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author | Matt A. Tobin <mattatobin@localhost.localdomain> | 2018-02-02 04:16:08 -0500 |
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committer | Matt A. Tobin <mattatobin@localhost.localdomain> | 2018-02-02 04:16:08 -0500 |
commit | 5f8de423f190bbb79a62f804151bc24824fa32d8 (patch) | |
tree | 10027f336435511475e392454359edea8e25895d /mfbt/BufferList.h | |
parent | 49ee0794b5d912db1f95dce6eb52d781dc210db5 (diff) | |
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Add m-esr52 at 52.6.0
Diffstat (limited to 'mfbt/BufferList.h')
-rw-r--r-- | mfbt/BufferList.h | 520 |
1 files changed, 520 insertions, 0 deletions
diff --git a/mfbt/BufferList.h b/mfbt/BufferList.h new file mode 100644 index 000000000..26b335957 --- /dev/null +++ b/mfbt/BufferList.h @@ -0,0 +1,520 @@ +/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* vim: set ts=8 sts=2 et sw=2 tw=80: */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#ifndef mozilla_BufferList_h +#define mozilla_BufferList_h + +#include <algorithm> +#include "mozilla/AllocPolicy.h" +#include "mozilla/Move.h" +#include "mozilla/ScopeExit.h" +#include "mozilla/Types.h" +#include "mozilla/TypeTraits.h" +#include "mozilla/Vector.h" +#include <string.h> + +// Undo potential #include <windows.h> damage to be able to use std::min. +#undef min + +// BufferList represents a sequence of buffers of data. A BufferList can choose +// to own its buffers or not. The class handles writing to the buffers, +// iterating over them, and reading data out. Unlike SegmentedVector, the +// buffers may be of unequal size. Like SegmentedVector, BufferList is a nice +// way to avoid large contiguous allocations (which can trigger OOMs). + +namespace mozilla { + +template<typename AllocPolicy> +class BufferList : private AllocPolicy +{ + // Each buffer in a BufferList has a size and a capacity. The first mSize + // bytes are initialized and the remaining |mCapacity - mSize| bytes are free. + struct Segment + { + char* mData; + size_t mSize; + size_t mCapacity; + + Segment(char* aData, size_t aSize, size_t aCapacity) + : mData(aData), + mSize(aSize), + mCapacity(aCapacity) + { + } + + Segment(const Segment&) = delete; + Segment& operator=(const Segment&) = delete; + + Segment(Segment&&) = default; + Segment& operator=(Segment&&) = default; + + char* Start() const { return mData; } + char* End() const { return mData + mSize; } + }; + + template<typename OtherAllocPolicy> + friend class BufferList; + + public: + // For the convenience of callers, all segments are required to be a multiple + // of 8 bytes in capacity. Also, every buffer except the last one is required + // to be full (i.e., size == capacity). Therefore, a byte at offset N within + // the BufferList and stored in memory at an address A will satisfy + // (N % Align == A % Align) if Align == 2, 4, or 8. + static const size_t kSegmentAlignment = 8; + + // Allocate a BufferList. The BufferList will free all its buffers when it is + // destroyed. An initial buffer of size aInitialSize and capacity + // aInitialCapacity is allocated automatically. This data will be contiguous + // an can be accessed via |Start()|. Subsequent buffers will be allocated with + // capacity aStandardCapacity. + BufferList(size_t aInitialSize, + size_t aInitialCapacity, + size_t aStandardCapacity, + AllocPolicy aAP = AllocPolicy()) + : AllocPolicy(aAP), + mOwning(true), + mSegments(aAP), + mSize(0), + mStandardCapacity(aStandardCapacity) + { + MOZ_ASSERT(aInitialCapacity % kSegmentAlignment == 0); + MOZ_ASSERT(aStandardCapacity % kSegmentAlignment == 0); + + if (aInitialCapacity) { + AllocateSegment(aInitialSize, aInitialCapacity); + } + } + + BufferList(const BufferList& aOther) = delete; + + BufferList(BufferList&& aOther) + : mOwning(aOther.mOwning), + mSegments(Move(aOther.mSegments)), + mSize(aOther.mSize), + mStandardCapacity(aOther.mStandardCapacity) + { + aOther.mSegments.clear(); + aOther.mSize = 0; + } + + BufferList& operator=(const BufferList& aOther) = delete; + + BufferList& operator=(BufferList&& aOther) + { + Clear(); + + mOwning = aOther.mOwning; + mSegments = Move(aOther.mSegments); + mSize = aOther.mSize; + aOther.mSegments.clear(); + aOther.mSize = 0; + return *this; + } + + ~BufferList() { Clear(); } + + // Returns the sum of the sizes of all the buffers. + size_t Size() const { return mSize; } + + void Clear() + { + if (mOwning) { + for (Segment& segment : mSegments) { + this->free_(segment.mData); + } + } + mSegments.clear(); + + mSize = 0; + } + + // Iterates over bytes in the segments. You can advance it by as many bytes as + // you choose. + class IterImpl + { + // Invariants: + // (0) mSegment <= bufferList.mSegments.size() + // (1) mData <= mDataEnd + // (2) If mSegment is not the last segment, mData < mDataEnd + uintptr_t mSegment; + char* mData; + char* mDataEnd; + + friend class BufferList; + + public: + explicit IterImpl(const BufferList& aBuffers) + : mSegment(0), + mData(nullptr), + mDataEnd(nullptr) + { + if (!aBuffers.mSegments.empty()) { + mData = aBuffers.mSegments[0].Start(); + mDataEnd = aBuffers.mSegments[0].End(); + } + } + + // Returns a pointer to the raw data. It is valid to access up to + // RemainingInSegment bytes of this buffer. + char* Data() const + { + MOZ_RELEASE_ASSERT(!Done()); + return mData; + } + + // Returns true if the memory in the range [Data(), Data() + aBytes) is all + // part of one contiguous buffer. + bool HasRoomFor(size_t aBytes) const + { + MOZ_RELEASE_ASSERT(mData <= mDataEnd); + return size_t(mDataEnd - mData) >= aBytes; + } + + // Returns the maximum value aBytes for which HasRoomFor(aBytes) will be + // true. + size_t RemainingInSegment() const + { + MOZ_RELEASE_ASSERT(mData <= mDataEnd); + return mDataEnd - mData; + } + + // Advances the iterator by aBytes bytes. aBytes must be less than + // RemainingInSegment(). If advancing by aBytes takes the iterator to the + // end of a buffer, it will be moved to the beginning of the next buffer + // unless it is the last buffer. + void Advance(const BufferList& aBuffers, size_t aBytes) + { + const Segment& segment = aBuffers.mSegments[mSegment]; + MOZ_RELEASE_ASSERT(segment.Start() <= mData); + MOZ_RELEASE_ASSERT(mData <= mDataEnd); + MOZ_RELEASE_ASSERT(mDataEnd == segment.End()); + + MOZ_RELEASE_ASSERT(HasRoomFor(aBytes)); + mData += aBytes; + + if (mData == mDataEnd && mSegment + 1 < aBuffers.mSegments.length()) { + mSegment++; + const Segment& nextSegment = aBuffers.mSegments[mSegment]; + mData = nextSegment.Start(); + mDataEnd = nextSegment.End(); + MOZ_RELEASE_ASSERT(mData < mDataEnd); + } + } + + // Advance the iterator by aBytes, possibly crossing segments. This function + // returns false if it runs out of buffers to advance through. Otherwise it + // returns true. + bool AdvanceAcrossSegments(const BufferList& aBuffers, size_t aBytes) + { + size_t bytes = aBytes; + while (bytes) { + size_t toAdvance = std::min(bytes, RemainingInSegment()); + if (!toAdvance) { + return false; + } + Advance(aBuffers, toAdvance); + bytes -= toAdvance; + } + return true; + } + + // Returns true when the iterator reaches the end of the BufferList. + bool Done() const + { + return mData == mDataEnd; + } + + private: + + // Count the bytes we would need to advance in order to reach aTarget. + size_t BytesUntil(const BufferList& aBuffers, const IterImpl& aTarget) const { + size_t offset = 0; + + MOZ_ASSERT(aTarget.IsIn(aBuffers)); + + char* data = mData; + for (uintptr_t segment = mSegment; segment < aTarget.mSegment; segment++) { + offset += aBuffers.mSegments[segment].End() - data; + data = aBuffers.mSegments[segment].mData; + } + + MOZ_RELEASE_ASSERT(IsIn(aBuffers)); + MOZ_RELEASE_ASSERT(aTarget.mData >= data); + + offset += aTarget.mData - data; + return offset; + } + + bool IsIn(const BufferList& aBuffers) const { + return mSegment < aBuffers.mSegments.length() && + mData >= aBuffers.mSegments[mSegment].mData && + mData < aBuffers.mSegments[mSegment].End(); + } + }; + + // Special convenience method that returns Iter().Data(). + char* Start() { return mSegments[0].mData; } + const char* Start() const { return mSegments[0].mData; } + + IterImpl Iter() const { return IterImpl(*this); } + + // Copies aSize bytes from aData into the BufferList. The storage for these + // bytes may be split across multiple buffers. Size() is increased by aSize. + inline bool WriteBytes(const char* aData, size_t aSize); + + // Copies possibly non-contiguous byte range starting at aIter into + // aData. aIter is advanced by aSize bytes. Returns false if it runs out of + // data before aSize. + inline bool ReadBytes(IterImpl& aIter, char* aData, size_t aSize) const; + + // Return a new BufferList that shares storage with this BufferList. The new + // BufferList is read-only. It allows iteration over aSize bytes starting at + // aIter. Borrow can fail, in which case *aSuccess will be false upon + // return. The borrowed BufferList can use a different AllocPolicy than the + // original one. However, it is not responsible for freeing buffers, so the + // AllocPolicy is only used for the buffer vector. + template<typename BorrowingAllocPolicy> + BufferList<BorrowingAllocPolicy> Borrow(IterImpl& aIter, size_t aSize, bool* aSuccess, + BorrowingAllocPolicy aAP = BorrowingAllocPolicy()) const; + + // Return a new BufferList and move storage from this BufferList to it. The + // new BufferList owns the buffers. Move can fail, in which case *aSuccess + // will be false upon return. The new BufferList can use a different + // AllocPolicy than the original one. The new OtherAllocPolicy is responsible + // for freeing buffers, so the OtherAllocPolicy must use freeing method + // compatible to the original one. + template<typename OtherAllocPolicy> + BufferList<OtherAllocPolicy> MoveFallible(bool* aSuccess, OtherAllocPolicy aAP = OtherAllocPolicy()); + + // Return a new BufferList that adopts the byte range starting at Iter so that + // range [aIter, aIter + aSize) is transplanted to the returned BufferList. + // Contents of the buffer before aIter + aSize is left undefined. + // Extract can fail, in which case *aSuccess will be false upon return. The + // moved buffers are erased from the original BufferList. In case of extract + // fails, the original BufferList is intact. All other iterators except aIter + // are invalidated. + // This method requires aIter and aSize to be 8-byte aligned. + BufferList Extract(IterImpl& aIter, size_t aSize, bool* aSuccess); + + // Return the number of bytes from 'start' to 'end', two iterators within + // this BufferList. + size_t RangeLength(const IterImpl& start, const IterImpl& end) const { + MOZ_ASSERT(start.IsIn(*this) && end.IsIn(*this)); + return start.BytesUntil(*this, end); + } + +private: + explicit BufferList(AllocPolicy aAP) + : AllocPolicy(aAP), + mOwning(false), + mSize(0), + mStandardCapacity(0) + { + } + + void* AllocateSegment(size_t aSize, size_t aCapacity) + { + MOZ_RELEASE_ASSERT(mOwning); + + char* data = this->template pod_malloc<char>(aCapacity); + if (!data) { + return nullptr; + } + if (!mSegments.append(Segment(data, aSize, aCapacity))) { + this->free_(data); + return nullptr; + } + mSize += aSize; + return data; + } + + bool mOwning; + Vector<Segment, 1, AllocPolicy> mSegments; + size_t mSize; + size_t mStandardCapacity; +}; + +template<typename AllocPolicy> +bool +BufferList<AllocPolicy>::WriteBytes(const char* aData, size_t aSize) +{ + MOZ_RELEASE_ASSERT(mOwning); + MOZ_RELEASE_ASSERT(mStandardCapacity); + + size_t copied = 0; + size_t remaining = aSize; + + if (!mSegments.empty()) { + Segment& lastSegment = mSegments.back(); + + size_t toCopy = std::min(aSize, lastSegment.mCapacity - lastSegment.mSize); + memcpy(lastSegment.mData + lastSegment.mSize, aData, toCopy); + lastSegment.mSize += toCopy; + mSize += toCopy; + + copied += toCopy; + remaining -= toCopy; + } + + while (remaining) { + size_t toCopy = std::min(remaining, mStandardCapacity); + + void* data = AllocateSegment(toCopy, mStandardCapacity); + if (!data) { + return false; + } + memcpy(data, aData + copied, toCopy); + + copied += toCopy; + remaining -= toCopy; + } + + return true; +} + +template<typename AllocPolicy> +bool +BufferList<AllocPolicy>::ReadBytes(IterImpl& aIter, char* aData, size_t aSize) const +{ + size_t copied = 0; + size_t remaining = aSize; + while (remaining) { + size_t toCopy = std::min(aIter.RemainingInSegment(), remaining); + if (!toCopy) { + // We've run out of data in the last segment. + return false; + } + memcpy(aData + copied, aIter.Data(), toCopy); + copied += toCopy; + remaining -= toCopy; + + aIter.Advance(*this, toCopy); + } + + return true; +} + +template<typename AllocPolicy> template<typename BorrowingAllocPolicy> +BufferList<BorrowingAllocPolicy> +BufferList<AllocPolicy>::Borrow(IterImpl& aIter, size_t aSize, bool* aSuccess, + BorrowingAllocPolicy aAP) const +{ + BufferList<BorrowingAllocPolicy> result(aAP); + + size_t size = aSize; + while (size) { + size_t toAdvance = std::min(size, aIter.RemainingInSegment()); + + if (!toAdvance || !result.mSegments.append(typename BufferList<BorrowingAllocPolicy>::Segment(aIter.mData, toAdvance, toAdvance))) { + *aSuccess = false; + return result; + } + aIter.Advance(*this, toAdvance); + size -= toAdvance; + } + + result.mSize = aSize; + *aSuccess = true; + return result; +} + +template<typename AllocPolicy> template<typename OtherAllocPolicy> +BufferList<OtherAllocPolicy> +BufferList<AllocPolicy>::MoveFallible(bool* aSuccess, OtherAllocPolicy aAP) +{ + BufferList<OtherAllocPolicy> result(0, 0, mStandardCapacity, aAP); + + IterImpl iter = Iter(); + while (!iter.Done()) { + size_t toAdvance = iter.RemainingInSegment(); + + if (!toAdvance || !result.mSegments.append(typename BufferList<OtherAllocPolicy>::Segment(iter.mData, toAdvance, toAdvance))) { + *aSuccess = false; + result.mSegments.clear(); + return result; + } + iter.Advance(*this, toAdvance); + } + + result.mSize = mSize; + mSegments.clear(); + mSize = 0; + *aSuccess = true; + return result; +} + +template<typename AllocPolicy> +BufferList<AllocPolicy> +BufferList<AllocPolicy>::Extract(IterImpl& aIter, size_t aSize, bool* aSuccess) +{ + MOZ_RELEASE_ASSERT(aSize); + MOZ_RELEASE_ASSERT(mOwning); + MOZ_ASSERT(aSize % kSegmentAlignment == 0); + MOZ_ASSERT(intptr_t(aIter.mData) % kSegmentAlignment == 0); + + IterImpl iter = aIter; + size_t size = aSize; + size_t toCopy = std::min(size, aIter.RemainingInSegment()); + MOZ_ASSERT(toCopy % kSegmentAlignment == 0); + + BufferList result(0, toCopy, mStandardCapacity); + BufferList error(0, 0, mStandardCapacity); + + // Copy the head + if (!result.WriteBytes(aIter.mData, toCopy)) { + *aSuccess = false; + return error; + } + iter.Advance(*this, toCopy); + size -= toCopy; + + // Move segments to result + auto resultGuard = MakeScopeExit([&] { + *aSuccess = false; + result.mSegments.erase(result.mSegments.begin()+1, result.mSegments.end()); + }); + + size_t movedSize = 0; + uintptr_t toRemoveStart = iter.mSegment; + uintptr_t toRemoveEnd = iter.mSegment; + while (!iter.Done() && + !iter.HasRoomFor(size)) { + if (!result.mSegments.append(Segment(mSegments[iter.mSegment].mData, + mSegments[iter.mSegment].mSize, + mSegments[iter.mSegment].mCapacity))) { + return error; + } + movedSize += iter.RemainingInSegment(); + size -= iter.RemainingInSegment(); + toRemoveEnd++; + iter.Advance(*this, iter.RemainingInSegment()); + } + + if (size) { + if (!iter.HasRoomFor(size) || + !result.WriteBytes(iter.Data(), size)) { + return error; + } + iter.Advance(*this, size); + } + + mSegments.erase(mSegments.begin() + toRemoveStart, mSegments.begin() + toRemoveEnd); + mSize -= movedSize; + aIter.mSegment = iter.mSegment - (toRemoveEnd - toRemoveStart); + aIter.mData = iter.mData; + aIter.mDataEnd = iter.mDataEnd; + MOZ_ASSERT(aIter.mDataEnd == mSegments[aIter.mSegment].End()); + result.mSize = aSize; + + resultGuard.release(); + *aSuccess = true; + return result; +} + +} // namespace mozilla + +#endif /* mozilla_BufferList_h */ |