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authorMoonchild <mcwerewolf@gmail.com>2018-05-04 09:09:10 +0200
committerGitHub <noreply@github.com>2018-05-04 09:09:10 +0200
commit4a2aeb152e48c44efa57c140660e99792f4dd350 (patch)
tree7b786de2b175122814a53232268b1147a8bd0bfb /security/sandbox/chromium/base/threading/platform_thread.h
parent20532e13937ab5fc8efcb2bfc4c0070dace40cd1 (diff)
parentf265784e8cabaff17f4554cf2bd2c30217b6ec0f (diff)
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Merge pull request #323 from MoonchildProductions/nuke-sandbox
Nuke sandbox
Diffstat (limited to 'security/sandbox/chromium/base/threading/platform_thread.h')
-rw-r--r--security/sandbox/chromium/base/threading/platform_thread.h199
1 files changed, 0 insertions, 199 deletions
diff --git a/security/sandbox/chromium/base/threading/platform_thread.h b/security/sandbox/chromium/base/threading/platform_thread.h
deleted file mode 100644
index e2b09bcb5..000000000
--- a/security/sandbox/chromium/base/threading/platform_thread.h
+++ /dev/null
@@ -1,199 +0,0 @@
-// Copyright (c) 2012 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-// WARNING: You should *NOT* be using this class directly. PlatformThread is
-// the low-level platform-specific abstraction to the OS's threading interface.
-// You should instead be using a message-loop driven Thread, see thread.h.
-
-#ifndef BASE_THREADING_PLATFORM_THREAD_H_
-#define BASE_THREADING_PLATFORM_THREAD_H_
-
-#include <stddef.h>
-
-#include "base/base_export.h"
-#include "base/macros.h"
-#include "base/time/time.h"
-#include "build/build_config.h"
-
-#if defined(OS_WIN)
-#include <windows.h>
-#elif defined(OS_POSIX)
-#include <pthread.h>
-#include <unistd.h>
-#endif
-
-namespace base {
-
-// Used for logging. Always an integer value.
-#if defined(OS_WIN)
-typedef DWORD PlatformThreadId;
-#elif defined(OS_POSIX)
-typedef pid_t PlatformThreadId;
-#endif
-
-// Used for thread checking and debugging.
-// Meant to be as fast as possible.
-// These are produced by PlatformThread::CurrentRef(), and used to later
-// check if we are on the same thread or not by using ==. These are safe
-// to copy between threads, but can't be copied to another process as they
-// have no meaning there. Also, the internal identifier can be re-used
-// after a thread dies, so a PlatformThreadRef cannot be reliably used
-// to distinguish a new thread from an old, dead thread.
-class PlatformThreadRef {
- public:
-#if defined(OS_WIN)
- typedef DWORD RefType;
-#elif defined(OS_POSIX)
- typedef pthread_t RefType;
-#endif
- PlatformThreadRef()
- : id_(0) {
- }
-
- explicit PlatformThreadRef(RefType id)
- : id_(id) {
- }
-
- bool operator==(PlatformThreadRef other) const {
- return id_ == other.id_;
- }
-
- bool is_null() const {
- return id_ == 0;
- }
- private:
- RefType id_;
-};
-
-// Used to operate on threads.
-class PlatformThreadHandle {
- public:
-#if defined(OS_WIN)
- typedef void* Handle;
-#elif defined(OS_POSIX)
- typedef pthread_t Handle;
-#endif
-
- PlatformThreadHandle() : handle_(0) {}
-
- explicit PlatformThreadHandle(Handle handle) : handle_(handle) {}
-
- bool is_equal(const PlatformThreadHandle& other) const {
- return handle_ == other.handle_;
- }
-
- bool is_null() const {
- return !handle_;
- }
-
- Handle platform_handle() const {
- return handle_;
- }
-
- private:
- Handle handle_;
-};
-
-const PlatformThreadId kInvalidThreadId(0);
-
-// Valid values for priority of Thread::Options and SimpleThread::Options, and
-// SetCurrentThreadPriority(), listed in increasing order of importance.
-enum class ThreadPriority {
- // Suitable for threads that shouldn't disrupt high priority work.
- BACKGROUND,
- // Default priority level.
- NORMAL,
- // Suitable for threads which generate data for the display (at ~60Hz).
- DISPLAY,
- // Suitable for low-latency, glitch-resistant audio.
- REALTIME_AUDIO,
-};
-
-// A namespace for low-level thread functions.
-class BASE_EXPORT PlatformThread {
- public:
- // Implement this interface to run code on a background thread. Your
- // ThreadMain method will be called on the newly created thread.
- class BASE_EXPORT Delegate {
- public:
- virtual void ThreadMain() = 0;
-
- protected:
- virtual ~Delegate() {}
- };
-
- // Gets the current thread id, which may be useful for logging purposes.
- static PlatformThreadId CurrentId();
-
- // Gets the current thread reference, which can be used to check if
- // we're on the right thread quickly.
- static PlatformThreadRef CurrentRef();
-
- // Get the handle representing the current thread. On Windows, this is a
- // pseudo handle constant which will always represent the thread using it and
- // hence should not be shared with other threads nor be used to differentiate
- // the current thread from another.
- static PlatformThreadHandle CurrentHandle();
-
- // Yield the current thread so another thread can be scheduled.
- static void YieldCurrentThread();
-
- // Sleeps for the specified duration.
- static void Sleep(base::TimeDelta duration);
-
- // Sets the thread name visible to debuggers/tools. This has no effect
- // otherwise.
- static void SetName(const std::string& name);
-
- // Gets the thread name, if previously set by SetName.
- static const char* GetName();
-
- // Creates a new thread. The |stack_size| parameter can be 0 to indicate
- // that the default stack size should be used. Upon success,
- // |*thread_handle| will be assigned a handle to the newly created thread,
- // and |delegate|'s ThreadMain method will be executed on the newly created
- // thread.
- // NOTE: When you are done with the thread handle, you must call Join to
- // release system resources associated with the thread. You must ensure that
- // the Delegate object outlives the thread.
- static bool Create(size_t stack_size,
- Delegate* delegate,
- PlatformThreadHandle* thread_handle) {
- return CreateWithPriority(stack_size, delegate, thread_handle,
- ThreadPriority::NORMAL);
- }
-
- // CreateWithPriority() does the same thing as Create() except the priority of
- // the thread is set based on |priority|.
- static bool CreateWithPriority(size_t stack_size, Delegate* delegate,
- PlatformThreadHandle* thread_handle,
- ThreadPriority priority);
-
- // CreateNonJoinable() does the same thing as Create() except the thread
- // cannot be Join()'d. Therefore, it also does not output a
- // PlatformThreadHandle.
- static bool CreateNonJoinable(size_t stack_size, Delegate* delegate);
-
- // Joins with a thread created via the Create function. This function blocks
- // the caller until the designated thread exits. This will invalidate
- // |thread_handle|.
- static void Join(PlatformThreadHandle thread_handle);
-
- // Toggles the current thread's priority at runtime. A thread may not be able
- // to raise its priority back up after lowering it if the process does not
- // have a proper permission, e.g. CAP_SYS_NICE on Linux.
- // Since changing other threads' priority is not permitted in favor of
- // security, this interface is restricted to change only the current thread
- // priority (https://crbug.com/399473).
- static void SetCurrentThreadPriority(ThreadPriority priority);
-
- static ThreadPriority GetCurrentThreadPriority();
-
- private:
- DISALLOW_IMPLICIT_CONSTRUCTORS(PlatformThread);
-};
-
-} // namespace base
-
-#endif // BASE_THREADING_PLATFORM_THREAD_H_