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author | Matt A. Tobin <mattatobin@localhost.localdomain> | 2018-02-02 04:16:08 -0500 |
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committer | Matt A. Tobin <mattatobin@localhost.localdomain> | 2018-02-02 04:16:08 -0500 |
commit | 5f8de423f190bbb79a62f804151bc24824fa32d8 (patch) | |
tree | 10027f336435511475e392454359edea8e25895d /toolkit/components/osfile/modules/osfile_win_front.jsm | |
parent | 49ee0794b5d912db1f95dce6eb52d781dc210db5 (diff) | |
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Add m-esr52 at 52.6.0
Diffstat (limited to 'toolkit/components/osfile/modules/osfile_win_front.jsm')
-rw-r--r-- | toolkit/components/osfile/modules/osfile_win_front.jsm | 1266 |
1 files changed, 1266 insertions, 0 deletions
diff --git a/toolkit/components/osfile/modules/osfile_win_front.jsm b/toolkit/components/osfile/modules/osfile_win_front.jsm new file mode 100644 index 000000000..387dd08b5 --- /dev/null +++ b/toolkit/components/osfile/modules/osfile_win_front.jsm @@ -0,0 +1,1266 @@ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this file, + * You can obtain one at http://mozilla.org/MPL/2.0/. */ + +/** + * Synchronous front-end for the JavaScript OS.File library. + * Windows implementation. + * + * This front-end is meant to be imported by a worker thread. + */ + +{ + if (typeof Components != "undefined") { + // We do not wish osfile_win_front.jsm to be used directly as a main thread + // module yet. + throw new Error("osfile_win_front.jsm cannot be used from the main thread yet"); + } + + (function(exports) { + "use strict"; + + + // exports.OS.Win is created by osfile_win_back.jsm + if (exports.OS && exports.OS.File) { + return; // Avoid double-initialization + } + + let SharedAll = require("resource://gre/modules/osfile/osfile_shared_allthreads.jsm"); + let Path = require("resource://gre/modules/osfile/ospath.jsm"); + let SysAll = require("resource://gre/modules/osfile/osfile_win_allthreads.jsm"); + exports.OS.Win.File._init(); + let Const = exports.OS.Constants.Win; + let WinFile = exports.OS.Win.File; + let Type = WinFile.Type; + + // Mutable thread-global data + // In the Windows implementation, methods |read| and |write| + // require passing a pointer to an uint32 to determine how many + // bytes have been read/written. In C, this is a benigne operation, + // but in js-ctypes, this has a cost. Rather than re-allocating a + // C uint32 and a C uint32* for each |read|/|write|, we take advantage + // of the fact that the state is thread-private -- hence that two + // |read|/|write| operations cannot take place at the same time -- + // and we use the following global mutable values: + let gBytesRead = new ctypes.uint32_t(0); + let gBytesReadPtr = gBytesRead.address(); + let gBytesWritten = new ctypes.uint32_t(0); + let gBytesWrittenPtr = gBytesWritten.address(); + + // Same story for GetFileInformationByHandle + let gFileInfo = new Type.FILE_INFORMATION.implementation(); + let gFileInfoPtr = gFileInfo.address(); + + /** + * Representation of a file. + * + * You generally do not need to call this constructor yourself. Rather, + * to open a file, use function |OS.File.open|. + * + * @param fd A OS-specific file descriptor. + * @param {string} path File path of the file handle, used for error-reporting. + * @constructor + */ + let File = function File(fd, path) { + exports.OS.Shared.AbstractFile.call(this, fd, path); + this._closeResult = null; + }; + File.prototype = Object.create(exports.OS.Shared.AbstractFile.prototype); + + /** + * Close the file. + * + * This method has no effect if the file is already closed. However, + * if the first call to |close| has thrown an error, further calls + * will throw the same error. + * + * @throws File.Error If closing the file revealed an error that could + * not be reported earlier. + */ + File.prototype.close = function close() { + if (this._fd) { + let fd = this._fd; + this._fd = null; + // Call |close(fd)|, detach finalizer if any + // (|fd| may not be a CDataFinalizer if it has been + // instantiated from a controller thread). + let result = WinFile._CloseHandle(fd); + if (typeof fd == "object" && "forget" in fd) { + fd.forget(); + } + if (result == -1) { + this._closeResult = new File.Error("close", ctypes.winLastError, this._path); + } + } + if (this._closeResult) { + throw this._closeResult; + } + return; + }; + + /** + * Read some bytes from a file. + * + * @param {C pointer} buffer A buffer for holding the data + * once it is read. + * @param {number} nbytes The number of bytes to read. It must not + * exceed the size of |buffer| in bytes but it may exceed the number + * of bytes unread in the file. + * @param {*=} options Additional options for reading. Ignored in + * this implementation. + * + * @return {number} The number of bytes effectively read. If zero, + * the end of the file has been reached. + * @throws {OS.File.Error} In case of I/O error. + */ + File.prototype._read = function _read(buffer, nbytes, options) { + // |gBytesReadPtr| is a pointer to |gBytesRead|. + throw_on_zero("read", + WinFile.ReadFile(this.fd, buffer, nbytes, gBytesReadPtr, null), + this._path + ); + return gBytesRead.value; + }; + + /** + * Write some bytes to a file. + * + * @param {Typed array} buffer A buffer holding the data that must be + * written. + * @param {number} nbytes The number of bytes to write. It must not + * exceed the size of |buffer| in bytes. + * @param {*=} options Additional options for writing. Ignored in + * this implementation. + * + * @return {number} The number of bytes effectively written. + * @throws {OS.File.Error} In case of I/O error. + */ + File.prototype._write = function _write(buffer, nbytes, options) { + if (this._appendMode) { + // Need to manually seek on Windows, as O_APPEND is not supported. + // This is, of course, a race, but there is no real way around this. + this.setPosition(0, File.POS_END); + } + // |gBytesWrittenPtr| is a pointer to |gBytesWritten|. + throw_on_zero("write", + WinFile.WriteFile(this.fd, buffer, nbytes, gBytesWrittenPtr, null), + this._path + ); + return gBytesWritten.value; + }; + + /** + * Return the current position in the file. + */ + File.prototype.getPosition = function getPosition(pos) { + return this.setPosition(0, File.POS_CURRENT); + }; + + /** + * Change the current position in the file. + * + * @param {number} pos The new position. Whether this position + * is considered from the current position, from the start of + * the file or from the end of the file is determined by + * argument |whence|. Note that |pos| may exceed the length of + * the file. + * @param {number=} whence The reference position. If omitted + * or |OS.File.POS_START|, |pos| is relative to the start of the + * file. If |OS.File.POS_CURRENT|, |pos| is relative to the + * current position in the file. If |OS.File.POS_END|, |pos| is + * relative to the end of the file. + * + * @return The new position in the file. + */ + File.prototype.setPosition = function setPosition(pos, whence) { + if (whence === undefined) { + whence = Const.FILE_BEGIN; + } + let pos64 = ctypes.Int64(pos); + // Per MSDN, while |lDistanceToMove| (low) is declared as int32_t, when + // providing |lDistanceToMoveHigh| as well, it should countain the + // bottom 32 bits of the 64-bit integer. Hence the following |posLo| + // cast is OK. + let posLo = new ctypes.uint32_t(ctypes.Int64.lo(pos64)); + posLo = ctypes.cast(posLo, ctypes.int32_t); + let posHi = new ctypes.int32_t(ctypes.Int64.hi(pos64)); + let result = WinFile.SetFilePointer( + this.fd, posLo.value, posHi.address(), whence); + // INVALID_SET_FILE_POINTER might be still a valid result, as it + // represents the lower 32 bit of the int64 result. MSDN says to check + // both, INVALID_SET_FILE_POINTER and a non-zero winLastError. + if (result == Const.INVALID_SET_FILE_POINTER && ctypes.winLastError) { + throw new File.Error("setPosition", ctypes.winLastError, this._path); + } + pos64 = ctypes.Int64.join(posHi.value, result); + return Type.int64_t.project(pos64); + }; + + /** + * Fetch the information on the file. + * + * @return File.Info The information on |this| file. + */ + File.prototype.stat = function stat() { + throw_on_zero("stat", + WinFile.GetFileInformationByHandle(this.fd, gFileInfoPtr), + this._path); + return new File.Info(gFileInfo, this._path); + }; + + /** + * Set the last access and modification date of the file. + * The time stamp resolution is 1 second at best, but might be worse + * depending on the platform. + * + * @param {Date,number=} accessDate The last access date. If numeric, + * milliseconds since epoch. If omitted or null, then the current date + * will be used. + * @param {Date,number=} modificationDate The last modification date. If + * numeric, milliseconds since epoch. If omitted or null, then the current + * date will be used. + * + * @throws {TypeError} In case of invalid parameters. + * @throws {OS.File.Error} In case of I/O error. + */ + File.prototype.setDates = function setDates(accessDate, modificationDate) { + accessDate = Date_to_FILETIME("File.prototype.setDates", accessDate, this._path); + modificationDate = Date_to_FILETIME("File.prototype.setDates", + modificationDate, + this._path); + throw_on_zero("setDates", + WinFile.SetFileTime(this.fd, null, accessDate.address(), + modificationDate.address()), + this._path); + }; + + /** + * Set the file's access permission bits. + */ + File.prototype.setPermissions = function setPermissions(options = {}) { + if (!("winAttributes" in options)) { + return; + } + let oldAttributes = WinFile.GetFileAttributes(this._path); + if (oldAttributes == Const.INVALID_FILE_ATTRIBUTES) { + throw new File.Error("setPermissions", ctypes.winLastError, this._path); + } + let newAttributes = toFileAttributes(options.winAttributes, oldAttributes); + throw_on_zero("setPermissions", + WinFile.SetFileAttributes(this._path, newAttributes), + this._path); + }; + + /** + * Flushes the file's buffers and causes all buffered data + * to be written. + * Disk flushes are very expensive and therefore should be used carefully, + * sparingly and only in scenarios where it is vital that data survives + * system crashes. Even though the function will be executed off the + * main-thread, it might still affect the overall performance of any + * running application. + * + * @throws {OS.File.Error} In case of I/O error. + */ + File.prototype.flush = function flush() { + throw_on_zero("flush", WinFile.FlushFileBuffers(this.fd), this._path); + }; + + // The default sharing mode for opening files: files are not + // locked against being reopened for reading/writing or against + // being deleted by the same process or another process. + // This is consistent with the default Unix policy. + const DEFAULT_SHARE = Const.FILE_SHARE_READ | + Const.FILE_SHARE_WRITE | Const.FILE_SHARE_DELETE; + + // The default flags for opening files. + const DEFAULT_FLAGS = Const.FILE_ATTRIBUTE_NORMAL; + + /** + * Open a file + * + * @param {string} path The path to the file. + * @param {*=} mode The opening mode for the file, as + * an object that may contain the following fields: + * + * - {bool} truncate If |true|, the file will be opened + * for writing. If the file does not exist, it will be + * created. If the file exists, its contents will be + * erased. Cannot be specified with |create|. + * - {bool} create If |true|, the file will be opened + * for writing. If the file exists, this function fails. + * If the file does not exist, it will be created. Cannot + * be specified with |truncate| or |existing|. + * - {bool} existing. If the file does not exist, this function + * fails. Cannot be specified with |create|. + * - {bool} read If |true|, the file will be opened for + * reading. The file may also be opened for writing, depending + * on the other fields of |mode|. + * - {bool} write If |true|, the file will be opened for + * writing. The file may also be opened for reading, depending + * on the other fields of |mode|. + * - {bool} append If |true|, the file will be opened for appending, + * meaning the equivalent of |.setPosition(0, POS_END)| is executed + * before each write. The default is |true|, i.e. opening a file for + * appending. Specify |append: false| to open the file in regular mode. + * + * If neither |truncate|, |create| or |write| is specified, the file + * is opened for reading. + * + * Note that |false|, |null| or |undefined| flags are simply ignored. + * + * @param {*=} options Additional options for file opening. This + * implementation interprets the following fields: + * + * - {number} winShare If specified, a share mode, as per + * Windows function |CreateFile|. You can build it from + * constants |OS.Constants.Win.FILE_SHARE_*|. If unspecified, + * the file uses the default sharing policy: it can be opened + * for reading and/or writing and it can be removed by other + * processes and by the same process. + * - {number} winSecurity If specified, Windows security + * attributes, as per Windows function |CreateFile|. If unspecified, + * no security attributes. + * - {number} winAccess If specified, Windows access mode, as + * per Windows function |CreateFile|. This also requires option + * |winDisposition| and this replaces argument |mode|. If unspecified, + * uses the string |mode|. + * - {number} winDisposition If specified, Windows disposition mode, + * as per Windows function |CreateFile|. This also requires option + * |winAccess| and this replaces argument |mode|. If unspecified, + * uses the string |mode|. + * + * @return {File} A file object. + * @throws {OS.File.Error} If the file could not be opened. + */ + File.open = function Win_open(path, mode = {}, options = {}) { + let share = options.winShare !== undefined ? options.winShare : DEFAULT_SHARE; + let security = options.winSecurity || null; + let flags = options.winFlags !== undefined ? options.winFlags : DEFAULT_FLAGS; + let template = options.winTemplate ? options.winTemplate._fd : null; + let access; + let disposition; + + mode = OS.Shared.AbstractFile.normalizeOpenMode(mode); + + // The following option isn't a generic implementation of access to paths + // of arbitrary lengths. It allows for the specific case of writing to an + // Alternate Data Stream on a file whose path length is already close to + // MAX_PATH. This implementation is safe with a full path as input, if + // the first part of the path comes from local configuration and the + // file without the ADS was successfully opened before, so we know the + // path is valid. + if (options.winAllowLengthBeyondMaxPathWithCaveats) { + // Use the \\?\ syntax to allow lengths beyond MAX_PATH. This limited + // implementation only supports a DOS local path or UNC path as input. + let isUNC = path.length >= 2 && (path[0] == "\\" || path[0] == "/") && + (path[1] == "\\" || path[1] == "/"); + let pathToUse = "\\\\?\\" + (isUNC ? "UNC\\" + path.slice(2) : path); + // Use GetFullPathName to normalize slashes into backslashes. This is + // required because CreateFile won't do this for the \\?\ syntax. + let buffer_size = 512; + let array = new (ctypes.ArrayType(ctypes.char16_t, buffer_size))(); + let expected_size = throw_on_zero("open", + WinFile.GetFullPathName(pathToUse, buffer_size, array, 0) + ); + if (expected_size > buffer_size) { + // We don't need to allow an arbitrary path length for now. + throw new File.Error("open", ctypes.winLastError, path); + } + path = array.readString(); + } + + if ("winAccess" in options && "winDisposition" in options) { + access = options.winAccess; + disposition = options.winDisposition; + } else if (("winAccess" in options && !("winDisposition" in options)) + ||(!("winAccess" in options) && "winDisposition" in options)) { + throw new TypeError("OS.File.open requires either both options " + + "winAccess and winDisposition or neither"); + } else { + if (mode.read) { + access |= Const.GENERIC_READ; + } + if (mode.write) { + access |= Const.GENERIC_WRITE; + } + // Finally, handle create/existing/trunc + if (mode.trunc) { + if (mode.existing) { + // It seems that Const.TRUNCATE_EXISTING is broken + // in presence of links (source, anyone?). We need + // to open normally, then perform truncation manually. + disposition = Const.OPEN_EXISTING; + } else { + disposition = Const.CREATE_ALWAYS; + } + } else if (mode.create) { + disposition = Const.CREATE_NEW; + } else if (mode.read && !mode.write) { + disposition = Const.OPEN_EXISTING; + } else if (mode.existing) { + disposition = Const.OPEN_EXISTING; + } else { + disposition = Const.OPEN_ALWAYS; + } + } + + let file = error_or_file(WinFile.CreateFile(path, + access, share, security, disposition, flags, template), path); + + file._appendMode = !!mode.append; + + if (!(mode.trunc && mode.existing)) { + return file; + } + // Now, perform manual truncation + file.setPosition(0, File.POS_START); + throw_on_zero("open", + WinFile.SetEndOfFile(file.fd), + path); + return file; + }; + + /** + * Checks if a file or directory exists + * + * @param {string} path The path to the file. + * + * @return {bool} true if the file exists, false otherwise. + */ + File.exists = function Win_exists(path) { + try { + let file = File.open(path, FILE_STAT_MODE, FILE_STAT_OPTIONS); + file.close(); + return true; + } catch (x) { + return false; + } + }; + + /** + * Remove an existing file. + * + * @param {string} path The name of the file. + * @param {*=} options Additional options. + * - {bool} ignoreAbsent If |false|, throw an error if the file does + * not exist. |true| by default. + * + * @throws {OS.File.Error} In case of I/O error. + */ + File.remove = function remove(path, options = {}) { + if (WinFile.DeleteFile(path)) { + return; + } + + if (ctypes.winLastError == Const.ERROR_FILE_NOT_FOUND || + ctypes.winLastError == Const.ERROR_PATH_NOT_FOUND) { + if ((!("ignoreAbsent" in options) || options.ignoreAbsent)) { + return; + } + } else if (ctypes.winLastError == Const.ERROR_ACCESS_DENIED) { + // Save winLastError before another ctypes call. + let lastError = ctypes.winLastError; + let attributes = WinFile.GetFileAttributes(path); + if (attributes != Const.INVALID_FILE_ATTRIBUTES) { + if (!(attributes & Const.FILE_ATTRIBUTE_READONLY)) { + throw new File.Error("remove", lastError, path); + } + let newAttributes = attributes & ~Const.FILE_ATTRIBUTE_READONLY; + if (WinFile.SetFileAttributes(path, newAttributes) && + WinFile.DeleteFile(path)) { + return; + } + } + } + + throw new File.Error("remove", ctypes.winLastError, path); + }; + + /** + * Remove an empty directory. + * + * @param {string} path The name of the directory to remove. + * @param {*=} options Additional options. + * - {bool} ignoreAbsent If |false|, throw an error if the directory + * does not exist. |true| by default + */ + File.removeEmptyDir = function removeEmptyDir(path, options = {}) { + let result = WinFile.RemoveDirectory(path); + if (!result) { + if ((!("ignoreAbsent" in options) || options.ignoreAbsent) && + ctypes.winLastError == Const.ERROR_FILE_NOT_FOUND) { + return; + } + throw new File.Error("removeEmptyDir", ctypes.winLastError, path); + } + }; + + /** + * Create a directory and, optionally, its parent directories. + * + * @param {string} path The name of the directory. + * @param {*=} options Additional options. This + * implementation interprets the following fields: + * + * - {C pointer} winSecurity If specified, security attributes + * as per winapi function |CreateDirectory|. If unspecified, + * use the default security descriptor, inherited from the + * parent directory. + * - {bool} ignoreExisting If |false|, throw an error if the directory + * already exists. |true| by default + * - {string} from If specified, the call to |makeDir| creates all the + * ancestors of |path| that are descendants of |from|. Note that |from| + * and its existing descendants must be user-writeable and that |path| + * must be a descendant of |from|. + * Example: + * makeDir(Path.join(profileDir, "foo", "bar"), { from: profileDir }); + * creates directories profileDir/foo, profileDir/foo/bar + */ + File._makeDir = function makeDir(path, options = {}) { + let security = options.winSecurity || null; + let result = WinFile.CreateDirectory(path, security); + + if (result) { + return; + } + + if (("ignoreExisting" in options) && !options.ignoreExisting) { + throw new File.Error("makeDir", ctypes.winLastError, path); + } + + if (ctypes.winLastError == Const.ERROR_ALREADY_EXISTS) { + return; + } + + // If the user has no access, but it's a root directory, no error should be thrown + let splitPath = OS.Path.split(path); + // Removing last component if it's empty + // An empty last component is caused by trailing slashes in path + // This is always the case with root directories + if( splitPath.components[splitPath.components.length - 1].length === 0 ) { + splitPath.components.pop(); + } + // One component consisting of a drive letter implies a directory root. + if (ctypes.winLastError == Const.ERROR_ACCESS_DENIED && + splitPath.winDrive && + splitPath.components.length === 1 ) { + return; + } + + throw new File.Error("makeDir", ctypes.winLastError, path); + }; + + /** + * Copy a file to a destination. + * + * @param {string} sourcePath The platform-specific path at which + * the file may currently be found. + * @param {string} destPath The platform-specific path at which the + * file should be copied. + * @param {*=} options An object which may contain the following fields: + * + * @option {bool} noOverwrite - If true, this function will fail if + * a file already exists at |destPath|. Otherwise, if this file exists, + * it will be erased silently. + * + * @throws {OS.File.Error} In case of any error. + * + * General note: The behavior of this function is defined only when + * it is called on a single file. If it is called on a directory, the + * behavior is undefined and may not be the same across all platforms. + * + * General note: The behavior of this function with respect to metadata + * is unspecified. Metadata may or may not be copied with the file. The + * behavior may not be the same across all platforms. + */ + File.copy = function copy(sourcePath, destPath, options = {}) { + throw_on_zero("copy", + WinFile.CopyFile(sourcePath, destPath, options.noOverwrite || false), + sourcePath + ); + }; + + /** + * Move a file to a destination. + * + * @param {string} sourcePath The platform-specific path at which + * the file may currently be found. + * @param {string} destPath The platform-specific path at which the + * file should be moved. + * @param {*=} options An object which may contain the following fields: + * + * @option {bool} noOverwrite - If set, this function will fail if + * a file already exists at |destPath|. Otherwise, if this file exists, + * it will be erased silently. + * @option {bool} noCopy - If set, this function will fail if the + * operation is more sophisticated than a simple renaming, i.e. if + * |sourcePath| and |destPath| are not situated on the same drive. + * + * @throws {OS.File.Error} In case of any error. + * + * General note: The behavior of this function is defined only when + * it is called on a single file. If it is called on a directory, the + * behavior is undefined and may not be the same across all platforms. + * + * General note: The behavior of this function with respect to metadata + * is unspecified. Metadata may or may not be moved with the file. The + * behavior may not be the same across all platforms. + */ + File.move = function move(sourcePath, destPath, options = {}) { + let flags = 0; + if (!options.noCopy) { + flags = Const.MOVEFILE_COPY_ALLOWED; + } + if (!options.noOverwrite) { + flags = flags | Const.MOVEFILE_REPLACE_EXISTING; + } + throw_on_zero("move", + WinFile.MoveFileEx(sourcePath, destPath, flags), + sourcePath + ); + + // Inherit NTFS permissions from the destination directory + // if possible. + if (Path.dirname(sourcePath) === Path.dirname(destPath)) { + // Skip if the move operation was the simple rename, + return; + } + // The function may fail for various reasons (e.g. not all + // filesystems support NTFS permissions or the user may not + // have the enough rights to read/write permissions). + // However we can safely ignore errors. The file was already + // moved. Setting permissions is not mandatory. + let dacl = new ctypes.voidptr_t(); + let sd = new ctypes.voidptr_t(); + WinFile.GetNamedSecurityInfo(destPath, Const.SE_FILE_OBJECT, + Const.DACL_SECURITY_INFORMATION, + null /*sidOwner*/, null /*sidGroup*/, + dacl.address(), null /*sacl*/, + sd.address()); + // dacl will be set only if the function succeeds. + if (!dacl.isNull()) { + WinFile.SetNamedSecurityInfo(destPath, Const.SE_FILE_OBJECT, + Const.DACL_SECURITY_INFORMATION | + Const.UNPROTECTED_DACL_SECURITY_INFORMATION, + null /*sidOwner*/, null /*sidGroup*/, + dacl, null /*sacl*/); + } + // sd will be set only if the function succeeds. + if (!sd.isNull()) { + WinFile.LocalFree(Type.HLOCAL.cast(sd)); + } + }; + + /** + * Gets the number of bytes available on disk to the current user. + * + * @param {string} sourcePath Platform-specific path to a directory on + * the disk to query for free available bytes. + * + * @return {number} The number of bytes available for the current user. + * @throws {OS.File.Error} In case of any error. + */ + File.getAvailableFreeSpace = function Win_getAvailableFreeSpace(sourcePath) { + let freeBytesAvailableToUser = new Type.uint64_t.implementation(0); + let freeBytesAvailableToUserPtr = freeBytesAvailableToUser.address(); + + throw_on_zero("getAvailableFreeSpace", + WinFile.GetDiskFreeSpaceEx(sourcePath, freeBytesAvailableToUserPtr, null, null) + ); + + return freeBytesAvailableToUser.value; + }; + + /** + * A global value used to receive data during time conversions. + */ + let gSystemTime = new Type.SystemTime.implementation(); + let gSystemTimePtr = gSystemTime.address(); + + /** + * Utility function: convert a FILETIME to a JavaScript Date. + */ + let FILETIME_to_Date = function FILETIME_to_Date(fileTime, path) { + if (fileTime == null) { + throw new TypeError("Expecting a non-null filetime"); + } + throw_on_zero("FILETIME_to_Date", + WinFile.FileTimeToSystemTime(fileTime.address(), + gSystemTimePtr), + path); + // Windows counts hours, minutes, seconds from UTC, + // JS counts from local time, so we need to go through UTC. + let utc = Date.UTC(gSystemTime.wYear, + gSystemTime.wMonth - 1 + /*Windows counts months from 1, JS from 0*/, + gSystemTime.wDay, gSystemTime.wHour, + gSystemTime.wMinute, gSystemTime.wSecond, + gSystemTime.wMilliSeconds); + return new Date(utc); + }; + + /** + * Utility function: convert Javascript Date to FileTime. + * + * @param {string} fn Name of the calling function. + * @param {Date,number} date The date to be converted. If omitted or null, + * then the current date will be used. If numeric, assumed to be the date + * in milliseconds since epoch. + */ + let Date_to_FILETIME = function Date_to_FILETIME(fn, date, path) { + if (typeof date === "number") { + date = new Date(date); + } else if (!date) { + date = new Date(); + } else if (typeof date.getUTCFullYear !== "function") { + throw new TypeError("|date| parameter of " + fn + " must be a " + + "|Date| instance or number"); + } + gSystemTime.wYear = date.getUTCFullYear(); + // Windows counts months from 1, JS from 0. + gSystemTime.wMonth = date.getUTCMonth() + 1; + gSystemTime.wDay = date.getUTCDate(); + gSystemTime.wHour = date.getUTCHours(); + gSystemTime.wMinute = date.getUTCMinutes(); + gSystemTime.wSecond = date.getUTCSeconds(); + gSystemTime.wMilliseconds = date.getUTCMilliseconds(); + let result = new OS.Shared.Type.FILETIME.implementation(); + throw_on_zero("Date_to_FILETIME", + WinFile.SystemTimeToFileTime(gSystemTimePtr, + result.address()), + path); + return result; + }; + + /** + * Iterate on one directory. + * + * This iterator will not enter subdirectories. + * + * @param {string} path The directory upon which to iterate. + * @param {*=} options An object that may contain the following field: + * @option {string} winPattern Windows file name pattern; if set, + * only files matching this pattern are returned. + * + * @throws {File.Error} If |path| does not represent a directory or + * if the directory cannot be iterated. + * @constructor + */ + File.DirectoryIterator = function DirectoryIterator(path, options) { + exports.OS.Shared.AbstractFile.AbstractIterator.call(this); + if (options && options.winPattern) { + this._pattern = path + "\\" + options.winPattern; + } else { + this._pattern = path + "\\*"; + } + this._path = path; + + // Pre-open the first item. + this._first = true; + this._findData = new Type.FindData.implementation(); + this._findDataPtr = this._findData.address(); + this._handle = WinFile.FindFirstFile(this._pattern, this._findDataPtr); + if (this._handle == Const.INVALID_HANDLE_VALUE) { + let error = ctypes.winLastError; + this._findData = null; + this._findDataPtr = null; + if (error == Const.ERROR_FILE_NOT_FOUND) { + // Directory is empty, let's behave as if it were closed + SharedAll.LOG("Directory is empty"); + this._closed = true; + this._exists = true; + } else if (error == Const.ERROR_PATH_NOT_FOUND) { + // Directory does not exist, let's throw if we attempt to walk it + SharedAll.LOG("Directory does not exist"); + this._closed = true; + this._exists = false; + } else { + throw new File.Error("DirectoryIterator", error, this._path); + } + } else { + this._closed = false; + this._exists = true; + } + }; + + File.DirectoryIterator.prototype = Object.create(exports.OS.Shared.AbstractFile.AbstractIterator.prototype); + + + /** + * Fetch the next entry in the directory. + * + * @return null If we have reached the end of the directory. + */ + File.DirectoryIterator.prototype._next = function _next() { + // Bailout if the directory does not exist + if (!this._exists) { + throw File.Error.noSuchFile("DirectoryIterator.prototype.next", this._path); + } + // Bailout if the iterator is closed. + if (this._closed) { + return null; + } + // If this is the first entry, we have obtained it already + // during construction. + if (this._first) { + this._first = false; + return this._findData; + } + + if (WinFile.FindNextFile(this._handle, this._findDataPtr)) { + return this._findData; + } else { + let error = ctypes.winLastError; + this.close(); + if (error == Const.ERROR_NO_MORE_FILES) { + return null; + } else { + throw new File.Error("iter (FindNextFile)", error, this._path); + } + } + }, + + /** + * Return the next entry in the directory, if any such entry is + * available. + * + * Skip special directories "." and "..". + * + * @return {File.Entry} The next entry in the directory. + * @throws {StopIteration} Once all files in the directory have been + * encountered. + */ + File.DirectoryIterator.prototype.next = function next() { + // FIXME: If we start supporting "\\?\"-prefixed paths, do not forget + // that "." and ".." are absolutely normal file names if _path starts + // with such prefix + for (let entry = this._next(); entry != null; entry = this._next()) { + let name = entry.cFileName.readString(); + if (name == "." || name == "..") { + continue; + } + return new File.DirectoryIterator.Entry(entry, this._path); + } + throw StopIteration; + }; + + File.DirectoryIterator.prototype.close = function close() { + if (this._closed) { + return; + } + this._closed = true; + if (this._handle) { + // We might not have a handle if the iterator is closed + // before being used. + throw_on_zero("FindClose", + WinFile.FindClose(this._handle), + this._path); + this._handle = null; + } + }; + + /** + * Determine whether the directory exists. + * + * @return {boolean} + */ + File.DirectoryIterator.prototype.exists = function exists() { + return this._exists; + }; + + File.DirectoryIterator.Entry = function Entry(win_entry, parent) { + if (!win_entry.dwFileAttributes || !win_entry.ftCreationTime || + !win_entry.ftLastAccessTime || !win_entry.ftLastWriteTime) + throw new TypeError(); + + // Copy the relevant part of |win_entry| to ensure that + // our data is not overwritten prematurely. + let isDir = !!(win_entry.dwFileAttributes & Const.FILE_ATTRIBUTE_DIRECTORY); + let isSymLink = !!(win_entry.dwFileAttributes & Const.FILE_ATTRIBUTE_REPARSE_POINT); + + let winCreationDate = FILETIME_to_Date(win_entry.ftCreationTime, this._path); + let winLastWriteDate = FILETIME_to_Date(win_entry.ftLastWriteTime, this._path); + let winLastAccessDate = FILETIME_to_Date(win_entry.ftLastAccessTime, this._path); + + let name = win_entry.cFileName.readString(); + if (!name) { + throw new TypeError("Empty name"); + } + + if (!parent) { + throw new TypeError("Empty parent"); + } + this._parent = parent; + + let path = Path.join(this._parent, name); + + SysAll.AbstractEntry.call(this, isDir, isSymLink, name, + winCreationDate, winLastWriteDate, + winLastAccessDate, path); + }; + File.DirectoryIterator.Entry.prototype = Object.create(SysAll.AbstractEntry.prototype); + + /** + * Return a version of an instance of + * File.DirectoryIterator.Entry that can be sent from a worker + * thread to the main thread. Note that deserialization is + * asymmetric and returns an object with a different + * implementation. + */ + File.DirectoryIterator.Entry.toMsg = function toMsg(value) { + if (!value instanceof File.DirectoryIterator.Entry) { + throw new TypeError("parameter of " + + "File.DirectoryIterator.Entry.toMsg must be a " + + "File.DirectoryIterator.Entry"); + } + let serialized = {}; + for (let key in File.DirectoryIterator.Entry.prototype) { + serialized[key] = value[key]; + } + return serialized; + }; + + + /** + * Information on a file. + * + * To obtain the latest information on a file, use |File.stat| + * (for an unopened file) or |File.prototype.stat| (for an + * already opened file). + * + * @constructor + */ + File.Info = function Info(stat, path) { + let isDir = !!(stat.dwFileAttributes & Const.FILE_ATTRIBUTE_DIRECTORY); + let isSymLink = !!(stat.dwFileAttributes & Const.FILE_ATTRIBUTE_REPARSE_POINT); + + let winBirthDate = FILETIME_to_Date(stat.ftCreationTime, this._path); + let lastAccessDate = FILETIME_to_Date(stat.ftLastAccessTime, this._path); + let lastWriteDate = FILETIME_to_Date(stat.ftLastWriteTime, this._path); + + let value = ctypes.UInt64.join(stat.nFileSizeHigh, stat.nFileSizeLow); + let size = Type.uint64_t.importFromC(value); + let winAttributes = { + readOnly: !!(stat.dwFileAttributes & Const.FILE_ATTRIBUTE_READONLY), + system: !!(stat.dwFileAttributes & Const.FILE_ATTRIBUTE_SYSTEM), + hidden: !!(stat.dwFileAttributes & Const.FILE_ATTRIBUTE_HIDDEN), + }; + + SysAll.AbstractInfo.call(this, path, isDir, isSymLink, size, + winBirthDate, lastAccessDate, lastWriteDate, winAttributes); + }; + File.Info.prototype = Object.create(SysAll.AbstractInfo.prototype); + + /** + * Return a version of an instance of File.Info that can be sent + * from a worker thread to the main thread. Note that deserialization + * is asymmetric and returns an object with a different implementation. + */ + File.Info.toMsg = function toMsg(stat) { + if (!stat instanceof File.Info) { + throw new TypeError("parameter of File.Info.toMsg must be a File.Info"); + } + let serialized = {}; + for (let key in File.Info.prototype) { + serialized[key] = stat[key]; + } + return serialized; + }; + + + /** + * Fetch the information on a file. + * + * Performance note: if you have opened the file already, + * method |File.prototype.stat| is generally much faster + * than method |File.stat|. + * + * Platform-specific note: under Windows, if the file is + * already opened without sharing of the read capability, + * this function will fail. + * + * @return {File.Information} + */ + File.stat = function stat(path) { + let file = File.open(path, FILE_STAT_MODE, FILE_STAT_OPTIONS); + try { + return file.stat(); + } finally { + file.close(); + } + }; + // All of the following is required to ensure that File.stat + // also works on directories. + const FILE_STAT_MODE = { + read: true + }; + const FILE_STAT_OPTIONS = { + // Directories can be opened neither for reading(!) nor for writing + winAccess: 0, + // Directories can only be opened with backup semantics(!) + winFlags: Const.FILE_FLAG_BACKUP_SEMANTICS, + winDisposition: Const.OPEN_EXISTING + }; + + /** + * Set the file's access permission bits. + */ + File.setPermissions = function setPermissions(path, options = {}) { + if (!("winAttributes" in options)) { + return; + } + let oldAttributes = WinFile.GetFileAttributes(path); + if (oldAttributes == Const.INVALID_FILE_ATTRIBUTES) { + throw new File.Error("setPermissions", ctypes.winLastError, path); + } + let newAttributes = toFileAttributes(options.winAttributes, oldAttributes); + throw_on_zero("setPermissions", + WinFile.SetFileAttributes(path, newAttributes), + path); + }; + + /** + * Set the last access and modification date of the file. + * The time stamp resolution is 1 second at best, but might be worse + * depending on the platform. + * + * Performance note: if you have opened the file already in write mode, + * method |File.prototype.stat| is generally much faster + * than method |File.stat|. + * + * Platform-specific note: under Windows, if the file is + * already opened without sharing of the write capability, + * this function will fail. + * + * @param {string} path The full name of the file to set the dates for. + * @param {Date,number=} accessDate The last access date. If numeric, + * milliseconds since epoch. If omitted or null, then the current date + * will be used. + * @param {Date,number=} modificationDate The last modification date. If + * numeric, milliseconds since epoch. If omitted or null, then the current + * date will be used. + * + * @throws {TypeError} In case of invalid paramters. + * @throws {OS.File.Error} In case of I/O error. + */ + File.setDates = function setDates(path, accessDate, modificationDate) { + let file = File.open(path, FILE_SETDATES_MODE, FILE_SETDATES_OPTIONS); + try { + return file.setDates(accessDate, modificationDate); + } finally { + file.close(); + } + }; + // All of the following is required to ensure that File.setDates + // also works on directories. + const FILE_SETDATES_MODE = { + write: true + }; + const FILE_SETDATES_OPTIONS = { + winAccess: Const.GENERIC_WRITE, + // Directories can only be opened with backup semantics(!) + winFlags: Const.FILE_FLAG_BACKUP_SEMANTICS, + winDisposition: Const.OPEN_EXISTING + }; + + File.read = exports.OS.Shared.AbstractFile.read; + File.writeAtomic = exports.OS.Shared.AbstractFile.writeAtomic; + File.openUnique = exports.OS.Shared.AbstractFile.openUnique; + File.makeDir = exports.OS.Shared.AbstractFile.makeDir; + + /** + * Remove an existing directory and its contents. + * + * @param {string} path The name of the directory. + * @param {*=} options Additional options. + * - {bool} ignoreAbsent If |false|, throw an error if the directory doesn't + * exist. |true| by default. + * - {boolean} ignorePermissions If |true|, remove the file even when lacking write + * permission. + * + * @throws {OS.File.Error} In case of I/O error, in particular if |path| is + * not a directory. + */ + File.removeDir = function(path, options = {}) { + // We can't use File.stat here because it will follow the symlink. + let attributes = WinFile.GetFileAttributes(path); + if (attributes == Const.INVALID_FILE_ATTRIBUTES) { + if ((!("ignoreAbsent" in options) || options.ignoreAbsent) && + ctypes.winLastError == Const.ERROR_FILE_NOT_FOUND) { + return; + } + throw new File.Error("removeEmptyDir", ctypes.winLastError, path); + } + if (attributes & Const.FILE_ATTRIBUTE_REPARSE_POINT) { + // Unlike Unix symlinks, NTFS junctions or NTFS symlinks to + // directories are directories themselves. OS.File.remove() + // will not work for them. + OS.File.removeEmptyDir(path, options); + return; + } + exports.OS.Shared.AbstractFile.removeRecursive(path, options); + }; + + /** + * Get the current directory by getCurrentDirectory. + */ + File.getCurrentDirectory = function getCurrentDirectory() { + // This function is more complicated than one could hope. + // + // This is due to two facts: + // - the maximal length of a path under Windows is not completely + // specified (there is a constant MAX_PATH, but it is quite possible + // to create paths that are much larger, see bug 744413); + // - if we attempt to call |GetCurrentDirectory| with a buffer that + // is too short, it returns the length of the current directory, but + // this length might be insufficient by the time we can call again + // the function with a larger buffer, in the (unlikely but possible) + // case in which the process changes directory to a directory with + // a longer name between both calls. + // + let buffer_size = 4096; + while (true) { + let array = new (ctypes.ArrayType(ctypes.char16_t, buffer_size))(); + let expected_size = throw_on_zero("getCurrentDirectory", + WinFile.GetCurrentDirectory(buffer_size, array) + ); + if (expected_size <= buffer_size) { + return array.readString(); + } + // At this point, we are in a case in which our buffer was not + // large enough to hold the name of the current directory. + // Consequently, we need to increase the size of the buffer. + // Note that, even in crazy scenarios, the loop will eventually + // converge, as the length of the paths cannot increase infinitely. + buffer_size = expected_size + 1 /* to store \0 */; + } + }; + + /** + * Set the current directory by setCurrentDirectory. + */ + File.setCurrentDirectory = function setCurrentDirectory(path) { + throw_on_zero("setCurrentDirectory", + WinFile.SetCurrentDirectory(path), + path); + }; + + /** + * Get/set the current directory by |curDir|. + */ + Object.defineProperty(File, "curDir", { + set: function(path) { + this.setCurrentDirectory(path); + }, + get: function() { + return this.getCurrentDirectory(); + } + } + ); + + // Utility functions, used for error-handling + + /** + * Turn the result of |open| into an Error or a File + * @param {number} maybe The result of the |open| operation that may + * represent either an error or a success. If -1, this function raises + * an error holding ctypes.winLastError, otherwise it returns the opened file. + * @param {string=} path The path of the file. + */ + function error_or_file(maybe, path) { + if (maybe == Const.INVALID_HANDLE_VALUE) { + throw new File.Error("open", ctypes.winLastError, path); + } + return new File(maybe, path); + } + + /** + * Utility function to sort errors represented as "0" from successes. + * + * @param {string=} operation The name of the operation. If unspecified, + * the name of the caller function. + * @param {number} result The result of the operation that may + * represent either an error or a success. If 0, this function raises + * an error holding ctypes.winLastError, otherwise it returns |result|. + * @param {string=} path The path of the file. + */ + function throw_on_zero(operation, result, path) { + if (result == 0) { + throw new File.Error(operation, ctypes.winLastError, path); + } + return result; + } + + /** + * Utility function to sort errors represented as "-1" from successes. + * + * @param {string=} operation The name of the operation. If unspecified, + * the name of the caller function. + * @param {number} result The result of the operation that may + * represent either an error or a success. If -1, this function raises + * an error holding ctypes.winLastError, otherwise it returns |result|. + * @param {string=} path The path of the file. + */ + function throw_on_negative(operation, result, path) { + if (result < 0) { + throw new File.Error(operation, ctypes.winLastError, path); + } + return result; + } + + /** + * Utility function to sort errors represented as |null| from successes. + * + * @param {string=} operation The name of the operation. If unspecified, + * the name of the caller function. + * @param {pointer} result The result of the operation that may + * represent either an error or a success. If |null|, this function raises + * an error holding ctypes.winLastError, otherwise it returns |result|. + * @param {string=} path The path of the file. + */ + function throw_on_null(operation, result, path) { + if (result == null || (result.isNull && result.isNull())) { + throw new File.Error(operation, ctypes.winLastError, path); + } + return result; + } + + /** + * Helper used by both versions of setPermissions + */ + function toFileAttributes(winAttributes, oldDwAttrs) { + if ("readOnly" in winAttributes) { + if (winAttributes.readOnly) { + oldDwAttrs |= Const.FILE_ATTRIBUTE_READONLY; + } else { + oldDwAttrs &= ~Const.FILE_ATTRIBUTE_READONLY; + } + } + if ("system" in winAttributes) { + if (winAttributes.system) { + oldDwAttrs |= Const.FILE_ATTRIBUTE_SYSTEM; + } else { + oldDwAttrs &= ~Const.FILE_ATTRIBUTE_SYSTEM; + } + } + if ("hidden" in winAttributes) { + if (winAttributes.hidden) { + oldDwAttrs |= Const.FILE_ATTRIBUTE_HIDDEN; + } else { + oldDwAttrs &= ~Const.FILE_ATTRIBUTE_HIDDEN; + } + } + return oldDwAttrs; + } + + File.Win = exports.OS.Win.File; + File.Error = SysAll.Error; + exports.OS.File = File; + exports.OS.Shared.Type = Type; + + Object.defineProperty(File, "POS_START", { value: SysAll.POS_START }); + Object.defineProperty(File, "POS_CURRENT", { value: SysAll.POS_CURRENT }); + Object.defineProperty(File, "POS_END", { value: SysAll.POS_END }); + })(this); +} |