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author | Matt A. Tobin <mattatobin@localhost.localdomain> | 2018-02-02 04:16:08 -0500 |
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committer | Matt A. Tobin <mattatobin@localhost.localdomain> | 2018-02-02 04:16:08 -0500 |
commit | 5f8de423f190bbb79a62f804151bc24824fa32d8 (patch) | |
tree | 10027f336435511475e392454359edea8e25895d /mfbt/SegmentedVector.h | |
parent | 49ee0794b5d912db1f95dce6eb52d781dc210db5 (diff) | |
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Add m-esr52 at 52.6.0
Diffstat (limited to 'mfbt/SegmentedVector.h')
-rw-r--r-- | mfbt/SegmentedVector.h | 339 |
1 files changed, 339 insertions, 0 deletions
diff --git a/mfbt/SegmentedVector.h b/mfbt/SegmentedVector.h new file mode 100644 index 000000000..1bf60e46f --- /dev/null +++ b/mfbt/SegmentedVector.h @@ -0,0 +1,339 @@ +/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* vim: set ts=8 sts=2 et sw=2 tw=80: */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +// A simple segmented vector class. +// +// This class should be used in preference to mozilla::Vector or nsTArray when +// you are simply gathering items in order to later iterate over them. +// +// - In the case where you don't know the final size in advance, using +// SegmentedVector avoids the need to repeatedly allocate increasingly large +// buffers and copy the data into them. +// +// - In the case where you know the final size in advance and so can set the +// capacity appropriately, using SegmentedVector still avoids the need for +// large allocations (which can trigger OOMs). + +#ifndef mozilla_SegmentedVector_h +#define mozilla_SegmentedVector_h + +#include "mozilla/Alignment.h" +#include "mozilla/AllocPolicy.h" +#include "mozilla/Array.h" +#include "mozilla/LinkedList.h" +#include "mozilla/MemoryReporting.h" +#include "mozilla/Move.h" +#include "mozilla/TypeTraits.h" + +#include <new> // for placement new + +namespace mozilla { + +// |IdealSegmentSize| specifies how big each segment will be in bytes (or as +// close as is possible). Use the following guidelines to choose a size. +// +// - It should be a power-of-two, to avoid slop. +// +// - It should not be too small, so that segment allocations are infrequent, +// and so that per-segment bookkeeping overhead is low. Typically each +// segment should be able to hold hundreds of elements, at least. +// +// - It should not be too large, so that OOMs are unlikely when allocating +// segments, and so that not too much space is wasted when the final segment +// is not full. +// +// The ideal size depends on how the SegmentedVector is used and the size of +// |T|, but reasonable sizes include 1024, 4096 (the default), 8192, and 16384. +// +template<typename T, + size_t IdealSegmentSize = 4096, + typename AllocPolicy = MallocAllocPolicy> +class SegmentedVector : private AllocPolicy +{ + template<size_t SegmentCapacity> + struct SegmentImpl + : public mozilla::LinkedListElement<SegmentImpl<SegmentCapacity>> + { + SegmentImpl() : mLength(0) {} + + ~SegmentImpl() + { + for (uint32_t i = 0; i < mLength; i++) { + (*this)[i].~T(); + } + } + + uint32_t Length() const { return mLength; } + + T* Elems() { return reinterpret_cast<T*>(&mStorage.mBuf); } + + T& operator[](size_t aIndex) + { + MOZ_ASSERT(aIndex < mLength); + return Elems()[aIndex]; + } + + const T& operator[](size_t aIndex) const + { + MOZ_ASSERT(aIndex < mLength); + return Elems()[aIndex]; + } + + template<typename U> + void Append(U&& aU) + { + MOZ_ASSERT(mLength < SegmentCapacity); + // Pre-increment mLength so that the bounds-check in operator[] passes. + mLength++; + T* elem = &(*this)[mLength - 1]; + new (elem) T(mozilla::Forward<U>(aU)); + } + + void PopLast() + { + MOZ_ASSERT(mLength > 0); + (*this)[mLength - 1].~T(); + mLength--; + } + + uint32_t mLength; + + // The union ensures that the elements are appropriately aligned. + union Storage + { + char mBuf[sizeof(T) * SegmentCapacity]; + mozilla::AlignedElem<MOZ_ALIGNOF(T)> mAlign; + } mStorage; + + static_assert(MOZ_ALIGNOF(T) == MOZ_ALIGNOF(Storage), + "SegmentedVector provides incorrect alignment"); + }; + + // See how many we elements we can fit in a segment of IdealSegmentSize. If + // IdealSegmentSize is too small, it'll be just one. The +1 is because + // kSingleElementSegmentSize already accounts for one element. + static const size_t kSingleElementSegmentSize = sizeof(SegmentImpl<1>); + static const size_t kSegmentCapacity = + kSingleElementSegmentSize <= IdealSegmentSize + ? (IdealSegmentSize - kSingleElementSegmentSize) / sizeof(T) + 1 + : 1; + + typedef SegmentImpl<kSegmentCapacity> Segment; + +public: + // The |aIdealSegmentSize| is only for sanity checking. If it's specified, we + // check that the actual segment size is as close as possible to it. This + // serves as a sanity check for SegmentedVectorCapacity's capacity + // computation. + explicit SegmentedVector(size_t aIdealSegmentSize = 0) + { + // The difference between the actual segment size and the ideal segment + // size should be less than the size of a single element... unless the + // ideal size was too small, in which case the capacity should be one. + MOZ_ASSERT_IF( + aIdealSegmentSize != 0, + (sizeof(Segment) > aIdealSegmentSize && kSegmentCapacity == 1) || + aIdealSegmentSize - sizeof(Segment) < sizeof(T)); + } + + ~SegmentedVector() { Clear(); } + + bool IsEmpty() const { return !mSegments.getFirst(); } + + // Note that this is O(n) rather than O(1), but the constant factor is very + // small because it only has to do one addition per segment. + size_t Length() const + { + size_t n = 0; + for (auto segment = mSegments.getFirst(); + segment; + segment = segment->getNext()) { + n += segment->Length(); + } + return n; + } + + // Returns false if the allocation failed. (If you are using an infallible + // allocation policy, use InfallibleAppend() instead.) + template<typename U> + MOZ_MUST_USE bool Append(U&& aU) + { + Segment* last = mSegments.getLast(); + if (!last || last->Length() == kSegmentCapacity) { + last = this->template pod_malloc<Segment>(1); + if (!last) { + return false; + } + new (last) Segment(); + mSegments.insertBack(last); + } + last->Append(mozilla::Forward<U>(aU)); + return true; + } + + // You should probably only use this instead of Append() if you are using an + // infallible allocation policy. It will crash if the allocation fails. + template<typename U> + void InfallibleAppend(U&& aU) + { + bool ok = Append(mozilla::Forward<U>(aU)); + MOZ_RELEASE_ASSERT(ok); + } + + void Clear() + { + Segment* segment; + while ((segment = mSegments.popFirst())) { + segment->~Segment(); + this->free_(segment); + } + } + + T& GetLast() + { + MOZ_ASSERT(!IsEmpty()); + Segment* last = mSegments.getLast(); + return (*last)[last->Length() - 1]; + } + + const T& GetLast() const + { + MOZ_ASSERT(!IsEmpty()); + Segment* last = mSegments.getLast(); + return (*last)[last->Length() - 1]; + } + + void PopLast() + { + MOZ_ASSERT(!IsEmpty()); + Segment* last = mSegments.getLast(); + last->PopLast(); + if (!last->Length()) { + mSegments.popLast(); + last->~Segment(); + this->free_(last); + } + } + + // Equivalent to calling |PopLast| |aNumElements| times, but potentially + // more efficient. + void PopLastN(uint32_t aNumElements) + { + MOZ_ASSERT(aNumElements <= Length()); + + Segment* last; + + // Pop full segments for as long as we can. Note that this loop + // cleanly handles the case when the initial last segment is not + // full and we are popping more elements than said segment contains. + do { + last = mSegments.getLast(); + + // The list is empty. We're all done. + if (!last) { + return; + } + + // Check to see if the list contains too many elements. Handle + // that in the epilogue. + uint32_t segmentLen = last->Length(); + if (segmentLen > aNumElements) { + break; + } + + // Destroying the segment destroys all elements contained therein. + mSegments.popLast(); + last->~Segment(); + this->free_(last); + + MOZ_ASSERT(aNumElements >= segmentLen); + aNumElements -= segmentLen; + if (aNumElements == 0) { + return; + } + } while (true); + + // Handle the case where the last segment contains more elements + // than we want to pop. + MOZ_ASSERT(last); + MOZ_ASSERT(last == mSegments.getLast()); + MOZ_ASSERT(aNumElements != 0); + MOZ_ASSERT(aNumElements < last->Length()); + for (uint32_t i = 0; i < aNumElements; ++i) { + last->PopLast(); + } + MOZ_ASSERT(last->Length() != 0); + } + + // Use this class to iterate over a SegmentedVector, like so: + // + // for (auto iter = v.Iter(); !iter.Done(); iter.Next()) { + // MyElem& elem = iter.Get(); + // f(elem); + // } + // + class IterImpl + { + friend class SegmentedVector; + + Segment* mSegment; + size_t mIndex; + + explicit IterImpl(SegmentedVector* aVector) + : mSegment(aVector->mSegments.getFirst()) + , mIndex(0) + {} + + public: + bool Done() const { return !mSegment; } + + T& Get() + { + MOZ_ASSERT(!Done()); + return (*mSegment)[mIndex]; + } + + const T& Get() const + { + MOZ_ASSERT(!Done()); + return (*mSegment)[mIndex]; + } + + void Next() + { + MOZ_ASSERT(!Done()); + mIndex++; + if (mIndex == mSegment->Length()) { + mSegment = mSegment->getNext(); + mIndex = 0; + } + } + }; + + IterImpl Iter() { return IterImpl(this); } + + // Measure the memory consumption of the vector excluding |this|. Note that + // it only measures the vector itself. If the vector elements contain + // pointers to other memory blocks, those blocks must be measured separately + // during a subsequent iteration over the vector. + size_t SizeOfExcludingThis(mozilla::MallocSizeOf aMallocSizeOf) const + { + return mSegments.sizeOfExcludingThis(aMallocSizeOf); + } + + // Like sizeOfExcludingThis(), but measures |this| as well. + size_t SizeOfIncludingThis(mozilla::MallocSizeOf aMallocSizeOf) const + { + return aMallocSizeOf(this) + SizeOfExcludingThis(aMallocSizeOf); + } + +private: + mozilla::LinkedList<Segment> mSegments; +}; + +} // namespace mozilla + +#endif /* mozilla_SegmentedVector_h */ |