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authorMatt A. Tobin <mattatobin@localhost.localdomain>2018-02-02 04:16:08 -0500
committerMatt A. Tobin <mattatobin@localhost.localdomain>2018-02-02 04:16:08 -0500
commit5f8de423f190bbb79a62f804151bc24824fa32d8 (patch)
tree10027f336435511475e392454359edea8e25895d /security/sandbox/chromium/base/win/scoped_handle.cc
parent49ee0794b5d912db1f95dce6eb52d781dc210db5 (diff)
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Add m-esr52 at 52.6.0
Diffstat (limited to 'security/sandbox/chromium/base/win/scoped_handle.cc')
-rw-r--r--security/sandbox/chromium/base/win/scoped_handle.cc248
1 files changed, 248 insertions, 0 deletions
diff --git a/security/sandbox/chromium/base/win/scoped_handle.cc b/security/sandbox/chromium/base/win/scoped_handle.cc
new file mode 100644
index 000000000..9c21603a0
--- /dev/null
+++ b/security/sandbox/chromium/base/win/scoped_handle.cc
@@ -0,0 +1,248 @@
+// Copyright (c) 2012 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "base/win/scoped_handle.h"
+
+#include <stddef.h>
+
+#include <unordered_map>
+
+#include "base/debug/alias.h"
+#include "base/hash.h"
+#include "base/lazy_instance.h"
+#include "base/logging.h"
+#include "base/macros.h"
+#include "base/synchronization/lock_impl.h"
+
+extern "C" {
+__declspec(dllexport) void* GetHandleVerifier();
+typedef void* (*GetHandleVerifierFn)();
+}
+
+namespace {
+
+struct HandleHash {
+ size_t operator()(const HANDLE& handle) const {
+ char buffer[sizeof(handle)];
+ memcpy(buffer, &handle, sizeof(handle));
+ return base::Hash(buffer, sizeof(buffer));
+ }
+};
+
+struct Info {
+ const void* owner;
+ const void* pc1;
+ const void* pc2;
+ DWORD thread_id;
+};
+typedef std::unordered_map<HANDLE, Info, HandleHash> HandleMap;
+
+// g_lock protects the handle map and setting g_active_verifier.
+typedef base::internal::LockImpl NativeLock;
+base::LazyInstance<NativeLock>::Leaky g_lock = LAZY_INSTANCE_INITIALIZER;
+
+bool CloseHandleWrapper(HANDLE handle) {
+ if (!::CloseHandle(handle))
+ CHECK(false);
+ return true;
+}
+
+// Simple automatic locking using a native critical section so it supports
+// recursive locking.
+class AutoNativeLock {
+ public:
+ explicit AutoNativeLock(NativeLock& lock) : lock_(lock) {
+ lock_.Lock();
+ }
+
+ ~AutoNativeLock() {
+ lock_.Unlock();
+ }
+
+ private:
+ NativeLock& lock_;
+ DISALLOW_COPY_AND_ASSIGN(AutoNativeLock);
+};
+
+// Implements the actual object that is verifying handles for this process.
+// The active instance is shared across the module boundary but there is no
+// way to delete this object from the wrong side of it (or any side, actually).
+class ActiveVerifier {
+ public:
+ explicit ActiveVerifier(bool enabled)
+ : enabled_(enabled), closing_(false), lock_(g_lock.Pointer()) {
+ }
+
+ // Retrieves the current verifier.
+ static ActiveVerifier* Get();
+
+ // The methods required by HandleTraits. They are virtual because we need to
+ // forward the call execution to another module, instead of letting the
+ // compiler call the version that is linked in the current module.
+ virtual bool CloseHandle(HANDLE handle);
+ virtual void StartTracking(HANDLE handle, const void* owner,
+ const void* pc1, const void* pc2);
+ virtual void StopTracking(HANDLE handle, const void* owner,
+ const void* pc1, const void* pc2);
+ virtual void Disable();
+ virtual void OnHandleBeingClosed(HANDLE handle);
+
+ private:
+ ~ActiveVerifier(); // Not implemented.
+
+ static void InstallVerifier();
+
+ bool enabled_;
+ bool closing_;
+ NativeLock* lock_;
+ HandleMap map_;
+ DISALLOW_COPY_AND_ASSIGN(ActiveVerifier);
+};
+ActiveVerifier* g_active_verifier = NULL;
+
+// static
+ActiveVerifier* ActiveVerifier::Get() {
+ if (!g_active_verifier)
+ ActiveVerifier::InstallVerifier();
+
+ return g_active_verifier;
+}
+
+// static
+void ActiveVerifier::InstallVerifier() {
+#if defined(COMPONENT_BUILD)
+ AutoNativeLock lock(g_lock.Get());
+ g_active_verifier = new ActiveVerifier(true);
+#else
+ // If you are reading this, wondering why your process seems deadlocked, take
+ // a look at your DllMain code and remove things that should not be done
+ // there, like doing whatever gave you that nice windows handle you are trying
+ // to store in a ScopedHandle.
+ HMODULE main_module = ::GetModuleHandle(NULL);
+ GetHandleVerifierFn get_handle_verifier =
+ reinterpret_cast<GetHandleVerifierFn>(::GetProcAddress(
+ main_module, "GetHandleVerifier"));
+
+ if (!get_handle_verifier) {
+ g_active_verifier = new ActiveVerifier(false);
+ return;
+ }
+
+ ActiveVerifier* verifier =
+ reinterpret_cast<ActiveVerifier*>(get_handle_verifier());
+
+ // This lock only protects against races in this module, which is fine.
+ AutoNativeLock lock(g_lock.Get());
+ g_active_verifier = verifier ? verifier : new ActiveVerifier(true);
+#endif
+}
+
+bool ActiveVerifier::CloseHandle(HANDLE handle) {
+ if (!enabled_)
+ return CloseHandleWrapper(handle);
+
+ AutoNativeLock lock(*lock_);
+ closing_ = true;
+ CloseHandleWrapper(handle);
+ closing_ = false;
+
+ return true;
+}
+
+void ActiveVerifier::StartTracking(HANDLE handle, const void* owner,
+ const void* pc1, const void* pc2) {
+ if (!enabled_)
+ return;
+
+ // Grab the thread id before the lock.
+ DWORD thread_id = GetCurrentThreadId();
+
+ AutoNativeLock lock(*lock_);
+
+ Info handle_info = { owner, pc1, pc2, thread_id };
+ std::pair<HANDLE, Info> item(handle, handle_info);
+ std::pair<HandleMap::iterator, bool> result = map_.insert(item);
+ if (!result.second) {
+ Info other = result.first->second;
+ base::debug::Alias(&other);
+ CHECK(false);
+ }
+}
+
+void ActiveVerifier::StopTracking(HANDLE handle, const void* owner,
+ const void* pc1, const void* pc2) {
+ if (!enabled_)
+ return;
+
+ AutoNativeLock lock(*lock_);
+ HandleMap::iterator i = map_.find(handle);
+ if (i == map_.end())
+ CHECK(false);
+
+ Info other = i->second;
+ if (other.owner != owner) {
+ base::debug::Alias(&other);
+ CHECK(false);
+ }
+
+ map_.erase(i);
+}
+
+void ActiveVerifier::Disable() {
+ enabled_ = false;
+}
+
+void ActiveVerifier::OnHandleBeingClosed(HANDLE handle) {
+ if (!enabled_)
+ return;
+
+ AutoNativeLock lock(*lock_);
+ if (closing_)
+ return;
+
+ HandleMap::iterator i = map_.find(handle);
+ if (i == map_.end())
+ return;
+
+ Info other = i->second;
+ base::debug::Alias(&other);
+ CHECK(false);
+}
+
+} // namespace
+
+void* GetHandleVerifier() {
+ return g_active_verifier;
+}
+
+namespace base {
+namespace win {
+
+// Static.
+bool HandleTraits::CloseHandle(HANDLE handle) {
+ return ActiveVerifier::Get()->CloseHandle(handle);
+}
+
+// Static.
+void VerifierTraits::StartTracking(HANDLE handle, const void* owner,
+ const void* pc1, const void* pc2) {
+ return ActiveVerifier::Get()->StartTracking(handle, owner, pc1, pc2);
+}
+
+// Static.
+void VerifierTraits::StopTracking(HANDLE handle, const void* owner,
+ const void* pc1, const void* pc2) {
+ return ActiveVerifier::Get()->StopTracking(handle, owner, pc1, pc2);
+}
+
+void DisableHandleVerifier() {
+ return ActiveVerifier::Get()->Disable();
+}
+
+void OnHandleBeingClosed(HANDLE handle) {
+ return ActiveVerifier::Get()->OnHandleBeingClosed(handle);
+}
+
+} // namespace win
+} // namespace base