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authorMatt A. Tobin <email@mattatobin.com>2020-02-20 11:22:40 -0500
committerwolfbeast <mcwerewolf@wolfbeast.com>2020-04-14 12:48:53 +0200
commit85621ee9b30dd325b85eecb7137a0d3cb1d38c27 (patch)
tree58ea007f69579a4146409f87a2c7e5990717726b /widget/android/AndroidDirectTexture.h
parentee6595e6deca4bb6d9008fb1495c5da7692a2b33 (diff)
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Issue #1053 - Remove Android Widget Toolkit specific files
Diffstat (limited to 'widget/android/AndroidDirectTexture.h')
-rw-r--r--widget/android/AndroidDirectTexture.h58
1 files changed, 0 insertions, 58 deletions
diff --git a/widget/android/AndroidDirectTexture.h b/widget/android/AndroidDirectTexture.h
deleted file mode 100644
index 8582b8582..000000000
--- a/widget/android/AndroidDirectTexture.h
+++ /dev/null
@@ -1,58 +0,0 @@
-/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
- * This Source Code Form is subject to the terms of the Mozilla Public
- * License, v. 2.0. If a copy of the MPL was not distributed with this
- * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
-
-#ifndef AndroidDirectTexture_h_
-#define AndroidDirectTexture_h_
-
-#include "gfxTypes.h"
-#include "mozilla/Mutex.h"
-#include "AndroidGraphicBuffer.h"
-#include "nsRect.h"
-
-namespace mozilla {
-
-/**
- * This is a thread safe wrapper around AndroidGraphicBuffer that handles
- * double buffering. Each call to Bind() flips the buffer when necessary.
- *
- * You need to be careful when destroying an instance of this class. If either
- * buffer is locked by the application of the driver/hardware, bad things will
- * happen. Be sure that the OpenGL texture is no longer on the screen.
- */
-class AndroidDirectTexture
-{
-public:
- AndroidDirectTexture(uint32_t width, uint32_t height, uint32_t usage, gfxImageFormat format);
- virtual ~AndroidDirectTexture();
-
- bool Lock(uint32_t usage, unsigned char **bits);
- bool Lock(uint32_t usage, const nsIntRect& rect, unsigned char **bits);
- bool Unlock(bool aFlip = true);
-
- bool Reallocate(uint32_t aWidth, uint32_t aHeight);
- bool Reallocate(uint32_t aWidth, uint32_t aHeight, gfxImageFormat aFormat);
-
- uint32_t Width() { return mWidth; }
- uint32_t Height() { return mHeight; }
-
- bool Bind();
-
-private:
- mozilla::Mutex mLock;
- bool mNeedFlip;
-
- uint32_t mWidth;
- uint32_t mHeight;
- gfxImageFormat mFormat;
-
- AndroidGraphicBuffer* mFrontBuffer;
- AndroidGraphicBuffer* mBackBuffer;
-
- AndroidGraphicBuffer* mPendingReallocBuffer;
- void ReallocPendingBuffer();
-};
-
-} /* mozilla */
-#endif /* AndroidDirectTexture_h_ */