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authorjanekptacijarabaci <janekptacijarabaci@seznam.cz>2018-07-06 15:53:52 +0200
committerjanekptacijarabaci <janekptacijarabaci@seznam.cz>2018-07-06 15:53:52 +0200
commit941e54654eabed0a3568f7fefe424a45aa02eddb (patch)
tree49aa02b174c428962d99142d8061267bfcd79e69 /toolkit/xre/EventTracer.cpp
parentad9ee72dcd7981bc47b3844a224d69fadfdfd8ef (diff)
parent0daa12376295d5d796256a116eb2a348a3a9273f (diff)
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Merge branch 'master' of https://github.com/MoonchildProductions/UXP into _testBranch_test_1
Diffstat (limited to 'toolkit/xre/EventTracer.cpp')
-rw-r--r--toolkit/xre/EventTracer.cpp35
1 files changed, 0 insertions, 35 deletions
diff --git a/toolkit/xre/EventTracer.cpp b/toolkit/xre/EventTracer.cpp
index cb0d88524..f1118f1b2 100644
--- a/toolkit/xre/EventTracer.cpp
+++ b/toolkit/xre/EventTracer.cpp
@@ -65,12 +65,6 @@
#include <prthread.h>
#include <prtime.h>
-#ifdef MOZ_WIDGET_GONK
-#include "nsThreadUtils.h"
-#include "nsIObserverService.h"
-#include "mozilla/Services.h"
-#endif
-
using mozilla::TimeDuration;
using mozilla::TimeStamp;
using mozilla::FireAndWaitForTracerEvent;
@@ -85,31 +79,6 @@ struct TracerStartClosure {
int32_t mThresholdInterval;
};
-#ifdef MOZ_WIDGET_GONK
-class EventLoopLagDispatcher : public Runnable
-{
- public:
- explicit EventLoopLagDispatcher(int aLag)
- : mLag(aLag) {}
-
- NS_IMETHOD Run() override
- {
- nsCOMPtr<nsIObserverService> obsService =
- mozilla::services::GetObserverService();
- if (!obsService) {
- return NS_ERROR_FAILURE;
- }
-
- nsAutoString value;
- value.AppendInt(mLag);
- return obsService->NotifyObservers(nullptr, "event-loop-lag", value.get());
- }
-
- private:
- int mLag;
-};
-#endif
-
/*
* The tracer thread fires events at the native event loop roughly
* every kMeasureInterval. It will sleep to attempt not to send them
@@ -180,10 +149,6 @@ void TracerThread(void *arg)
fprintf(log, "MOZ_EVENT_TRACE sample %llu %lf\n",
now,
duration.ToMilliseconds());
-#ifdef MOZ_WIDGET_GONK
- NS_DispatchToMainThread(
- new EventLoopLagDispatcher(int(duration.ToSecondsSigDigits() * 1000)));
-#endif
}
if (next_sleep > duration.ToMilliseconds()) {