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authorMatt A. Tobin <mattatobin@localhost.localdomain>2018-02-02 04:16:08 -0500
committerMatt A. Tobin <mattatobin@localhost.localdomain>2018-02-02 04:16:08 -0500
commit5f8de423f190bbb79a62f804151bc24824fa32d8 (patch)
tree10027f336435511475e392454359edea8e25895d /nsprpub/pr/src/cplus/rcthread.h
parent49ee0794b5d912db1f95dce6eb52d781dc210db5 (diff)
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Add m-esr52 at 52.6.0
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+/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+/* RCThread.h */
+
+#if defined(_RCTHREAD_H)
+#else
+#define _RCTHREAD_H
+
+#include "rcbase.h"
+
+#include <prthread.h>
+
+class RCInterval;
+
+class PR_IMPLEMENT(RCThreadPrivateData)
+{
+public:
+ RCThreadPrivateData();
+ RCThreadPrivateData(const RCThreadPrivateData&);
+
+ virtual ~RCThreadPrivateData();
+
+ virtual void Release() = 0;
+
+}; /* RCThreadPrivateData */
+
+class PR_IMPLEMENT(RCThread): public RCBase
+{
+public:
+
+ typedef enum
+ {
+ local = PR_LOCAL_THREAD, global = PR_GLOBAL_THREAD
+ } Scope;
+
+ typedef enum
+ {
+ joinable = PR_JOINABLE_THREAD, unjoinable = PR_UNJOINABLE_THREAD
+ } State;
+
+ typedef enum
+ {
+ first = PR_PRIORITY_FIRST,
+ low = PR_PRIORITY_LOW,
+ normal = PR_PRIORITY_NORMAL,
+ high = PR_PRIORITY_HIGH,
+ urgent = PR_PRIORITY_URGENT,
+ last = PR_PRIORITY_LAST
+ } Priority;
+
+ /*
+ * Create a new thread, providing scope and joinability state.
+ */
+ RCThread(Scope scope, State state, PRUint32 stackSize=0);
+
+ /*
+ * New threads are created in a suspended state. It must be 'started"
+ * before it begins execution in the class' defined 'RootFunction()'.
+ */
+ virtual PRStatus Start();
+
+ /*
+ * If a thread is created joinable, then the thread's object exists
+ * until join is called. The thread that calls join will block until
+ * the target thread returns from it's root function.
+ */
+ virtual PRStatus Join();
+
+ /*
+ * The priority of a newly created thread is the same as the creator.
+ * The priority may be changed either by the new thread itself, by
+ * the creator or any other arbitrary thread.
+ */
+ virtual void SetPriority(Priority newPriority);
+
+
+ /*
+ * Interrupt another thread, causing it to stop what it
+ * is doing and return with a well known error code.
+ */
+ virtual PRStatus Interrupt();
+
+ /*
+ * And in case a thread was interrupted and didn't get a chance
+ * to have the notification delivered, a way to cancel the pending
+ * status.
+ */
+ static void ClearInterrupt();
+
+ /*
+ * Methods to discover the attributes of an existing thread.
+ */
+ static PRThread *Self();
+ Scope GetScope() const;
+ State GetState() const;
+ Priority GetPriority() const;
+
+ /*
+ * Thread private data
+ */
+ static PRStatus NewPrivateIndex(PRUintn* index);
+
+ /*
+ * Getting it - if you want to modify, make a copy
+ */
+ static RCThreadPrivateData* GetPrivateData(PRUintn index);
+
+ /*
+ * Setting it to <empty> - deletes existing data
+ */
+ static PRStatus SetPrivateData(PRUintn index);
+
+ /*
+ * Setting it - runtime will make a copy, freeing old iff necessary
+ */
+ static PRStatus SetPrivateData(PRUintn index, RCThreadPrivateData* data);
+
+ /*
+ * Scheduling control
+ */
+ static PRStatus Sleep(const RCInterval& ticks);
+
+ friend void nas_Root(void*);
+ friend class RCPrimordialThread;
+protected:
+
+ /*
+ * The instantiator of a class must not call the destructor. The base
+ * implementation of Join will, and if the thread is created unjoinable,
+ * then the code that called the RootFunction will call the desctructor.
+ */
+ virtual ~RCThread();
+
+private:
+
+ /*
+ * This is where a newly created thread begins execution. Returning
+ * from this function is equivalent to terminating the thread.
+ */
+ virtual void RootFunction() = 0;
+
+ PRThread *identity;
+
+ /* Threads are unstarted until started - pretty startling */
+ enum {ex_unstarted, ex_started} execution;
+
+ /* There is no public default constructor or copy constructor */
+ RCThread();
+ RCThread(const RCThread&);
+
+ /* And there is no assignment operator */
+ void operator=(const RCThread&);
+
+public:
+ static RCPrimordialThread *WrapPrimordialThread();
+
+ };
+
+/*
+** class RCPrimordialThread
+*/
+class PR_IMPLEMENT(RCPrimordialThread): public RCThread
+{
+public:
+ /*
+ ** The primordial thread can (optionally) wait for all created
+ ** threads to terminate before allowing the process to exit.
+ ** Not calling Cleanup() before returning from main() will cause
+ ** the immediate termination of the entire process, including
+ ** any running threads.
+ */
+ static PRStatus Cleanup();
+
+ /*
+ ** Only the primordial thread is allowed to adjust the number of
+ ** virtual processors of the runtime. It's a lame security thing.
+ */
+ static PRStatus SetVirtualProcessors(PRIntn count=10);
+
+friend class RCThread;
+private:
+ /*
+ ** None other than the runtime can create of destruct
+ ** a primordial thread. It is fabricated by the runtime
+ ** to wrap the thread that initiated the application.
+ */
+ RCPrimordialThread();
+ ~RCPrimordialThread();
+ void RootFunction();
+}; /* RCPrimordialThread */
+
+ #endif /* defined(_RCTHREAD_H) */