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author | wolfbeast <mcwerewolf@wolfbeast.com> | 2020-01-25 21:26:24 +0100 |
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committer | wolfbeast <mcwerewolf@wolfbeast.com> | 2020-04-14 12:14:11 +0200 |
commit | 068372c618726edc5eb1a519c99fe438fbcbe944 (patch) | |
tree | 301fe19c18fba8ca5645f8e6a97c6f5fda48b08e /modules/libpref/init/all.js | |
parent | a1cce3b2b00bbd9f4983013ddd8934a7bccb9e99 (diff) | |
download | UXP-068372c618726edc5eb1a519c99fe438fbcbe944.tar UXP-068372c618726edc5eb1a519c99fe438fbcbe944.tar.gz UXP-068372c618726edc5eb1a519c99fe438fbcbe944.tar.lz UXP-068372c618726edc5eb1a519c99fe438fbcbe944.tar.xz UXP-068372c618726edc5eb1a519c99fe438fbcbe944.zip |
Issue #1360 - Part 1: Simplify layers acceleration prefs.
This gets rid of platform-dependent hard-coded defaults, but keeps
build-time blocking if there is no GL provider (in which case layers
acceleration almost certainly won't work because it needs a GL
compositor and would likely crash without)
New prefs are
- layers.acceleration.enabled to enable HWA
- layers.acceleration.force to force it enabled (requires .enabled to be
set as well)
This is the platform part of this issue. The rest will be front-end work
(Preference UI integration and pref migration)
Diffstat (limited to 'modules/libpref/init/all.js')
-rw-r--r-- | modules/libpref/init/all.js | 23 |
1 files changed, 10 insertions, 13 deletions
diff --git a/modules/libpref/init/all.js b/modules/libpref/init/all.js index c5daf9213..ada4dbc5f 100644 --- a/modules/libpref/init/all.js +++ b/modules/libpref/init/all.js @@ -4497,7 +4497,16 @@ pref("network.tcp.keepalive.probe_count", 4); #endif // Whether to disable acceleration for all widgets. -pref("layers.acceleration.disabled", false); +#if defined(XP_UNIX) && !defined(XP_MACOSX) +// On Linux this is disabled by default for known issues with "free" drivers +pref("layers.acceleration.enabled", false); +#else +pref("layers.acceleration.enabled", true); +#endif +// Whether to force acceleration on, ignoring blacklists. +// This requires layers.acceleration.enabled to be set to true +pref("layers.acceleration.force", false); + // Preference that when switched at runtime will run a series of benchmarks // and output the result to stderr. pref("layers.bench.enabled", false); @@ -4506,18 +4515,6 @@ pref("layers.bench.enabled", false); pref("layers.gpu-process.dev.enabled", true); #endif -// Whether to force acceleration on, ignoring blacklists. -#ifdef ANDROID -// bug 838603 -- on Android, accidentally blacklisting OpenGL layers -// means a startup crash for everyone. -// Temporarily force-enable GL compositing. This is default-disabled -// deep within the bowels of the widgetry system. Remove me when GL -// compositing isn't default disabled in widget/android. -pref("layers.acceleration.force-enabled", true); -#else -pref("layers.acceleration.force-enabled", false); -#endif - pref("layers.acceleration.draw-fps", false); // Enable DEAA antialiasing for transformed layers in the compositor |