosuspend.h>
-
-#if ANDROID_VERSION >= 19
-#include "VirtualDisplaySurface.h"
-#endif
-#include "FramebufferSurface.h"
-#if ANDROID_VERSION == 17
-#include "GraphicBufferAlloc.h"
-#endif
-#include "mozilla/Assertions.h"
-
-#define DEFAULT_XDPI 75.0
-
-using namespace android;
-
-namespace mozilla {
-
-static GonkDisplayJB* sGonkDisplay = nullptr;
-
-GonkDisplayJB::GonkDisplayJB()
- : mModule(nullptr)
- , mFBModule(nullptr)
- , mHwc(nullptr)
- , mFBDevice(nullptr)
- , mPowerModule(nullptr)
- , mList(nullptr)
- , mWidth(0)
- , mHeight(0)
- , mEnabledCallback(nullptr)
-{
- int err = hw_get_module(GRALLOC_HARDWARE_MODULE_ID, &mFBModule);
- ALOGW_IF(err, "%s module not found", GRALLOC_HARDWARE_MODULE_ID);
- if (!err) {
- err = framebuffer_open(mFBModule, &mFBDevice);
- ALOGW_IF(err, "could not open framebuffer");
- }
-
- if (!err && mFBDevice) {
- mWidth = mFBDevice->width;
- mHeight = mFBDevice->height;
- xdpi = mFBDevice->xdpi;
- /* The emulator actually reports RGBA_8888, but EGL doesn't return
- * any matching configuration. We force RGBX here to fix it. */
- surfaceformat = HAL_PIXEL_FORMAT_RGBX_8888;
- }
-
- err = hw_get_module(HWC_HARDWARE_MODULE_ID, &mModule);
- ALOGW_IF(err, "%s module not found", HWC_HARDWARE_MODULE_ID);
- if (!err) {
- err = hwc_open_1(mModule, &mHwc);
- ALOGE_IF(err, "%s device failed to initialize (%s)",
- HWC_HARDWARE_COMPOSER, strerror(-err));
- }
-
- /* Fallback on the FB rendering path instead of trying to support HWC 1.0 */
- if (!err && mHwc->common.version == HWC_DEVICE_API_VERSION_1_0) {
- hwc_close_1(mHwc);
- mHwc = nullptr;
- }
-
- if (!err && mHwc) {
- if (mFBDevice) {
- framebuffer_close(mFBDevice);
- mFBDevice = nullptr;
- }
-
- int32_t values[3];
- const uint32_t attrs[] = {
- HWC_DISPLAY_WIDTH,
- HWC_DISPLAY_HEIGHT,
- HWC_DISPLAY_DPI_X,
- HWC_DISPLAY_NO_ATTRIBUTE
- };
- mHwc->getDisplayAttributes(mHwc, 0, 0, attrs, values);
-
- mWidth = values[0];
- mHeight = values[1];
- xdpi = values[2] / 1000.0f;
- surfaceformat = HAL_PIXEL_FORMAT_RGBA_8888;
- }
-
- err = hw_get_module(POWER_HARDWARE_MODULE_ID,
- (hw_module_t const**)&mPowerModule);
- if (!err)
- mPowerModule->init(mPowerModule);
- ALOGW_IF(err, "Couldn't load %s module (%s)", POWER_HARDWARE_MODULE_ID, strerror(-err));
-
- mAlloc = new GraphicBufferAlloc();
-
- CreateFramebufferSurface(mSTClient, mDispSurface, mWidth, mHeight);
-
- mList = (hwc_display_contents_1_t *)calloc(1, sizeof(*mList) + (sizeof(hwc_layer_1_t)*2));
-
- uint32_t usage = GRALLOC_USAGE_HW_FB | GRALLOC_USAGE_HW_RENDER | GRALLOC_USAGE_HW_COMPOSER;
- if (mFBDevice) {
- // If device uses fb, they can not use single buffer for boot animation
- mSTClient->perform(mSTClient.get(), NATIVE_WINDOW_SET_BUFFER_COUNT, 2);
- mSTClient->perform(mSTClient.get(), NATIVE_WINDOW_SET_USAGE, usage);
- } else if (mHwc) {
- PowerOnDisplay(HWC_DISPLAY_PRIMARY);
- // For devices w/ hwc v1.0 or no hwc, this buffer can not be created,
- // only create this buffer for devices w/ hwc version > 1.0.
- CreateFramebufferSurface(mBootAnimSTClient, mBootAnimDispSurface, mWidth, mHeight);
- }
-}
-
-GonkDisplayJB::~GonkDisplayJB()
-{
- if (mHwc)
- hwc_close_1(mHwc);
- if (mFBDevice)
- framebuffer_close(mFBDevice);
- free(mList);
-}
-
-void
-GonkDisplayJB::CreateFramebufferSurface(android::sp<ANativeWindow>& aNativeWindow,
- android::sp<android::DisplaySurface>& aDisplaySurface,
- uint32_t aWidth,
- uint32_t aHeight)
-{
-#if ANDROID_VERSION >= 21
- sp<IGraphicBufferProducer> producer;
- sp<IGraphicBufferConsumer> consumer;
- BufferQueue::createBufferQueue(&producer, &consumer, mAlloc);
-#elif ANDROID_VERSION >= 19
- sp<BufferQueue> consumer = new BufferQueue(mAlloc);
- sp<IGraphicBufferProducer> producer = consumer;
-#elif ANDROID_VERSION >= 18
- sp<BufferQueue> consumer = new BufferQueue(true, mAlloc);
- sp<IGraphicBufferProducer> producer = consumer;
-#else
- sp<BufferQueue> consumer = new BufferQueue(true, mAlloc);
-#endif
-
- aDisplaySurface = new FramebufferSurface(0, aWidth, aHeight, surfaceformat, consumer);
-
-#if ANDROID_VERSION == 17
- aNativeWindow = new SurfaceTextureClient(
- static_cast<sp<ISurfaceTexture>>(aDisplaySurface->getBufferQueue()));
-#else
- aNativeWindow = new Surface(producer);
-#endif
-}
-
-void
-GonkDisplayJB::CreateVirtualDisplaySurface(android::IGraphicBufferProducer* aSink,
- android::sp<ANativeWindow>& aNativeWindow,
- android::sp<android::DisplaySurface>& aDisplaySurface)
-{
-#if ANDROID_VERSION >= 21
- sp<IGraphicBufferProducer> producer;
- sp<IGraphicBufferConsumer> consumer;
- BufferQueue::createBufferQueue(&producer, &consumer, mAlloc);
-#elif ANDROID_VERSION >= 19
- sp<BufferQueue> consumer = new BufferQueue(mAlloc);
- sp<IGraphicBufferProducer> producer = consumer;
-#endif
-
-#if ANDROID_VERSION >= 19
- sp<VirtualDisplaySurface> virtualDisplay;
- virtualDisplay = new VirtualDisplaySurface(-1, aSink, producer, consumer, String8("VirtualDisplaySurface"));
- aDisplaySurface = virtualDisplay;
- aNativeWindow = new Surface(virtualDisplay);
-#endif
-}
-
-void
-GonkDisplayJB::SetEnabled(bool enabled)
-{
- if (enabled) {
- autosuspend_disable();
- mPowerModule->setInteractive(mPowerModule, true);
- }
-
- if (!enabled && mEnabledCallback) {
- mEnabledCallback(enabled);
- }
-
-#if ANDROID_VERSION >= 21
- if (mHwc) {
- if (mHwc->common.version >= HWC_DEVICE_API_VERSION_1_4) {
- mHwc->setPowerMode(mHwc, HWC_DISPLAY_PRIMARY,
- (enabled ? HWC_POWER_MODE_NORMAL : HWC_POWER_MODE_OFF));
- } else {
- mHwc->blank(mHwc, HWC_DISPLAY_PRIMARY, !enabled);
- }
- } else if (mFBDevice && mFBDevice->enableScreen) {
- mFBDevice->enableScreen(mFBDevice, enabled);
- }
-#else
- if (mHwc && mHwc->blank) {
- mHwc->blank(mHwc, HWC_DISPLAY_PRIMARY, !enabled);
- } else if (mFBDevice && mFBDevice->enableScreen) {
- mFBDevice->enableScreen(mFBDevice, enabled);
- }
-#endif
-
- if (enabled && mEnabledCallback) {
- mEnabledCallback(enabled);
- }
-
- if (!enabled) {
- autosuspend_enable();
- mPowerModule->setInteractive(mPowerModule, false);
- }
-}
-
-void
-GonkDisplayJB::OnEnabled(OnEnabledCallbackType callback)
-{
- mEnabledCallback = callback;
-}
-
-void*
-GonkDisplayJB::GetHWCDevice()
-{
- return mHwc;
-}
-
-bool
-GonkDisplayJB::SwapBuffers(EGLDisplay dpy, EGLSurface sur)
-{
- // Should be called when composition rendering is complete for a frame.
- // Only HWC v1.0 needs this call.
- // HWC > v1.0 case, do not call compositionComplete().
- // mFBDevice is present only when HWC is v1.0.
- if (mFBDevice && mFBDevice->compositionComplete) {
- mFBDevice->compositionComplete(mFBDevice);
- }
- return Post(mDispSurface->lastHandle, mDispSurface->GetPrevDispAcquireFd());
-}
-
-bool
-GonkDisplayJB::Post(buffer_handle_t buf, int fence)
-{
- if (!mHwc) {
- if (fence >= 0)
- close(fence);
- return !mFBDevice->post(mFBDevice, buf);
- }
-
- hwc_display_contents_1_t *displays[HWC_NUM_DISPLAY_TYPES] = {NULL};
- const hwc_rect_t r = { 0, 0, static_cast<int>(mWidth), static_cast<int>(mHeight) };
- displays[HWC_DISPLAY_PRIMARY] = mList;
- mList->retireFenceFd = -1;
- mList->numHwLayers = 2;
- mList->flags = HWC_GEOMETRY_CHANGED;
-#if ANDROID_VERSION >= 18
- mList->outbuf = nullptr;
- mList->outbufAcquireFenceFd = -1;
-#endif
- mList->hwLayers[0].compositionType = HWC_FRAMEBUFFER;
- mList->hwLayers[0].hints = 0;
- /* Skip this layer so the hwc module doesn't complain about null handles */
- mList->hwLayers[0].flags = HWC_SKIP_LAYER;
- mList->hwLayers[0].backgroundColor = {0};
- mList->hwLayers[0].acquireFenceFd = -1;
- mList->hwLayers[0].releaseFenceFd = -1;
- /* hwc module checks displayFrame even though it shouldn't */
- mList->hwLayers[0].displayFrame = r;
- mList->hwLayers[1].compositionType = HWC_FRAMEBUFFER_TARGET;
- mList->hwLayers[1].hints = 0;
- mList->hwLayers[1].flags = 0;
- mList->hwLayers[1].handle = buf;
- mList->hwLayers[1].transform = 0;
- mList->hwLayers[1].blending = HWC_BLENDING_NONE;
-#if ANDROID_VERSION >= 19
- if (mHwc->common.version >= HWC_DEVICE_API_VERSION_1_3) {
- mList->hwLayers[1].sourceCropf.left = 0;
- mList->hwLayers[1].sourceCropf.top = 0;
- mList->hwLayers[1].sourceCropf.right = mWidth;
- mList->hwLayers[1].sourceCropf.bottom = mHeight;
- } else {
- mList->hwLayers[1].sourceCrop = r;
- }
-#else
- mList->hwLayers[1].sourceCrop = r;
-#endif
- mList->hwLayers[1].displayFrame = r;
- mList->hwLayers[1].visibleRegionScreen.numRects = 1;
- mList->hwLayers[1].visibleRegionScreen.rects = &mList->hwLayers[1].displayFrame;
- mList->hwLayers[1].acquireFenceFd = fence;
- mList->hwLayers[1].releaseFenceFd = -1;
-#if ANDROID_VERSION >= 18
- mList->hwLayers[1].planeAlpha = 0xFF;
-#endif
- mHwc->prepare(mHwc, HWC_NUM_DISPLAY_TYPES, displays);
- int err = mHwc->set(mHwc, HWC_NUM_DISPLAY_TYPES, displays);
-
- if (!mBootAnimDispSurface.get()) {
- mDispSurface->setReleaseFenceFd(mList->hwLayers[1].releaseFenceFd);
- } else {
- mBootAnimDispSurface->setReleaseFenceFd(mList->hwLayers[1].releaseFenceFd);
- }
-
- if (mList->retireFenceFd >= 0)
- close(mList->retireFenceFd);
- return !err;
-}
-
-ANativeWindowBuffer*
-GonkDisplayJB::DequeueBuffer()
-{
- // Check for bootAnim or normal display flow.
- sp<ANativeWindow> nativeWindow =
- !mBootAnimSTClient.get() ? mSTClient : mBootAnimSTClient;
-
- ANativeWindowBuffer *buf;
- int fenceFd = -1;
- nativeWindow->dequeueBuffer(nativeWindow.get(), &buf, &fenceFd);
- sp<Fence> fence(new Fence(fenceFd));
-#if ANDROID_VERSION == 17
- fence->waitForever(1000, "GonkDisplayJB_DequeueBuffer");
- // 1000 is what Android uses. It is a warning timeout in ms.
- // This timeout was removed in ANDROID_VERSION 18.
-#else
- fence->waitForever("GonkDisplayJB_DequeueBuffer");
-#endif
- return buf;
-}
-
-bool
-GonkDisplayJB::QueueBuffer(ANativeWindowBuffer* buf)
-{
- bool success = false;
- int error = DoQueueBuffer(buf);
- // Check for bootAnim or normal display flow.
- if (!mBootAnimSTClient.get()) {
- success = Post(mDispSurface->lastHandle, mDispSurface->GetPrevDispAcquireFd());
- } else {
- success = Post(mBootAnimDispSurface->lastHandle, mBootAnimDispSurface->GetPrevDispAcquireFd());
- }
- return error == 0 && success;
-}
-
-int
-GonkDisplayJB::DoQueueBuffer(ANativeWindowBuffer* buf)
-{
- int error = 0;
- // Check for bootAnim or normal display flow.
- if (!mBootAnimSTClient.get()) {
- error = mSTClient->queueBuffer(mSTClient.get(), buf, -1);
- } else {
- error = mBootAnimSTClient->queueBuffer(mBootAnimSTClient.get(), buf, -1);
- }
- return error;
-}
-
-void
-GonkDisplayJB::UpdateDispSurface(EGLDisplay dpy, EGLSurface sur)
-{
- if (sur != EGL_NO_SURFACE) {
- eglSwapBuffers(dpy, sur);
- } else {
- // When BasicCompositor is used as Compositor,
- // EGLSurface does not exit.
- ANativeWindowBuffer* buf = DequeueBuffer();
- DoQueueBuffer(buf);
- }
-}
-
-void
-GonkDisplayJB::NotifyBootAnimationStopped()
-{
- if (mBootAnimSTClient.get()) {
- mBootAnimSTClient = nullptr;
- mBootAnimDispSurface = nullptr;
- }
-}
-
-void
-GonkDisplayJB::PowerOnDisplay(int aDpy)
-{
- MOZ_ASSERT(mHwc);
-#if ANDROID_VERSION >= 21
- if (mHwc->common.version >= HWC_DEVICE_API_VERSION_1_4) {
- mHwc->setPowerMode(mHwc, aDpy, HWC_POWER_MODE_NORMAL);
- } else {
- mHwc->blank(mHwc, aDpy, 0);
- }
-#else
- mHwc->blank(mHwc, aDpy, 0);
-#endif
-}
-
-GonkDisplay::NativeData
-GonkDisplayJB::GetNativeData(GonkDisplay::DisplayType aDisplayType,
- android::IGraphicBufferProducer* aSink)
-{
- NativeData data;
-
- if (aDisplayType == DISPLAY_PRIMARY) {
- data.mNativeWindow = mSTClient;
- data.mDisplaySurface = mDispSurface;
- data.mXdpi = xdpi;
- } else if (aDisplayType == DISPLAY_EXTERNAL) {
- int32_t values[3];
- const uint32_t attrs[] = {
- HWC_DISPLAY_WIDTH,
- HWC_DISPLAY_HEIGHT,
- HWC_DISPLAY_DPI_X,
- HWC_DISPLAY_NO_ATTRIBUTE
- };
- mHwc->getDisplayAttributes(mHwc, aDisplayType, 0, attrs, values);
- int width = values[0];
- int height = values[1];
- // FIXME!! values[2] returns 0 for external display, which doesn't
- // sound right, Bug 1169176 is the follow-up bug for this issue.
- data.mXdpi = values[2] ? values[2] / 1000.f : DEFAULT_XDPI;
- PowerOnDisplay(HWC_DISPLAY_EXTERNAL);
- CreateFramebufferSurface(data.mNativeWindow,
- data.mDisplaySurface,
- width,
- height);
- } else if (aDisplayType == DISPLAY_VIRTUAL) {
- data.mXdpi = xdpi;
- CreateVirtualDisplaySurface(aSink,
- data.mNativeWindow,
- data.mDisplaySurface);
- }
-
- return data;
-}
-
-__attribute__ ((visibility ("default")))
-GonkDisplay*
-GetGonkDisplay()
-{
- if (!sGonkDisplay)
- sGonkDisplay = new GonkDisplayJB();
- return sGonkDisplay;
-}
-
-} // namespace mozilla
diff --git a/widget/gonk/libdisplay/GonkDisplayJB.h b/widget/gonk/libdisplay/GonkDisplayJB.h
deleted file mode 100644
index 60bcdffc4..000000000
--- a/widget/gonk/libdisplay/GonkDisplayJB.h
+++ /dev/null
@@ -1,85 +0,0 @@
-/* Copyright 2013 Mozilla Foundation and Mozilla contributors
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef GONKDISPLAYJB_H
-#define GONKDISPLAYJB_H
-
-#include "DisplaySurface.h"
-#include "GonkDisplay.h"
-#include "hardware/hwcomposer.h"
-#include "hardware/power.h"
-#include "ui/Fence.h"
-#include "utils/RefBase.h"
-
-namespace mozilla {
-
-class MOZ_EXPORT GonkDisplayJB : public GonkDisplay {
-public:
- GonkDisplayJB();
- ~GonkDisplayJB();
-
- virtual void SetEnabled(bool enabled);
-
- virtual void OnEnabled(OnEnabledCallbackType callback);
-
- virtual void* GetHWCDevice();
-
- virtual bool SwapBuffers(EGLDisplay dpy, EGLSurface sur);
-
- virtual ANativeWindowBuffer* DequeueBuffer();
-
- virtual bool QueueBuffer(ANativeWindowBuffer* buf);
-
- virtual void UpdateDispSurface(EGLDisplay dpy, EGLSurface sur);
-
- bool Post(buffer_handle_t buf, int fence);
-
- virtual NativeData GetNativeData(
- GonkDisplay::DisplayType aDisplayType,
- android::IGraphicBufferProducer* aSink = nullptr);
-
- virtual void NotifyBootAnimationStopped();
-
-private:
- void CreateFramebufferSurface(android::sp<ANativeWindow>& aNativeWindow,
- android::sp<android::DisplaySurface>& aDisplaySurface,
- uint32_t aWidth, uint32_t aHeight);
- void CreateVirtualDisplaySurface(android::IGraphicBufferProducer* aSink,
- android::sp<ANativeWindow>& aNativeWindow,
- android::sp<android::DisplaySurface>& aDisplaySurface);
-
- void PowerOnDisplay(int aDpy);
-
- int DoQueueBuffer(ANativeWindowBuffer* buf);
-
- hw_module_t const* mModule;
- hw_module_t const* mFBModule;
- hwc_composer_device_1_t* mHwc;
- framebuffer_device_t* mFBDevice;
- power_module_t* mPowerModule;
- android::sp<android::DisplaySurface> mDispSurface;
- android::sp<ANativeWindow> mSTClient;
- android::sp<android::DisplaySurface> mBootAnimDispSurface;
- android::sp<ANativeWindow> mBootAnimSTClient;
- android::sp<android::IGraphicBufferAlloc> mAlloc;
- hwc_display_contents_1_t* mList;
- uint32_t mWidth;
- uint32_t mHeight;
- OnEnabledCallbackType mEnabledCallback;
-};
-
-}
-
-#endif /* GONKDISPLAYJB_H */
diff --git a/widget/gonk/libdisplay/GraphicBufferAlloc.cpp b/widget/gonk/libdisplay/GraphicBufferAlloc.cpp
deleted file mode 100644
index 5722b7fe3..000000000
--- a/widget/gonk/libdisplay/GraphicBufferAlloc.cpp
+++ /dev/null
@@ -1,53 +0,0 @@
-/*
- **
- ** Copyright 2012 The Android Open Source Project
- **
- ** Licensed under the Apache License Version 2.0(the "License");
- ** you may not use this file except in compliance with the License.
- ** You may obtain a copy of the License at
- **
- ** http://www.apache.org/licenses/LICENSE-2.0
- **
- ** Unless required by applicable law or agreed to in writing software
- ** distributed under the License is distributed on an "AS IS" BASIS
- ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND either express or implied.
- ** See the License for the specific language governing permissions and
- ** limitations under the License.
- */
-
-#include <cutils/log.h>
-
-#include <ui/GraphicBuffer.h>
-
-#include "GraphicBufferAlloc.h"
-
-// ----------------------------------------------------------------------------
-namespace android {
-// ----------------------------------------------------------------------------
-
-GraphicBufferAlloc::GraphicBufferAlloc() {
-}
-
-GraphicBufferAlloc::~GraphicBufferAlloc() {
-}
-
-sp<GraphicBuffer> GraphicBufferAlloc::createGraphicBuffer(uint32_t w, uint32_t h,
- PixelFormat format, uint32_t usage, status_t* error) {
- sp<GraphicBuffer> graphicBuffer(new GraphicBuffer(w, h, format, usage));
- status_t err = graphicBuffer->initCheck();
- *error = err;
- if (err != 0 || graphicBuffer->handle == 0) {
- if (err == NO_MEMORY) {
- GraphicBuffer::dumpAllocationsToSystemLog();
- }
- ALOGE("GraphicBufferAlloc::createGraphicBuffer(w=%d, h=%d) "
- "failed (%s), handle=%p",
- w, h, strerror(-err), graphicBuffer->handle);
- return 0;
- }
- return graphicBuffer;
-}
-
-// ----------------------------------------------------------------------------
-}; // namespace android
-// ----------------------------------------------------------------------------
diff --git a/widget/gonk/libdisplay/GraphicBufferAlloc.h b/widget/gonk/libdisplay/GraphicBufferAlloc.h
deleted file mode 100644
index b08750c2f..000000000
--- a/widget/gonk/libdisplay/GraphicBufferAlloc.h
+++ /dev/null
@@ -1,44 +0,0 @@
-/*
- * Copyright (C) 2012 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef ANDROID_SF_GRAPHIC_BUFFER_ALLOC_H
-#define ANDROID_SF_GRAPHIC_BUFFER_ALLOC_H
-
-#include <stdint.h>
-#include <sys/types.h>
-
-#include <gui/IGraphicBufferAlloc.h>
-#include <ui/PixelFormat.h>
-#include <utils/Errors.h>
-
-namespace android {
-// ---------------------------------------------------------------------------
-
-class GraphicBuffer;
-
-class GraphicBufferAlloc : public BnGraphicBufferAlloc {
-public:
- GraphicBufferAlloc();
- virtual ~GraphicBufferAlloc();
- virtual sp<GraphicBuffer> createGraphicBuffer(uint32_t w, uint32_t h,
- PixelFormat format, uint32_t usage, status_t* error);
-};
-
-
-// ---------------------------------------------------------------------------
-}; // namespace android
-
-#endif // ANDROID_SF_GRAPHIC_BUFFER_ALLOC_H
diff --git a/widget/gonk/libdisplay/VirtualDisplaySurface.cpp b/widget/gonk/libdisplay/VirtualDisplaySurface.cpp
deleted file mode 100644
index 746707885..000000000
--- a/widget/gonk/libdisplay/VirtualDisplaySurface.cpp
+++ /dev/null
@@ -1,635 +0,0 @@
-/*
- * Copyright 2013 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-// #define LOG_NDEBUG 0
-#include "VirtualDisplaySurface.h"
-
-// ---------------------------------------------------------------------------
-namespace android {
-// ---------------------------------------------------------------------------
-
-#if defined(FORCE_HWC_COPY_FOR_VIRTUAL_DISPLAYS)
-static const bool sForceHwcCopy = true;
-#else
-static const bool sForceHwcCopy = false;
-#endif
-
-#define VDS_LOGE(msg, ...) ALOGE("[%s] " msg, \
- mDisplayName.string(), ##__VA_ARGS__)
-#define VDS_LOGW_IF(cond, msg, ...) ALOGW_IF(cond, "[%s] " msg, \
- mDisplayName.string(), ##__VA_ARGS__)
-#define VDS_LOGV(msg, ...) ALOGV("[%s] " msg, \
- mDisplayName.string(), ##__VA_ARGS__)
-
-__attribute__((unused))
-static const char* dbgCompositionTypeStr(DisplaySurface::CompositionType type) {
- switch (type) {
- case DisplaySurface::COMPOSITION_UNKNOWN: return "UNKNOWN";
- case DisplaySurface::COMPOSITION_GLES: return "GLES";
- case DisplaySurface::COMPOSITION_HWC: return "HWC";
- case DisplaySurface::COMPOSITION_MIXED: return "MIXED";
- default: return "<INVALID>";
- }
-}
-
-VirtualDisplaySurface::VirtualDisplaySurface(int32_t dispId,
- const sp<IGraphicBufferProducer>& sink,
- const sp<IGraphicBufferProducer>& bqProducer,
- const sp<StreamConsumer>& bqConsumer,
- const String8& name)
-: DisplaySurface(bqConsumer),
- mDisplayId(dispId),
- mDisplayName(name),
- mOutputUsage(GRALLOC_USAGE_HW_COMPOSER),
- mProducerSlotSource(0),
- mDbgState(DBG_STATE_IDLE),
- mDbgLastCompositionType(COMPOSITION_UNKNOWN),
- mMustRecompose(false)
-{
- mSource[SOURCE_SINK] = sink;
- mSource[SOURCE_SCRATCH] = bqProducer;
-
- resetPerFrameState();
-
- int sinkWidth, sinkHeight;
- sink->query(NATIVE_WINDOW_WIDTH, &sinkWidth);
- sink->query(NATIVE_WINDOW_HEIGHT, &sinkHeight);
- mSinkBufferWidth = sinkWidth;
- mSinkBufferHeight = sinkHeight;
-
- // Pick the buffer format to request from the sink when not rendering to it
- // with GLES. If the consumer needs CPU access, use the default format
- // set by the consumer. Otherwise allow gralloc to decide the format based
- // on usage bits.
- int sinkUsage;
- sink->query(NATIVE_WINDOW_CONSUMER_USAGE_BITS, &sinkUsage);
- if (sinkUsage & (GRALLOC_USAGE_SW_READ_MASK | GRALLOC_USAGE_SW_WRITE_MASK)) {
- int sinkFormat;
- sink->query(NATIVE_WINDOW_FORMAT, &sinkFormat);
- mDefaultOutputFormat = sinkFormat;
- } else {
- mDefaultOutputFormat = HAL_PIXEL_FORMAT_IMPLEMENTATION_DEFINED;
- }
- mOutputFormat = mDefaultOutputFormat;
-
- ConsumerBase::mName = String8::format("VDS: %s", mDisplayName.string());
- mConsumer->setConsumerName(ConsumerBase::mName);
- mConsumer->setConsumerUsageBits(GRALLOC_USAGE_HW_COMPOSER);
- mConsumer->setDefaultBufferSize(sinkWidth, sinkHeight);
- mConsumer->setDefaultMaxBufferCount(2);
-}
-
-VirtualDisplaySurface::~VirtualDisplaySurface() {
-}
-
-status_t VirtualDisplaySurface::beginFrame(bool mustRecompose) {
- if (mDisplayId < 0)
- return NO_ERROR;
-
- mMustRecompose = mustRecompose;
-
- VDS_LOGW_IF(mDbgState != DBG_STATE_IDLE,
- "Unexpected beginFrame() in %s state", dbgStateStr());
- mDbgState = DBG_STATE_BEGUN;
-
- return refreshOutputBuffer();
-}
-
-status_t VirtualDisplaySurface::prepareFrame(CompositionType compositionType) {
- if (mDisplayId < 0)
- return NO_ERROR;
-
- VDS_LOGW_IF(mDbgState != DBG_STATE_BEGUN,
- "Unexpected prepareFrame() in %s state", dbgStateStr());
- mDbgState = DBG_STATE_PREPARED;
-
- mCompositionType = compositionType;
- if (sForceHwcCopy && mCompositionType == COMPOSITION_GLES) {
- // Some hardware can do RGB->YUV conversion more efficiently in hardware
- // controlled by HWC than in hardware controlled by the video encoder.
- // Forcing GLES-composed frames to go through an extra copy by the HWC
- // allows the format conversion to happen there, rather than passing RGB
- // directly to the consumer.
- //
- // On the other hand, when the consumer prefers RGB or can consume RGB
- // inexpensively, this forces an unnecessary copy.
- mCompositionType = COMPOSITION_MIXED;
- }
-
- if (mCompositionType != mDbgLastCompositionType) {
- VDS_LOGV("prepareFrame: composition type changed to %s",
- dbgCompositionTypeStr(mCompositionType));
- mDbgLastCompositionType = mCompositionType;
- }
-
- if (mCompositionType != COMPOSITION_GLES &&
- (mOutputFormat != mDefaultOutputFormat ||
- mOutputUsage != GRALLOC_USAGE_HW_COMPOSER)) {
- // We must have just switched from GLES-only to MIXED or HWC
- // composition. Stop using the format and usage requested by the GLES
- // driver; they may be suboptimal when HWC is writing to the output
- // buffer. For example, if the output is going to a video encoder, and
- // HWC can write directly to YUV, some hardware can skip a
- // memory-to-memory RGB-to-YUV conversion step.
- //
- // If we just switched *to* GLES-only mode, we'll change the
- // format/usage and get a new buffer when the GLES driver calls
- // dequeueBuffer().
- mOutputFormat = mDefaultOutputFormat;
- mOutputUsage = GRALLOC_USAGE_HW_COMPOSER;
- refreshOutputBuffer();
- }
-
- return NO_ERROR;
-}
-
-status_t VirtualDisplaySurface::compositionComplete() {
- return NO_ERROR;
-}
-
-status_t VirtualDisplaySurface::advanceFrame() {
- return NO_ERROR;
-
-// XXX Add HWC support
-
-#if 0
- if (mDisplayId < 0)
- return NO_ERROR;
-
- if (mCompositionType == COMPOSITION_HWC) {
- VDS_LOGW_IF(mDbgState != DBG_STATE_PREPARED,
- "Unexpected advanceFrame() in %s state on HWC frame",
- dbgStateStr());
- } else {
- VDS_LOGW_IF(mDbgState != DBG_STATE_GLES_DONE,
- "Unexpected advanceFrame() in %s state on GLES/MIXED frame",
- dbgStateStr());
- }
- mDbgState = DBG_STATE_HWC;
-
- if (mOutputProducerSlot < 0 ||
- (mCompositionType != COMPOSITION_HWC && mFbProducerSlot < 0)) {
- // Last chance bailout if something bad happened earlier. For example,
- // in a GLES configuration, if the sink disappears then dequeueBuffer
- // will fail, the GLES driver won't queue a buffer, but SurfaceFlinger
- // will soldier on. So we end up here without a buffer. There should
- // be lots of scary messages in the log just before this.
- VDS_LOGE("advanceFrame: no buffer, bailing out");
- return NO_MEMORY;
- }
-
- sp<GraphicBuffer> fbBuffer = mFbProducerSlot >= 0 ?
- mProducerBuffers[mFbProducerSlot] : sp<GraphicBuffer>(NULL);
- sp<GraphicBuffer> outBuffer = mProducerBuffers[mOutputProducerSlot];
- VDS_LOGV("advanceFrame: fb=%d(%p) out=%d(%p)",
- mFbProducerSlot, fbBuffer.get(),
- mOutputProducerSlot, outBuffer.get());
-
- // At this point we know the output buffer acquire fence,
- // so update HWC state with it.
- mHwc.setOutputBuffer(mDisplayId, mOutputFence, outBuffer);
-
- status_t result = NO_ERROR;
- if (fbBuffer != NULL) {
- result = mHwc.fbPost(mDisplayId, mFbFence, fbBuffer);
- }
-
- return result;
-#endif
-}
-
-void VirtualDisplaySurface::onFrameCommitted() {
- return;
-
-// XXX Add HWC support
-
-#if 0
- if (mDisplayId < 0)
- return;
-
- VDS_LOGW_IF(mDbgState != DBG_STATE_HWC,
- "Unexpected onFrameCommitted() in %s state", dbgStateStr());
- mDbgState = DBG_STATE_IDLE;
-
- sp<Fence> fbFence = mHwc.getAndResetReleaseFence(mDisplayId);
- if (mCompositionType == COMPOSITION_MIXED && mFbProducerSlot >= 0) {
- // release the scratch buffer back to the pool
- Mutex::Autolock lock(mMutex);
- int sslot = mapProducer2SourceSlot(SOURCE_SCRATCH, mFbProducerSlot);
- VDS_LOGV("onFrameCommitted: release scratch sslot=%d", sslot);
- addReleaseFenceLocked(sslot, mProducerBuffers[mFbProducerSlot], fbFence);
- releaseBufferLocked(sslot, mProducerBuffers[mFbProducerSlot],
- EGL_NO_DISPLAY, EGL_NO_SYNC_KHR);
- }
-
- if (mOutputProducerSlot >= 0) {
- int sslot = mapProducer2SourceSlot(SOURCE_SINK, mOutputProducerSlot);
- QueueBufferOutput qbo;
- sp<Fence> outFence = mHwc.getLastRetireFence(mDisplayId);
- VDS_LOGV("onFrameCommitted: queue sink sslot=%d", sslot);
- if (mMustRecompose) {
- status_t result = mSource[SOURCE_SINK]->queueBuffer(sslot,
- QueueBufferInput(
- systemTime(), false /* isAutoTimestamp */,
- Rect(mSinkBufferWidth, mSinkBufferHeight),
- NATIVE_WINDOW_SCALING_MODE_FREEZE, 0 /* transform */,
- true /* async*/,
- outFence),
- &qbo);
- if (result == NO_ERROR) {
- updateQueueBufferOutput(qbo);
- }
- } else {
- // If the surface hadn't actually been updated, then we only went
- // through the motions of updating the display to keep our state
- // machine happy. We cancel the buffer to avoid triggering another
- // re-composition and causing an infinite loop.
- mSource[SOURCE_SINK]->cancelBuffer(sslot, outFence);
- }
- }
-
- resetPerFrameState();
-#endif
-}
-
-void VirtualDisplaySurface::resizeBuffers(const uint32_t w, const uint32_t h) {
- uint32_t tmpW, tmpH, transformHint, numPendingBuffers;
- mQueueBufferOutput.deflate(&tmpW, &tmpH, &transformHint, &numPendingBuffers);
- mQueueBufferOutput.inflate(w, h, transformHint, numPendingBuffers);
-
- mSinkBufferWidth = w;
- mSinkBufferHeight = h;
-}
-
-status_t VirtualDisplaySurface::requestBuffer(int pslot,
- sp<GraphicBuffer>* outBuf) {
- if (mDisplayId < 0)
- return mSource[SOURCE_SINK]->requestBuffer(pslot, outBuf);
-
- VDS_LOGW_IF(mDbgState != DBG_STATE_GLES,
- "Unexpected requestBuffer pslot=%d in %s state",
- pslot, dbgStateStr());
-
- *outBuf = mProducerBuffers[pslot];
- return NO_ERROR;
-}
-
-status_t VirtualDisplaySurface::setBufferCount(int bufferCount) {
- return mSource[SOURCE_SINK]->setBufferCount(bufferCount);
-}
-
-status_t VirtualDisplaySurface::dequeueBuffer(Source source,
- uint32_t format, uint32_t usage, int* sslot, sp<Fence>* fence) {
- LOG_FATAL_IF(mDisplayId < 0, "mDisplayId=%d but should not be < 0.", mDisplayId);
- // Don't let a slow consumer block us
- bool async = (source == SOURCE_SINK);
-
- status_t result = mSource[source]->dequeueBuffer(sslot, fence, async,
- mSinkBufferWidth, mSinkBufferHeight, format, usage);
- if (result < 0)
- return result;
- int pslot = mapSource2ProducerSlot(source, *sslot);
- VDS_LOGV("dequeueBuffer(%s): sslot=%d pslot=%d result=%d",
- dbgSourceStr(source), *sslot, pslot, result);
- uint64_t sourceBit = static_cast<uint64_t>(source) << pslot;
-
- if ((mProducerSlotSource & (1ULL << pslot)) != sourceBit) {
- // This slot was previously dequeued from the other source; must
- // re-request the buffer.
- result |= BUFFER_NEEDS_REALLOCATION;
- mProducerSlotSource &= ~(1ULL << pslot);
- mProducerSlotSource |= sourceBit;
- }
-
- if (result & RELEASE_ALL_BUFFERS) {
- for (uint32_t i = 0; i < BufferQueue::NUM_BUFFER_SLOTS; i++) {
- if ((mProducerSlotSource & (1ULL << i)) == sourceBit)
- mProducerBuffers[i].clear();
- }
- }
- if (result & BUFFER_NEEDS_REALLOCATION) {
- result = mSource[source]->requestBuffer(*sslot, &mProducerBuffers[pslot]);
- if (result < 0) {
- mProducerBuffers[pslot].clear();
- mSource[source]->cancelBuffer(*sslot, *fence);
- return result;
- }
- VDS_LOGV("dequeueBuffer(%s): buffers[%d]=%p fmt=%d usage=%#x",
- dbgSourceStr(source), pslot, mProducerBuffers[pslot].get(),
- mProducerBuffers[pslot]->getPixelFormat(),
- mProducerBuffers[pslot]->getUsage());
- }
-
- return result;
-}
-
-status_t VirtualDisplaySurface::dequeueBuffer(int* pslot, sp<Fence>* fence, bool async,
- uint32_t w, uint32_t h, uint32_t format, uint32_t usage) {
- if (mDisplayId < 0)
- return mSource[SOURCE_SINK]->dequeueBuffer(pslot, fence, async, w, h, format, usage);
-
- VDS_LOGW_IF(mDbgState != DBG_STATE_PREPARED,
- "Unexpected dequeueBuffer() in %s state", dbgStateStr());
- mDbgState = DBG_STATE_GLES;
-
- VDS_LOGW_IF(!async, "EGL called dequeueBuffer with !async despite eglSwapInterval(0)");
- VDS_LOGV("dequeueBuffer %dx%d fmt=%d usage=%#x", w, h, format, usage);
-
- status_t result = NO_ERROR;
- Source source = fbSourceForCompositionType(mCompositionType);
-
- if (source == SOURCE_SINK) {
-
- if (mOutputProducerSlot < 0) {
- // Last chance bailout if something bad happened earlier. For example,
- // in a GLES configuration, if the sink disappears then dequeueBuffer
- // will fail, the GLES driver won't queue a buffer, but SurfaceFlinger
- // will soldier on. So we end up here without a buffer. There should
- // be lots of scary messages in the log just before this.
- VDS_LOGE("dequeueBuffer: no buffer, bailing out");
- return NO_MEMORY;
- }
-
- // We already dequeued the output buffer. If the GLES driver wants
- // something incompatible, we have to cancel and get a new one. This
- // will mean that HWC will see a different output buffer between
- // prepare and set, but since we're in GLES-only mode already it
- // shouldn't matter.
-
- usage |= GRALLOC_USAGE_HW_COMPOSER;
- const sp<GraphicBuffer>& buf = mProducerBuffers[mOutputProducerSlot];
- if ((usage & ~buf->getUsage()) != 0 ||
- (format != 0 && format != (uint32_t)buf->getPixelFormat()) ||
- (w != 0 && w != mSinkBufferWidth) ||
- (h != 0 && h != mSinkBufferHeight)) {
- VDS_LOGV("dequeueBuffer: dequeueing new output buffer: "
- "want %dx%d fmt=%d use=%#x, "
- "have %dx%d fmt=%d use=%#x",
- w, h, format, usage,
- mSinkBufferWidth, mSinkBufferHeight,
- buf->getPixelFormat(), buf->getUsage());
- mOutputFormat = format;
- mOutputUsage = usage;
- result = refreshOutputBuffer();
- if (result < 0)
- return result;
- }
- }
-
- if (source == SOURCE_SINK) {
- *pslot = mOutputProducerSlot;
- *fence = mOutputFence;
- } else {
- int sslot;
- result = dequeueBuffer(source, format, usage, &sslot, fence);
- if (result >= 0) {
- *pslot = mapSource2ProducerSlot(source, sslot);
- }
- }
- return result;
-}
-
-status_t VirtualDisplaySurface::detachBuffer(int /* slot */) {
- VDS_LOGE("detachBuffer is not available for VirtualDisplaySurface");
- return INVALID_OPERATION;
-}
-
-status_t VirtualDisplaySurface::detachNextBuffer(
- sp<GraphicBuffer>* /* outBuffer */, sp<Fence>* /* outFence */) {
- VDS_LOGE("detachNextBuffer is not available for VirtualDisplaySurface");
- return INVALID_OPERATION;
-}
-
-status_t VirtualDisplaySurface::attachBuffer(int* /* outSlot */,
- const sp<GraphicBuffer>& /* buffer */) {
- VDS_LOGE("attachBuffer is not available for VirtualDisplaySurface");
- return INVALID_OPERATION;
-}
-
-status_t VirtualDisplaySurface::queueBuffer(int pslot,
- const QueueBufferInput& input, QueueBufferOutput* output) {
- if (mDisplayId < 0)
- return mSource[SOURCE_SINK]->queueBuffer(pslot, input, output);
-
- VDS_LOGW_IF(mDbgState != DBG_STATE_GLES,
- "Unexpected queueBuffer(pslot=%d) in %s state", pslot,
- dbgStateStr());
- mDbgState = DBG_STATE_GLES_DONE;
-
- VDS_LOGV("queueBuffer pslot=%d", pslot);
-
- status_t result;
- if (mCompositionType == COMPOSITION_MIXED) {
- // Queue the buffer back into the scratch pool
- QueueBufferOutput scratchQBO;
- int sslot = mapProducer2SourceSlot(SOURCE_SCRATCH, pslot);
- result = mSource[SOURCE_SCRATCH]->queueBuffer(sslot, input, &scratchQBO);
- if (result != NO_ERROR)
- return result;
-
- // Now acquire the buffer from the scratch pool -- should be the same
- // slot and fence as we just queued.
- Mutex::Autolock lock(mMutex);
- BufferQueue::BufferItem item;
- result = acquireBufferLocked(&item, 0);
- if (result != NO_ERROR)
- return result;
- VDS_LOGW_IF(item.mBuf != sslot,
- "queueBuffer: acquired sslot %d from SCRATCH after queueing sslot %d",
- item.mBuf, sslot);
- mFbProducerSlot = mapSource2ProducerSlot(SOURCE_SCRATCH, item.mBuf);
- mFbFence = mSlots[item.mBuf].mFence;
-
- } else {
- LOG_FATAL_IF(mCompositionType != COMPOSITION_GLES,
- "Unexpected queueBuffer in state %s for compositionType %s",
- dbgStateStr(), dbgCompositionTypeStr(mCompositionType));
-
- // Extract the GLES release fence for HWC to acquire
- int64_t timestamp;
- bool isAutoTimestamp;
- Rect crop;
- int scalingMode;
- uint32_t transform;
- bool async;
- input.deflate(&timestamp, &isAutoTimestamp, &crop, &scalingMode,
- &transform, &async, &mFbFence);
-
- mFbProducerSlot = pslot;
- mOutputFence = mFbFence;
- }
-
- *output = mQueueBufferOutput;
- return NO_ERROR;
-}
-
-void VirtualDisplaySurface::cancelBuffer(int pslot, const sp<Fence>& fence) {
- if (mDisplayId < 0)
- return mSource[SOURCE_SINK]->cancelBuffer(mapProducer2SourceSlot(SOURCE_SINK, pslot), fence);
-
- VDS_LOGW_IF(mDbgState != DBG_STATE_GLES,
- "Unexpected cancelBuffer(pslot=%d) in %s state", pslot,
- dbgStateStr());
- VDS_LOGV("cancelBuffer pslot=%d", pslot);
- Source source = fbSourceForCompositionType(mCompositionType);
- return mSource[source]->cancelBuffer(
- mapProducer2SourceSlot(source, pslot), fence);
-}
-
-int VirtualDisplaySurface::query(int what, int* value) {
- switch (what) {
- case NATIVE_WINDOW_WIDTH:
- *value = mSinkBufferWidth;
- break;
- case NATIVE_WINDOW_HEIGHT:
- *value = mSinkBufferHeight;
- break;
- default:
- return mSource[SOURCE_SINK]->query(what, value);
- }
- return NO_ERROR;
-}
-
-#if ANDROID_VERSION >= 21
-status_t VirtualDisplaySurface::connect(const sp<IProducerListener>& listener,
- int api, bool producerControlledByApp,
- QueueBufferOutput* output) {
- QueueBufferOutput qbo;
- status_t result = mSource[SOURCE_SINK]->connect(listener, api,
- producerControlledByApp, &qbo);
- if (result == NO_ERROR) {
- updateQueueBufferOutput(qbo);
- *output = mQueueBufferOutput;
- }
- return result;
-}
-#else
-status_t VirtualDisplaySurface::connect(const sp<IBinder>& token,
- int api, bool producerControlledByApp,
- QueueBufferOutput* output) {
- QueueBufferOutput qbo;
- status_t result = mSource[SOURCE_SINK]->connect(token, api, producerControlledByApp, &qbo);
- if (result == NO_ERROR) {
- updateQueueBufferOutput(qbo);
- *output = mQueueBufferOutput;
- }
- return result;
-}
-#endif
-
-status_t VirtualDisplaySurface::disconnect(int api) {
- return mSource[SOURCE_SINK]->disconnect(api);
-}
-
-#if ANDROID_VERSION >= 21
-status_t VirtualDisplaySurface::setSidebandStream(const sp<NativeHandle>& /*stream*/) {
- return INVALID_OPERATION;
-}
-#endif
-
-void VirtualDisplaySurface::allocateBuffers(bool /* async */,
- uint32_t /* width */, uint32_t /* height */, uint32_t /* format */,
- uint32_t /* usage */) {
- // TODO: Should we actually allocate buffers for a virtual display?
-}
-
-void VirtualDisplaySurface::updateQueueBufferOutput(
- const QueueBufferOutput& qbo) {
- uint32_t w, h, transformHint, numPendingBuffers;
- qbo.deflate(&w, &h, &transformHint, &numPendingBuffers);
- mQueueBufferOutput.inflate(w, h, 0, numPendingBuffers);
-}
-
-void VirtualDisplaySurface::resetPerFrameState() {
- mCompositionType = COMPOSITION_UNKNOWN;
- mFbFence = Fence::NO_FENCE;
- mOutputFence = Fence::NO_FENCE;
- mOutputProducerSlot = -1;
- mFbProducerSlot = -1;
-}
-
-status_t VirtualDisplaySurface::refreshOutputBuffer() {
-
- return INVALID_OPERATION;
-
-// XXX Add HWC support
-
-#if 0
- if (mOutputProducerSlot >= 0) {
- mSource[SOURCE_SINK]->cancelBuffer(
- mapProducer2SourceSlot(SOURCE_SINK, mOutputProducerSlot),
- mOutputFence);
- }
-
- int sslot;
- status_t result = dequeueBuffer(SOURCE_SINK, mOutputFormat, mOutputUsage,
- &sslot, &mOutputFence);
- if (result < 0)
- return result;
- mOutputProducerSlot = mapSource2ProducerSlot(SOURCE_SINK, sslot);
-
- // On GLES-only frames, we don't have the right output buffer acquire fence
- // until after GLES calls queueBuffer(). So here we just set the buffer
- // (for use in HWC prepare) but not the fence; we'll call this again with
- // the proper fence once we have it.
- result = mHwc.setOutputBuffer(mDisplayId, Fence::NO_FENCE,
- mProducerBuffers[mOutputProducerSlot]);
-
- return result;
-#endif
-}
-
-// This slot mapping function is its own inverse, so two copies are unnecessary.
-// Both are kept to make the intent clear where the function is called, and for
-// the (unlikely) chance that we switch to a different mapping function.
-int VirtualDisplaySurface::mapSource2ProducerSlot(Source source, int sslot) {
- if (source == SOURCE_SCRATCH) {
- return BufferQueue::NUM_BUFFER_SLOTS - sslot - 1;
- } else {
- return sslot;
- }
-}
-int VirtualDisplaySurface::mapProducer2SourceSlot(Source source, int pslot) {
- return mapSource2ProducerSlot(source, pslot);
-}
-
-VirtualDisplaySurface::Source
-VirtualDisplaySurface::fbSourceForCompositionType(CompositionType type) {
- return type == COMPOSITION_MIXED ? SOURCE_SCRATCH : SOURCE_SINK;
-}
-
-const char* VirtualDisplaySurface::dbgStateStr() const {
- switch (mDbgState) {
- case DBG_STATE_IDLE: return "IDLE";
- case DBG_STATE_PREPARED: return "PREPARED";
- case DBG_STATE_GLES: return "GLES";
- case DBG_STATE_GLES_DONE: return "GLES_DONE";
- case DBG_STATE_HWC: return "HWC";
- default: return "INVALID";
- }
-}
-
-const char* VirtualDisplaySurface::dbgSourceStr(Source s) {
- switch (s) {
- case SOURCE_SINK: return "SINK";
- case SOURCE_SCRATCH: return "SCRATCH";
- default: return "INVALID";
- }
-}
-
-// ---------------------------------------------------------------------------
-} // namespace android
-// ---------------------------------------------------------------------------
diff --git a/widget/gonk/libdisplay/VirtualDisplaySurface.h b/widget/gonk/libdisplay/VirtualDisplaySurface.h
deleted file mode 100644
index 9125d8751..000000000
--- a/widget/gonk/libdisplay/VirtualDisplaySurface.h
+++ /dev/null
@@ -1,250 +0,0 @@
-/*
- * Copyright 2013 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef ANDROID_SF_VIRTUAL_DISPLAY_SURFACE_H
-#define ANDROID_SF_VIRTUAL_DISPLAY_SURFACE_H
-
-#include <gui/IGraphicBufferProducer.h>
-
-#include "DisplaySurface.h"
-
-// ---------------------------------------------------------------------------
-namespace android {
-// ---------------------------------------------------------------------------
-
-class HWComposer;
-class IProducerListener;
-
-/* This DisplaySurface implementation supports virtual displays, where GLES
- * and/or HWC compose into a buffer that is then passed to an arbitrary
- * consumer (the sink) running in another process.
- *
- * The simplest case is when the virtual display will never use the h/w
- * composer -- either the h/w composer doesn't support writing to buffers, or
- * there are more virtual displays than it supports simultaneously. In this
- * case, the GLES driver works directly with the output buffer queue, and
- * calls to the VirtualDisplay from SurfaceFlinger and DisplayHardware do
- * nothing.
- *
- * If h/w composer might be used, then each frame will fall into one of three
- * configurations: GLES-only, HWC-only, and MIXED composition. In all of these,
- * we must provide a FB target buffer and output buffer for the HWC set() call.
- *
- * In GLES-only composition, the GLES driver is given a buffer from the sink to
- * render into. When the GLES driver queues the buffer to the
- * VirtualDisplaySurface, the VirtualDisplaySurface holds onto it instead of
- * immediately queueing it to the sink. The buffer is used as both the FB
- * target and output buffer for HWC, though on these frames the HWC doesn't
- * do any work for this display and doesn't write to the output buffer. After
- * composition is complete, the buffer is queued to the sink.
- *
- * In HWC-only composition, the VirtualDisplaySurface dequeues a buffer from
- * the sink and passes it to HWC as both the FB target buffer and output
- * buffer. The HWC doesn't need to read from the FB target buffer, but does
- * write to the output buffer. After composition is complete, the buffer is
- * queued to the sink.
- *
- * On MIXED frames, things become more complicated, since some h/w composer
- * implementations can't read from and write to the same buffer. This class has
- * an internal BufferQueue that it uses as a scratch buffer pool. The GLES
- * driver is given a scratch buffer to render into. When it finishes rendering,
- * the buffer is queued and then immediately acquired by the
- * VirtualDisplaySurface. The scratch buffer is then used as the FB target
- * buffer for HWC, and a separate buffer is dequeued from the sink and used as
- * the HWC output buffer. When HWC composition is complete, the scratch buffer
- * is released and the output buffer is queued to the sink.
- */
-class VirtualDisplaySurface : public DisplaySurface,
- public BnGraphicBufferProducer {
-public:
- VirtualDisplaySurface(int32_t dispId,
- const sp<IGraphicBufferProducer>& sink,
- const sp<IGraphicBufferProducer>& bqProducer,
- const sp<StreamConsumer>& bqConsumer,
- const String8& name);
-
- //
- // DisplaySurface interface
- //
- virtual status_t beginFrame(bool mustRecompose);
- virtual status_t prepareFrame(CompositionType compositionType);
- virtual status_t compositionComplete();
- virtual status_t advanceFrame();
- virtual void onFrameCommitted();
- virtual void resizeBuffers(const uint32_t w, const uint32_t h);
-
- virtual status_t setReleaseFenceFd(int fenceFd) { return INVALID_OPERATION; }
- virtual int GetPrevDispAcquireFd() { return -1; };
-
-private:
- enum Source {SOURCE_SINK = 0, SOURCE_SCRATCH = 1};
-
- virtual ~VirtualDisplaySurface();
-
- //
- // IGraphicBufferProducer interface, used by the GLES driver.
- //
- virtual status_t requestBuffer(int pslot, sp<GraphicBuffer>* outBuf);
- virtual status_t setBufferCount(int bufferCount);
- virtual status_t dequeueBuffer(int* pslot, sp<Fence>* fence, bool async,
- uint32_t w, uint32_t h, uint32_t format, uint32_t usage);
- virtual status_t detachBuffer(int slot);
- virtual status_t detachNextBuffer(sp<GraphicBuffer>* outBuffer,
- sp<Fence>* outFence);
- virtual status_t attachBuffer(int* slot, const sp<GraphicBuffer>& buffer);
- virtual status_t queueBuffer(int pslot,
- const QueueBufferInput& input, QueueBufferOutput* output);
- virtual void cancelBuffer(int pslot, const sp<Fence>& fence);
- virtual int query(int what, int* value);
-#if ANDROID_VERSION >= 21
- virtual status_t connect(const sp<IProducerListener>& listener,
- int api, bool producerControlledByApp, QueueBufferOutput* output);
-#else
- virtual status_t connect(const sp<IBinder>& token,
- int api, bool producerControlledByApp, QueueBufferOutput* output);
-#endif
- virtual status_t disconnect(int api);
-#if ANDROID_VERSION >= 21
- virtual status_t setSidebandStream(const sp<NativeHandle>& stream);
-#endif
- virtual void allocateBuffers(bool async, uint32_t width, uint32_t height,
- uint32_t format, uint32_t usage);
-
- //
- // Utility methods
- //
- static Source fbSourceForCompositionType(CompositionType type);
- status_t dequeueBuffer(Source source, uint32_t format, uint32_t usage,
- int* sslot, sp<Fence>* fence);
- void updateQueueBufferOutput(const QueueBufferOutput& qbo);
- void resetPerFrameState();
- status_t refreshOutputBuffer();
-
- // Both the sink and scratch buffer pools have their own set of slots
- // ("source slots", or "sslot"). We have to merge these into the single
- // set of slots used by the GLES producer ("producer slots" or "pslot") and
- // internally in the VirtualDisplaySurface. To minimize the number of times
- // a producer slot switches which source it comes from, we map source slot
- // numbers to producer slot numbers differently for each source.
- static int mapSource2ProducerSlot(Source source, int sslot);
- static int mapProducer2SourceSlot(Source source, int pslot);
-
- //
- // Immutable after construction
- //
- const int32_t mDisplayId;
- const String8 mDisplayName;
- sp<IGraphicBufferProducer> mSource[2]; // indexed by SOURCE_*
- uint32_t mDefaultOutputFormat;
-
- //
- // Inter-frame state
- //
-
- // To avoid buffer reallocations, we track the buffer usage and format
- // we used on the previous frame and use it again on the new frame. If
- // the composition type changes or the GLES driver starts requesting
- // different usage/format, we'll get a new buffer.
- uint32_t mOutputFormat;
- uint32_t mOutputUsage;
-
- // Since we present a single producer interface to the GLES driver, but
- // are internally muxing between the sink and scratch producers, we have
- // to keep track of which source last returned each producer slot from
- // dequeueBuffer. Each bit in mProducerSlotSource corresponds to a producer
- // slot. Both mProducerSlotSource and mProducerBuffers are indexed by a
- // "producer slot"; see the mapSlot*() functions.
- uint64_t mProducerSlotSource;
- sp<GraphicBuffer> mProducerBuffers[BufferQueue::NUM_BUFFER_SLOTS];
-
- // The QueueBufferOutput with the latest info from the sink, and with the
- // transform hint cleared. Since we defer queueBuffer from the GLES driver
- // to the sink, we have to return the previous version.
- QueueBufferOutput mQueueBufferOutput;
-
- // Details of the current sink buffer. These become valid when a buffer is
- // dequeued from the sink, and are used when queueing the buffer.
- uint32_t mSinkBufferWidth, mSinkBufferHeight;
-
- //
- // Intra-frame state
- //
-
- // Composition type and GLES buffer source for the current frame.
- // Valid after prepareFrame(), cleared in onFrameCommitted.
- CompositionType mCompositionType;
-
- // mFbFence is the fence HWC should wait for before reading the framebuffer
- // target buffer.
- sp<Fence> mFbFence;
-
- // mOutputFence is the fence HWC should wait for before writing to the
- // output buffer.
- sp<Fence> mOutputFence;
-
- // Producer slot numbers for the buffers to use for HWC framebuffer target
- // and output.
- int mFbProducerSlot;
- int mOutputProducerSlot;
-
- // Debug only -- track the sequence of events in each frame so we can make
- // sure they happen in the order we expect. This class implicitly models
- // a state machine; this enum/variable makes it explicit.
- //
- // +-----------+-------------------+-------------+
- // | State | Event || Next State |
- // +-----------+-------------------+-------------+
- // | IDLE | beginFrame || BEGUN |
- // | BEGUN | prepareFrame || PREPARED |
- // | PREPARED | dequeueBuffer [1] || GLES |
- // | PREPARED | advanceFrame [2] || HWC |
- // | GLES | queueBuffer || GLES_DONE |
- // | GLES_DONE | advanceFrame || HWC |
- // | HWC | onFrameCommitted || IDLE |
- // +-----------+-------------------++------------+
- // [1] COMPOSITION_GLES and COMPOSITION_MIXED frames.
- // [2] COMPOSITION_HWC frames.
- //
- enum DbgState {
- // no buffer dequeued, don't know anything about the next frame
- DBG_STATE_IDLE,
- // output buffer dequeued, framebuffer source not yet known
- DBG_STATE_BEGUN,
- // output buffer dequeued, framebuffer source known but not provided
- // to GLES yet.
- DBG_STATE_PREPARED,
- // GLES driver has a buffer dequeued
- DBG_STATE_GLES,
- // GLES driver has queued the buffer, we haven't sent it to HWC yet
- DBG_STATE_GLES_DONE,
- // HWC has the buffer for this frame
- DBG_STATE_HWC,
- };
- DbgState mDbgState;
- CompositionType mDbgLastCompositionType;
-
- const char* dbgStateStr() const;
- static const char* dbgSourceStr(Source s);
-
- bool mMustRecompose;
-};
-
-// ---------------------------------------------------------------------------
-} // namespace android
-// ---------------------------------------------------------------------------
-
-#endif // ANDROID_SF_VIRTUAL_DISPLAY_SURFACE_H
-
diff --git a/widget/gonk/libdisplay/moz.build b/widget/gonk/libdisplay/moz.build
deleted file mode 100644
index 917320592..000000000
--- a/widget/gonk/libdisplay/moz.build
+++ /dev/null
@@ -1,59 +0,0 @@
-# -*- Mode: python; indent-tabs-mode: nil; tab-width: 40 -*-
-# vim: set filetype=python:
-# Copyright 2013 Mozilla Foundation and Mozilla contributors
-#
-# Licensed under the Apache License, Version 2.0 (the "License");
-# you may not use this file except in compliance with the License.
-# You may obtain a copy of the License at
-#
-# http://www.apache.org/licenses/LICENSE-2.0
-#
-# Unless required by applicable law or agreed to in writing, software
-# distributed under the License is distributed on an "AS IS" BASIS,
-# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-# See the License for the specific language governing permissions and
-# limitations under the License.
-
-SOURCES += [
- 'BootAnimation.cpp',
-]
-
-if CONFIG['ANDROID_VERSION'] >= '19':
- SOURCES += [
- 'FramebufferSurface.cpp',
- 'GonkDisplayJB.cpp',
- 'VirtualDisplaySurface.cpp',
- ]
-elif CONFIG['ANDROID_VERSION'] == '18':
- SOURCES += [
- 'FramebufferSurface.cpp',
- 'GonkDisplayJB.cpp',
- ]
-elif CONFIG['ANDROID_VERSION'] == '17':
- SOURCES += [
- 'FramebufferSurface.cpp',
- 'GonkDisplayJB.cpp',
- 'GraphicBufferAlloc.cpp',
- ]
-elif CONFIG['ANDROID_VERSION'] and CONFIG['COMPILE_ENVIRONMENT']:
- error('Unsupported platform version: %s' % (CONFIG['ANDROID_VERSION']))
-
-Library('display')
-
-include('/ipc/chromium/chromium-config.mozbuild')
-
-FORCE_STATIC_LIB = True
-
-DEFINES['XPCOM_GLUE'] = True
-
-DISABLE_STL_WRAPPING = True
-
-LOCAL_INCLUDES += [
- '%' + '%s/%s' % (CONFIG['ANDROID_SOURCE'], d) for d in [
- 'frameworks/native/include/gui',
- 'frameworks/native/opengl/include',
- 'hardware/libhardware/include',
- 'hardware/libhardware_legacy/include',
- 'system/core/libsuspend/include',
- ]
-]