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author | Matt A. Tobin <mattatobin@localhost.localdomain> | 2018-02-02 04:16:08 -0500 |
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committer | Matt A. Tobin <mattatobin@localhost.localdomain> | 2018-02-02 04:16:08 -0500 |
commit | 5f8de423f190bbb79a62f804151bc24824fa32d8 (patch) | |
tree | 10027f336435511475e392454359edea8e25895d /testing/mochitest/tests/SimpleTest/EventUtils.js | |
parent | 49ee0794b5d912db1f95dce6eb52d781dc210db5 (diff) | |
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Add m-esr52 at 52.6.0
Diffstat (limited to 'testing/mochitest/tests/SimpleTest/EventUtils.js')
-rw-r--r-- | testing/mochitest/tests/SimpleTest/EventUtils.js | 2143 |
1 files changed, 2143 insertions, 0 deletions
diff --git a/testing/mochitest/tests/SimpleTest/EventUtils.js b/testing/mochitest/tests/SimpleTest/EventUtils.js new file mode 100644 index 000000000..17243625d --- /dev/null +++ b/testing/mochitest/tests/SimpleTest/EventUtils.js @@ -0,0 +1,2143 @@ +/** + * EventUtils provides some utility methods for creating and sending DOM events. + * Current methods: + * sendMouseEvent + * sendDragEvent + * sendChar + * sendString + * sendKey + * sendWheelAndPaint + * synthesizeMouse + * synthesizeMouseAtCenter + * synthesizePointer + * synthesizeWheel + * synthesizeWheelAtPoint + * synthesizeKey + * synthesizeNativeKey + * synthesizeMouseExpectEvent + * synthesizeKeyExpectEvent + * synthesizeNativeClick + * + * When adding methods to this file, please add a performance test for it. + */ + +// This file is used both in privileged and unprivileged contexts, so we have to +// be careful about our access to Components.interfaces. We also want to avoid +// naming collisions with anything that might be defined in the scope that imports +// this script. +window.__defineGetter__('_EU_Ci', function() { + // Even if the real |Components| doesn't exist, we might shim in a simple JS + // placebo for compat. An easy way to differentiate this from the real thing + // is whether the property is read-only or not. + var c = Object.getOwnPropertyDescriptor(window, 'Components'); + return c.value && !c.writable ? Components.interfaces : SpecialPowers.Ci; +}); + +window.__defineGetter__('_EU_Cc', function() { + var c = Object.getOwnPropertyDescriptor(window, 'Components'); + return c.value && !c.writable ? Components.classes : SpecialPowers.Cc; +}); + +window.__defineGetter__('_EU_Cu', function() { + var c = Object.getOwnPropertyDescriptor(window, 'Components'); + return c.value && !c.writable ? Components.utils : SpecialPowers.Cu; +}); + +window.__defineGetter__("_EU_OS", function() { + delete this._EU_OS; + try { + this._EU_OS = this._EU_Cu.import("resource://gre/modules/AppConstants.jsm", {}).platform; + } catch (ex) { + this._EU_OS = null; + } + return this._EU_OS; +}); + +function _EU_isMac(aWindow = window) { + if (window._EU_OS) { + return window._EU_OS == "macosx"; + } + if (aWindow) { + try { + return aWindow.navigator.platform.indexOf("Mac") > -1; + } catch (ex) {} + } + return navigator.platform.indexOf("Mac") > -1; +} + +function _EU_isWin(aWindow = window) { + if (window._EU_OS) { + return window._EU_OS == "win"; + } + if (aWindow) { + try { + return aWindow.navigator.platform.indexOf("Win") > -1; + } catch (ex) {} + } + return navigator.platform.indexOf("Win") > -1; +} + +/** + * Send a mouse event to the node aTarget (aTarget can be an id, or an + * actual node) . The "event" passed in to aEvent is just a JavaScript + * object with the properties set that the real mouse event object should + * have. This includes the type of the mouse event. + * E.g. to send an click event to the node with id 'node' you might do this: + * + * sendMouseEvent({type:'click'}, 'node'); + */ +function getElement(id) { + return ((typeof(id) == "string") ? + document.getElementById(id) : id); +}; + +this.$ = this.getElement; + +function computeButton(aEvent) { + if (typeof aEvent.button != 'undefined') { + return aEvent.button; + } + return aEvent.type == 'contextmenu' ? 2 : 0; +} + +function sendMouseEvent(aEvent, aTarget, aWindow) { + if (['click', 'contextmenu', 'dblclick', 'mousedown', 'mouseup', 'mouseover', 'mouseout'].indexOf(aEvent.type) == -1) { + throw new Error("sendMouseEvent doesn't know about event type '" + aEvent.type + "'"); + } + + if (!aWindow) { + aWindow = window; + } + + if (typeof aTarget == "string") { + aTarget = aWindow.document.getElementById(aTarget); + } + + var event = aWindow.document.createEvent('MouseEvent'); + + var typeArg = aEvent.type; + var canBubbleArg = true; + var cancelableArg = true; + var viewArg = aWindow; + var detailArg = aEvent.detail || (aEvent.type == 'click' || + aEvent.type == 'mousedown' || + aEvent.type == 'mouseup' ? 1 : + aEvent.type == 'dblclick'? 2 : 0); + var screenXArg = aEvent.screenX || 0; + var screenYArg = aEvent.screenY || 0; + var clientXArg = aEvent.clientX || 0; + var clientYArg = aEvent.clientY || 0; + var ctrlKeyArg = aEvent.ctrlKey || false; + var altKeyArg = aEvent.altKey || false; + var shiftKeyArg = aEvent.shiftKey || false; + var metaKeyArg = aEvent.metaKey || false; + var buttonArg = computeButton(aEvent); + var relatedTargetArg = aEvent.relatedTarget || null; + + event.initMouseEvent(typeArg, canBubbleArg, cancelableArg, viewArg, detailArg, + screenXArg, screenYArg, clientXArg, clientYArg, + ctrlKeyArg, altKeyArg, shiftKeyArg, metaKeyArg, + buttonArg, relatedTargetArg); + + return SpecialPowers.dispatchEvent(aWindow, aTarget, event); +} + +/** + * Send a drag event to the node aTarget (aTarget can be an id, or an + * actual node) . The "event" passed in to aEvent is just a JavaScript + * object with the properties set that the real drag event object should + * have. This includes the type of the drag event. + */ +function sendDragEvent(aEvent, aTarget, aWindow = window) { + if (['drag', 'dragstart', 'dragend', 'dragover', 'dragenter', 'dragleave', 'drop'].indexOf(aEvent.type) == -1) { + throw new Error("sendDragEvent doesn't know about event type '" + aEvent.type + "'"); + } + + if (typeof aTarget == "string") { + aTarget = aWindow.document.getElementById(aTarget); + } + + var event = aWindow.document.createEvent('DragEvent'); + + var typeArg = aEvent.type; + var canBubbleArg = true; + var cancelableArg = true; + var viewArg = aWindow; + var detailArg = aEvent.detail || 0; + var screenXArg = aEvent.screenX || 0; + var screenYArg = aEvent.screenY || 0; + var clientXArg = aEvent.clientX || 0; + var clientYArg = aEvent.clientY || 0; + var ctrlKeyArg = aEvent.ctrlKey || false; + var altKeyArg = aEvent.altKey || false; + var shiftKeyArg = aEvent.shiftKey || false; + var metaKeyArg = aEvent.metaKey || false; + var buttonArg = computeButton(aEvent); + var relatedTargetArg = aEvent.relatedTarget || null; + var dataTransfer = aEvent.dataTransfer || null; + + event.initDragEvent(typeArg, canBubbleArg, cancelableArg, viewArg, detailArg, + screenXArg, screenYArg, clientXArg, clientYArg, + ctrlKeyArg, altKeyArg, shiftKeyArg, metaKeyArg, + buttonArg, relatedTargetArg, dataTransfer); + + var utils = _getDOMWindowUtils(aWindow); + return utils.dispatchDOMEventViaPresShell(aTarget, event, true); +} + +/** + * Send the char aChar to the focused element. This method handles casing of + * chars (sends the right charcode, and sends a shift key for uppercase chars). + * No other modifiers are handled at this point. + * + * For now this method only works for ASCII characters and emulates the shift + * key state on US keyboard layout. + */ +function sendChar(aChar, aWindow) { + var hasShift; + // Emulate US keyboard layout for the shiftKey state. + switch (aChar) { + case "!": + case "@": + case "#": + case "$": + case "%": + case "^": + case "&": + case "*": + case "(": + case ")": + case "_": + case "+": + case "{": + case "}": + case ":": + case "\"": + case "|": + case "<": + case ">": + case "?": + hasShift = true; + break; + default: + hasShift = (aChar == aChar.toUpperCase()); + break; + } + synthesizeKey(aChar, { shiftKey: hasShift }, aWindow); +} + +/** + * Send the string aStr to the focused element. + * + * For now this method only works for ASCII characters and emulates the shift + * key state on US keyboard layout. + */ +function sendString(aStr, aWindow) { + for (var i = 0; i < aStr.length; ++i) { + sendChar(aStr.charAt(i), aWindow); + } +} + +/** + * Send the non-character key aKey to the focused node. + * The name of the key should be the part that comes after "DOM_VK_" in the + * KeyEvent constant name for this key. + * No modifiers are handled at this point. + */ +function sendKey(aKey, aWindow) { + var keyName = "VK_" + aKey.toUpperCase(); + synthesizeKey(keyName, { shiftKey: false }, aWindow); +} + +/** + * Parse the key modifier flags from aEvent. Used to share code between + * synthesizeMouse and synthesizeKey. + */ +function _parseModifiers(aEvent, aWindow = window) +{ + var navigator = _getNavigator(aWindow); + var nsIDOMWindowUtils = _EU_Ci.nsIDOMWindowUtils; + var mval = 0; + if (aEvent.shiftKey) { + mval |= nsIDOMWindowUtils.MODIFIER_SHIFT; + } + if (aEvent.ctrlKey) { + mval |= nsIDOMWindowUtils.MODIFIER_CONTROL; + } + if (aEvent.altKey) { + mval |= nsIDOMWindowUtils.MODIFIER_ALT; + } + if (aEvent.metaKey) { + mval |= nsIDOMWindowUtils.MODIFIER_META; + } + if (aEvent.accelKey) { + mval |= _EU_isMac(aWindow) ? + nsIDOMWindowUtils.MODIFIER_META : nsIDOMWindowUtils.MODIFIER_CONTROL; + } + if (aEvent.altGrKey) { + mval |= nsIDOMWindowUtils.MODIFIER_ALTGRAPH; + } + if (aEvent.capsLockKey) { + mval |= nsIDOMWindowUtils.MODIFIER_CAPSLOCK; + } + if (aEvent.fnKey) { + mval |= nsIDOMWindowUtils.MODIFIER_FN; + } + if (aEvent.fnLockKey) { + mval |= nsIDOMWindowUtils.MODIFIER_FNLOCK; + } + if (aEvent.numLockKey) { + mval |= nsIDOMWindowUtils.MODIFIER_NUMLOCK; + } + if (aEvent.scrollLockKey) { + mval |= nsIDOMWindowUtils.MODIFIER_SCROLLLOCK; + } + if (aEvent.symbolKey) { + mval |= nsIDOMWindowUtils.MODIFIER_SYMBOL; + } + if (aEvent.symbolLockKey) { + mval |= nsIDOMWindowUtils.MODIFIER_SYMBOLLOCK; + } + if (aEvent.osKey) { + mval |= nsIDOMWindowUtils.MODIFIER_OS; + } + + return mval; +} + +/** + * Synthesize a mouse event on a target. The actual client point is determined + * by taking the aTarget's client box and offseting it by aOffsetX and + * aOffsetY. This allows mouse clicks to be simulated by calling this method. + * + * aEvent is an object which may contain the properties: + * shiftKey, ctrlKey, altKey, metaKey, accessKey, clickCount, button, type + * + * If the type is specified, an mouse event of that type is fired. Otherwise, + * a mousedown followed by a mouse up is performed. + * + * aWindow is optional, and defaults to the current window object. + * + * Returns whether the event had preventDefault() called on it. + */ +function synthesizeMouse(aTarget, aOffsetX, aOffsetY, aEvent, aWindow) +{ + var rect = aTarget.getBoundingClientRect(); + return synthesizeMouseAtPoint(rect.left + aOffsetX, rect.top + aOffsetY, + aEvent, aWindow); +} +function synthesizeTouch(aTarget, aOffsetX, aOffsetY, aEvent, aWindow) +{ + var rect = aTarget.getBoundingClientRect(); + synthesizeTouchAtPoint(rect.left + aOffsetX, rect.top + aOffsetY, + aEvent, aWindow); +} +function synthesizePointer(aTarget, aOffsetX, aOffsetY, aEvent, aWindow) +{ + var rect = aTarget.getBoundingClientRect(); + return synthesizePointerAtPoint(rect.left + aOffsetX, rect.top + aOffsetY, + aEvent, aWindow); +} + +/* + * Synthesize a mouse event at a particular point in aWindow. + * + * aEvent is an object which may contain the properties: + * shiftKey, ctrlKey, altKey, metaKey, accessKey, clickCount, button, type + * + * If the type is specified, an mouse event of that type is fired. Otherwise, + * a mousedown followed by a mouse up is performed. + * + * aWindow is optional, and defaults to the current window object. + */ +function synthesizeMouseAtPoint(left, top, aEvent, aWindow = window) +{ + var utils = _getDOMWindowUtils(aWindow); + var defaultPrevented = false; + + if (utils) { + var button = computeButton(aEvent); + var clickCount = aEvent.clickCount || 1; + var modifiers = _parseModifiers(aEvent, aWindow); + var pressure = ("pressure" in aEvent) ? aEvent.pressure : 0; + var inputSource = ("inputSource" in aEvent) ? aEvent.inputSource : 0; + var isDOMEventSynthesized = + ("isSynthesized" in aEvent) ? aEvent.isSynthesized : true; + var isWidgetEventSynthesized = + ("isWidgetEventSynthesized" in aEvent) ? aEvent.isWidgetEventSynthesized : false; + var buttons = ("buttons" in aEvent) ? aEvent.buttons : + utils.MOUSE_BUTTONS_NOT_SPECIFIED; + if (("type" in aEvent) && aEvent.type) { + defaultPrevented = utils.sendMouseEvent(aEvent.type, left, top, button, + clickCount, modifiers, false, + pressure, inputSource, + isDOMEventSynthesized, + isWidgetEventSynthesized, + buttons); + } + else { + utils.sendMouseEvent("mousedown", left, top, button, clickCount, modifiers, + false, pressure, inputSource, isDOMEventSynthesized, + isWidgetEventSynthesized, buttons); + utils.sendMouseEvent("mouseup", left, top, button, clickCount, modifiers, + false, pressure, inputSource, isDOMEventSynthesized, + isWidgetEventSynthesized, buttons); + } + } + + return defaultPrevented; +} + +function synthesizeTouchAtPoint(left, top, aEvent, aWindow = window) +{ + var utils = _getDOMWindowUtils(aWindow); + + if (utils) { + var id = aEvent.id || 0; + var rx = aEvent.rx || 1; + var ry = aEvent.rx || 1; + var angle = aEvent.angle || 0; + var force = aEvent.force || 1; + var modifiers = _parseModifiers(aEvent, aWindow); + + if (("type" in aEvent) && aEvent.type) { + utils.sendTouchEvent(aEvent.type, [id], [left], [top], [rx], [ry], [angle], [force], 1, modifiers); + } + else { + utils.sendTouchEvent("touchstart", [id], [left], [top], [rx], [ry], [angle], [force], 1, modifiers); + utils.sendTouchEvent("touchend", [id], [left], [top], [rx], [ry], [angle], [force], 1, modifiers); + } + } +} + +function synthesizePointerAtPoint(left, top, aEvent, aWindow = window) +{ + var utils = _getDOMWindowUtils(aWindow); + var defaultPrevented = false; + + if (utils) { + var button = computeButton(aEvent); + var clickCount = aEvent.clickCount || 1; + var modifiers = _parseModifiers(aEvent, aWindow); + var pressure = ("pressure" in aEvent) ? aEvent.pressure : 0; + var inputSource = ("inputSource" in aEvent) ? aEvent.inputSource : 0; + var synthesized = ("isSynthesized" in aEvent) ? aEvent.isSynthesized : true; + var isPrimary = ("isPrimary" in aEvent) ? aEvent.isPrimary : false; + + if (("type" in aEvent) && aEvent.type) { + defaultPrevented = utils.sendPointerEventToWindow(aEvent.type, left, top, button, + clickCount, modifiers, false, + pressure, inputSource, + synthesized, 0, 0, 0, 0, isPrimary); + } + else { + utils.sendPointerEventToWindow("pointerdown", left, top, button, clickCount, modifiers, false, pressure, inputSource); + utils.sendPointerEventToWindow("pointerup", left, top, button, clickCount, modifiers, false, pressure, inputSource); + } + } + + return defaultPrevented; +} + +// Call synthesizeMouse with coordinates at the center of aTarget. +function synthesizeMouseAtCenter(aTarget, aEvent, aWindow) +{ + var rect = aTarget.getBoundingClientRect(); + return synthesizeMouse(aTarget, rect.width / 2, rect.height / 2, aEvent, + aWindow); +} +function synthesizeTouchAtCenter(aTarget, aEvent, aWindow) +{ + var rect = aTarget.getBoundingClientRect(); + synthesizeTouch(aTarget, rect.width / 2, rect.height / 2, aEvent, + aWindow); +} + +/** + * Synthesize a wheel event without flush layout at a particular point in + * aWindow. + * + * aEvent is an object which may contain the properties: + * shiftKey, ctrlKey, altKey, metaKey, accessKey, deltaX, deltaY, deltaZ, + * deltaMode, lineOrPageDeltaX, lineOrPageDeltaY, isMomentum, + * isNoLineOrPageDelta, isCustomizedByPrefs, expectedOverflowDeltaX, + * expectedOverflowDeltaY + * + * deltaMode must be defined, others are ok even if undefined. + * + * expectedOverflowDeltaX and expectedOverflowDeltaY take integer value. The + * value is just checked as 0 or positive or negative. + * + * aWindow is optional, and defaults to the current window object. + */ +function synthesizeWheelAtPoint(aLeft, aTop, aEvent, aWindow = window) +{ + var utils = _getDOMWindowUtils(aWindow); + if (!utils) { + return; + } + + var modifiers = _parseModifiers(aEvent, aWindow); + var options = 0; + if (aEvent.isNoLineOrPageDelta) { + options |= utils.WHEEL_EVENT_CAUSED_BY_NO_LINE_OR_PAGE_DELTA_DEVICE; + } + if (aEvent.isMomentum) { + options |= utils.WHEEL_EVENT_CAUSED_BY_MOMENTUM; + } + if (aEvent.isCustomizedByPrefs) { + options |= utils.WHEEL_EVENT_CUSTOMIZED_BY_USER_PREFS; + } + if (typeof aEvent.expectedOverflowDeltaX !== "undefined") { + if (aEvent.expectedOverflowDeltaX === 0) { + options |= utils.WHEEL_EVENT_EXPECTED_OVERFLOW_DELTA_X_ZERO; + } else if (aEvent.expectedOverflowDeltaX > 0) { + options |= utils.WHEEL_EVENT_EXPECTED_OVERFLOW_DELTA_X_POSITIVE; + } else { + options |= utils.WHEEL_EVENT_EXPECTED_OVERFLOW_DELTA_X_NEGATIVE; + } + } + if (typeof aEvent.expectedOverflowDeltaY !== "undefined") { + if (aEvent.expectedOverflowDeltaY === 0) { + options |= utils.WHEEL_EVENT_EXPECTED_OVERFLOW_DELTA_Y_ZERO; + } else if (aEvent.expectedOverflowDeltaY > 0) { + options |= utils.WHEEL_EVENT_EXPECTED_OVERFLOW_DELTA_Y_POSITIVE; + } else { + options |= utils.WHEEL_EVENT_EXPECTED_OVERFLOW_DELTA_Y_NEGATIVE; + } + } + var isNoLineOrPageDelta = aEvent.isNoLineOrPageDelta; + + // Avoid the JS warnings "reference to undefined property" + if (!aEvent.deltaX) { + aEvent.deltaX = 0; + } + if (!aEvent.deltaY) { + aEvent.deltaY = 0; + } + if (!aEvent.deltaZ) { + aEvent.deltaZ = 0; + } + + var lineOrPageDeltaX = + aEvent.lineOrPageDeltaX != null ? aEvent.lineOrPageDeltaX : + aEvent.deltaX > 0 ? Math.floor(aEvent.deltaX) : + Math.ceil(aEvent.deltaX); + var lineOrPageDeltaY = + aEvent.lineOrPageDeltaY != null ? aEvent.lineOrPageDeltaY : + aEvent.deltaY > 0 ? Math.floor(aEvent.deltaY) : + Math.ceil(aEvent.deltaY); + utils.sendWheelEvent(aLeft, aTop, + aEvent.deltaX, aEvent.deltaY, aEvent.deltaZ, + aEvent.deltaMode, modifiers, + lineOrPageDeltaX, lineOrPageDeltaY, options); +} + +/** + * Synthesize a wheel event on a target. The actual client point is determined + * by taking the aTarget's client box and offseting it by aOffsetX and + * aOffsetY. + * + * aEvent is an object which may contain the properties: + * shiftKey, ctrlKey, altKey, metaKey, accessKey, deltaX, deltaY, deltaZ, + * deltaMode, lineOrPageDeltaX, lineOrPageDeltaY, isMomentum, + * isNoLineOrPageDelta, isCustomizedByPrefs, expectedOverflowDeltaX, + * expectedOverflowDeltaY + * + * deltaMode must be defined, others are ok even if undefined. + * + * expectedOverflowDeltaX and expectedOverflowDeltaY take integer value. The + * value is just checked as 0 or positive or negative. + * + * aWindow is optional, and defaults to the current window object. + */ +function synthesizeWheel(aTarget, aOffsetX, aOffsetY, aEvent, aWindow) +{ + var rect = aTarget.getBoundingClientRect(); + synthesizeWheelAtPoint(rect.left + aOffsetX, rect.top + aOffsetY, + aEvent, aWindow); +} + +/** + * This is a wrapper around synthesizeWheel that waits for the wheel event + * to be dispatched and for the subsequent layout/paints to be flushed. + * + * This requires including paint_listener.js. Tests must call + * DOMWindowUtils.restoreNormalRefresh() before finishing, if they use this + * function. + * + * If no callback is provided, the caller is assumed to have its own method of + * determining scroll completion and the refresh driver is not automatically + * restored. + */ +function sendWheelAndPaint(aTarget, aOffsetX, aOffsetY, aEvent, aCallback, aWindow = window) { + var utils = _getDOMWindowUtils(aWindow); + if (!utils) + return; + + if (utils.isMozAfterPaintPending) { + // If a paint is pending, then APZ may be waiting for a scroll acknowledgement + // from the content thread. If we send a wheel event now, it could be ignored + // by APZ (or its scroll offset could be overridden). To avoid problems we + // just wait for the paint to complete. + aWindow.waitForAllPaintsFlushed(function() { + sendWheelAndPaint(aTarget, aOffsetX, aOffsetY, aEvent, aCallback, aWindow); + }); + return; + } + + var onwheel = function() { + SpecialPowers.removeSystemEventListener(window, "wheel", onwheel); + + // Wait one frame since the wheel event has not caused a refresh observer + // to be added yet. + setTimeout(function() { + utils.advanceTimeAndRefresh(1000); + + if (!aCallback) { + utils.advanceTimeAndRefresh(0); + return; + } + + var waitForPaints = function () { + SpecialPowers.Services.obs.removeObserver(waitForPaints, "apz-repaints-flushed", false); + aWindow.waitForAllPaintsFlushed(function() { + utils.restoreNormalRefresh(); + aCallback(); + }); + } + + SpecialPowers.Services.obs.addObserver(waitForPaints, "apz-repaints-flushed", false); + if (!utils.flushApzRepaints(aWindow)) { + waitForPaints(); + } + }, 0); + }; + + // Listen for the system wheel event, because it happens after all of + // the other wheel events, including legacy events. + SpecialPowers.addSystemEventListener(aWindow, "wheel", onwheel); + synthesizeWheel(aTarget, aOffsetX, aOffsetY, aEvent, aWindow); +} + +function synthesizeNativeMouseMove(aTarget, aOffsetX, aOffsetY, aCallback, aWindow = window) { + var utils = _getDOMWindowUtils(aWindow); + if (!utils) + return; + + var rect = aTarget.getBoundingClientRect(); + var x = aOffsetX + window.mozInnerScreenX + rect.left; + var y = aOffsetY + window.mozInnerScreenY + rect.top; + var scale = utils.screenPixelsPerCSSPixel; + + var observer = { + observe: (subject, topic, data) => { + if (aCallback && topic == "mouseevent") { + aCallback(data); + } + } + }; + utils.sendNativeMouseMove(x * scale, y * scale, null, observer); +} + +function _computeKeyCodeFromChar(aChar) +{ + if (aChar.length != 1) { + return 0; + } + var KeyEvent = _EU_Ci.nsIDOMKeyEvent; + if (aChar >= 'a' && aChar <= 'z') { + return KeyEvent.DOM_VK_A + aChar.charCodeAt(0) - 'a'.charCodeAt(0); + } + if (aChar >= 'A' && aChar <= 'Z') { + return KeyEvent.DOM_VK_A + aChar.charCodeAt(0) - 'A'.charCodeAt(0); + } + if (aChar >= '0' && aChar <= '9') { + return KeyEvent.DOM_VK_0 + aChar.charCodeAt(0) - '0'.charCodeAt(0); + } + // returns US keyboard layout's keycode + switch (aChar) { + case '~': + case '`': + return KeyEvent.DOM_VK_BACK_QUOTE; + case '!': + return KeyEvent.DOM_VK_1; + case '@': + return KeyEvent.DOM_VK_2; + case '#': + return KeyEvent.DOM_VK_3; + case '$': + return KeyEvent.DOM_VK_4; + case '%': + return KeyEvent.DOM_VK_5; + case '^': + return KeyEvent.DOM_VK_6; + case '&': + return KeyEvent.DOM_VK_7; + case '*': + return KeyEvent.DOM_VK_8; + case '(': + return KeyEvent.DOM_VK_9; + case ')': + return KeyEvent.DOM_VK_0; + case '-': + case '_': + return KeyEvent.DOM_VK_SUBTRACT; + case '+': + case '=': + return KeyEvent.DOM_VK_EQUALS; + case '{': + case '[': + return KeyEvent.DOM_VK_OPEN_BRACKET; + case '}': + case ']': + return KeyEvent.DOM_VK_CLOSE_BRACKET; + case '|': + case '\\': + return KeyEvent.DOM_VK_BACK_SLASH; + case ':': + case ';': + return KeyEvent.DOM_VK_SEMICOLON; + case '\'': + case '"': + return KeyEvent.DOM_VK_QUOTE; + case '<': + case ',': + return KeyEvent.DOM_VK_COMMA; + case '>': + case '.': + return KeyEvent.DOM_VK_PERIOD; + case '?': + case '/': + return KeyEvent.DOM_VK_SLASH; + case '\n': + return KeyEvent.DOM_VK_RETURN; + case ' ': + return KeyEvent.DOM_VK_SPACE; + default: + return 0; + } +} + +/** + * Synthesize a key event. It is targeted at whatever would be targeted by an + * actual keypress by the user, typically the focused element. + * + * aKey should be: + * - key value (recommended). If you specify a non-printable key name, + * append "KEY_" prefix. Otherwise, specifying a printable key, the + * key value should be specified. + * - keyCode name starting with "VK_" (e.g., VK_RETURN). This is available + * only for compatibility with legacy API. Don't use this with new tests. + * + * aEvent is an object which may contain the properties: + * - code: If you emulates a physical keyboard's key event, this should be + * specified. + * - repeat: If you emulates auto-repeat, you should set the count of repeat. + * This method will automatically synthesize keydown (and keypress). + * - location: If you want to specify this, you can specify this explicitly. + * However, if you don't specify this value, it will be computed + * from code value. + * - type: Basically, you shouldn't specify this. Then, this function will + * synthesize keydown (, keypress) and keyup. + * If keydown is specified, this only fires keydown (and keypress if + * it should be fired). + * If keyup is specified, this only fires keyup. + * - altKey, altGraphKey, ctrlKey, capsLockKey, fnKey, fnLockKey, numLockKey, + * metaKey, osKey, scrollLockKey, shiftKey, symbolKey, symbolLockKey: + * Basically, you shouldn't use these attributes. nsITextInputProcessor + * manages modifier key state when you synthesize modifier key events. + * However, if some of these attributes are true, this function activates + * the modifiers only during dispatching the key events. + * Note that if some of these values are false, they are ignored (i.e., + * not inactivated with this function). + * - keyCode: Must be 0 - 255 (0xFF). If this is specified explicitly, + * .keyCode value is initialized with this value. + * + * aWindow is optional, and defaults to the current window object. + */ +function synthesizeKey(aKey, aEvent, aWindow = window) +{ + var TIP = _getTIP(aWindow); + if (!TIP) { + return; + } + var KeyboardEvent = _getKeyboardEvent(aWindow); + var modifiers = _emulateToActivateModifiers(TIP, aEvent, aWindow); + var keyEventDict = _createKeyboardEventDictionary(aKey, aEvent, aWindow); + var keyEvent = new KeyboardEvent("", keyEventDict.dictionary); + var dispatchKeydown = + !("type" in aEvent) || aEvent.type === "keydown" || !aEvent.type; + var dispatchKeyup = + !("type" in aEvent) || aEvent.type === "keyup" || !aEvent.type; + + try { + if (dispatchKeydown) { + TIP.keydown(keyEvent, keyEventDict.flags); + if ("repeat" in aEvent && aEvent.repeat > 1) { + keyEventDict.dictionary.repeat = true; + var repeatedKeyEvent = new KeyboardEvent("", keyEventDict.dictionary); + for (var i = 1; i < aEvent.repeat; i++) { + TIP.keydown(repeatedKeyEvent, keyEventDict.flags); + } + } + } + if (dispatchKeyup) { + TIP.keyup(keyEvent, keyEventDict.flags); + } + } finally { + _emulateToInactivateModifiers(TIP, modifiers, aWindow); + } +} + +function _parseNativeModifiers(aModifiers, aWindow = window) +{ + var navigator = _getNavigator(aWindow); + var modifiers; + if (aModifiers.capsLockKey) { + modifiers |= 0x00000001; + } + if (aModifiers.numLockKey) { + modifiers |= 0x00000002; + } + if (aModifiers.shiftKey) { + modifiers |= 0x00000100; + } + if (aModifiers.shiftRightKey) { + modifiers |= 0x00000200; + } + if (aModifiers.ctrlKey) { + modifiers |= 0x00000400; + } + if (aModifiers.ctrlRightKey) { + modifiers |= 0x00000800; + } + if (aModifiers.altKey) { + modifiers |= 0x00001000; + } + if (aModifiers.altRightKey) { + modifiers |= 0x00002000; + } + if (aModifiers.metaKey) { + modifiers |= 0x00004000; + } + if (aModifiers.metaRightKey) { + modifiers |= 0x00008000; + } + if (aModifiers.helpKey) { + modifiers |= 0x00010000; + } + if (aModifiers.fnKey) { + modifiers |= 0x00100000; + } + if (aModifiers.numericKeyPadKey) { + modifiers |= 0x01000000; + } + + if (aModifiers.accelKey) { + modifiers |= _EU_isMac(aWindow) ? 0x00004000 : 0x00000400; + } + if (aModifiers.accelRightKey) { + modifiers |= _EU_isMac(aWindow) ? 0x00008000 : 0x00000800; + } + if (aModifiers.altGrKey) { + modifiers |= _EU_isWin(aWindow) ? 0x00002800 : 0x00001000; + } + return modifiers; +} + +// Mac: Any unused number is okay for adding new keyboard layout. +// When you add new keyboard layout here, you need to modify +// TISInputSourceWrapper::InitByLayoutID(). +// Win: These constants can be found by inspecting registry keys under +// HKEY_LOCAL_MACHINE\System\CurrentControlSet\Control\Keyboard Layouts + +const KEYBOARD_LAYOUT_ARABIC = + { name: "Arabic", Mac: 6, Win: 0x00000401 }; +const KEYBOARD_LAYOUT_ARABIC_PC = + { name: "Arabic - PC", Mac: 7, Win: null }; +const KEYBOARD_LAYOUT_BRAZILIAN_ABNT = + { name: "Brazilian ABNT", Mac: null, Win: 0x00000416 }; +const KEYBOARD_LAYOUT_DVORAK_QWERTY = + { name: "Dvorak-QWERTY", Mac: 4, Win: null }; +const KEYBOARD_LAYOUT_EN_US = + { name: "US", Mac: 0, Win: 0x00000409 }; +const KEYBOARD_LAYOUT_FRENCH = + { name: "French", Mac: 8, Win: 0x0000040C }; +const KEYBOARD_LAYOUT_GREEK = + { name: "Greek", Mac: 1, Win: 0x00000408 }; +const KEYBOARD_LAYOUT_GERMAN = + { name: "German", Mac: 2, Win: 0x00000407 }; +const KEYBOARD_LAYOUT_HEBREW = + { name: "Hebrew", Mac: 9, Win: 0x0000040D }; +const KEYBOARD_LAYOUT_JAPANESE = + { name: "Japanese", Mac: null, Win: 0x00000411 }; +const KEYBOARD_LAYOUT_KHMER = + { name: "Khmer", Mac: null, Win: 0x00000453 }; // available on Win7 or later. +const KEYBOARD_LAYOUT_LITHUANIAN = + { name: "Lithuanian", Mac: 10, Win: 0x00010427 }; +const KEYBOARD_LAYOUT_NORWEGIAN = + { name: "Norwegian", Mac: 11, Win: 0x00000414 }; +const KEYBOARD_LAYOUT_RUSSIAN_MNEMONIC = + { name: "Russian - Mnemonic", Mac: null, Win: 0x00020419 }; // available on Win8 or later. +const KEYBOARD_LAYOUT_SPANISH = + { name: "Spanish", Mac: 12, Win: 0x0000040A }; +const KEYBOARD_LAYOUT_SWEDISH = + { name: "Swedish", Mac: 3, Win: 0x0000041D }; +const KEYBOARD_LAYOUT_THAI = + { name: "Thai", Mac: 5, Win: 0x0002041E }; + +/** + * synthesizeNativeKey() dispatches native key event on active window. + * This is implemented only on Windows and Mac. Note that this function + * dispatches the key event asynchronously and returns immediately. If a + * callback function is provided, the callback will be called upon + * completion of the key dispatch. + * + * @param aKeyboardLayout One of KEYBOARD_LAYOUT_* defined above. + * @param aNativeKeyCode A native keycode value defined in + * NativeKeyCodes.js. + * @param aModifiers Modifier keys. If no modifire key is pressed, + * this must be {}. Otherwise, one or more items + * referred in _parseNativeModifiers() must be + * true. + * @param aChars Specify characters which should be generated + * by the key event. + * @param aUnmodifiedChars Specify characters of unmodified (except Shift) + * aChar value. + * @param aCallback If provided, this callback will be invoked + * once the native keys have been processed + * by Gecko. Will never be called if this + * function returns false. + * @return True if this function succeed dispatching + * native key event. Otherwise, false. + */ + +function synthesizeNativeKey(aKeyboardLayout, aNativeKeyCode, aModifiers, + aChars, aUnmodifiedChars, aCallback, aWindow = window) +{ + var utils = _getDOMWindowUtils(aWindow); + if (!utils) { + return false; + } + var navigator = _getNavigator(aWindow); + var nativeKeyboardLayout = null; + if (_EU_isMac(aWindow)) { + nativeKeyboardLayout = aKeyboardLayout.Mac; + } else if (_EU_isWin(aWindow)) { + nativeKeyboardLayout = aKeyboardLayout.Win; + } + if (nativeKeyboardLayout === null) { + return false; + } + + var observer = { + observe: function(aSubject, aTopic, aData) { + if (aCallback && aTopic == "keyevent") { + aCallback(aData); + } + } + }; + utils.sendNativeKeyEvent(nativeKeyboardLayout, aNativeKeyCode, + _parseNativeModifiers(aModifiers, aWindow), + aChars, aUnmodifiedChars, observer); + return true; +} + +var _gSeenEvent = false; + +/** + * Indicate that an event with an original target of aExpectedTarget and + * a type of aExpectedEvent is expected to be fired, or not expected to + * be fired. + */ +function _expectEvent(aExpectedTarget, aExpectedEvent, aTestName) +{ + if (!aExpectedTarget || !aExpectedEvent) + return null; + + _gSeenEvent = false; + + var type = (aExpectedEvent.charAt(0) == "!") ? + aExpectedEvent.substring(1) : aExpectedEvent; + var eventHandler = function(event) { + var epassed = (!_gSeenEvent && event.originalTarget == aExpectedTarget && + event.type == type); + is(epassed, true, aTestName + " " + type + " event target " + (_gSeenEvent ? "twice" : "")); + _gSeenEvent = true; + }; + + aExpectedTarget.addEventListener(type, eventHandler, false); + return eventHandler; +} + +/** + * Check if the event was fired or not. The event handler aEventHandler + * will be removed. + */ +function _checkExpectedEvent(aExpectedTarget, aExpectedEvent, aEventHandler, aTestName) +{ + if (aEventHandler) { + var expectEvent = (aExpectedEvent.charAt(0) != "!"); + var type = expectEvent ? aExpectedEvent : aExpectedEvent.substring(1); + aExpectedTarget.removeEventListener(type, aEventHandler, false); + var desc = type + " event"; + if (!expectEvent) + desc += " not"; + is(_gSeenEvent, expectEvent, aTestName + " " + desc + " fired"); + } + + _gSeenEvent = false; +} + +/** + * Similar to synthesizeMouse except that a test is performed to see if an + * event is fired at the right target as a result. + * + * aExpectedTarget - the expected originalTarget of the event. + * aExpectedEvent - the expected type of the event, such as 'select'. + * aTestName - the test name when outputing results + * + * To test that an event is not fired, use an expected type preceded by an + * exclamation mark, such as '!select'. This might be used to test that a + * click on a disabled element doesn't fire certain events for instance. + * + * aWindow is optional, and defaults to the current window object. + */ +function synthesizeMouseExpectEvent(aTarget, aOffsetX, aOffsetY, aEvent, + aExpectedTarget, aExpectedEvent, aTestName, + aWindow) +{ + var eventHandler = _expectEvent(aExpectedTarget, aExpectedEvent, aTestName); + synthesizeMouse(aTarget, aOffsetX, aOffsetY, aEvent, aWindow); + _checkExpectedEvent(aExpectedTarget, aExpectedEvent, eventHandler, aTestName); +} + +/** + * Similar to synthesizeKey except that a test is performed to see if an + * event is fired at the right target as a result. + * + * aExpectedTarget - the expected originalTarget of the event. + * aExpectedEvent - the expected type of the event, such as 'select'. + * aTestName - the test name when outputing results + * + * To test that an event is not fired, use an expected type preceded by an + * exclamation mark, such as '!select'. + * + * aWindow is optional, and defaults to the current window object. + */ +function synthesizeKeyExpectEvent(key, aEvent, aExpectedTarget, aExpectedEvent, + aTestName, aWindow) +{ + var eventHandler = _expectEvent(aExpectedTarget, aExpectedEvent, aTestName); + synthesizeKey(key, aEvent, aWindow); + _checkExpectedEvent(aExpectedTarget, aExpectedEvent, eventHandler, aTestName); +} + +function disableNonTestMouseEvents(aDisable) +{ + var domutils = _getDOMWindowUtils(); + domutils.disableNonTestMouseEvents(aDisable); +} + +function _getDOMWindowUtils(aWindow = window) +{ + // Leave this here as something, somewhere, passes a falsy argument + // to this, causing the |window| default argument not to get picked up. + if (!aWindow) { + aWindow = window; + } + + // we need parent.SpecialPowers for: + // layout/base/tests/test_reftests_with_caret.html + // chrome: toolkit/content/tests/chrome/test_findbar.xul + // chrome: toolkit/content/tests/chrome/test_popup_anchor.xul + if ("SpecialPowers" in window && window.SpecialPowers != undefined) { + return SpecialPowers.getDOMWindowUtils(aWindow); + } + if ("SpecialPowers" in parent && parent.SpecialPowers != undefined) { + return parent.SpecialPowers.getDOMWindowUtils(aWindow); + } + + // TODO: this is assuming we are in chrome space + return aWindow + .QueryInterface(_EU_Ci.nsIInterfaceRequestor) + .getInterface(_EU_Ci.nsIDOMWindowUtils); +} + +function _defineConstant(name, value) { + Object.defineProperty(this, name, { + value: value, + enumerable: true, + writable: false + }); +} + +const COMPOSITION_ATTR_RAW_CLAUSE = + _EU_Ci.nsITextInputProcessor.ATTR_RAW_CLAUSE; +_defineConstant("COMPOSITION_ATTR_RAW_CLAUSE", COMPOSITION_ATTR_RAW_CLAUSE); +const COMPOSITION_ATTR_SELECTED_RAW_CLAUSE = + _EU_Ci.nsITextInputProcessor.ATTR_SELECTED_RAW_CLAUSE; +_defineConstant("COMPOSITION_ATTR_SELECTED_RAW_CLAUSE", COMPOSITION_ATTR_SELECTED_RAW_CLAUSE); +const COMPOSITION_ATTR_CONVERTED_CLAUSE = + _EU_Ci.nsITextInputProcessor.ATTR_CONVERTED_CLAUSE; +_defineConstant("COMPOSITION_ATTR_CONVERTED_CLAUSE", COMPOSITION_ATTR_CONVERTED_CLAUSE); +const COMPOSITION_ATTR_SELECTED_CLAUSE = + _EU_Ci.nsITextInputProcessor.ATTR_SELECTED_CLAUSE; +_defineConstant("COMPOSITION_ATTR_SELECTED_CLAUSE", COMPOSITION_ATTR_SELECTED_CLAUSE); + +var TIPMap = new WeakMap(); + +function _getTIP(aWindow, aCallback) +{ + if (!aWindow) { + aWindow = window; + } + var tip; + if (TIPMap.has(aWindow)) { + tip = TIPMap.get(aWindow); + } else { + tip = + _EU_Cc["@mozilla.org/text-input-processor;1"]. + createInstance(_EU_Ci.nsITextInputProcessor); + TIPMap.set(aWindow, tip); + } + if (!tip.beginInputTransactionForTests(aWindow, aCallback)) { + tip = null; + TIPMap.delete(aWindow); + } + return tip; +} + +function _getKeyboardEvent(aWindow = window) +{ + if (typeof KeyboardEvent != "undefined") { + try { + // See if the object can be instantiated; sometimes this yields + // 'TypeError: can't access dead object' or 'KeyboardEvent is not a constructor'. + new KeyboardEvent("", {}); + return KeyboardEvent; + } catch (ex) {} + } + if (typeof content != "undefined" && ("KeyboardEvent" in content)) { + return content.KeyboardEvent; + } + return aWindow.KeyboardEvent; +} + +function _getNavigator(aWindow = window) +{ + if (typeof navigator != "undefined") { + return navigator; + } + return aWindow.navigator; +} + +function _guessKeyNameFromKeyCode(aKeyCode, aWindow = window) +{ + var KeyboardEvent = _getKeyboardEvent(aWindow); + switch (aKeyCode) { + case KeyboardEvent.DOM_VK_CANCEL: + return "Cancel"; + case KeyboardEvent.DOM_VK_HELP: + return "Help"; + case KeyboardEvent.DOM_VK_BACK_SPACE: + return "Backspace"; + case KeyboardEvent.DOM_VK_TAB: + return "Tab"; + case KeyboardEvent.DOM_VK_CLEAR: + return "Clear"; + case KeyboardEvent.DOM_VK_RETURN: + return "Enter"; + case KeyboardEvent.DOM_VK_SHIFT: + return "Shift"; + case KeyboardEvent.DOM_VK_CONTROL: + return "Control"; + case KeyboardEvent.DOM_VK_ALT: + return "Alt"; + case KeyboardEvent.DOM_VK_PAUSE: + return "Pause"; + case KeyboardEvent.DOM_VK_EISU: + return "Eisu"; + case KeyboardEvent.DOM_VK_ESCAPE: + return "Escape"; + case KeyboardEvent.DOM_VK_CONVERT: + return "Convert"; + case KeyboardEvent.DOM_VK_NONCONVERT: + return "NonConvert"; + case KeyboardEvent.DOM_VK_ACCEPT: + return "Accept"; + case KeyboardEvent.DOM_VK_MODECHANGE: + return "ModeChange"; + case KeyboardEvent.DOM_VK_PAGE_UP: + return "PageUp"; + case KeyboardEvent.DOM_VK_PAGE_DOWN: + return "PageDown"; + case KeyboardEvent.DOM_VK_END: + return "End"; + case KeyboardEvent.DOM_VK_HOME: + return "Home"; + case KeyboardEvent.DOM_VK_LEFT: + return "ArrowLeft"; + case KeyboardEvent.DOM_VK_UP: + return "ArrowUp"; + case KeyboardEvent.DOM_VK_RIGHT: + return "ArrowRight"; + case KeyboardEvent.DOM_VK_DOWN: + return "ArrowDown"; + case KeyboardEvent.DOM_VK_SELECT: + return "Select"; + case KeyboardEvent.DOM_VK_PRINT: + return "Print"; + case KeyboardEvent.DOM_VK_EXECUTE: + return "Execute"; + case KeyboardEvent.DOM_VK_PRINTSCREEN: + return "PrintScreen"; + case KeyboardEvent.DOM_VK_INSERT: + return "Insert"; + case KeyboardEvent.DOM_VK_DELETE: + return "Delete"; + case KeyboardEvent.DOM_VK_WIN: + return "OS"; + case KeyboardEvent.DOM_VK_CONTEXT_MENU: + return "ContextMenu"; + case KeyboardEvent.DOM_VK_SLEEP: + return "Standby"; + case KeyboardEvent.DOM_VK_F1: + return "F1"; + case KeyboardEvent.DOM_VK_F2: + return "F2"; + case KeyboardEvent.DOM_VK_F3: + return "F3"; + case KeyboardEvent.DOM_VK_F4: + return "F4"; + case KeyboardEvent.DOM_VK_F5: + return "F5"; + case KeyboardEvent.DOM_VK_F6: + return "F6"; + case KeyboardEvent.DOM_VK_F7: + return "F7"; + case KeyboardEvent.DOM_VK_F8: + return "F8"; + case KeyboardEvent.DOM_VK_F9: + return "F9"; + case KeyboardEvent.DOM_VK_F10: + return "F10"; + case KeyboardEvent.DOM_VK_F11: + return "F11"; + case KeyboardEvent.DOM_VK_F12: + return "F12"; + case KeyboardEvent.DOM_VK_F13: + return "F13"; + case KeyboardEvent.DOM_VK_F14: + return "F14"; + case KeyboardEvent.DOM_VK_F15: + return "F15"; + case KeyboardEvent.DOM_VK_F16: + return "F16"; + case KeyboardEvent.DOM_VK_F17: + return "F17"; + case KeyboardEvent.DOM_VK_F18: + return "F18"; + case KeyboardEvent.DOM_VK_F19: + return "F19"; + case KeyboardEvent.DOM_VK_F20: + return "F20"; + case KeyboardEvent.DOM_VK_F21: + return "F21"; + case KeyboardEvent.DOM_VK_F22: + return "F22"; + case KeyboardEvent.DOM_VK_F23: + return "F23"; + case KeyboardEvent.DOM_VK_F24: + return "F24"; + case KeyboardEvent.DOM_VK_NUM_LOCK: + return "NumLock"; + case KeyboardEvent.DOM_VK_SCROLL_LOCK: + return "ScrollLock"; + case KeyboardEvent.DOM_VK_VOLUME_MUTE: + return "AudioVolumeMute"; + case KeyboardEvent.DOM_VK_VOLUME_DOWN: + return "AudioVolumeDown"; + case KeyboardEvent.DOM_VK_VOLUME_UP: + return "AudioVolumeUp"; + case KeyboardEvent.DOM_VK_META: + return "Meta"; + case KeyboardEvent.DOM_VK_ALTGR: + return "AltGraph"; + case KeyboardEvent.DOM_VK_ATTN: + return "Attn"; + case KeyboardEvent.DOM_VK_CRSEL: + return "CrSel"; + case KeyboardEvent.DOM_VK_EXSEL: + return "ExSel"; + case KeyboardEvent.DOM_VK_EREOF: + return "EraseEof"; + case KeyboardEvent.DOM_VK_PLAY: + return "Play"; + default: + return "Unidentified"; + } +} + +function _createKeyboardEventDictionary(aKey, aKeyEvent, aWindow = window) { + var result = { dictionary: null, flags: 0 }; + var keyCodeIsDefined = "keyCode" in aKeyEvent; + var keyCode = + (keyCodeIsDefined && aKeyEvent.keyCode >= 0 && aKeyEvent.keyCode <= 255) ? + aKeyEvent.keyCode : 0; + var keyName = "Unidentified"; + if (aKey.indexOf("KEY_") == 0) { + keyName = aKey.substr("KEY_".length); + result.flags |= _EU_Ci.nsITextInputProcessor.KEY_NON_PRINTABLE_KEY; + } else if (aKey.indexOf("VK_") == 0) { + keyCode = _EU_Ci.nsIDOMKeyEvent["DOM_" + aKey]; + if (!keyCode) { + throw "Unknown key: " + aKey; + } + keyName = _guessKeyNameFromKeyCode(keyCode, aWindow); + result.flags |= _EU_Ci.nsITextInputProcessor.KEY_NON_PRINTABLE_KEY; + } else if (aKey != "") { + keyName = aKey; + if (!keyCodeIsDefined) { + keyCode = _computeKeyCodeFromChar(aKey.charAt(0)); + } + if (!keyCode) { + result.flags |= _EU_Ci.nsITextInputProcessor.KEY_KEEP_KEYCODE_ZERO; + } + result.flags |= _EU_Ci.nsITextInputProcessor.KEY_FORCE_PRINTABLE_KEY; + } + var locationIsDefined = "location" in aKeyEvent; + if (locationIsDefined && aKeyEvent.location === 0) { + result.flags |= _EU_Ci.nsITextInputProcessor.KEY_KEEP_KEY_LOCATION_STANDARD; + } + result.dictionary = { + key: keyName, + code: "code" in aKeyEvent ? aKeyEvent.code : "", + location: locationIsDefined ? aKeyEvent.location : 0, + repeat: "repeat" in aKeyEvent ? aKeyEvent.repeat === true : false, + keyCode: keyCode, + }; + return result; +} + +function _emulateToActivateModifiers(aTIP, aKeyEvent, aWindow = window) +{ + if (!aKeyEvent) { + return null; + } + var KeyboardEvent = _getKeyboardEvent(aWindow); + var navigator = _getNavigator(aWindow); + + var modifiers = { + normal: [ + { key: "Alt", attr: "altKey" }, + { key: "AltGraph", attr: "altGraphKey" }, + { key: "Control", attr: "ctrlKey" }, + { key: "Fn", attr: "fnKey" }, + { key: "Meta", attr: "metaKey" }, + { key: "OS", attr: "osKey" }, + { key: "Shift", attr: "shiftKey" }, + { key: "Symbol", attr: "symbolKey" }, + { key: _EU_isMac(aWindow) ? "Meta" : "Control", + attr: "accelKey" }, + ], + lockable: [ + { key: "CapsLock", attr: "capsLockKey" }, + { key: "FnLock", attr: "fnLockKey" }, + { key: "NumLock", attr: "numLockKey" }, + { key: "ScrollLock", attr: "scrollLockKey" }, + { key: "SymbolLock", attr: "symbolLockKey" }, + ] + } + + for (var i = 0; i < modifiers.normal.length; i++) { + if (!aKeyEvent[modifiers.normal[i].attr]) { + continue; + } + if (aTIP.getModifierState(modifiers.normal[i].key)) { + continue; // already activated. + } + var event = new KeyboardEvent("", { key: modifiers.normal[i].key }); + aTIP.keydown(event, + aTIP.KEY_NON_PRINTABLE_KEY | aTIP.KEY_DONT_DISPATCH_MODIFIER_KEY_EVENT); + modifiers.normal[i].activated = true; + } + for (var i = 0; i < modifiers.lockable.length; i++) { + if (!aKeyEvent[modifiers.lockable[i].attr]) { + continue; + } + if (aTIP.getModifierState(modifiers.lockable[i].key)) { + continue; // already activated. + } + var event = new KeyboardEvent("", { key: modifiers.lockable[i].key }); + aTIP.keydown(event, + aTIP.KEY_NON_PRINTABLE_KEY | aTIP.KEY_DONT_DISPATCH_MODIFIER_KEY_EVENT); + aTIP.keyup(event, + aTIP.KEY_NON_PRINTABLE_KEY | aTIP.KEY_DONT_DISPATCH_MODIFIER_KEY_EVENT); + modifiers.lockable[i].activated = true; + } + return modifiers; +} + +function _emulateToInactivateModifiers(aTIP, aModifiers, aWindow = window) +{ + if (!aModifiers) { + return; + } + var KeyboardEvent = _getKeyboardEvent(aWindow); + for (var i = 0; i < aModifiers.normal.length; i++) { + if (!aModifiers.normal[i].activated) { + continue; + } + var event = new KeyboardEvent("", { key: aModifiers.normal[i].key }); + aTIP.keyup(event, + aTIP.KEY_NON_PRINTABLE_KEY | aTIP.KEY_DONT_DISPATCH_MODIFIER_KEY_EVENT); + } + for (var i = 0; i < aModifiers.lockable.length; i++) { + if (!aModifiers.lockable[i].activated) { + continue; + } + if (!aTIP.getModifierState(aModifiers.lockable[i].key)) { + continue; // who already inactivated this? + } + var event = new KeyboardEvent("", { key: aModifiers.lockable[i].key }); + aTIP.keydown(event, + aTIP.KEY_NON_PRINTABLE_KEY | aTIP.KEY_DONT_DISPATCH_MODIFIER_KEY_EVENT); + aTIP.keyup(event, + aTIP.KEY_NON_PRINTABLE_KEY | aTIP.KEY_DONT_DISPATCH_MODIFIER_KEY_EVENT); + } +} + +/** + * Synthesize a composition event. + * + * @param aEvent The composition event information. This must + * have |type| member. The value must be + * "compositionstart", "compositionend", + * "compositioncommitasis" or "compositioncommit". + * And also this may have |data| and |locale| which + * would be used for the value of each property of + * the composition event. Note that the |data| is + * ignored if the event type is "compositionstart" + * or "compositioncommitasis". + * If |key| is specified, the key event may be + * dispatched. This can emulates changing + * composition state caused by key operation. + * Its key value should start with "KEY_" if the + * value is non-printable key name defined in D3E. + * @param aWindow Optional (If null, current |window| will be used) + * @param aCallback Optional (If non-null, use the callback for + * receiving notifications to IME) + */ +function synthesizeComposition(aEvent, aWindow = window, aCallback) +{ + var TIP = _getTIP(aWindow, aCallback); + if (!TIP) { + return false; + } + var KeyboardEvent = _getKeyboardEvent(aWindow); + var modifiers = _emulateToActivateModifiers(TIP, aEvent.key, aWindow); + var ret = false; + var keyEventDict = + "key" in aEvent ? + _createKeyboardEventDictionary(aEvent.key.key, aEvent.key, aWindow) : + { dictionary: null, flags: 0 }; + var keyEvent = + "key" in aEvent ? + new KeyboardEvent(aEvent.type === "keydown" ? "keydown" : "", + keyEventDict.dictionary) : + null; + try { + switch (aEvent.type) { + case "compositionstart": + ret = TIP.startComposition(keyEvent, keyEventDict.flags); + break; + case "compositioncommitasis": + ret = TIP.commitComposition(keyEvent, keyEventDict.flags); + break; + case "compositioncommit": + ret = TIP.commitCompositionWith(aEvent.data, keyEvent, + keyEventDict.flags); + break; + } + } finally { + _emulateToInactivateModifiers(TIP, modifiers, aWindow); + } +} +/** + * Synthesize a compositionchange event which causes a DOM text event and + * compositionupdate event if it's necessary. + * + * @param aEvent The compositionchange event's information, this has + * |composition| and |caret| members. |composition| has + * |string| and |clauses| members. |clauses| must be array + * object. Each object has |length| and |attr|. And |caret| + * has |start| and |length|. See the following tree image. + * + * aEvent + * +-- composition + * | +-- string + * | +-- clauses[] + * | +-- length + * | +-- attr + * +-- caret + * | +-- start + * | +-- length + * +-- key + * + * Set the composition string to |composition.string|. Set its + * clauses information to the |clauses| array. + * + * When it's composing, set the each clauses' length to the + * |composition.clauses[n].length|. The sum of the all length + * values must be same as the length of |composition.string|. + * Set nsICompositionStringSynthesizer.ATTR_* to the + * |composition.clauses[n].attr|. + * + * When it's not composing, set 0 to the + * |composition.clauses[0].length| and + * |composition.clauses[0].attr|. + * + * Set caret position to the |caret.start|. It's offset from + * the start of the composition string. Set caret length to + * |caret.length|. If it's larger than 0, it should be wide + * caret. However, current nsEditor doesn't support wide + * caret, therefore, you should always set 0 now. + * + * If |key| is specified, the key event may be dispatched. + * This can emulates changing composition state caused by key + * operation. Its key value should start with "KEY_" if the + * value is non-printable key name defined in D3E. + * + * @param aWindow Optional (If null, current |window| will be used) + * @param aCallback Optional (If non-null, use the callback for receiving + * notifications to IME) + */ +function synthesizeCompositionChange(aEvent, aWindow = window, aCallback) +{ + var TIP = _getTIP(aWindow, aCallback); + if (!TIP) { + return; + } + var KeyboardEvent = _getKeyboardEvent(aWindow); + + if (!aEvent.composition || !aEvent.composition.clauses || + !aEvent.composition.clauses[0]) { + return; + } + + TIP.setPendingCompositionString(aEvent.composition.string); + if (aEvent.composition.clauses[0].length) { + for (var i = 0; i < aEvent.composition.clauses.length; i++) { + switch (aEvent.composition.clauses[i].attr) { + case TIP.ATTR_RAW_CLAUSE: + case TIP.ATTR_SELECTED_RAW_CLAUSE: + case TIP.ATTR_CONVERTED_CLAUSE: + case TIP.ATTR_SELECTED_CLAUSE: + TIP.appendClauseToPendingComposition( + aEvent.composition.clauses[i].length, + aEvent.composition.clauses[i].attr); + break; + case 0: + // Ignore dummy clause for the argument. + break; + default: + throw new Error("invalid clause attribute specified"); + break; + } + } + } + + if (aEvent.caret) { + TIP.setCaretInPendingComposition(aEvent.caret.start); + } + + var modifiers = _emulateToActivateModifiers(TIP, aEvent.key, aWindow); + try { + var keyEventDict = + "key" in aEvent ? + _createKeyboardEventDictionary(aEvent.key.key, aEvent.key, aWindow) : + { dictionary: null, flags: 0 }; + var keyEvent = + "key" in aEvent ? + new KeyboardEvent(aEvent.type === "keydown" ? "keydown" : "", + keyEventDict.dictionary) : + null; + TIP.flushPendingComposition(keyEvent, keyEventDict.flags); + } finally { + _emulateToInactivateModifiers(TIP, modifiers, aWindow); + } +} + +// Must be synchronized with nsIDOMWindowUtils. +const QUERY_CONTENT_FLAG_USE_NATIVE_LINE_BREAK = 0x0000; +const QUERY_CONTENT_FLAG_USE_XP_LINE_BREAK = 0x0001; + +const QUERY_CONTENT_FLAG_SELECTION_NORMAL = 0x0000; +const QUERY_CONTENT_FLAG_SELECTION_SPELLCHECK = 0x0002; +const QUERY_CONTENT_FLAG_SELECTION_IME_RAWINPUT = 0x0004; +const QUERY_CONTENT_FLAG_SELECTION_IME_SELECTEDRAWTEXT = 0x0008; +const QUERY_CONTENT_FLAG_SELECTION_IME_CONVERTEDTEXT = 0x0010; +const QUERY_CONTENT_FLAG_SELECTION_IME_SELECTEDCONVERTEDTEXT = 0x0020; +const QUERY_CONTENT_FLAG_SELECTION_ACCESSIBILITY = 0x0040; +const QUERY_CONTENT_FLAG_SELECTION_FIND = 0x0080; +const QUERY_CONTENT_FLAG_SELECTION_URLSECONDARY = 0x0100; +const QUERY_CONTENT_FLAG_SELECTION_URLSTRIKEOUT = 0x0200; + +const QUERY_CONTENT_FLAG_OFFSET_RELATIVE_TO_INSERTION_POINT = 0x0400; + +const SELECTION_SET_FLAG_USE_NATIVE_LINE_BREAK = 0x0000; +const SELECTION_SET_FLAG_USE_XP_LINE_BREAK = 0x0001; +const SELECTION_SET_FLAG_REVERSE = 0x0002; + +/** + * Synthesize a query text content event. + * + * @param aOffset The character offset. 0 means the first character in the + * selection root. + * @param aLength The length of getting text. If the length is too long, + * the extra length is ignored. + * @param aIsRelative Optional (If true, aOffset is relative to start of + * composition if there is, or start of selection.) + * @param aWindow Optional (If null, current |window| will be used) + * @return An nsIQueryContentEventResult object. If this failed, + * the result might be null. + */ +function synthesizeQueryTextContent(aOffset, aLength, aIsRelative, aWindow) +{ + var utils = _getDOMWindowUtils(aWindow); + if (!utils) { + return nullptr; + } + var flags = QUERY_CONTENT_FLAG_USE_NATIVE_LINE_BREAK; + if (aIsRelative === true) { + flags |= QUERY_CONTENT_FLAG_OFFSET_RELATIVE_TO_INSERTION_POINT; + } + return utils.sendQueryContentEvent(utils.QUERY_TEXT_CONTENT, + aOffset, aLength, 0, 0, flags); +} + +/** + * Synthesize a query selected text event. + * + * @param aSelectionType Optional, one of QUERY_CONTENT_FLAG_SELECTION_*. + * If null, QUERY_CONTENT_FLAG_SELECTION_NORMAL will + * be used. + * @param aWindow Optional (If null, current |window| will be used) + * @return An nsIQueryContentEventResult object. If this failed, + * the result might be null. + */ +function synthesizeQuerySelectedText(aSelectionType, aWindow) +{ + var utils = _getDOMWindowUtils(aWindow); + if (!utils) { + return null; + } + + var flags = QUERY_CONTENT_FLAG_USE_NATIVE_LINE_BREAK; + if (aSelectionType) { + flags |= aSelectionType; + } + + return utils.sendQueryContentEvent(utils.QUERY_SELECTED_TEXT, 0, 0, 0, 0, + flags); +} + +/** + * Synthesize a query caret rect event. + * + * @param aOffset The caret offset. 0 means left side of the first character + * in the selection root. + * @param aWindow Optional (If null, current |window| will be used) + * @return An nsIQueryContentEventResult object. If this failed, + * the result might be null. + */ +function synthesizeQueryCaretRect(aOffset, aWindow) +{ + var utils = _getDOMWindowUtils(aWindow); + if (!utils) { + return null; + } + return utils.sendQueryContentEvent(utils.QUERY_CARET_RECT, + aOffset, 0, 0, 0, + QUERY_CONTENT_FLAG_USE_NATIVE_LINE_BREAK); +} + +/** + * Synthesize a selection set event. + * + * @param aOffset The character offset. 0 means the first character in the + * selection root. + * @param aLength The length of the text. If the length is too long, + * the extra length is ignored. + * @param aReverse If true, the selection is from |aOffset + aLength| to + * |aOffset|. Otherwise, from |aOffset| to |aOffset + aLength|. + * @param aWindow Optional (If null, current |window| will be used) + * @return True, if succeeded. Otherwise false. + */ +function synthesizeSelectionSet(aOffset, aLength, aReverse, aWindow) +{ + var utils = _getDOMWindowUtils(aWindow); + if (!utils) { + return false; + } + var flags = aReverse ? SELECTION_SET_FLAG_REVERSE : 0; + return utils.sendSelectionSetEvent(aOffset, aLength, flags); +} + +/* + * Synthesize a native mouse click event at a particular point in screen. + * This function should be used only for testing native event loop. + * Use synthesizeMouse instead for most case. + * + * This works only on OS X. Throws an error on other OS. Also throws an error + * when the library or any of function are not found, or something goes wrong + * in native functions. + */ +function synthesizeNativeOSXClick(x, y) +{ + var { ctypes } = _EU_Cu.import("resource://gre/modules/ctypes.jsm", {}); + + // Library + var CoreFoundation = ctypes.open("/System/Library/Frameworks/CoreFoundation.framework/CoreFoundation"); + var CoreGraphics = ctypes.open("/System/Library/Frameworks/CoreGraphics.framework/CoreGraphics"); + + // Contants + var kCGEventLeftMouseDown = 1; + var kCGEventLeftMouseUp = 2; + var kCGEventSourceStateHIDSystemState = 1; + var kCGHIDEventTap = 0; + var kCGMouseButtonLeft = 0; + var kCGMouseEventClickState = 1; + + // Types + var CGEventField = ctypes.uint32_t; + var CGEventRef = ctypes.voidptr_t; + var CGEventSourceRef = ctypes.voidptr_t; + var CGEventSourceStateID = ctypes.uint32_t; + var CGEventTapLocation = ctypes.uint32_t; + var CGEventType = ctypes.uint32_t; + var CGFloat = ctypes.voidptr_t.size == 4 ? ctypes.float : ctypes.double; + var CGMouseButton = ctypes.uint32_t; + + var CGPoint = new ctypes.StructType( + "CGPoint", + [ { "x" : CGFloat }, + { "y" : CGFloat } ]); + + // Functions + var CGEventSourceCreate = CoreGraphics.declare( + "CGEventSourceCreate", + ctypes.default_abi, + CGEventSourceRef, CGEventSourceStateID); + var CGEventCreateMouseEvent = CoreGraphics.declare( + "CGEventCreateMouseEvent", + ctypes.default_abi, + CGEventRef, + CGEventSourceRef, CGEventType, CGPoint, CGMouseButton); + var CGEventSetIntegerValueField = CoreGraphics.declare( + "CGEventSetIntegerValueField", + ctypes.default_abi, + ctypes.void_t, + CGEventRef, CGEventField, ctypes.int64_t); + var CGEventPost = CoreGraphics.declare( + "CGEventPost", + ctypes.default_abi, + ctypes.void_t, + CGEventTapLocation, CGEventRef); + var CFRelease = CoreFoundation.declare( + "CFRelease", + ctypes.default_abi, + ctypes.void_t, + CGEventRef); + + var source = CGEventSourceCreate(kCGEventSourceStateHIDSystemState); + if (!source) { + throw new Error("CGEventSourceCreate returns null"); + } + + var loc = new CGPoint({ x: x, y: y }); + var event = CGEventCreateMouseEvent(source, kCGEventLeftMouseDown, loc, + kCGMouseButtonLeft); + if (!event) { + throw new Error("CGEventCreateMouseEvent returns null"); + } + CGEventSetIntegerValueField(event, kCGMouseEventClickState, + new ctypes.Int64(1)); + CGEventPost(kCGHIDEventTap, event); + CFRelease(event); + + event = CGEventCreateMouseEvent(source, kCGEventLeftMouseUp, loc, + kCGMouseButtonLeft); + if (!event) { + throw new Error("CGEventCreateMouseEvent returns null"); + } + CGEventSetIntegerValueField(event, kCGMouseEventClickState, + new ctypes.Int64(1)); + CGEventPost(kCGHIDEventTap, event); + CFRelease(event); + + CFRelease(source); + + CoreFoundation.close(); + CoreGraphics.close(); +} + +/** + * Emulate a dragstart event. + * element - element to fire the dragstart event on + * expectedDragData - the data you expect the data transfer to contain afterwards + * This data is in the format: + * [ [ {type: value, data: value, test: function}, ... ], ... ] + * can be null + * aWindow - optional; defaults to the current window object. + * x - optional; initial x coordinate + * y - optional; initial y coordinate + * Returns null if data matches. + * Returns the event.dataTransfer if data does not match + * + * eqTest is an optional function if comparison can't be done with x == y; + * function (actualData, expectedData) {return boolean} + * @param actualData from dataTransfer + * @param expectedData from expectedDragData + * see bug 462172 for example of use + * + */ +function synthesizeDragStart(element, expectedDragData, aWindow, x, y) +{ + if (!aWindow) + aWindow = window; + x = x || 2; + y = y || 2; + const step = 9; + + var result = "trapDrag was not called"; + var trapDrag = function(event) { + try { + // We must wrap only in plain mochitests, not chrome + var c = Object.getOwnPropertyDescriptor(window, 'Components'); + var dataTransfer = c.value && !c.writable + ? event.dataTransfer : SpecialPowers.wrap(event.dataTransfer); + result = null; + if (!dataTransfer) + throw "no dataTransfer"; + if (expectedDragData == null || + dataTransfer.mozItemCount != expectedDragData.length) + throw dataTransfer; + for (var i = 0; i < dataTransfer.mozItemCount; i++) { + var dtTypes = dataTransfer.mozTypesAt(i); + if (dtTypes.length != expectedDragData[i].length) + throw dataTransfer; + for (var j = 0; j < dtTypes.length; j++) { + if (dtTypes[j] != expectedDragData[i][j].type) + throw dataTransfer; + var dtData = dataTransfer.mozGetDataAt(dtTypes[j],i); + if (expectedDragData[i][j].eqTest) { + if (!expectedDragData[i][j].eqTest(dtData, expectedDragData[i][j].data)) + throw dataTransfer; + } + else if (expectedDragData[i][j].data != dtData) + throw dataTransfer; + } + } + } catch(ex) { + result = ex; + } + event.preventDefault(); + event.stopPropagation(); + } + aWindow.addEventListener("dragstart", trapDrag, false); + synthesizeMouse(element, x, y, { type: "mousedown" }, aWindow); + x += step; y += step; + synthesizeMouse(element, x, y, { type: "mousemove" }, aWindow); + x += step; y += step; + synthesizeMouse(element, x, y, { type: "mousemove" }, aWindow); + aWindow.removeEventListener("dragstart", trapDrag, false); + synthesizeMouse(element, x, y, { type: "mouseup" }, aWindow); + return result; +} + +/** + * Synthesize a query text rect event. + * + * @param aOffset The character offset. 0 means the first character in the + * selection root. + * @param aLength The length of the text. If the length is too long, + * the extra length is ignored. + * @param aWindow Optional (If null, current |window| will be used) + * @return An nsIQueryContentEventResult object. If this failed, + * the result might be null. + */ +function synthesizeQueryTextRect(aOffset, aLength, aWindow) +{ + var utils = _getDOMWindowUtils(aWindow); + if (!utils) { + return nullptr; + } + return utils.sendQueryContentEvent(utils.QUERY_TEXT_RECT, + aOffset, aLength, 0, 0, + QUERY_CONTENT_FLAG_USE_NATIVE_LINE_BREAK); +} + +/** + * Synthesize a query text rect array event. + * + * @param aOffset The character offset. 0 means the first character in the + * selection root. + * @param aLength The length of the text. If the length is too long, + * the extra length is ignored. + * @param aWindow Optional (If null, current |window| will be used) + * @return An nsIQueryContentEventResult object. If this failed, + * the result might be null. + */ +function synthesizeQueryTextRectArray(aOffset, aLength, aWindow) +{ + var utils = _getDOMWindowUtils(aWindow); + if (!utils) { + return nullptr; + } + return utils.sendQueryContentEvent(utils.QUERY_TEXT_RECT_ARRAY, + aOffset, aLength, 0, 0, + QUERY_CONTENT_FLAG_USE_NATIVE_LINE_BREAK); +} + +/** + * Synthesize a query editor rect event. + * + * @param aWindow Optional (If null, current |window| will be used) + * @return An nsIQueryContentEventResult object. If this failed, + * the result might be null. + */ +function synthesizeQueryEditorRect(aWindow) +{ + var utils = _getDOMWindowUtils(aWindow); + if (!utils) { + return nullptr; + } + return utils.sendQueryContentEvent(utils.QUERY_EDITOR_RECT, 0, 0, 0, 0, + QUERY_CONTENT_FLAG_USE_NATIVE_LINE_BREAK); +} + +/** + * Synthesize a character at point event. + * + * @param aX, aY The offset in the client area of the DOM window. + * @param aWindow Optional (If null, current |window| will be used) + * @return An nsIQueryContentEventResult object. If this failed, + * the result might be null. + */ +function synthesizeCharAtPoint(aX, aY, aWindow) +{ + var utils = _getDOMWindowUtils(aWindow); + if (!utils) { + return nullptr; + } + return utils.sendQueryContentEvent(utils.QUERY_CHARACTER_AT_POINT, + 0, 0, aX, aY, + QUERY_CONTENT_FLAG_USE_NATIVE_LINE_BREAK); +} + +/** + * INTERNAL USE ONLY + * Create an event object to pass to sendDragEvent. + * + * @param aType The string represents drag event type. + * @param aDestElement The element to fire the drag event, used to calculate + * screenX/Y and clientX/Y. + * @param aDestWindow Optional; Defaults to the current window object. + * @param aDataTransfer dataTransfer for current drag session. + * @param aDragEvent The object contains properties to override the event + * object + * @return An object to pass to sendDragEvent. + */ +function createDragEventObject(aType, aDestElement, aDestWindow, aDataTransfer, + aDragEvent) +{ + var destRect = aDestElement.getBoundingClientRect(); + var destClientX = destRect.left + destRect.width / 2; + var destClientY = destRect.top + destRect.height / 2; + var destScreenX = aDestWindow.mozInnerScreenX + destClientX; + var destScreenY = aDestWindow.mozInnerScreenY + destClientY; + if ("clientX" in aDragEvent && !("screenX" in aDragEvent)) { + aDragEvent.screenX = aDestWindow.mozInnerScreenX + aDragEvent.clientX; + } + if ("clientY" in aDragEvent && !("screenY" in aDragEvent)) { + aDragEvent.screenY = aDestWindow.mozInnerScreenY + aDragEvent.clientY; + } + return Object.assign({ type: aType, + screenX: destScreenX, screenY: destScreenY, + clientX: destClientX, clientY: destClientY, + dataTransfer: aDataTransfer }, aDragEvent); +} + +/** + * Emulate a event sequence of dragstart, dragenter, and dragover. + * + * @param aSrcElement The element to use to start the drag. + * @param aDestElement The element to fire the dragover, dragenter events + * @param aDragData The data to supply for the data transfer. + * This data is in the format: + * [ [ {type: value, data: value}, ...], ... ] + * Pass null to avoid modifying dataTransfer. + * @param aDropEffect The drop effect to set during the dragstart event, or + * 'move' if null. + * @param aWindow Optional; Defaults to the current window object. + * @param aDestWindow Optional; Defaults to aWindow. + * Used when aDestElement is in a different window than + * aSrcElement. + * @param aDragEvent Optional; Defaults to empty object. Overwrites an object + * passed to sendDragEvent. + * @return A two element array, where the first element is the + * value returned from sendDragEvent for + * dragover event, and the second element is the + * dataTransfer for the current drag session. + */ +function synthesizeDragOver(aSrcElement, aDestElement, aDragData, aDropEffect, aWindow, aDestWindow, aDragEvent={}) +{ + if (!aWindow) { + aWindow = window; + } + if (!aDestWindow) { + aDestWindow = aWindow; + } + + var dataTransfer; + var trapDrag = function(event) { + dataTransfer = event.dataTransfer; + if (aDragData) { + for (var i = 0; i < aDragData.length; i++) { + var item = aDragData[i]; + for (var j = 0; j < item.length; j++) { + dataTransfer.mozSetDataAt(item[j].type, item[j].data, i); + } + } + } + dataTransfer.dropEffect = aDropEffect || "move"; + event.preventDefault(); + }; + + // need to use real mouse action + aWindow.addEventListener("dragstart", trapDrag, true); + synthesizeMouseAtCenter(aSrcElement, { type: "mousedown" }, aWindow); + + var rect = aSrcElement.getBoundingClientRect(); + var x = rect.width / 2; + var y = rect.height / 2; + synthesizeMouse(aSrcElement, x, y, { type: "mousemove" }, aWindow); + synthesizeMouse(aSrcElement, x+10, y+10, { type: "mousemove" }, aWindow); + aWindow.removeEventListener("dragstart", trapDrag, true); + + var event = createDragEventObject("dragenter", aDestElement, aDestWindow, + dataTransfer, aDragEvent); + sendDragEvent(event, aDestElement, aDestWindow); + + event = createDragEventObject("dragover", aDestElement, aDestWindow, + dataTransfer, aDragEvent); + var result = sendDragEvent(event, aDestElement, aDestWindow); + + return [result, dataTransfer]; +} + +/** + * Emulate the drop event and mouseup event. + * This should be called after synthesizeDragOver. + * + * @param aResult The first element of the array returned from + * synthesizeDragOver. + * @param aDataTransfer The second element of the array returned from + * synthesizeDragOver. + * @param aDestElement The element to fire the drop event. + * @param aDestWindow Optional; Defaults to the current window object. + * @param aDragEvent Optional; Defaults to empty object. Overwrites an + * object passed to sendDragEvent. + * @return "none" if aResult is true, + * aDataTransfer.dropEffect otherwise. + */ +function synthesizeDropAfterDragOver(aResult, aDataTransfer, aDestElement, aDestWindow, aDragEvent={}) +{ + if (!aDestWindow) { + aDestWindow = window; + } + + var effect = aDataTransfer.dropEffect; + var event; + + if (aResult) { + effect = "none"; + } else if (effect != "none") { + event = createDragEventObject("drop", aDestElement, aDestWindow, + aDataTransfer, aDragEvent); + sendDragEvent(event, aDestElement, aDestWindow); + } + + synthesizeMouseAtCenter(aDestElement, { type: "mouseup" }, aDestWindow); + + return effect; +} + +/** + * Emulate a drag and drop by emulating a dragstart and firing events dragenter, + * dragover, and drop. + * + * @param aSrcElement The element to use to start the drag. + * @param aDestElement The element to fire the dragover, dragenter events + * @param aDragData The data to supply for the data transfer. + * This data is in the format: + * [ [ {type: value, data: value}, ...], ... ] + * Pass null to avoid modifying dataTransfer. + * @param aDropEffect The drop effect to set during the dragstart event, or + * 'move' if null. + * @param aWindow Optional; Defaults to the current window object. + * @param aDestWindow Optional; Defaults to aWindow. + * Used when aDestElement is in a different window than + * aSrcElement. + * @param aDragEvent Optional; Defaults to empty object. Overwrites an object + * passed to sendDragEvent. + * @return The drop effect that was desired. + */ +function synthesizeDrop(aSrcElement, aDestElement, aDragData, aDropEffect, aWindow, aDestWindow, aDragEvent={}) +{ + if (!aWindow) { + aWindow = window; + } + if (!aDestWindow) { + aDestWindow = aWindow; + } + + var ds = _EU_Cc["@mozilla.org/widget/dragservice;1"] + .getService(_EU_Ci.nsIDragService); + + ds.startDragSession(); + + try { + var [result, dataTransfer] = synthesizeDragOver(aSrcElement, aDestElement, + aDragData, aDropEffect, + aWindow, aDestWindow, + aDragEvent); + return synthesizeDropAfterDragOver(result, dataTransfer, aDestElement, + aDestWindow, aDragEvent); + } finally { + ds.endDragSession(true); + } +} + +var PluginUtils = +{ + withTestPlugin : function(callback) + { + var ph = _EU_Cc["@mozilla.org/plugin/host;1"] + .getService(_EU_Ci.nsIPluginHost); + var tags = ph.getPluginTags(); + + // Find the test plugin + for (var i = 0; i < tags.length; i++) { + if (tags[i].name == "Test Plug-in") { + callback(tags[i]); + return true; + } + } + todo(false, "Need a test plugin on this platform"); + return false; + } +}; |