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author | Matt A. Tobin <mattatobin@localhost.localdomain> | 2018-02-02 04:16:08 -0500 |
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committer | Matt A. Tobin <mattatobin@localhost.localdomain> | 2018-02-02 04:16:08 -0500 |
commit | 5f8de423f190bbb79a62f804151bc24824fa32d8 (patch) | |
tree | 10027f336435511475e392454359edea8e25895d /security/sandbox/chromium/base/threading/thread_local.h | |
parent | 49ee0794b5d912db1f95dce6eb52d781dc210db5 (diff) | |
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Add m-esr52 at 52.6.0
Diffstat (limited to 'security/sandbox/chromium/base/threading/thread_local.h')
-rw-r--r-- | security/sandbox/chromium/base/threading/thread_local.h | 134 |
1 files changed, 134 insertions, 0 deletions
diff --git a/security/sandbox/chromium/base/threading/thread_local.h b/security/sandbox/chromium/base/threading/thread_local.h new file mode 100644 index 000000000..f40420cd2 --- /dev/null +++ b/security/sandbox/chromium/base/threading/thread_local.h @@ -0,0 +1,134 @@ +// Copyright (c) 2011 The Chromium Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. + +// WARNING: Thread local storage is a bit tricky to get right. Please make +// sure that this is really the proper solution for what you're trying to +// achieve. Don't prematurely optimize, most likely you can just use a Lock. +// +// These classes implement a wrapper around the platform's TLS storage +// mechanism. On construction, they will allocate a TLS slot, and free the +// TLS slot on destruction. No memory management (creation or destruction) is +// handled. This means for uses of ThreadLocalPointer, you must correctly +// manage the memory yourself, these classes will not destroy the pointer for +// you. There are no at-thread-exit actions taken by these classes. +// +// ThreadLocalPointer<Type> wraps a Type*. It performs no creation or +// destruction, so memory management must be handled elsewhere. The first call +// to Get() on a thread will return NULL. You can update the pointer with a +// call to Set(). +// +// ThreadLocalBoolean wraps a bool. It will default to false if it has never +// been set otherwise with Set(). +// +// Thread Safety: An instance of ThreadLocalStorage is completely thread safe +// once it has been created. If you want to dynamically create an instance, +// you must of course properly deal with safety and race conditions. This +// means a function-level static initializer is generally inappropiate. +// +// In Android, the system TLS is limited, the implementation is backed with +// ThreadLocalStorage. +// +// Example usage: +// // My class is logically attached to a single thread. We cache a pointer +// // on the thread it was created on, so we can implement current(). +// MyClass::MyClass() { +// DCHECK(Singleton<ThreadLocalPointer<MyClass> >::get()->Get() == NULL); +// Singleton<ThreadLocalPointer<MyClass> >::get()->Set(this); +// } +// +// MyClass::~MyClass() { +// DCHECK(Singleton<ThreadLocalPointer<MyClass> >::get()->Get() != NULL); +// Singleton<ThreadLocalPointer<MyClass> >::get()->Set(NULL); +// } +// +// // Return the current MyClass associated with the calling thread, can be +// // NULL if there isn't a MyClass associated. +// MyClass* MyClass::current() { +// return Singleton<ThreadLocalPointer<MyClass> >::get()->Get(); +// } + +#ifndef BASE_THREADING_THREAD_LOCAL_H_ +#define BASE_THREADING_THREAD_LOCAL_H_ + +#include "base/base_export.h" +#include "base/macros.h" +#include "base/threading/thread_local_storage.h" +#include "build/build_config.h" + +#if defined(OS_POSIX) +#include <pthread.h> +#endif + +namespace base { +namespace internal { + +// Helper functions that abstract the cross-platform APIs. Do not use directly. +struct BASE_EXPORT ThreadLocalPlatform { +#if defined(OS_WIN) + typedef unsigned long SlotType; +#elif defined(OS_ANDROID) + typedef ThreadLocalStorage::StaticSlot SlotType; +#elif defined(OS_POSIX) + typedef pthread_key_t SlotType; +#endif + + static void AllocateSlot(SlotType* slot); + static void FreeSlot(SlotType slot); + static void* GetValueFromSlot(SlotType slot); + static void SetValueInSlot(SlotType slot, void* value); +}; + +} // namespace internal + +template <typename Type> +class ThreadLocalPointer { + public: + ThreadLocalPointer() : slot_() { + internal::ThreadLocalPlatform::AllocateSlot(&slot_); + } + + ~ThreadLocalPointer() { + internal::ThreadLocalPlatform::FreeSlot(slot_); + } + + Type* Get() { + return static_cast<Type*>( + internal::ThreadLocalPlatform::GetValueFromSlot(slot_)); + } + + void Set(Type* ptr) { + internal::ThreadLocalPlatform::SetValueInSlot( + slot_, const_cast<void*>(static_cast<const void*>(ptr))); + } + + private: + typedef internal::ThreadLocalPlatform::SlotType SlotType; + + SlotType slot_; + + DISALLOW_COPY_AND_ASSIGN(ThreadLocalPointer<Type>); +}; + +class ThreadLocalBoolean { + public: + ThreadLocalBoolean() {} + ~ThreadLocalBoolean() {} + + bool Get() { + return tlp_.Get() != NULL; + } + + void Set(bool val) { + tlp_.Set(val ? this : NULL); + } + + private: + ThreadLocalPointer<void> tlp_; + + DISALLOW_COPY_AND_ASSIGN(ThreadLocalBoolean); +}; + +} // namespace base + +#endif // BASE_THREADING_THREAD_LOCAL_H_ |