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author | Moonchild <mcwerewolf@gmail.com> | 2018-05-04 09:09:10 +0200 |
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committer | GitHub <noreply@github.com> | 2018-05-04 09:09:10 +0200 |
commit | 4a2aeb152e48c44efa57c140660e99792f4dd350 (patch) | |
tree | 7b786de2b175122814a53232268b1147a8bd0bfb /security/sandbox/chromium/base/threading/platform_thread.h | |
parent | 20532e13937ab5fc8efcb2bfc4c0070dace40cd1 (diff) | |
parent | f265784e8cabaff17f4554cf2bd2c30217b6ec0f (diff) | |
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Merge pull request #323 from MoonchildProductions/nuke-sandbox
Nuke sandbox
Diffstat (limited to 'security/sandbox/chromium/base/threading/platform_thread.h')
-rw-r--r-- | security/sandbox/chromium/base/threading/platform_thread.h | 199 |
1 files changed, 0 insertions, 199 deletions
diff --git a/security/sandbox/chromium/base/threading/platform_thread.h b/security/sandbox/chromium/base/threading/platform_thread.h deleted file mode 100644 index e2b09bcb5..000000000 --- a/security/sandbox/chromium/base/threading/platform_thread.h +++ /dev/null @@ -1,199 +0,0 @@ -// Copyright (c) 2012 The Chromium Authors. All rights reserved. -// Use of this source code is governed by a BSD-style license that can be -// found in the LICENSE file. - -// WARNING: You should *NOT* be using this class directly. PlatformThread is -// the low-level platform-specific abstraction to the OS's threading interface. -// You should instead be using a message-loop driven Thread, see thread.h. - -#ifndef BASE_THREADING_PLATFORM_THREAD_H_ -#define BASE_THREADING_PLATFORM_THREAD_H_ - -#include <stddef.h> - -#include "base/base_export.h" -#include "base/macros.h" -#include "base/time/time.h" -#include "build/build_config.h" - -#if defined(OS_WIN) -#include <windows.h> -#elif defined(OS_POSIX) -#include <pthread.h> -#include <unistd.h> -#endif - -namespace base { - -// Used for logging. Always an integer value. -#if defined(OS_WIN) -typedef DWORD PlatformThreadId; -#elif defined(OS_POSIX) -typedef pid_t PlatformThreadId; -#endif - -// Used for thread checking and debugging. -// Meant to be as fast as possible. -// These are produced by PlatformThread::CurrentRef(), and used to later -// check if we are on the same thread or not by using ==. These are safe -// to copy between threads, but can't be copied to another process as they -// have no meaning there. Also, the internal identifier can be re-used -// after a thread dies, so a PlatformThreadRef cannot be reliably used -// to distinguish a new thread from an old, dead thread. -class PlatformThreadRef { - public: -#if defined(OS_WIN) - typedef DWORD RefType; -#elif defined(OS_POSIX) - typedef pthread_t RefType; -#endif - PlatformThreadRef() - : id_(0) { - } - - explicit PlatformThreadRef(RefType id) - : id_(id) { - } - - bool operator==(PlatformThreadRef other) const { - return id_ == other.id_; - } - - bool is_null() const { - return id_ == 0; - } - private: - RefType id_; -}; - -// Used to operate on threads. -class PlatformThreadHandle { - public: -#if defined(OS_WIN) - typedef void* Handle; -#elif defined(OS_POSIX) - typedef pthread_t Handle; -#endif - - PlatformThreadHandle() : handle_(0) {} - - explicit PlatformThreadHandle(Handle handle) : handle_(handle) {} - - bool is_equal(const PlatformThreadHandle& other) const { - return handle_ == other.handle_; - } - - bool is_null() const { - return !handle_; - } - - Handle platform_handle() const { - return handle_; - } - - private: - Handle handle_; -}; - -const PlatformThreadId kInvalidThreadId(0); - -// Valid values for priority of Thread::Options and SimpleThread::Options, and -// SetCurrentThreadPriority(), listed in increasing order of importance. -enum class ThreadPriority { - // Suitable for threads that shouldn't disrupt high priority work. - BACKGROUND, - // Default priority level. - NORMAL, - // Suitable for threads which generate data for the display (at ~60Hz). - DISPLAY, - // Suitable for low-latency, glitch-resistant audio. - REALTIME_AUDIO, -}; - -// A namespace for low-level thread functions. -class BASE_EXPORT PlatformThread { - public: - // Implement this interface to run code on a background thread. Your - // ThreadMain method will be called on the newly created thread. - class BASE_EXPORT Delegate { - public: - virtual void ThreadMain() = 0; - - protected: - virtual ~Delegate() {} - }; - - // Gets the current thread id, which may be useful for logging purposes. - static PlatformThreadId CurrentId(); - - // Gets the current thread reference, which can be used to check if - // we're on the right thread quickly. - static PlatformThreadRef CurrentRef(); - - // Get the handle representing the current thread. On Windows, this is a - // pseudo handle constant which will always represent the thread using it and - // hence should not be shared with other threads nor be used to differentiate - // the current thread from another. - static PlatformThreadHandle CurrentHandle(); - - // Yield the current thread so another thread can be scheduled. - static void YieldCurrentThread(); - - // Sleeps for the specified duration. - static void Sleep(base::TimeDelta duration); - - // Sets the thread name visible to debuggers/tools. This has no effect - // otherwise. - static void SetName(const std::string& name); - - // Gets the thread name, if previously set by SetName. - static const char* GetName(); - - // Creates a new thread. The |stack_size| parameter can be 0 to indicate - // that the default stack size should be used. Upon success, - // |*thread_handle| will be assigned a handle to the newly created thread, - // and |delegate|'s ThreadMain method will be executed on the newly created - // thread. - // NOTE: When you are done with the thread handle, you must call Join to - // release system resources associated with the thread. You must ensure that - // the Delegate object outlives the thread. - static bool Create(size_t stack_size, - Delegate* delegate, - PlatformThreadHandle* thread_handle) { - return CreateWithPriority(stack_size, delegate, thread_handle, - ThreadPriority::NORMAL); - } - - // CreateWithPriority() does the same thing as Create() except the priority of - // the thread is set based on |priority|. - static bool CreateWithPriority(size_t stack_size, Delegate* delegate, - PlatformThreadHandle* thread_handle, - ThreadPriority priority); - - // CreateNonJoinable() does the same thing as Create() except the thread - // cannot be Join()'d. Therefore, it also does not output a - // PlatformThreadHandle. - static bool CreateNonJoinable(size_t stack_size, Delegate* delegate); - - // Joins with a thread created via the Create function. This function blocks - // the caller until the designated thread exits. This will invalidate - // |thread_handle|. - static void Join(PlatformThreadHandle thread_handle); - - // Toggles the current thread's priority at runtime. A thread may not be able - // to raise its priority back up after lowering it if the process does not - // have a proper permission, e.g. CAP_SYS_NICE on Linux. - // Since changing other threads' priority is not permitted in favor of - // security, this interface is restricted to change only the current thread - // priority (https://crbug.com/399473). - static void SetCurrentThreadPriority(ThreadPriority priority); - - static ThreadPriority GetCurrentThreadPriority(); - - private: - DISALLOW_IMPLICIT_CONSTRUCTORS(PlatformThread); -}; - -} // namespace base - -#endif // BASE_THREADING_PLATFORM_THREAD_H_ |