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author | Matt A. Tobin <email@mattatobin.com> | 2020-02-20 11:22:40 -0500 |
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committer | Matt A. Tobin <email@mattatobin.com> | 2020-02-20 11:22:40 -0500 |
commit | 18e74277b30891033c95cac58d8a9d53b1cdb646 (patch) | |
tree | aa77d2f31d7f099e545644e4bef02ba0f7f4052a /widget/android/AndroidGraphicBuffer.h | |
parent | 178382e4cea9a093506ecc752b04793bd98b8ed5 (diff) | |
download | UXP-18e74277b30891033c95cac58d8a9d53b1cdb646.tar UXP-18e74277b30891033c95cac58d8a9d53b1cdb646.tar.gz UXP-18e74277b30891033c95cac58d8a9d53b1cdb646.tar.lz UXP-18e74277b30891033c95cac58d8a9d53b1cdb646.tar.xz UXP-18e74277b30891033c95cac58d8a9d53b1cdb646.zip |
Issue #1053 - Remove Android Widget Toolkit specific files
Diffstat (limited to 'widget/android/AndroidGraphicBuffer.h')
-rw-r--r-- | widget/android/AndroidGraphicBuffer.h | 72 |
1 files changed, 0 insertions, 72 deletions
diff --git a/widget/android/AndroidGraphicBuffer.h b/widget/android/AndroidGraphicBuffer.h deleted file mode 100644 index 269f8680a..000000000 --- a/widget/android/AndroidGraphicBuffer.h +++ /dev/null @@ -1,72 +0,0 @@ -/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*- - * This Source Code Form is subject to the terms of the Mozilla Public - * License, v. 2.0. If a copy of the MPL was not distributed with this - * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ - -#ifndef AndroidGraphicBuffer_h_ -#define AndroidGraphicBuffer_h_ - -#include "gfxTypes.h" -#include "nsRect.h" - -typedef void* EGLImageKHR; -typedef void* EGLClientBuffer; - -namespace mozilla { - -/** - * This class allows access to Android's direct texturing mechanism. Locking - * the buffer gives you a pointer you can read/write to directly. It is fully - * threadsafe, but you probably really want to use the AndroidDirectTexture - * class which will handle double buffering. - * - * In order to use the buffer in OpenGL, just call Bind() and it will attach - * to whatever texture is bound to GL_TEXTURE_2D. - */ -class AndroidGraphicBuffer -{ -public: - enum { - UsageSoftwareRead = 1, - UsageSoftwareWrite = 1 << 1, - UsageTexture = 1 << 2, - UsageTarget = 1 << 3, - Usage2D = 1 << 4 - }; - - AndroidGraphicBuffer(uint32_t width, uint32_t height, uint32_t usage, gfxImageFormat format); - virtual ~AndroidGraphicBuffer(); - - int Lock(uint32_t usage, unsigned char **bits); - int Lock(uint32_t usage, const nsIntRect& rect, unsigned char **bits); - int Unlock(); - bool Reallocate(uint32_t aWidth, uint32_t aHeight, gfxImageFormat aFormat); - - uint32_t Width() { return mWidth; } - uint32_t Height() { return mHeight; } - - bool Bind(); - - static bool IsBlacklisted(); - -private: - uint32_t mWidth; - uint32_t mHeight; - uint32_t mUsage; - gfxImageFormat mFormat; - - bool EnsureInitialized(); - bool EnsureEGLImage(); - - void DestroyBuffer(); - bool EnsureBufferCreated(); - - uint32_t GetAndroidUsage(uint32_t aUsage); - uint32_t GetAndroidFormat(gfxImageFormat aFormat); - - void *mHandle; - void *mEGLImage; -}; - -} /* mozilla */ -#endif /* AndroidGraphicBuffer_h_ */ |