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authorMatt A. Tobin <mattatobin@localhost.localdomain>2018-02-02 04:16:08 -0500
committerMatt A. Tobin <mattatobin@localhost.localdomain>2018-02-02 04:16:08 -0500
commit5f8de423f190bbb79a62f804151bc24824fa32d8 (patch)
tree10027f336435511475e392454359edea8e25895d /services/sync/tps/extensions/mozmill/resource/stdlib/EventUtils.js
parent49ee0794b5d912db1f95dce6eb52d781dc210db5 (diff)
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Add m-esr52 at 52.6.0
Diffstat (limited to 'services/sync/tps/extensions/mozmill/resource/stdlib/EventUtils.js')
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diff --git a/services/sync/tps/extensions/mozmill/resource/stdlib/EventUtils.js b/services/sync/tps/extensions/mozmill/resource/stdlib/EventUtils.js
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+++ b/services/sync/tps/extensions/mozmill/resource/stdlib/EventUtils.js
@@ -0,0 +1,823 @@
+// Export all available functions for Mozmill
+var EXPORTED_SYMBOLS = ["disableNonTestMouseEvents","sendMouseEvent", "sendChar",
+ "sendString", "sendKey", "synthesizeMouse", "synthesizeTouch",
+ "synthesizeMouseAtPoint", "synthesizeTouchAtPoint",
+ "synthesizeMouseAtCenter", "synthesizeTouchAtCenter",
+ "synthesizeWheel", "synthesizeKey",
+ "synthesizeMouseExpectEvent", "synthesizeKeyExpectEvent",
+ "synthesizeText",
+ "synthesizeComposition", "synthesizeQuerySelectedText"];
+
+var Ci = Components.interfaces;
+var Cc = Components.classes;
+
+var window = Cc["@mozilla.org/appshell/appShellService;1"]
+ .getService(Ci.nsIAppShellService).hiddenDOMWindow;
+
+var _EU_Ci = Ci;
+var navigator = window.navigator;
+var KeyEvent = window.KeyEvent;
+var parent = window.parent;
+
+function is(aExpression1, aExpression2, aMessage) {
+ if (aExpression1 !== aExpression2) {
+ throw new Error(aMessage);
+ }
+}
+
+/**
+ * EventUtils provides some utility methods for creating and sending DOM events.
+ * Current methods:
+ * sendMouseEvent
+ * sendChar
+ * sendString
+ * sendKey
+ * synthesizeMouse
+ * synthesizeMouseAtCenter
+ * synthesizeWheel
+ * synthesizeKey
+ * synthesizeMouseExpectEvent
+ * synthesizeKeyExpectEvent
+ *
+ * When adding methods to this file, please add a performance test for it.
+ */
+
+/**
+ * Send a mouse event to the node aTarget (aTarget can be an id, or an
+ * actual node) . The "event" passed in to aEvent is just a JavaScript
+ * object with the properties set that the real mouse event object should
+ * have. This includes the type of the mouse event.
+ * E.g. to send an click event to the node with id 'node' you might do this:
+ *
+ * sendMouseEvent({type:'click'}, 'node');
+ */
+function getElement(id) {
+ return ((typeof(id) == "string") ?
+ document.getElementById(id) : id);
+};
+
+this.$ = this.getElement;
+
+function sendMouseEvent(aEvent, aTarget, aWindow) {
+ if (['click', 'dblclick', 'mousedown', 'mouseup', 'mouseover', 'mouseout'].indexOf(aEvent.type) == -1) {
+ throw new Error("sendMouseEvent doesn't know about event type '" + aEvent.type + "'");
+ }
+
+ if (!aWindow) {
+ aWindow = window;
+ }
+
+ if (!(aTarget instanceof aWindow.Element)) {
+ aTarget = aWindow.document.getElementById(aTarget);
+ }
+
+ var event = aWindow.document.createEvent('MouseEvent');
+
+ var typeArg = aEvent.type;
+ var canBubbleArg = true;
+ var cancelableArg = true;
+ var viewArg = aWindow;
+ var detailArg = aEvent.detail || (aEvent.type == 'click' ||
+ aEvent.type == 'mousedown' ||
+ aEvent.type == 'mouseup' ? 1 :
+ aEvent.type == 'dblclick'? 2 : 0);
+ var screenXArg = aEvent.screenX || 0;
+ var screenYArg = aEvent.screenY || 0;
+ var clientXArg = aEvent.clientX || 0;
+ var clientYArg = aEvent.clientY || 0;
+ var ctrlKeyArg = aEvent.ctrlKey || false;
+ var altKeyArg = aEvent.altKey || false;
+ var shiftKeyArg = aEvent.shiftKey || false;
+ var metaKeyArg = aEvent.metaKey || false;
+ var buttonArg = aEvent.button || 0;
+ var relatedTargetArg = aEvent.relatedTarget || null;
+
+ event.initMouseEvent(typeArg, canBubbleArg, cancelableArg, viewArg, detailArg,
+ screenXArg, screenYArg, clientXArg, clientYArg,
+ ctrlKeyArg, altKeyArg, shiftKeyArg, metaKeyArg,
+ buttonArg, relatedTargetArg);
+
+ SpecialPowers.dispatchEvent(aWindow, aTarget, event);
+}
+
+/**
+ * Send the char aChar to the focused element. This method handles casing of
+ * chars (sends the right charcode, and sends a shift key for uppercase chars).
+ * No other modifiers are handled at this point.
+ *
+ * For now this method only works for ASCII characters and emulates the shift
+ * key state on US keyboard layout.
+ */
+function sendChar(aChar, aWindow) {
+ var hasShift;
+ // Emulate US keyboard layout for the shiftKey state.
+ switch (aChar) {
+ case "!":
+ case "@":
+ case "#":
+ case "$":
+ case "%":
+ case "^":
+ case "&":
+ case "*":
+ case "(":
+ case ")":
+ case "_":
+ case "+":
+ case "{":
+ case "}":
+ case ":":
+ case "\"":
+ case "|":
+ case "<":
+ case ">":
+ case "?":
+ hasShift = true;
+ break;
+ default:
+ hasShift = (aChar == aChar.toUpperCase());
+ break;
+ }
+ synthesizeKey(aChar, { shiftKey: hasShift }, aWindow);
+}
+
+/**
+ * Send the string aStr to the focused element.
+ *
+ * For now this method only works for ASCII characters and emulates the shift
+ * key state on US keyboard layout.
+ */
+function sendString(aStr, aWindow) {
+ for (var i = 0; i < aStr.length; ++i) {
+ sendChar(aStr.charAt(i), aWindow);
+ }
+}
+
+/**
+ * Send the non-character key aKey to the focused node.
+ * The name of the key should be the part that comes after "DOM_VK_" in the
+ * KeyEvent constant name for this key.
+ * No modifiers are handled at this point.
+ */
+function sendKey(aKey, aWindow) {
+ var keyName = "VK_" + aKey.toUpperCase();
+ synthesizeKey(keyName, { shiftKey: false }, aWindow);
+}
+
+/**
+ * Parse the key modifier flags from aEvent. Used to share code between
+ * synthesizeMouse and synthesizeKey.
+ */
+function _parseModifiers(aEvent)
+{
+ const nsIDOMWindowUtils = _EU_Ci.nsIDOMWindowUtils;
+ var mval = 0;
+ if (aEvent.shiftKey) {
+ mval |= nsIDOMWindowUtils.MODIFIER_SHIFT;
+ }
+ if (aEvent.ctrlKey) {
+ mval |= nsIDOMWindowUtils.MODIFIER_CONTROL;
+ }
+ if (aEvent.altKey) {
+ mval |= nsIDOMWindowUtils.MODIFIER_ALT;
+ }
+ if (aEvent.metaKey) {
+ mval |= nsIDOMWindowUtils.MODIFIER_META;
+ }
+ if (aEvent.accelKey) {
+ mval |= (navigator.platform.indexOf("Mac") >= 0) ?
+ nsIDOMWindowUtils.MODIFIER_META : nsIDOMWindowUtils.MODIFIER_CONTROL;
+ }
+ if (aEvent.altGrKey) {
+ mval |= nsIDOMWindowUtils.MODIFIER_ALTGRAPH;
+ }
+ if (aEvent.capsLockKey) {
+ mval |= nsIDOMWindowUtils.MODIFIER_CAPSLOCK;
+ }
+ if (aEvent.fnKey) {
+ mval |= nsIDOMWindowUtils.MODIFIER_FN;
+ }
+ if (aEvent.numLockKey) {
+ mval |= nsIDOMWindowUtils.MODIFIER_NUMLOCK;
+ }
+ if (aEvent.scrollLockKey) {
+ mval |= nsIDOMWindowUtils.MODIFIER_SCROLLLOCK;
+ }
+ if (aEvent.symbolLockKey) {
+ mval |= nsIDOMWindowUtils.MODIFIER_SYMBOLLOCK;
+ }
+ if (aEvent.osKey) {
+ mval |= nsIDOMWindowUtils.MODIFIER_OS;
+ }
+
+ return mval;
+}
+
+/**
+ * Synthesize a mouse event on a target. The actual client point is determined
+ * by taking the aTarget's client box and offseting it by aOffsetX and
+ * aOffsetY. This allows mouse clicks to be simulated by calling this method.
+ *
+ * aEvent is an object which may contain the properties:
+ * shiftKey, ctrlKey, altKey, metaKey, accessKey, clickCount, button, type
+ *
+ * If the type is specified, an mouse event of that type is fired. Otherwise,
+ * a mousedown followed by a mouse up is performed.
+ *
+ * aWindow is optional, and defaults to the current window object.
+ *
+ * Returns whether the event had preventDefault() called on it.
+ */
+function synthesizeMouse(aTarget, aOffsetX, aOffsetY, aEvent, aWindow)
+{
+ var rect = aTarget.getBoundingClientRect();
+ return synthesizeMouseAtPoint(rect.left + aOffsetX, rect.top + aOffsetY,
+ aEvent, aWindow);
+}
+function synthesizeTouch(aTarget, aOffsetX, aOffsetY, aEvent, aWindow)
+{
+ var rect = aTarget.getBoundingClientRect();
+ synthesizeTouchAtPoint(rect.left + aOffsetX, rect.top + aOffsetY,
+ aEvent, aWindow);
+}
+
+/*
+ * Synthesize a mouse event at a particular point in aWindow.
+ *
+ * aEvent is an object which may contain the properties:
+ * shiftKey, ctrlKey, altKey, metaKey, accessKey, clickCount, button, type
+ *
+ * If the type is specified, an mouse event of that type is fired. Otherwise,
+ * a mousedown followed by a mouse up is performed.
+ *
+ * aWindow is optional, and defaults to the current window object.
+ */
+function synthesizeMouseAtPoint(left, top, aEvent, aWindow)
+{
+ var utils = _getDOMWindowUtils(aWindow);
+ var defaultPrevented = false;
+
+ if (utils) {
+ var button = aEvent.button || 0;
+ var clickCount = aEvent.clickCount || 1;
+ var modifiers = _parseModifiers(aEvent);
+ var pressure = ("pressure" in aEvent) ? aEvent.pressure : 0;
+ var inputSource = ("inputSource" in aEvent) ? aEvent.inputSource : 0;
+
+ if (("type" in aEvent) && aEvent.type) {
+ defaultPrevented = utils.sendMouseEvent(aEvent.type, left, top, button, clickCount, modifiers, false, pressure, inputSource);
+ }
+ else {
+ utils.sendMouseEvent("mousedown", left, top, button, clickCount, modifiers, false, pressure, inputSource);
+ utils.sendMouseEvent("mouseup", left, top, button, clickCount, modifiers, false, pressure, inputSource);
+ }
+ }
+
+ return defaultPrevented;
+}
+function synthesizeTouchAtPoint(left, top, aEvent, aWindow)
+{
+ var utils = _getDOMWindowUtils(aWindow);
+
+ if (utils) {
+ var id = aEvent.id || 0;
+ var rx = aEvent.rx || 1;
+ var ry = aEvent.rx || 1;
+ var angle = aEvent.angle || 0;
+ var force = aEvent.force || 1;
+ var modifiers = _parseModifiers(aEvent);
+
+ if (("type" in aEvent) && aEvent.type) {
+ utils.sendTouchEvent(aEvent.type, [id], [left], [top], [rx], [ry], [angle], [force], 1, modifiers);
+ }
+ else {
+ utils.sendTouchEvent("touchstart", [id], [left], [top], [rx], [ry], [angle], [force], 1, modifiers);
+ utils.sendTouchEvent("touchend", [id], [left], [top], [rx], [ry], [angle], [force], 1, modifiers);
+ }
+ }
+}
+// Call synthesizeMouse with coordinates at the center of aTarget.
+function synthesizeMouseAtCenter(aTarget, aEvent, aWindow)
+{
+ var rect = aTarget.getBoundingClientRect();
+ synthesizeMouse(aTarget, rect.width / 2, rect.height / 2, aEvent,
+ aWindow);
+}
+function synthesizeTouchAtCenter(aTarget, aEvent, aWindow)
+{
+ var rect = aTarget.getBoundingClientRect();
+ synthesizeTouch(aTarget, rect.width / 2, rect.height / 2, aEvent,
+ aWindow);
+}
+
+/**
+ * Synthesize a wheel event on a target. The actual client point is determined
+ * by taking the aTarget's client box and offseting it by aOffsetX and
+ * aOffsetY.
+ *
+ * aEvent is an object which may contain the properties:
+ * shiftKey, ctrlKey, altKey, metaKey, accessKey, deltaX, deltaY, deltaZ,
+ * deltaMode, lineOrPageDeltaX, lineOrPageDeltaY, isMomentum, isPixelOnlyDevice,
+ * isCustomizedByPrefs, expectedOverflowDeltaX, expectedOverflowDeltaY
+ *
+ * deltaMode must be defined, others are ok even if undefined.
+ *
+ * expectedOverflowDeltaX and expectedOverflowDeltaY take integer value. The
+ * value is just checked as 0 or positive or negative.
+ *
+ * aWindow is optional, and defaults to the current window object.
+ */
+function synthesizeWheel(aTarget, aOffsetX, aOffsetY, aEvent, aWindow)
+{
+ var utils = _getDOMWindowUtils(aWindow);
+ if (!utils) {
+ return;
+ }
+
+ var modifiers = _parseModifiers(aEvent);
+ var options = 0;
+ if (aEvent.isPixelOnlyDevice &&
+ (aEvent.deltaMode == WheelEvent.DOM_DELTA_PIXEL)) {
+ options |= utils.WHEEL_EVENT_CAUSED_BY_PIXEL_ONLY_DEVICE;
+ }
+ if (aEvent.isMomentum) {
+ options |= utils.WHEEL_EVENT_CAUSED_BY_MOMENTUM;
+ }
+ if (aEvent.isCustomizedByPrefs) {
+ options |= utils.WHEEL_EVENT_CUSTOMIZED_BY_USER_PREFS;
+ }
+ if (typeof aEvent.expectedOverflowDeltaX !== "undefined") {
+ if (aEvent.expectedOverflowDeltaX === 0) {
+ options |= utils.WHEEL_EVENT_EXPECTED_OVERFLOW_DELTA_X_ZERO;
+ } else if (aEvent.expectedOverflowDeltaX > 0) {
+ options |= utils.WHEEL_EVENT_EXPECTED_OVERFLOW_DELTA_X_POSITIVE;
+ } else {
+ options |= utils.WHEEL_EVENT_EXPECTED_OVERFLOW_DELTA_X_NEGATIVE;
+ }
+ }
+ if (typeof aEvent.expectedOverflowDeltaY !== "undefined") {
+ if (aEvent.expectedOverflowDeltaY === 0) {
+ options |= utils.WHEEL_EVENT_EXPECTED_OVERFLOW_DELTA_Y_ZERO;
+ } else if (aEvent.expectedOverflowDeltaY > 0) {
+ options |= utils.WHEEL_EVENT_EXPECTED_OVERFLOW_DELTA_Y_POSITIVE;
+ } else {
+ options |= utils.WHEEL_EVENT_EXPECTED_OVERFLOW_DELTA_Y_NEGATIVE;
+ }
+ }
+ var isPixelOnlyDevice =
+ aEvent.isPixelOnlyDevice && aEvent.deltaMode == WheelEvent.DOM_DELTA_PIXEL;
+
+ // Avoid the JS warnings "reference to undefined property"
+ if (!aEvent.deltaX) {
+ aEvent.deltaX = 0;
+ }
+ if (!aEvent.deltaY) {
+ aEvent.deltaY = 0;
+ }
+ if (!aEvent.deltaZ) {
+ aEvent.deltaZ = 0;
+ }
+
+ var lineOrPageDeltaX =
+ aEvent.lineOrPageDeltaX != null ? aEvent.lineOrPageDeltaX :
+ aEvent.deltaX > 0 ? Math.floor(aEvent.deltaX) :
+ Math.ceil(aEvent.deltaX);
+ var lineOrPageDeltaY =
+ aEvent.lineOrPageDeltaY != null ? aEvent.lineOrPageDeltaY :
+ aEvent.deltaY > 0 ? Math.floor(aEvent.deltaY) :
+ Math.ceil(aEvent.deltaY);
+
+ var rect = aTarget.getBoundingClientRect();
+ utils.sendWheelEvent(rect.left + aOffsetX, rect.top + aOffsetY,
+ aEvent.deltaX, aEvent.deltaY, aEvent.deltaZ,
+ aEvent.deltaMode, modifiers,
+ lineOrPageDeltaX, lineOrPageDeltaY, options);
+}
+
+function _computeKeyCodeFromChar(aChar)
+{
+ if (aChar.length != 1) {
+ return 0;
+ }
+ const nsIDOMKeyEvent = _EU_Ci.nsIDOMKeyEvent;
+ if (aChar >= 'a' && aChar <= 'z') {
+ return nsIDOMKeyEvent.DOM_VK_A + aChar.charCodeAt(0) - 'a'.charCodeAt(0);
+ }
+ if (aChar >= 'A' && aChar <= 'Z') {
+ return nsIDOMKeyEvent.DOM_VK_A + aChar.charCodeAt(0) - 'A'.charCodeAt(0);
+ }
+ if (aChar >= '0' && aChar <= '9') {
+ return nsIDOMKeyEvent.DOM_VK_0 + aChar.charCodeAt(0) - '0'.charCodeAt(0);
+ }
+ // returns US keyboard layout's keycode
+ switch (aChar) {
+ case '~':
+ case '`':
+ return nsIDOMKeyEvent.DOM_VK_BACK_QUOTE;
+ case '!':
+ return nsIDOMKeyEvent.DOM_VK_1;
+ case '@':
+ return nsIDOMKeyEvent.DOM_VK_2;
+ case '#':
+ return nsIDOMKeyEvent.DOM_VK_3;
+ case '$':
+ return nsIDOMKeyEvent.DOM_VK_4;
+ case '%':
+ return nsIDOMKeyEvent.DOM_VK_5;
+ case '^':
+ return nsIDOMKeyEvent.DOM_VK_6;
+ case '&':
+ return nsIDOMKeyEvent.DOM_VK_7;
+ case '*':
+ return nsIDOMKeyEvent.DOM_VK_8;
+ case '(':
+ return nsIDOMKeyEvent.DOM_VK_9;
+ case ')':
+ return nsIDOMKeyEvent.DOM_VK_0;
+ case '-':
+ case '_':
+ return nsIDOMKeyEvent.DOM_VK_SUBTRACT;
+ case '+':
+ case '=':
+ return nsIDOMKeyEvent.DOM_VK_EQUALS;
+ case '{':
+ case '[':
+ return nsIDOMKeyEvent.DOM_VK_OPEN_BRACKET;
+ case '}':
+ case ']':
+ return nsIDOMKeyEvent.DOM_VK_CLOSE_BRACKET;
+ case '|':
+ case '\\':
+ return nsIDOMKeyEvent.DOM_VK_BACK_SLASH;
+ case ':':
+ case ';':
+ return nsIDOMKeyEvent.DOM_VK_SEMICOLON;
+ case '\'':
+ case '"':
+ return nsIDOMKeyEvent.DOM_VK_QUOTE;
+ case '<':
+ case ',':
+ return nsIDOMKeyEvent.DOM_VK_COMMA;
+ case '>':
+ case '.':
+ return nsIDOMKeyEvent.DOM_VK_PERIOD;
+ case '?':
+ case '/':
+ return nsIDOMKeyEvent.DOM_VK_SLASH;
+ default:
+ return 0;
+ }
+}
+
+/**
+ * isKeypressFiredKey() returns TRUE if the given key should cause keypress
+ * event when widget handles the native key event. Otherwise, FALSE.
+ *
+ * aDOMKeyCode should be one of consts of nsIDOMKeyEvent::DOM_VK_*, or a key
+ * name begins with "VK_", or a character.
+ */
+function isKeypressFiredKey(aDOMKeyCode)
+{
+ if (typeof(aDOMKeyCode) == "string") {
+ if (aDOMKeyCode.indexOf("VK_") == 0) {
+ aDOMKeyCode = KeyEvent["DOM_" + aDOMKeyCode];
+ if (!aDOMKeyCode) {
+ throw "Unknown key: " + aDOMKeyCode;
+ }
+ } else {
+ // If the key generates a character, it must cause a keypress event.
+ return true;
+ }
+ }
+ switch (aDOMKeyCode) {
+ case KeyEvent.DOM_VK_SHIFT:
+ case KeyEvent.DOM_VK_CONTROL:
+ case KeyEvent.DOM_VK_ALT:
+ case KeyEvent.DOM_VK_CAPS_LOCK:
+ case KeyEvent.DOM_VK_NUM_LOCK:
+ case KeyEvent.DOM_VK_SCROLL_LOCK:
+ case KeyEvent.DOM_VK_META:
+ return false;
+ default:
+ return true;
+ }
+}
+
+/**
+ * Synthesize a key event. It is targeted at whatever would be targeted by an
+ * actual keypress by the user, typically the focused element.
+ *
+ * aKey should be either a character or a keycode starting with VK_ such as
+ * VK_ENTER.
+ *
+ * aEvent is an object which may contain the properties:
+ * shiftKey, ctrlKey, altKey, metaKey, accessKey, type, location
+ *
+ * Sets one of KeyboardEvent.DOM_KEY_LOCATION_* to location. Otherwise,
+ * DOMWindowUtils will choose good location from the keycode.
+ *
+ * If the type is specified, a key event of that type is fired. Otherwise,
+ * a keydown, a keypress and then a keyup event are fired in sequence.
+ *
+ * aWindow is optional, and defaults to the current window object.
+ */
+function synthesizeKey(aKey, aEvent, aWindow)
+{
+ var utils = _getDOMWindowUtils(aWindow);
+ if (utils) {
+ var keyCode = 0, charCode = 0;
+ if (aKey.indexOf("VK_") == 0) {
+ keyCode = KeyEvent["DOM_" + aKey];
+ if (!keyCode) {
+ throw "Unknown key: " + aKey;
+ }
+ } else {
+ charCode = aKey.charCodeAt(0);
+ keyCode = _computeKeyCodeFromChar(aKey.charAt(0));
+ }
+
+ var modifiers = _parseModifiers(aEvent);
+ var flags = 0;
+ if (aEvent.location != undefined) {
+ switch (aEvent.location) {
+ case KeyboardEvent.DOM_KEY_LOCATION_STANDARD:
+ flags |= utils.KEY_FLAG_LOCATION_STANDARD;
+ break;
+ case KeyboardEvent.DOM_KEY_LOCATION_LEFT:
+ flags |= utils.KEY_FLAG_LOCATION_LEFT;
+ break;
+ case KeyboardEvent.DOM_KEY_LOCATION_RIGHT:
+ flags |= utils.KEY_FLAG_LOCATION_RIGHT;
+ break;
+ case KeyboardEvent.DOM_KEY_LOCATION_NUMPAD:
+ flags |= utils.KEY_FLAG_LOCATION_NUMPAD;
+ break;
+ }
+ }
+
+ if (!("type" in aEvent) || !aEvent.type) {
+ // Send keydown + (optional) keypress + keyup events.
+ var keyDownDefaultHappened =
+ utils.sendKeyEvent("keydown", keyCode, 0, modifiers, flags);
+ if (isKeypressFiredKey(keyCode)) {
+ if (!keyDownDefaultHappened) {
+ flags |= utils.KEY_FLAG_PREVENT_DEFAULT;
+ }
+ utils.sendKeyEvent("keypress", keyCode, charCode, modifiers, flags);
+ }
+ utils.sendKeyEvent("keyup", keyCode, 0, modifiers, flags);
+ } else if (aEvent.type == "keypress") {
+ // Send standalone keypress event.
+ utils.sendKeyEvent(aEvent.type, keyCode, charCode, modifiers, flags);
+ } else {
+ // Send other standalone event than keypress.
+ utils.sendKeyEvent(aEvent.type, keyCode, 0, modifiers, flags);
+ }
+ }
+}
+
+var _gSeenEvent = false;
+
+/**
+ * Indicate that an event with an original target of aExpectedTarget and
+ * a type of aExpectedEvent is expected to be fired, or not expected to
+ * be fired.
+ */
+function _expectEvent(aExpectedTarget, aExpectedEvent, aTestName)
+{
+ if (!aExpectedTarget || !aExpectedEvent)
+ return null;
+
+ _gSeenEvent = false;
+
+ var type = (aExpectedEvent.charAt(0) == "!") ?
+ aExpectedEvent.substring(1) : aExpectedEvent;
+ var eventHandler = function(event) {
+ var epassed = (!_gSeenEvent && event.originalTarget == aExpectedTarget &&
+ event.type == type);
+ is(epassed, true, aTestName + " " + type + " event target " + (_gSeenEvent ? "twice" : ""));
+ _gSeenEvent = true;
+ };
+
+ aExpectedTarget.addEventListener(type, eventHandler, false);
+ return eventHandler;
+}
+
+/**
+ * Check if the event was fired or not. The event handler aEventHandler
+ * will be removed.
+ */
+function _checkExpectedEvent(aExpectedTarget, aExpectedEvent, aEventHandler, aTestName)
+{
+ if (aEventHandler) {
+ var expectEvent = (aExpectedEvent.charAt(0) != "!");
+ var type = expectEvent ? aExpectedEvent : aExpectedEvent.substring(1);
+ aExpectedTarget.removeEventListener(type, aEventHandler, false);
+ var desc = type + " event";
+ if (!expectEvent)
+ desc += " not";
+ is(_gSeenEvent, expectEvent, aTestName + " " + desc + " fired");
+ }
+
+ _gSeenEvent = false;
+}
+
+/**
+ * Similar to synthesizeMouse except that a test is performed to see if an
+ * event is fired at the right target as a result.
+ *
+ * aExpectedTarget - the expected originalTarget of the event.
+ * aExpectedEvent - the expected type of the event, such as 'select'.
+ * aTestName - the test name when outputing results
+ *
+ * To test that an event is not fired, use an expected type preceded by an
+ * exclamation mark, such as '!select'. This might be used to test that a
+ * click on a disabled element doesn't fire certain events for instance.
+ *
+ * aWindow is optional, and defaults to the current window object.
+ */
+function synthesizeMouseExpectEvent(aTarget, aOffsetX, aOffsetY, aEvent,
+ aExpectedTarget, aExpectedEvent, aTestName,
+ aWindow)
+{
+ var eventHandler = _expectEvent(aExpectedTarget, aExpectedEvent, aTestName);
+ synthesizeMouse(aTarget, aOffsetX, aOffsetY, aEvent, aWindow);
+ _checkExpectedEvent(aExpectedTarget, aExpectedEvent, eventHandler, aTestName);
+}
+
+/**
+ * Similar to synthesizeKey except that a test is performed to see if an
+ * event is fired at the right target as a result.
+ *
+ * aExpectedTarget - the expected originalTarget of the event.
+ * aExpectedEvent - the expected type of the event, such as 'select'.
+ * aTestName - the test name when outputing results
+ *
+ * To test that an event is not fired, use an expected type preceded by an
+ * exclamation mark, such as '!select'.
+ *
+ * aWindow is optional, and defaults to the current window object.
+ */
+function synthesizeKeyExpectEvent(key, aEvent, aExpectedTarget, aExpectedEvent,
+ aTestName, aWindow)
+{
+ var eventHandler = _expectEvent(aExpectedTarget, aExpectedEvent, aTestName);
+ synthesizeKey(key, aEvent, aWindow);
+ _checkExpectedEvent(aExpectedTarget, aExpectedEvent, eventHandler, aTestName);
+}
+
+function disableNonTestMouseEvents(aDisable)
+{
+ var domutils = _getDOMWindowUtils();
+ domutils.disableNonTestMouseEvents(aDisable);
+}
+
+function _getDOMWindowUtils(aWindow)
+{
+ if (!aWindow) {
+ aWindow = window;
+ }
+
+ // we need parent.SpecialPowers for:
+ // layout/base/tests/test_reftests_with_caret.html
+ // chrome: toolkit/content/tests/chrome/test_findbar.xul
+ // chrome: toolkit/content/tests/chrome/test_popup_anchor.xul
+ if ("SpecialPowers" in window && window.SpecialPowers != undefined) {
+ return SpecialPowers.getDOMWindowUtils(aWindow);
+ }
+ if ("SpecialPowers" in parent && parent.SpecialPowers != undefined) {
+ return parent.SpecialPowers.getDOMWindowUtils(aWindow);
+ }
+
+ //TODO: this is assuming we are in chrome space
+ return aWindow.QueryInterface(_EU_Ci.nsIInterfaceRequestor).
+ getInterface(_EU_Ci.nsIDOMWindowUtils);
+}
+
+// Must be synchronized with nsIDOMWindowUtils.
+const COMPOSITION_ATTR_RAWINPUT = 0x02;
+const COMPOSITION_ATTR_SELECTEDRAWTEXT = 0x03;
+const COMPOSITION_ATTR_CONVERTEDTEXT = 0x04;
+const COMPOSITION_ATTR_SELECTEDCONVERTEDTEXT = 0x05;
+
+/**
+ * Synthesize a composition event.
+ *
+ * @param aEvent The composition event information. This must
+ * have |type| member. The value must be
+ * "compositionstart", "compositionend" or
+ * "compositionupdate".
+ * And also this may have |data| and |locale| which
+ * would be used for the value of each property of
+ * the composition event. Note that the data would
+ * be ignored if the event type were
+ * "compositionstart".
+ * @param aWindow Optional (If null, current |window| will be used)
+ */
+function synthesizeComposition(aEvent, aWindow)
+{
+ var utils = _getDOMWindowUtils(aWindow);
+ if (!utils) {
+ return;
+ }
+
+ utils.sendCompositionEvent(aEvent.type, aEvent.data ? aEvent.data : "",
+ aEvent.locale ? aEvent.locale : "");
+}
+/**
+ * Synthesize a text event.
+ *
+ * @param aEvent The text event's information, this has |composition|
+ * and |caret| members. |composition| has |string| and
+ * |clauses| members. |clauses| must be array object. Each
+ * object has |length| and |attr|. And |caret| has |start| and
+ * |length|. See the following tree image.
+ *
+ * aEvent
+ * +-- composition
+ * | +-- string
+ * | +-- clauses[]
+ * | +-- length
+ * | +-- attr
+ * +-- caret
+ * +-- start
+ * +-- length
+ *
+ * Set the composition string to |composition.string|. Set its
+ * clauses information to the |clauses| array.
+ *
+ * When it's composing, set the each clauses' length to the
+ * |composition.clauses[n].length|. The sum of the all length
+ * values must be same as the length of |composition.string|.
+ * Set nsIDOMWindowUtils.COMPOSITION_ATTR_* to the
+ * |composition.clauses[n].attr|.
+ *
+ * When it's not composing, set 0 to the
+ * |composition.clauses[0].length| and
+ * |composition.clauses[0].attr|.
+ *
+ * Set caret position to the |caret.start|. It's offset from
+ * the start of the composition string. Set caret length to
+ * |caret.length|. If it's larger than 0, it should be wide
+ * caret. However, current nsEditor doesn't support wide
+ * caret, therefore, you should always set 0 now.
+ *
+ * @param aWindow Optional (If null, current |window| will be used)
+ */
+function synthesizeText(aEvent, aWindow)
+{
+ var utils = _getDOMWindowUtils(aWindow);
+ if (!utils) {
+ return;
+ }
+
+ if (!aEvent.composition || !aEvent.composition.clauses ||
+ !aEvent.composition.clauses[0]) {
+ return;
+ }
+
+ var firstClauseLength = aEvent.composition.clauses[0].length;
+ var firstClauseAttr = aEvent.composition.clauses[0].attr;
+ var secondClauseLength = 0;
+ var secondClauseAttr = 0;
+ var thirdClauseLength = 0;
+ var thirdClauseAttr = 0;
+ if (aEvent.composition.clauses[1]) {
+ secondClauseLength = aEvent.composition.clauses[1].length;
+ secondClauseAttr = aEvent.composition.clauses[1].attr;
+ if (aEvent.composition.clauses[2]) {
+ thirdClauseLength = aEvent.composition.clauses[2].length;
+ thirdClauseAttr = aEvent.composition.clauses[2].attr;
+ }
+ }
+
+ var caretStart = -1;
+ var caretLength = 0;
+ if (aEvent.caret) {
+ caretStart = aEvent.caret.start;
+ caretLength = aEvent.caret.length;
+ }
+
+ utils.sendTextEvent(aEvent.composition.string,
+ firstClauseLength, firstClauseAttr,
+ secondClauseLength, secondClauseAttr,
+ thirdClauseLength, thirdClauseAttr,
+ caretStart, caretLength);
+}
+
+/**
+ * Synthesize a query selected text event.
+ *
+ * @param aWindow Optional (If null, current |window| will be used)
+ * @return An nsIQueryContentEventResult object. If this failed,
+ * the result might be null.
+ */
+function synthesizeQuerySelectedText(aWindow)
+{
+ var utils = _getDOMWindowUtils(aWindow);
+ if (!utils) {
+ return null;
+ }
+
+ return utils.sendQueryContentEvent(utils.QUERY_SELECTED_TEXT, 0, 0, 0, 0);
+}