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authorMatt A. Tobin <mattatobin@localhost.localdomain>2018-02-02 04:16:08 -0500
committerMatt A. Tobin <mattatobin@localhost.localdomain>2018-02-02 04:16:08 -0500
commit5f8de423f190bbb79a62f804151bc24824fa32d8 (patch)
tree10027f336435511475e392454359edea8e25895d /netwerk/protocol/http/Http2Session.h
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Add m-esr52 at 52.6.0
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diff --git a/netwerk/protocol/http/Http2Session.h b/netwerk/protocol/http/Http2Session.h
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+/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+#ifndef mozilla_net_Http2Session_h
+#define mozilla_net_Http2Session_h
+
+// HTTP/2 - RFC 7540
+// https://www.rfc-editor.org/rfc/rfc7540.txt
+
+#include "ASpdySession.h"
+#include "mozilla/Attributes.h"
+#include "mozilla/UniquePtr.h"
+#include "nsAHttpConnection.h"
+#include "nsClassHashtable.h"
+#include "nsDataHashtable.h"
+#include "nsDeque.h"
+#include "nsHashKeys.h"
+
+#include "Http2Compression.h"
+
+class nsISocketTransport;
+
+namespace mozilla {
+namespace net {
+
+class Http2PushedStream;
+class Http2Stream;
+class nsHttpTransaction;
+
+class Http2Session final : public ASpdySession
+ , public nsAHttpConnection
+ , public nsAHttpSegmentReader
+ , public nsAHttpSegmentWriter
+{
+ ~Http2Session();
+
+public:
+ NS_DECL_THREADSAFE_ISUPPORTS
+ NS_DECL_NSAHTTPTRANSACTION
+ NS_DECL_NSAHTTPCONNECTION(mConnection)
+ NS_DECL_NSAHTTPSEGMENTREADER
+ NS_DECL_NSAHTTPSEGMENTWRITER
+
+ Http2Session(nsISocketTransport *, uint32_t version);
+
+ bool AddStream(nsAHttpTransaction *, int32_t,
+ bool, nsIInterfaceRequestor *) override;
+ bool CanReuse() override { return !mShouldGoAway && !mClosed; }
+ bool RoomForMoreStreams() override;
+
+ // When the connection is active this is called up to once every 1 second
+ // return the interval (in seconds) that the connection next wants to
+ // have this invoked. It might happen sooner depending on the needs of
+ // other connections.
+ uint32_t ReadTimeoutTick(PRIntervalTime now) override;
+
+ // Idle time represents time since "goodput".. e.g. a data or header frame
+ PRIntervalTime IdleTime() override;
+
+ // Registering with a newID of 0 means pick the next available odd ID
+ uint32_t RegisterStreamID(Http2Stream *, uint32_t aNewID = 0);
+
+/*
+ HTTP/2 framing
+
+ 0 1 2 3
+ 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1
+ +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
+ | Length (16) | Type (8) | Flags (8) |
+ +-+-------------+---------------+-------------------------------+
+ |R| Stream Identifier (31) |
+ +-+-------------------------------------------------------------+
+ | Frame Data (0...) ...
+ +---------------------------------------------------------------+
+*/
+
+ enum FrameType {
+ FRAME_TYPE_DATA = 0x0,
+ FRAME_TYPE_HEADERS = 0x1,
+ FRAME_TYPE_PRIORITY = 0x2,
+ FRAME_TYPE_RST_STREAM = 0x3,
+ FRAME_TYPE_SETTINGS = 0x4,
+ FRAME_TYPE_PUSH_PROMISE = 0x5,
+ FRAME_TYPE_PING = 0x6,
+ FRAME_TYPE_GOAWAY = 0x7,
+ FRAME_TYPE_WINDOW_UPDATE = 0x8,
+ FRAME_TYPE_CONTINUATION = 0x9,
+ FRAME_TYPE_ALTSVC = 0xA,
+ FRAME_TYPE_LAST = 0xB
+ };
+
+ // NO_ERROR is a macro defined on windows, so we'll name the HTTP2 goaway
+ // code NO_ERROR to be NO_HTTP_ERROR
+ enum errorType {
+ NO_HTTP_ERROR = 0,
+ PROTOCOL_ERROR = 1,
+ INTERNAL_ERROR = 2,
+ FLOW_CONTROL_ERROR = 3,
+ SETTINGS_TIMEOUT_ERROR = 4,
+ STREAM_CLOSED_ERROR = 5,
+ FRAME_SIZE_ERROR = 6,
+ REFUSED_STREAM_ERROR = 7,
+ CANCEL_ERROR = 8,
+ COMPRESSION_ERROR = 9,
+ CONNECT_ERROR = 10,
+ ENHANCE_YOUR_CALM = 11,
+ INADEQUATE_SECURITY = 12,
+ HTTP_1_1_REQUIRED = 13,
+ UNASSIGNED = 31
+ };
+
+ // These are frame flags. If they, or other undefined flags, are
+ // used on frames other than the comments indicate they MUST be ignored.
+ const static uint8_t kFlag_END_STREAM = 0x01; // data, headers
+ const static uint8_t kFlag_END_HEADERS = 0x04; // headers, continuation
+ const static uint8_t kFlag_END_PUSH_PROMISE = 0x04; // push promise
+ const static uint8_t kFlag_ACK = 0x01; // ping and settings
+ const static uint8_t kFlag_PADDED = 0x08; // data, headers, push promise, continuation
+ const static uint8_t kFlag_PRIORITY = 0x20; // headers
+
+ enum {
+ SETTINGS_TYPE_HEADER_TABLE_SIZE = 1, // compression table size
+ SETTINGS_TYPE_ENABLE_PUSH = 2, // can be used to disable push
+ SETTINGS_TYPE_MAX_CONCURRENT = 3, // streams recvr allowed to initiate
+ SETTINGS_TYPE_INITIAL_WINDOW = 4, // bytes for flow control default
+ SETTINGS_TYPE_MAX_FRAME_SIZE = 5 // max frame size settings sender allows receipt of
+ };
+
+ // This should be big enough to hold all of your control packets,
+ // but if it needs to grow for huge headers it can do so dynamically.
+ const static uint32_t kDefaultBufferSize = 2048;
+
+ // kDefaultQueueSize must be >= other queue size constants
+ const static uint32_t kDefaultQueueSize = 32768;
+ const static uint32_t kQueueMinimumCleanup = 24576;
+ const static uint32_t kQueueTailRoom = 4096;
+ const static uint32_t kQueueReserved = 1024;
+
+ const static uint32_t kMaxStreamID = 0x7800000;
+
+ // This is a sentinel for a deleted stream. It is not a valid
+ // 31 bit stream ID.
+ const static uint32_t kDeadStreamID = 0xffffdead;
+
+ // below the emergency threshold of local window we ack every received
+ // byte. Above that we coalesce bytes into the MinimumToAck size.
+ const static int32_t kEmergencyWindowThreshold = 256 * 1024;
+ const static uint32_t kMinimumToAck = 4 * 1024 * 1024;
+
+ // The default rwin is 64KB - 1 unless updated by a settings frame
+ const static uint32_t kDefaultRwin = 65535;
+
+ // We limit frames to 2^14 bytes of length in order to preserve responsiveness
+ // This is the smallest allowed value for SETTINGS_MAX_FRAME_SIZE
+ const static uint32_t kMaxFrameData = 0x4000;
+
+ const static uint8_t kFrameLengthBytes = 3;
+ const static uint8_t kFrameStreamIDBytes = 4;
+ const static uint8_t kFrameFlagBytes = 1;
+ const static uint8_t kFrameTypeBytes = 1;
+ const static uint8_t kFrameHeaderBytes = kFrameLengthBytes + kFrameFlagBytes +
+ kFrameTypeBytes + kFrameStreamIDBytes;
+
+ enum {
+ kLeaderGroupID = 0x3,
+ kOtherGroupID = 0x5,
+ kBackgroundGroupID = 0x7,
+ kSpeculativeGroupID = 0x9,
+ kFollowerGroupID = 0xB
+ };
+
+ static nsresult RecvHeaders(Http2Session *);
+ static nsresult RecvPriority(Http2Session *);
+ static nsresult RecvRstStream(Http2Session *);
+ static nsresult RecvSettings(Http2Session *);
+ static nsresult RecvPushPromise(Http2Session *);
+ static nsresult RecvPing(Http2Session *);
+ static nsresult RecvGoAway(Http2Session *);
+ static nsresult RecvWindowUpdate(Http2Session *);
+ static nsresult RecvContinuation(Http2Session *);
+ static nsresult RecvAltSvc(Http2Session *);
+
+ char *EnsureOutputBuffer(uint32_t needed);
+
+ template<typename charType>
+ void CreateFrameHeader(charType dest, uint16_t frameLength,
+ uint8_t frameType, uint8_t frameFlags,
+ uint32_t streamID);
+
+ // For writing the data stream to LOG4
+ static void LogIO(Http2Session *, Http2Stream *, const char *,
+ const char *, uint32_t);
+
+ // overload of nsAHttpConnection
+ void TransactionHasDataToWrite(nsAHttpTransaction *) override;
+ void TransactionHasDataToRecv(nsAHttpTransaction *) override;
+
+ // a similar version for Http2Stream
+ void TransactionHasDataToWrite(Http2Stream *);
+
+ // an overload of nsAHttpSegementReader
+ virtual nsresult CommitToSegmentSize(uint32_t size, bool forceCommitment) override;
+ nsresult BufferOutput(const char *, uint32_t, uint32_t *);
+ void FlushOutputQueue();
+ uint32_t AmountOfOutputBuffered() { return mOutputQueueUsed - mOutputQueueSent; }
+
+ uint32_t GetServerInitialStreamWindow() { return mServerInitialStreamWindow; }
+
+ bool TryToActivate(Http2Stream *stream);
+ void ConnectPushedStream(Http2Stream *stream);
+ void ConnectSlowConsumer(Http2Stream *stream);
+
+ nsresult ConfirmTLSProfile();
+ static bool ALPNCallback(nsISupports *securityInfo);
+
+ uint64_t Serial() { return mSerial; }
+
+ void PrintDiagnostics (nsCString &log) override;
+
+ // Streams need access to these
+ uint32_t SendingChunkSize() { return mSendingChunkSize; }
+ uint32_t PushAllowance() { return mPushAllowance; }
+ Http2Compressor *Compressor() { return &mCompressor; }
+ nsISocketTransport *SocketTransport() { return mSocketTransport; }
+ int64_t ServerSessionWindow() { return mServerSessionWindow; }
+ void DecrementServerSessionWindow (uint32_t bytes) { mServerSessionWindow -= bytes; }
+ uint32_t InitialRwin() { return mInitialRwin; }
+
+ void SendPing() override;
+ bool MaybeReTunnel(nsAHttpTransaction *) override;
+ bool UseH2Deps() { return mUseH2Deps; }
+
+ // overload of nsAHttpTransaction
+ nsresult ReadSegmentsAgain(nsAHttpSegmentReader *, uint32_t, uint32_t *, bool *) override final;
+ nsresult WriteSegmentsAgain(nsAHttpSegmentWriter *, uint32_t , uint32_t *, bool *) override final;
+
+private:
+
+ // These internal states do not correspond to the states of the HTTP/2 specification
+ enum internalStateType {
+ BUFFERING_OPENING_SETTINGS,
+ BUFFERING_FRAME_HEADER,
+ BUFFERING_CONTROL_FRAME,
+ PROCESSING_DATA_FRAME_PADDING_CONTROL,
+ PROCESSING_DATA_FRAME,
+ DISCARDING_DATA_FRAME_PADDING,
+ DISCARDING_DATA_FRAME,
+ PROCESSING_COMPLETE_HEADERS,
+ PROCESSING_CONTROL_RST_STREAM,
+ NOT_USING_NETWORK
+ };
+
+ static const uint8_t kMagicHello[24];
+
+ nsresult ResponseHeadersComplete();
+ uint32_t GetWriteQueueSize();
+ void ChangeDownstreamState(enum internalStateType);
+ void ResetDownstreamState();
+ nsresult ReadyToProcessDataFrame(enum internalStateType);
+ nsresult UncompressAndDiscard(bool);
+ void GeneratePing(bool);
+ void GenerateSettingsAck();
+ void GeneratePriority(uint32_t, uint8_t);
+ void GenerateRstStream(uint32_t, uint32_t);
+ void GenerateGoAway(uint32_t);
+ void CleanupStream(Http2Stream *, nsresult, errorType);
+ void CleanupStream(uint32_t, nsresult, errorType);
+ void CloseStream(Http2Stream *, nsresult);
+ void SendHello();
+ void RemoveStreamFromQueues(Http2Stream *);
+ nsresult ParsePadding(uint8_t &, uint16_t &);
+
+ void SetWriteCallbacks();
+ void RealignOutputQueue();
+
+ void ProcessPending();
+ nsresult ProcessConnectedPush(Http2Stream *, nsAHttpSegmentWriter *,
+ uint32_t, uint32_t *);
+ nsresult ProcessSlowConsumer(Http2Stream *, nsAHttpSegmentWriter *,
+ uint32_t, uint32_t *);
+
+ nsresult SetInputFrameDataStream(uint32_t);
+ void CreatePriorityNode(uint32_t, uint32_t, uint8_t, const char *);
+ bool VerifyStream(Http2Stream *, uint32_t);
+ void SetNeedsCleanup();
+
+ void UpdateLocalRwin(Http2Stream *stream, uint32_t bytes);
+ void UpdateLocalStreamWindow(Http2Stream *stream, uint32_t bytes);
+ void UpdateLocalSessionWindow(uint32_t bytes);
+
+ void MaybeDecrementConcurrent(Http2Stream *stream);
+ bool RoomForMoreConcurrent();
+ void IncrementConcurrent(Http2Stream *stream);
+ void QueueStream(Http2Stream *stream);
+
+ // a wrapper for all calls to the nshttpconnection level segment writer. Used
+ // to track network I/O for timeout purposes
+ nsresult NetworkRead(nsAHttpSegmentWriter *, char *, uint32_t, uint32_t *);
+
+ void Shutdown();
+
+ // This is intended to be nsHttpConnectionMgr:nsConnectionHandle taken
+ // from the first transaction on this session. That object contains the
+ // pointer to the real network-level nsHttpConnection object.
+ RefPtr<nsAHttpConnection> mConnection;
+
+ // The underlying socket transport object is needed to propogate some events
+ nsISocketTransport *mSocketTransport;
+
+ // These are temporary state variables to hold the argument to
+ // Read/WriteSegments so it can be accessed by On(read/write)segment
+ // further up the stack.
+ nsAHttpSegmentReader *mSegmentReader;
+ nsAHttpSegmentWriter *mSegmentWriter;
+
+ uint32_t mSendingChunkSize; /* the transmission chunk size */
+ uint32_t mNextStreamID; /* 24 bits */
+ uint32_t mLastPushedID;
+ uint32_t mConcurrentHighWater; /* max parallelism on session */
+ uint32_t mPushAllowance; /* rwin for unmatched pushes */
+
+ internalStateType mDownstreamState; /* in frame, between frames, etc.. */
+
+ // Maintain 2 indexes - one by stream ID, one by transaction pointer.
+ // There are also several lists of streams: ready to write, queued due to
+ // max parallelism, streams that need to force a read for push, and the full
+ // set of pushed streams.
+ // The objects are not ref counted - they get destroyed
+ // by the nsClassHashtable implementation when they are removed from
+ // the transaction hash.
+ nsDataHashtable<nsUint32HashKey, Http2Stream *> mStreamIDHash;
+ nsClassHashtable<nsPtrHashKey<nsAHttpTransaction>,
+ Http2Stream> mStreamTransactionHash;
+
+ nsDeque mReadyForWrite;
+ nsDeque mQueuedStreams;
+ nsDeque mPushesReadyForRead;
+ nsDeque mSlowConsumersReadyForRead;
+ nsTArray<Http2PushedStream *> mPushedStreams;
+
+ // Compression contexts for header transport.
+ // HTTP/2 compresses only HTTP headers and does not reset the context in between
+ // frames. Even data that is not associated with a stream (e.g invalid
+ // stream ID) is passed through these contexts to keep the compression
+ // context correct.
+ Http2Compressor mCompressor;
+ Http2Decompressor mDecompressor;
+ nsCString mDecompressBuffer;
+
+ // mInputFrameBuffer is used to store received control packets and the 8 bytes
+ // of header on data packets
+ uint32_t mInputFrameBufferSize; // buffer allocation
+ uint32_t mInputFrameBufferUsed; // amt of allocation used
+ UniquePtr<char[]> mInputFrameBuffer;
+
+ // mInputFrameDataSize/Read are used for tracking the amount of data consumed
+ // in a frame after the 8 byte header. Control frames are always fully buffered
+ // and the fixed 8 byte leading header is at mInputFrameBuffer + 0, the first
+ // data byte (i.e. the first settings/goaway/etc.. specific byte) is at
+ // mInputFrameBuffer + 8
+ // The frame size is mInputFrameDataSize + the constant 8 byte header
+ uint32_t mInputFrameDataSize;
+ uint32_t mInputFrameDataRead;
+ bool mInputFrameFinal; // This frame was marked FIN
+ uint8_t mInputFrameType;
+ uint8_t mInputFrameFlags;
+ uint32_t mInputFrameID;
+ uint16_t mPaddingLength;
+
+ // When a frame has been received that is addressed to a particular stream
+ // (e.g. a data frame after the stream-id has been decoded), this points
+ // to the stream.
+ Http2Stream *mInputFrameDataStream;
+
+ // mNeedsCleanup is a state variable to defer cleanup of a closed stream
+ // If needed, It is set in session::OnWriteSegments() and acted on and
+ // cleared when the stack returns to session::WriteSegments(). The stream
+ // cannot be destroyed directly out of OnWriteSegments because
+ // stream::writeSegments() is on the stack at that time.
+ Http2Stream *mNeedsCleanup;
+
+ // This reason code in the last processed RESET frame
+ uint32_t mDownstreamRstReason;
+
+ // When HEADERS/PROMISE are chained together, this is the expected ID of the next
+ // recvd frame which must be the same type
+ uint32_t mExpectedHeaderID;
+ uint32_t mExpectedPushPromiseID;
+ uint32_t mContinuedPromiseStream;
+
+ // for the conversion of downstream http headers into http/2 formatted headers
+ // The data here does not persist between frames
+ nsCString mFlatHTTPResponseHeaders;
+ uint32_t mFlatHTTPResponseHeadersOut;
+
+ // when set, the session will go away when it reaches 0 streams. This flag
+ // is set when: the stream IDs are running out (at either the client or the
+ // server), when DontReuse() is called, a RST that is not specific to a
+ // particular stream is received, a GOAWAY frame has been received from
+ // the server.
+ bool mShouldGoAway;
+
+ // the session has received a nsAHttpTransaction::Close() call
+ bool mClosed;
+
+ // the session received a GoAway frame with a valid GoAwayID
+ bool mCleanShutdown;
+
+ // The TLS comlpiance checks are not done in the ctor beacuse of bad
+ // exception handling - so we do them at IO time and cache the result
+ bool mTLSProfileConfirmed;
+
+ // A specifc reason code for the eventual GoAway frame. If set to NO_HTTP_ERROR
+ // only NO_HTTP_ERROR, PROTOCOL_ERROR, or INTERNAL_ERROR will be sent.
+ errorType mGoAwayReason;
+
+ // The error code sent/received on the session goaway frame. UNASSIGNED/31
+ // if not transmitted.
+ int32_t mClientGoAwayReason;
+ int32_t mPeerGoAwayReason;
+
+ // If a GoAway message was received this is the ID of the last valid
+ // stream. 0 otherwise. (0 is never a valid stream id.)
+ uint32_t mGoAwayID;
+
+ // The last stream processed ID we will send in our GoAway frame.
+ uint32_t mOutgoingGoAwayID;
+
+ // The limit on number of concurrent streams for this session. Normally it
+ // is basically unlimited, but the SETTINGS control message from the
+ // server might bring it down.
+ uint32_t mMaxConcurrent;
+
+ // The actual number of concurrent streams at this moment. Generally below
+ // mMaxConcurrent, but the max can be lowered in real time to a value
+ // below the current value
+ uint32_t mConcurrent;
+
+ // The number of server initiated promises, tracked for telemetry
+ uint32_t mServerPushedResources;
+
+ // The server rwin for new streams as determined from a SETTINGS frame
+ uint32_t mServerInitialStreamWindow;
+
+ // The Local Session window is how much data the server is allowed to send
+ // (across all streams) without getting a window update to stream 0. It is
+ // signed because asynchronous changes via SETTINGS can drive it negative.
+ int64_t mLocalSessionWindow;
+
+ // The Remote Session Window is how much data the client is allowed to send
+ // (across all streams) without receiving a window update to stream 0. It is
+ // signed because asynchronous changes via SETTINGS can drive it negative.
+ int64_t mServerSessionWindow;
+
+ // The initial value of the local stream and session window
+ uint32_t mInitialRwin;
+
+ // This is a output queue of bytes ready to be written to the SSL stream.
+ // When that streams returns WOULD_BLOCK on direct write the bytes get
+ // coalesced together here. This results in larger writes to the SSL layer.
+ // The buffer is not dynamically grown to accomodate stream writes, but
+ // does expand to accept infallible session wide frames like GoAway and RST.
+ uint32_t mOutputQueueSize;
+ uint32_t mOutputQueueUsed;
+ uint32_t mOutputQueueSent;
+ UniquePtr<char[]> mOutputQueueBuffer;
+
+ PRIntervalTime mPingThreshold;
+ PRIntervalTime mLastReadEpoch; // used for ping timeouts
+ PRIntervalTime mLastDataReadEpoch; // used for IdleTime()
+ PRIntervalTime mPingSentEpoch;
+
+ PRIntervalTime mPreviousPingThreshold; // backup for the former value
+ bool mPreviousUsed; // true when backup is used
+
+ // used as a temporary buffer while enumerating the stream hash during GoAway
+ nsDeque mGoAwayStreamsToRestart;
+
+ // Each session gets a unique serial number because the push cache is correlated
+ // by the load group and the serial number can be used as part of the cache key
+ // to make sure streams aren't shared across sessions.
+ uint64_t mSerial;
+
+ // If push is disabled, we want to be able to send PROTOCOL_ERRORs if we
+ // receive a PUSH_PROMISE, but we have to wait for the SETTINGS ACK before
+ // we can actually tell the other end to go away. These help us keep track
+ // of that state so we can behave appropriately.
+ bool mWaitingForSettingsAck;
+ bool mGoAwayOnPush;
+
+ bool mUseH2Deps;
+
+private:
+/// connect tunnels
+ void DispatchOnTunnel(nsAHttpTransaction *, nsIInterfaceRequestor *);
+ void CreateTunnel(nsHttpTransaction *, nsHttpConnectionInfo *, nsIInterfaceRequestor *);
+ void RegisterTunnel(Http2Stream *);
+ void UnRegisterTunnel(Http2Stream *);
+ uint32_t FindTunnelCount(nsHttpConnectionInfo *);
+ nsDataHashtable<nsCStringHashKey, uint32_t> mTunnelHash;
+};
+
+} // namespace net
+} // namespace mozilla
+
+#endif // mozilla_net_Http2Session_h