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author | JustOff <Off.Just.Off@gmail.com> | 2018-06-29 20:57:44 +0300 |
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committer | JustOff <Off.Just.Off@gmail.com> | 2018-06-29 20:57:44 +0300 |
commit | 47e9f9d4c1674cb3ee3bf29c415141520225243d (patch) | |
tree | 8b51f96dd85bb3253c0c61fa2b214465d53a95ed /media/libwebp/dsp/dec_neon.c | |
parent | 445ebe5a302895418ba993943de136449c743403 (diff) | |
download | UXP-47e9f9d4c1674cb3ee3bf29c415141520225243d.tar UXP-47e9f9d4c1674cb3ee3bf29c415141520225243d.tar.gz UXP-47e9f9d4c1674cb3ee3bf29c415141520225243d.tar.lz UXP-47e9f9d4c1674cb3ee3bf29c415141520225243d.tar.xz UXP-47e9f9d4c1674cb3ee3bf29c415141520225243d.zip |
Sync libwebp sources with https://chromium.googlesource.com/webm/libwebp/+/v1.0.0
Diffstat (limited to 'media/libwebp/dsp/dec_neon.c')
-rw-r--r-- | media/libwebp/dsp/dec_neon.c | 725 |
1 files changed, 369 insertions, 356 deletions
diff --git a/media/libwebp/dsp/dec_neon.c b/media/libwebp/dsp/dec_neon.c index 34796cf4a..e8341327e 100644 --- a/media/libwebp/dsp/dec_neon.c +++ b/media/libwebp/dsp/dec_neon.c @@ -12,43 +12,23 @@ // Authors: Somnath Banerjee (somnath@google.com) // Johann Koenig (johannkoenig@google.com) -#include "./dsp.h" +#include "../dsp/dsp.h" #if defined(WEBP_USE_NEON) -#include "./neon.h" +#include "../dsp/neon.h" #include "../dec/vp8i_dec.h" //------------------------------------------------------------------------------ // NxM Loading functions -// Load/Store vertical edge -#define LOAD8x4(c1, c2, c3, c4, b1, b2, stride) \ - "vld4.8 {" #c1 "[0]," #c2 "[0]," #c3 "[0]," #c4 "[0]}," #b1 "," #stride "\n" \ - "vld4.8 {" #c1 "[1]," #c2 "[1]," #c3 "[1]," #c4 "[1]}," #b2 "," #stride "\n" \ - "vld4.8 {" #c1 "[2]," #c2 "[2]," #c3 "[2]," #c4 "[2]}," #b1 "," #stride "\n" \ - "vld4.8 {" #c1 "[3]," #c2 "[3]," #c3 "[3]," #c4 "[3]}," #b2 "," #stride "\n" \ - "vld4.8 {" #c1 "[4]," #c2 "[4]," #c3 "[4]," #c4 "[4]}," #b1 "," #stride "\n" \ - "vld4.8 {" #c1 "[5]," #c2 "[5]," #c3 "[5]," #c4 "[5]}," #b2 "," #stride "\n" \ - "vld4.8 {" #c1 "[6]," #c2 "[6]," #c3 "[6]," #c4 "[6]}," #b1 "," #stride "\n" \ - "vld4.8 {" #c1 "[7]," #c2 "[7]," #c3 "[7]," #c4 "[7]}," #b2 "," #stride "\n" - -#define STORE8x2(c1, c2, p, stride) \ - "vst2.8 {" #c1 "[0], " #c2 "[0]}," #p "," #stride " \n" \ - "vst2.8 {" #c1 "[1], " #c2 "[1]}," #p "," #stride " \n" \ - "vst2.8 {" #c1 "[2], " #c2 "[2]}," #p "," #stride " \n" \ - "vst2.8 {" #c1 "[3], " #c2 "[3]}," #p "," #stride " \n" \ - "vst2.8 {" #c1 "[4], " #c2 "[4]}," #p "," #stride " \n" \ - "vst2.8 {" #c1 "[5], " #c2 "[5]}," #p "," #stride " \n" \ - "vst2.8 {" #c1 "[6], " #c2 "[6]}," #p "," #stride " \n" \ - "vst2.8 {" #c1 "[7], " #c2 "[7]}," #p "," #stride " \n" - #if !defined(WORK_AROUND_GCC) // This intrinsics version makes gcc-4.6.3 crash during Load4x??() compilation // (register alloc, probably). The variants somewhat mitigate the problem, but // not quite. HFilter16i() remains problematic. -static WEBP_INLINE uint8x8x4_t Load4x8(const uint8_t* const src, int stride) { +static WEBP_INLINE uint8x8x4_t Load4x8_NEON(const uint8_t* const src, + int stride) { const uint8x8_t zero = vdup_n_u8(0); uint8x8x4_t out; INIT_VECTOR4(out, zero, zero, zero, zero); @@ -63,13 +43,15 @@ static WEBP_INLINE uint8x8x4_t Load4x8(const uint8_t* const src, int stride) { return out; } -static WEBP_INLINE void Load4x16(const uint8_t* const src, int stride, - uint8x16_t* const p1, uint8x16_t* const p0, - uint8x16_t* const q0, uint8x16_t* const q1) { +static WEBP_INLINE void Load4x16_NEON(const uint8_t* const src, int stride, + uint8x16_t* const p1, + uint8x16_t* const p0, + uint8x16_t* const q0, + uint8x16_t* const q1) { // row0 = p1[0..7]|p0[0..7]|q0[0..7]|q1[0..7] // row8 = p1[8..15]|p0[8..15]|q0[8..15]|q1[8..15] - const uint8x8x4_t row0 = Load4x8(src - 2 + 0 * stride, stride); - const uint8x8x4_t row8 = Load4x8(src - 2 + 8 * stride, stride); + const uint8x8x4_t row0 = Load4x8_NEON(src - 2 + 0 * stride, stride); + const uint8x8x4_t row8 = Load4x8_NEON(src - 2 + 8 * stride, stride); *p1 = vcombine_u8(row0.val[0], row8.val[0]); *p0 = vcombine_u8(row0.val[1], row8.val[1]); *q0 = vcombine_u8(row0.val[2], row8.val[2]); @@ -83,9 +65,11 @@ static WEBP_INLINE void Load4x16(const uint8_t* const src, int stride, src += stride; \ } while (0) -static WEBP_INLINE void Load4x16(const uint8_t* src, int stride, - uint8x16_t* const p1, uint8x16_t* const p0, - uint8x16_t* const q0, uint8x16_t* const q1) { +static WEBP_INLINE void Load4x16_NEON(const uint8_t* src, int stride, + uint8x16_t* const p1, + uint8x16_t* const p0, + uint8x16_t* const q0, + uint8x16_t* const q1) { const uint32x4_t zero = vdupq_n_u32(0); uint32x4x4_t in; INIT_VECTOR4(in, zero, zero, zero, zero); @@ -126,40 +110,40 @@ static WEBP_INLINE void Load4x16(const uint8_t* src, int stride, #endif // !WORK_AROUND_GCC -static WEBP_INLINE void Load8x16(const uint8_t* const src, int stride, - uint8x16_t* const p3, uint8x16_t* const p2, - uint8x16_t* const p1, uint8x16_t* const p0, - uint8x16_t* const q0, uint8x16_t* const q1, - uint8x16_t* const q2, uint8x16_t* const q3) { - Load4x16(src - 2, stride, p3, p2, p1, p0); - Load4x16(src + 2, stride, q0, q1, q2, q3); +static WEBP_INLINE void Load8x16_NEON( + const uint8_t* const src, int stride, + uint8x16_t* const p3, uint8x16_t* const p2, uint8x16_t* const p1, + uint8x16_t* const p0, uint8x16_t* const q0, uint8x16_t* const q1, + uint8x16_t* const q2, uint8x16_t* const q3) { + Load4x16_NEON(src - 2, stride, p3, p2, p1, p0); + Load4x16_NEON(src + 2, stride, q0, q1, q2, q3); } -static WEBP_INLINE void Load16x4(const uint8_t* const src, int stride, - uint8x16_t* const p1, uint8x16_t* const p0, - uint8x16_t* const q0, uint8x16_t* const q1) { +static WEBP_INLINE void Load16x4_NEON(const uint8_t* const src, int stride, + uint8x16_t* const p1, + uint8x16_t* const p0, + uint8x16_t* const q0, + uint8x16_t* const q1) { *p1 = vld1q_u8(src - 2 * stride); *p0 = vld1q_u8(src - 1 * stride); *q0 = vld1q_u8(src + 0 * stride); *q1 = vld1q_u8(src + 1 * stride); } -static WEBP_INLINE void Load16x8(const uint8_t* const src, int stride, - uint8x16_t* const p3, uint8x16_t* const p2, - uint8x16_t* const p1, uint8x16_t* const p0, - uint8x16_t* const q0, uint8x16_t* const q1, - uint8x16_t* const q2, uint8x16_t* const q3) { - Load16x4(src - 2 * stride, stride, p3, p2, p1, p0); - Load16x4(src + 2 * stride, stride, q0, q1, q2, q3); +static WEBP_INLINE void Load16x8_NEON( + const uint8_t* const src, int stride, + uint8x16_t* const p3, uint8x16_t* const p2, uint8x16_t* const p1, + uint8x16_t* const p0, uint8x16_t* const q0, uint8x16_t* const q1, + uint8x16_t* const q2, uint8x16_t* const q3) { + Load16x4_NEON(src - 2 * stride, stride, p3, p2, p1, p0); + Load16x4_NEON(src + 2 * stride, stride, q0, q1, q2, q3); } -static WEBP_INLINE void Load8x8x2(const uint8_t* const u, - const uint8_t* const v, - int stride, - uint8x16_t* const p3, uint8x16_t* const p2, - uint8x16_t* const p1, uint8x16_t* const p0, - uint8x16_t* const q0, uint8x16_t* const q1, - uint8x16_t* const q2, uint8x16_t* const q3) { +static WEBP_INLINE void Load8x8x2_NEON( + const uint8_t* const u, const uint8_t* const v, int stride, + uint8x16_t* const p3, uint8x16_t* const p2, uint8x16_t* const p1, + uint8x16_t* const p0, uint8x16_t* const q0, uint8x16_t* const q1, + uint8x16_t* const q2, uint8x16_t* const q3) { // We pack the 8x8 u-samples in the lower half of the uint8x16_t destination // and the v-samples on the higher half. *p3 = vcombine_u8(vld1_u8(u - 4 * stride), vld1_u8(v - 4 * stride)); @@ -177,13 +161,11 @@ static WEBP_INLINE void Load8x8x2(const uint8_t* const u, #define LOAD_UV_8(ROW) \ vcombine_u8(vld1_u8(u - 4 + (ROW) * stride), vld1_u8(v - 4 + (ROW) * stride)) -static WEBP_INLINE void Load8x8x2T(const uint8_t* const u, - const uint8_t* const v, - int stride, - uint8x16_t* const p3, uint8x16_t* const p2, - uint8x16_t* const p1, uint8x16_t* const p0, - uint8x16_t* const q0, uint8x16_t* const q1, - uint8x16_t* const q2, uint8x16_t* const q3) { +static WEBP_INLINE void Load8x8x2T_NEON( + const uint8_t* const u, const uint8_t* const v, int stride, + uint8x16_t* const p3, uint8x16_t* const p2, uint8x16_t* const p1, + uint8x16_t* const p0, uint8x16_t* const q0, uint8x16_t* const q1, + uint8x16_t* const q2, uint8x16_t* const q3) { // We pack the 8x8 u-samples in the lower half of the uint8x16_t destination // and the v-samples on the higher half. const uint8x16_t row0 = LOAD_UV_8(0); @@ -238,8 +220,8 @@ static WEBP_INLINE void Load8x8x2T(const uint8_t* const u, #endif // !WORK_AROUND_GCC -static WEBP_INLINE void Store2x8(const uint8x8x2_t v, - uint8_t* const dst, int stride) { +static WEBP_INLINE void Store2x8_NEON(const uint8x8x2_t v, + uint8_t* const dst, int stride) { vst2_lane_u8(dst + 0 * stride, v, 0); vst2_lane_u8(dst + 1 * stride, v, 1); vst2_lane_u8(dst + 2 * stride, v, 2); @@ -250,20 +232,20 @@ static WEBP_INLINE void Store2x8(const uint8x8x2_t v, vst2_lane_u8(dst + 7 * stride, v, 7); } -static WEBP_INLINE void Store2x16(const uint8x16_t p0, const uint8x16_t q0, - uint8_t* const dst, int stride) { +static WEBP_INLINE void Store2x16_NEON(const uint8x16_t p0, const uint8x16_t q0, + uint8_t* const dst, int stride) { uint8x8x2_t lo, hi; lo.val[0] = vget_low_u8(p0); lo.val[1] = vget_low_u8(q0); hi.val[0] = vget_high_u8(p0); hi.val[1] = vget_high_u8(q0); - Store2x8(lo, dst - 1 + 0 * stride, stride); - Store2x8(hi, dst - 1 + 8 * stride, stride); + Store2x8_NEON(lo, dst - 1 + 0 * stride, stride); + Store2x8_NEON(hi, dst - 1 + 8 * stride, stride); } #if !defined(WORK_AROUND_GCC) -static WEBP_INLINE void Store4x8(const uint8x8x4_t v, - uint8_t* const dst, int stride) { +static WEBP_INLINE void Store4x8_NEON(const uint8x8x4_t v, + uint8_t* const dst, int stride) { vst4_lane_u8(dst + 0 * stride, v, 0); vst4_lane_u8(dst + 1 * stride, v, 1); vst4_lane_u8(dst + 2 * stride, v, 2); @@ -274,9 +256,9 @@ static WEBP_INLINE void Store4x8(const uint8x8x4_t v, vst4_lane_u8(dst + 7 * stride, v, 7); } -static WEBP_INLINE void Store4x16(const uint8x16_t p1, const uint8x16_t p0, - const uint8x16_t q0, const uint8x16_t q1, - uint8_t* const dst, int stride) { +static WEBP_INLINE void Store4x16_NEON(const uint8x16_t p1, const uint8x16_t p0, + const uint8x16_t q0, const uint8x16_t q1, + uint8_t* const dst, int stride) { uint8x8x4_t lo, hi; INIT_VECTOR4(lo, vget_low_u8(p1), vget_low_u8(p0), @@ -284,27 +266,28 @@ static WEBP_INLINE void Store4x16(const uint8x16_t p1, const uint8x16_t p0, INIT_VECTOR4(hi, vget_high_u8(p1), vget_high_u8(p0), vget_high_u8(q0), vget_high_u8(q1)); - Store4x8(lo, dst - 2 + 0 * stride, stride); - Store4x8(hi, dst - 2 + 8 * stride, stride); + Store4x8_NEON(lo, dst - 2 + 0 * stride, stride); + Store4x8_NEON(hi, dst - 2 + 8 * stride, stride); } #endif // !WORK_AROUND_GCC -static WEBP_INLINE void Store16x2(const uint8x16_t p0, const uint8x16_t q0, - uint8_t* const dst, int stride) { +static WEBP_INLINE void Store16x2_NEON(const uint8x16_t p0, const uint8x16_t q0, + uint8_t* const dst, int stride) { vst1q_u8(dst - stride, p0); vst1q_u8(dst, q0); } -static WEBP_INLINE void Store16x4(const uint8x16_t p1, const uint8x16_t p0, - const uint8x16_t q0, const uint8x16_t q1, - uint8_t* const dst, int stride) { - Store16x2(p1, p0, dst - stride, stride); - Store16x2(q0, q1, dst + stride, stride); +static WEBP_INLINE void Store16x4_NEON(const uint8x16_t p1, const uint8x16_t p0, + const uint8x16_t q0, const uint8x16_t q1, + uint8_t* const dst, int stride) { + Store16x2_NEON(p1, p0, dst - stride, stride); + Store16x2_NEON(q0, q1, dst + stride, stride); } -static WEBP_INLINE void Store8x2x2(const uint8x16_t p0, const uint8x16_t q0, - uint8_t* const u, uint8_t* const v, - int stride) { +static WEBP_INLINE void Store8x2x2_NEON(const uint8x16_t p0, + const uint8x16_t q0, + uint8_t* const u, uint8_t* const v, + int stride) { // p0 and q0 contain the u+v samples packed in low/high halves. vst1_u8(u - stride, vget_low_u8(p0)); vst1_u8(u, vget_low_u8(q0)); @@ -312,13 +295,15 @@ static WEBP_INLINE void Store8x2x2(const uint8x16_t p0, const uint8x16_t q0, vst1_u8(v, vget_high_u8(q0)); } -static WEBP_INLINE void Store8x4x2(const uint8x16_t p1, const uint8x16_t p0, - const uint8x16_t q0, const uint8x16_t q1, - uint8_t* const u, uint8_t* const v, - int stride) { +static WEBP_INLINE void Store8x4x2_NEON(const uint8x16_t p1, + const uint8x16_t p0, + const uint8x16_t q0, + const uint8x16_t q1, + uint8_t* const u, uint8_t* const v, + int stride) { // The p1...q1 registers contain the u+v samples packed in low/high halves. - Store8x2x2(p1, p0, u - stride, v - stride, stride); - Store8x2x2(q0, q1, u + stride, v + stride, stride); + Store8x2x2_NEON(p1, p0, u - stride, v - stride, stride); + Store8x2x2_NEON(q0, q1, u + stride, v + stride, stride); } #if !defined(WORK_AROUND_GCC) @@ -329,11 +314,10 @@ static WEBP_INLINE void Store8x4x2(const uint8x16_t p1, const uint8x16_t p0, (DST) += stride; \ } while (0) -static WEBP_INLINE void Store6x8x2(const uint8x16_t p2, const uint8x16_t p1, - const uint8x16_t p0, const uint8x16_t q0, - const uint8x16_t q1, const uint8x16_t q2, - uint8_t* u, uint8_t* v, - int stride) { +static WEBP_INLINE void Store6x8x2_NEON( + const uint8x16_t p2, const uint8x16_t p1, const uint8x16_t p0, + const uint8x16_t q0, const uint8x16_t q1, const uint8x16_t q2, + uint8_t* u, uint8_t* v, int stride) { uint8x8x3_t u0, u1, v0, v1; INIT_VECTOR3(u0, vget_low_u8(p2), vget_low_u8(p1), vget_low_u8(p0)); INIT_VECTOR3(u1, vget_low_u8(q0), vget_low_u8(q1), vget_low_u8(q2)); @@ -358,10 +342,12 @@ static WEBP_INLINE void Store6x8x2(const uint8x16_t p2, const uint8x16_t p1, } #undef STORE6_LANE -static WEBP_INLINE void Store4x8x2(const uint8x16_t p1, const uint8x16_t p0, - const uint8x16_t q0, const uint8x16_t q1, - uint8_t* const u, uint8_t* const v, - int stride) { +static WEBP_INLINE void Store4x8x2_NEON(const uint8x16_t p1, + const uint8x16_t p0, + const uint8x16_t q0, + const uint8x16_t q1, + uint8_t* const u, uint8_t* const v, + int stride) { uint8x8x4_t u0, v0; INIT_VECTOR4(u0, vget_low_u8(p1), vget_low_u8(p0), @@ -390,15 +376,15 @@ static WEBP_INLINE void Store4x8x2(const uint8x16_t p1, const uint8x16_t p0, #endif // !WORK_AROUND_GCC // Zero extend 'v' to an int16x8_t. -static WEBP_INLINE int16x8_t ConvertU8ToS16(uint8x8_t v) { +static WEBP_INLINE int16x8_t ConvertU8ToS16_NEON(uint8x8_t v) { return vreinterpretq_s16_u16(vmovl_u8(v)); } // Performs unsigned 8b saturation on 'dst01' and 'dst23' storing the result // to the corresponding rows of 'dst'. -static WEBP_INLINE void SaturateAndStore4x4(uint8_t* const dst, - const int16x8_t dst01, - const int16x8_t dst23) { +static WEBP_INLINE void SaturateAndStore4x4_NEON(uint8_t* const dst, + const int16x8_t dst01, + const int16x8_t dst23) { // Unsigned saturate to 8b. const uint8x8_t dst01_u8 = vqmovun_s16(dst01); const uint8x8_t dst23_u8 = vqmovun_s16(dst23); @@ -410,8 +396,9 @@ static WEBP_INLINE void SaturateAndStore4x4(uint8_t* const dst, vst1_lane_u32((uint32_t*)(dst + 3 * BPS), vreinterpret_u32_u8(dst23_u8), 1); } -static WEBP_INLINE void Add4x4(const int16x8_t row01, const int16x8_t row23, - uint8_t* const dst) { +static WEBP_INLINE void Add4x4_NEON(const int16x8_t row01, + const int16x8_t row23, + uint8_t* const dst) { uint32x2_t dst01 = vdup_n_u32(0); uint32x2_t dst23 = vdup_n_u32(0); @@ -423,23 +410,23 @@ static WEBP_INLINE void Add4x4(const int16x8_t row01, const int16x8_t row23, { // Convert to 16b. - const int16x8_t dst01_s16 = ConvertU8ToS16(vreinterpret_u8_u32(dst01)); - const int16x8_t dst23_s16 = ConvertU8ToS16(vreinterpret_u8_u32(dst23)); + const int16x8_t dst01_s16 = ConvertU8ToS16_NEON(vreinterpret_u8_u32(dst01)); + const int16x8_t dst23_s16 = ConvertU8ToS16_NEON(vreinterpret_u8_u32(dst23)); // Descale with rounding. const int16x8_t out01 = vrsraq_n_s16(dst01_s16, row01, 3); const int16x8_t out23 = vrsraq_n_s16(dst23_s16, row23, 3); // Add the inverse transform. - SaturateAndStore4x4(dst, out01, out23); + SaturateAndStore4x4_NEON(dst, out01, out23); } } //----------------------------------------------------------------------------- // Simple In-loop filtering (Paragraph 15.2) -static uint8x16_t NeedsFilter(const uint8x16_t p1, const uint8x16_t p0, - const uint8x16_t q0, const uint8x16_t q1, - int thresh) { +static uint8x16_t NeedsFilter_NEON(const uint8x16_t p1, const uint8x16_t p0, + const uint8x16_t q0, const uint8x16_t q1, + int thresh) { const uint8x16_t thresh_v = vdupq_n_u8((uint8_t)thresh); const uint8x16_t a_p0_q0 = vabdq_u8(p0, q0); // abs(p0-q0) const uint8x16_t a_p1_q1 = vabdq_u8(p1, q1); // abs(p1-q1) @@ -450,18 +437,18 @@ static uint8x16_t NeedsFilter(const uint8x16_t p1, const uint8x16_t p0, return mask; } -static int8x16_t FlipSign(const uint8x16_t v) { +static int8x16_t FlipSign_NEON(const uint8x16_t v) { const uint8x16_t sign_bit = vdupq_n_u8(0x80); return vreinterpretq_s8_u8(veorq_u8(v, sign_bit)); } -static uint8x16_t FlipSignBack(const int8x16_t v) { +static uint8x16_t FlipSignBack_NEON(const int8x16_t v) { const int8x16_t sign_bit = vdupq_n_s8(0x80); return vreinterpretq_u8_s8(veorq_s8(v, sign_bit)); } -static int8x16_t GetBaseDelta(const int8x16_t p1, const int8x16_t p0, - const int8x16_t q0, const int8x16_t q1) { +static int8x16_t GetBaseDelta_NEON(const int8x16_t p1, const int8x16_t p0, + const int8x16_t q0, const int8x16_t q1) { const int8x16_t q0_p0 = vqsubq_s8(q0, p0); // (q0-p0) const int8x16_t p1_q1 = vqsubq_s8(p1, q1); // (p1-q1) const int8x16_t s1 = vqaddq_s8(p1_q1, q0_p0); // (p1-q1) + 1 * (q0 - p0) @@ -470,7 +457,7 @@ static int8x16_t GetBaseDelta(const int8x16_t p1, const int8x16_t p0, return s3; } -static int8x16_t GetBaseDelta0(const int8x16_t p0, const int8x16_t q0) { +static int8x16_t GetBaseDelta0_NEON(const int8x16_t p0, const int8x16_t q0) { const int8x16_t q0_p0 = vqsubq_s8(q0, p0); // (q0-p0) const int8x16_t s1 = vqaddq_s8(q0_p0, q0_p0); // 2 * (q0 - p0) const int8x16_t s2 = vqaddq_s8(q0_p0, s1); // 3 * (q0 - p0) @@ -479,9 +466,10 @@ static int8x16_t GetBaseDelta0(const int8x16_t p0, const int8x16_t q0) { //------------------------------------------------------------------------------ -static void ApplyFilter2NoFlip(const int8x16_t p0s, const int8x16_t q0s, - const int8x16_t delta, - int8x16_t* const op0, int8x16_t* const oq0) { +static void ApplyFilter2NoFlip_NEON(const int8x16_t p0s, const int8x16_t q0s, + const int8x16_t delta, + int8x16_t* const op0, + int8x16_t* const oq0) { const int8x16_t kCst3 = vdupq_n_s8(0x03); const int8x16_t kCst4 = vdupq_n_s8(0x04); const int8x16_t delta_p3 = vqaddq_s8(delta, kCst3); @@ -494,9 +482,9 @@ static void ApplyFilter2NoFlip(const int8x16_t p0s, const int8x16_t q0s, #if defined(WEBP_USE_INTRINSICS) -static void ApplyFilter2(const int8x16_t p0s, const int8x16_t q0s, - const int8x16_t delta, - uint8x16_t* const op0, uint8x16_t* const oq0) { +static void ApplyFilter2_NEON(const int8x16_t p0s, const int8x16_t q0s, + const int8x16_t delta, + uint8x16_t* const op0, uint8x16_t* const oq0) { const int8x16_t kCst3 = vdupq_n_s8(0x03); const int8x16_t kCst4 = vdupq_n_s8(0x04); const int8x16_t delta_p3 = vqaddq_s8(delta, kCst3); @@ -505,45 +493,66 @@ static void ApplyFilter2(const int8x16_t p0s, const int8x16_t q0s, const int8x16_t delta4 = vshrq_n_s8(delta_p4, 3); const int8x16_t sp0 = vqaddq_s8(p0s, delta3); const int8x16_t sq0 = vqsubq_s8(q0s, delta4); - *op0 = FlipSignBack(sp0); - *oq0 = FlipSignBack(sq0); -} - -static void DoFilter2(const uint8x16_t p1, const uint8x16_t p0, - const uint8x16_t q0, const uint8x16_t q1, - const uint8x16_t mask, - uint8x16_t* const op0, uint8x16_t* const oq0) { - const int8x16_t p1s = FlipSign(p1); - const int8x16_t p0s = FlipSign(p0); - const int8x16_t q0s = FlipSign(q0); - const int8x16_t q1s = FlipSign(q1); - const int8x16_t delta0 = GetBaseDelta(p1s, p0s, q0s, q1s); + *op0 = FlipSignBack_NEON(sp0); + *oq0 = FlipSignBack_NEON(sq0); +} + +static void DoFilter2_NEON(const uint8x16_t p1, const uint8x16_t p0, + const uint8x16_t q0, const uint8x16_t q1, + const uint8x16_t mask, + uint8x16_t* const op0, uint8x16_t* const oq0) { + const int8x16_t p1s = FlipSign_NEON(p1); + const int8x16_t p0s = FlipSign_NEON(p0); + const int8x16_t q0s = FlipSign_NEON(q0); + const int8x16_t q1s = FlipSign_NEON(q1); + const int8x16_t delta0 = GetBaseDelta_NEON(p1s, p0s, q0s, q1s); const int8x16_t delta1 = vandq_s8(delta0, vreinterpretq_s8_u8(mask)); - ApplyFilter2(p0s, q0s, delta1, op0, oq0); + ApplyFilter2_NEON(p0s, q0s, delta1, op0, oq0); } -static void SimpleVFilter16(uint8_t* p, int stride, int thresh) { +static void SimpleVFilter16_NEON(uint8_t* p, int stride, int thresh) { uint8x16_t p1, p0, q0, q1, op0, oq0; - Load16x4(p, stride, &p1, &p0, &q0, &q1); + Load16x4_NEON(p, stride, &p1, &p0, &q0, &q1); { - const uint8x16_t mask = NeedsFilter(p1, p0, q0, q1, thresh); - DoFilter2(p1, p0, q0, q1, mask, &op0, &oq0); + const uint8x16_t mask = NeedsFilter_NEON(p1, p0, q0, q1, thresh); + DoFilter2_NEON(p1, p0, q0, q1, mask, &op0, &oq0); } - Store16x2(op0, oq0, p, stride); + Store16x2_NEON(op0, oq0, p, stride); } -static void SimpleHFilter16(uint8_t* p, int stride, int thresh) { +static void SimpleHFilter16_NEON(uint8_t* p, int stride, int thresh) { uint8x16_t p1, p0, q0, q1, oq0, op0; - Load4x16(p, stride, &p1, &p0, &q0, &q1); + Load4x16_NEON(p, stride, &p1, &p0, &q0, &q1); { - const uint8x16_t mask = NeedsFilter(p1, p0, q0, q1, thresh); - DoFilter2(p1, p0, q0, q1, mask, &op0, &oq0); + const uint8x16_t mask = NeedsFilter_NEON(p1, p0, q0, q1, thresh); + DoFilter2_NEON(p1, p0, q0, q1, mask, &op0, &oq0); } - Store2x16(op0, oq0, p, stride); + Store2x16_NEON(op0, oq0, p, stride); } #else +// Load/Store vertical edge +#define LOAD8x4(c1, c2, c3, c4, b1, b2, stride) \ + "vld4.8 {" #c1 "[0]," #c2 "[0]," #c3 "[0]," #c4 "[0]}," #b1 "," #stride "\n" \ + "vld4.8 {" #c1 "[1]," #c2 "[1]," #c3 "[1]," #c4 "[1]}," #b2 "," #stride "\n" \ + "vld4.8 {" #c1 "[2]," #c2 "[2]," #c3 "[2]," #c4 "[2]}," #b1 "," #stride "\n" \ + "vld4.8 {" #c1 "[3]," #c2 "[3]," #c3 "[3]," #c4 "[3]}," #b2 "," #stride "\n" \ + "vld4.8 {" #c1 "[4]," #c2 "[4]," #c3 "[4]," #c4 "[4]}," #b1 "," #stride "\n" \ + "vld4.8 {" #c1 "[5]," #c2 "[5]," #c3 "[5]," #c4 "[5]}," #b2 "," #stride "\n" \ + "vld4.8 {" #c1 "[6]," #c2 "[6]," #c3 "[6]," #c4 "[6]}," #b1 "," #stride "\n" \ + "vld4.8 {" #c1 "[7]," #c2 "[7]," #c3 "[7]," #c4 "[7]}," #b2 "," #stride "\n" + +#define STORE8x2(c1, c2, p, stride) \ + "vst2.8 {" #c1 "[0], " #c2 "[0]}," #p "," #stride " \n" \ + "vst2.8 {" #c1 "[1], " #c2 "[1]}," #p "," #stride " \n" \ + "vst2.8 {" #c1 "[2], " #c2 "[2]}," #p "," #stride " \n" \ + "vst2.8 {" #c1 "[3], " #c2 "[3]}," #p "," #stride " \n" \ + "vst2.8 {" #c1 "[4], " #c2 "[4]}," #p "," #stride " \n" \ + "vst2.8 {" #c1 "[5], " #c2 "[5]}," #p "," #stride " \n" \ + "vst2.8 {" #c1 "[6], " #c2 "[6]}," #p "," #stride " \n" \ + "vst2.8 {" #c1 "[7], " #c2 "[7]}," #p "," #stride " \n" + #define QRegs "q0", "q1", "q2", "q3", \ "q8", "q9", "q10", "q11", "q12", "q13", "q14", "q15" @@ -592,7 +601,7 @@ static void SimpleHFilter16(uint8_t* p, int stride, int thresh) { DO_SIMPLE_FILTER(p0, q0, q9) /* apply filter */ \ FLIP_SIGN_BIT2(p0, q0, q10) -static void SimpleVFilter16(uint8_t* p, int stride, int thresh) { +static void SimpleVFilter16_NEON(uint8_t* p, int stride, int thresh) { __asm__ volatile ( "sub %[p], %[p], %[stride], lsl #1 \n" // p -= 2 * stride @@ -613,7 +622,7 @@ static void SimpleVFilter16(uint8_t* p, int stride, int thresh) { ); } -static void SimpleHFilter16(uint8_t* p, int stride, int thresh) { +static void SimpleHFilter16_NEON(uint8_t* p, int stride, int thresh) { __asm__ volatile ( "sub r4, %[p], #2 \n" // base1 = p - 2 "lsl r6, %[stride], #1 \n" // r6 = 2 * stride @@ -639,30 +648,33 @@ static void SimpleHFilter16(uint8_t* p, int stride, int thresh) { ); } +#undef LOAD8x4 +#undef STORE8x2 + #endif // WEBP_USE_INTRINSICS -static void SimpleVFilter16i(uint8_t* p, int stride, int thresh) { +static void SimpleVFilter16i_NEON(uint8_t* p, int stride, int thresh) { uint32_t k; for (k = 3; k != 0; --k) { p += 4 * stride; - SimpleVFilter16(p, stride, thresh); + SimpleVFilter16_NEON(p, stride, thresh); } } -static void SimpleHFilter16i(uint8_t* p, int stride, int thresh) { +static void SimpleHFilter16i_NEON(uint8_t* p, int stride, int thresh) { uint32_t k; for (k = 3; k != 0; --k) { p += 4; - SimpleHFilter16(p, stride, thresh); + SimpleHFilter16_NEON(p, stride, thresh); } } //------------------------------------------------------------------------------ // Complex In-loop filtering (Paragraph 15.3) -static uint8x16_t NeedsHev(const uint8x16_t p1, const uint8x16_t p0, - const uint8x16_t q0, const uint8x16_t q1, - int hev_thresh) { +static uint8x16_t NeedsHev_NEON(const uint8x16_t p1, const uint8x16_t p0, + const uint8x16_t q0, const uint8x16_t q1, + int hev_thresh) { const uint8x16_t hev_thresh_v = vdupq_n_u8((uint8_t)hev_thresh); const uint8x16_t a_p1_p0 = vabdq_u8(p1, p0); // abs(p1 - p0) const uint8x16_t a_q1_q0 = vabdq_u8(q1, q0); // abs(q1 - q0) @@ -671,11 +683,11 @@ static uint8x16_t NeedsHev(const uint8x16_t p1, const uint8x16_t p0, return mask; } -static uint8x16_t NeedsFilter2(const uint8x16_t p3, const uint8x16_t p2, - const uint8x16_t p1, const uint8x16_t p0, - const uint8x16_t q0, const uint8x16_t q1, - const uint8x16_t q2, const uint8x16_t q3, - int ithresh, int thresh) { +static uint8x16_t NeedsFilter2_NEON(const uint8x16_t p3, const uint8x16_t p2, + const uint8x16_t p1, const uint8x16_t p0, + const uint8x16_t q0, const uint8x16_t q1, + const uint8x16_t q2, const uint8x16_t q3, + int ithresh, int thresh) { const uint8x16_t ithresh_v = vdupq_n_u8((uint8_t)ithresh); const uint8x16_t a_p3_p2 = vabdq_u8(p3, p2); // abs(p3 - p2) const uint8x16_t a_p2_p1 = vabdq_u8(p2, p1); // abs(p2 - p1) @@ -689,14 +701,14 @@ static uint8x16_t NeedsFilter2(const uint8x16_t p3, const uint8x16_t p2, const uint8x16_t max12 = vmaxq_u8(max1, max2); const uint8x16_t max123 = vmaxq_u8(max12, max3); const uint8x16_t mask2 = vcgeq_u8(ithresh_v, max123); - const uint8x16_t mask1 = NeedsFilter(p1, p0, q0, q1, thresh); + const uint8x16_t mask1 = NeedsFilter_NEON(p1, p0, q0, q1, thresh); const uint8x16_t mask = vandq_u8(mask1, mask2); return mask; } // 4-points filter -static void ApplyFilter4( +static void ApplyFilter4_NEON( const int8x16_t p1, const int8x16_t p0, const int8x16_t q0, const int8x16_t q1, const int8x16_t delta0, @@ -709,47 +721,47 @@ static void ApplyFilter4( const int8x16_t a1 = vshrq_n_s8(delta1, 3); const int8x16_t a2 = vshrq_n_s8(delta2, 3); const int8x16_t a3 = vrshrq_n_s8(a1, 1); // a3 = (a1 + 1) >> 1 - *op0 = FlipSignBack(vqaddq_s8(p0, a2)); // clip(p0 + a2) - *oq0 = FlipSignBack(vqsubq_s8(q0, a1)); // clip(q0 - a1) - *op1 = FlipSignBack(vqaddq_s8(p1, a3)); // clip(p1 + a3) - *oq1 = FlipSignBack(vqsubq_s8(q1, a3)); // clip(q1 - a3) + *op0 = FlipSignBack_NEON(vqaddq_s8(p0, a2)); // clip(p0 + a2) + *oq0 = FlipSignBack_NEON(vqsubq_s8(q0, a1)); // clip(q0 - a1) + *op1 = FlipSignBack_NEON(vqaddq_s8(p1, a3)); // clip(p1 + a3) + *oq1 = FlipSignBack_NEON(vqsubq_s8(q1, a3)); // clip(q1 - a3) } -static void DoFilter4( +static void DoFilter4_NEON( const uint8x16_t p1, const uint8x16_t p0, const uint8x16_t q0, const uint8x16_t q1, const uint8x16_t mask, const uint8x16_t hev_mask, uint8x16_t* const op1, uint8x16_t* const op0, uint8x16_t* const oq0, uint8x16_t* const oq1) { // This is a fused version of DoFilter2() calling ApplyFilter2 directly - const int8x16_t p1s = FlipSign(p1); - int8x16_t p0s = FlipSign(p0); - int8x16_t q0s = FlipSign(q0); - const int8x16_t q1s = FlipSign(q1); + const int8x16_t p1s = FlipSign_NEON(p1); + int8x16_t p0s = FlipSign_NEON(p0); + int8x16_t q0s = FlipSign_NEON(q0); + const int8x16_t q1s = FlipSign_NEON(q1); const uint8x16_t simple_lf_mask = vandq_u8(mask, hev_mask); // do_filter2 part (simple loopfilter on pixels with hev) { - const int8x16_t delta = GetBaseDelta(p1s, p0s, q0s, q1s); + const int8x16_t delta = GetBaseDelta_NEON(p1s, p0s, q0s, q1s); const int8x16_t simple_lf_delta = vandq_s8(delta, vreinterpretq_s8_u8(simple_lf_mask)); - ApplyFilter2NoFlip(p0s, q0s, simple_lf_delta, &p0s, &q0s); + ApplyFilter2NoFlip_NEON(p0s, q0s, simple_lf_delta, &p0s, &q0s); } // do_filter4 part (complex loopfilter on pixels without hev) { - const int8x16_t delta0 = GetBaseDelta0(p0s, q0s); + const int8x16_t delta0 = GetBaseDelta0_NEON(p0s, q0s); // we use: (mask & hev_mask) ^ mask = mask & !hev_mask const uint8x16_t complex_lf_mask = veorq_u8(simple_lf_mask, mask); const int8x16_t complex_lf_delta = vandq_s8(delta0, vreinterpretq_s8_u8(complex_lf_mask)); - ApplyFilter4(p1s, p0s, q0s, q1s, complex_lf_delta, op1, op0, oq0, oq1); + ApplyFilter4_NEON(p1s, p0s, q0s, q1s, complex_lf_delta, op1, op0, oq0, oq1); } } // 6-points filter -static void ApplyFilter6( +static void ApplyFilter6_NEON( const int8x16_t p2, const int8x16_t p1, const int8x16_t p0, const int8x16_t q0, const int8x16_t q1, const int8x16_t q2, const int8x16_t delta, @@ -778,35 +790,35 @@ static void ApplyFilter6( const int8x16_t a2 = vcombine_s8(a2_lo, a2_hi); const int8x16_t a3 = vcombine_s8(a3_lo, a3_hi); - *op0 = FlipSignBack(vqaddq_s8(p0, a1)); // clip(p0 + a1) - *oq0 = FlipSignBack(vqsubq_s8(q0, a1)); // clip(q0 - q1) - *oq1 = FlipSignBack(vqsubq_s8(q1, a2)); // clip(q1 - a2) - *op1 = FlipSignBack(vqaddq_s8(p1, a2)); // clip(p1 + a2) - *oq2 = FlipSignBack(vqsubq_s8(q2, a3)); // clip(q2 - a3) - *op2 = FlipSignBack(vqaddq_s8(p2, a3)); // clip(p2 + a3) + *op0 = FlipSignBack_NEON(vqaddq_s8(p0, a1)); // clip(p0 + a1) + *oq0 = FlipSignBack_NEON(vqsubq_s8(q0, a1)); // clip(q0 - q1) + *oq1 = FlipSignBack_NEON(vqsubq_s8(q1, a2)); // clip(q1 - a2) + *op1 = FlipSignBack_NEON(vqaddq_s8(p1, a2)); // clip(p1 + a2) + *oq2 = FlipSignBack_NEON(vqsubq_s8(q2, a3)); // clip(q2 - a3) + *op2 = FlipSignBack_NEON(vqaddq_s8(p2, a3)); // clip(p2 + a3) } -static void DoFilter6( +static void DoFilter6_NEON( const uint8x16_t p2, const uint8x16_t p1, const uint8x16_t p0, const uint8x16_t q0, const uint8x16_t q1, const uint8x16_t q2, const uint8x16_t mask, const uint8x16_t hev_mask, uint8x16_t* const op2, uint8x16_t* const op1, uint8x16_t* const op0, uint8x16_t* const oq0, uint8x16_t* const oq1, uint8x16_t* const oq2) { // This is a fused version of DoFilter2() calling ApplyFilter2 directly - const int8x16_t p2s = FlipSign(p2); - const int8x16_t p1s = FlipSign(p1); - int8x16_t p0s = FlipSign(p0); - int8x16_t q0s = FlipSign(q0); - const int8x16_t q1s = FlipSign(q1); - const int8x16_t q2s = FlipSign(q2); + const int8x16_t p2s = FlipSign_NEON(p2); + const int8x16_t p1s = FlipSign_NEON(p1); + int8x16_t p0s = FlipSign_NEON(p0); + int8x16_t q0s = FlipSign_NEON(q0); + const int8x16_t q1s = FlipSign_NEON(q1); + const int8x16_t q2s = FlipSign_NEON(q2); const uint8x16_t simple_lf_mask = vandq_u8(mask, hev_mask); - const int8x16_t delta0 = GetBaseDelta(p1s, p0s, q0s, q1s); + const int8x16_t delta0 = GetBaseDelta_NEON(p1s, p0s, q0s, q1s); // do_filter2 part (simple loopfilter on pixels with hev) { const int8x16_t simple_lf_delta = vandq_s8(delta0, vreinterpretq_s8_u8(simple_lf_mask)); - ApplyFilter2NoFlip(p0s, q0s, simple_lf_delta, &p0s, &q0s); + ApplyFilter2NoFlip_NEON(p0s, q0s, simple_lf_delta, &p0s, &q0s); } // do_filter6 part (complex loopfilter on pixels without hev) @@ -815,65 +827,65 @@ static void DoFilter6( const uint8x16_t complex_lf_mask = veorq_u8(simple_lf_mask, mask); const int8x16_t complex_lf_delta = vandq_s8(delta0, vreinterpretq_s8_u8(complex_lf_mask)); - ApplyFilter6(p2s, p1s, p0s, q0s, q1s, q2s, complex_lf_delta, - op2, op1, op0, oq0, oq1, oq2); + ApplyFilter6_NEON(p2s, p1s, p0s, q0s, q1s, q2s, complex_lf_delta, + op2, op1, op0, oq0, oq1, oq2); } } // on macroblock edges -static void VFilter16(uint8_t* p, int stride, - int thresh, int ithresh, int hev_thresh) { +static void VFilter16_NEON(uint8_t* p, int stride, + int thresh, int ithresh, int hev_thresh) { uint8x16_t p3, p2, p1, p0, q0, q1, q2, q3; - Load16x8(p, stride, &p3, &p2, &p1, &p0, &q0, &q1, &q2, &q3); + Load16x8_NEON(p, stride, &p3, &p2, &p1, &p0, &q0, &q1, &q2, &q3); { - const uint8x16_t mask = NeedsFilter2(p3, p2, p1, p0, q0, q1, q2, q3, - ithresh, thresh); - const uint8x16_t hev_mask = NeedsHev(p1, p0, q0, q1, hev_thresh); + const uint8x16_t mask = NeedsFilter2_NEON(p3, p2, p1, p0, q0, q1, q2, q3, + ithresh, thresh); + const uint8x16_t hev_mask = NeedsHev_NEON(p1, p0, q0, q1, hev_thresh); uint8x16_t op2, op1, op0, oq0, oq1, oq2; - DoFilter6(p2, p1, p0, q0, q1, q2, mask, hev_mask, - &op2, &op1, &op0, &oq0, &oq1, &oq2); - Store16x2(op2, op1, p - 2 * stride, stride); - Store16x2(op0, oq0, p + 0 * stride, stride); - Store16x2(oq1, oq2, p + 2 * stride, stride); + DoFilter6_NEON(p2, p1, p0, q0, q1, q2, mask, hev_mask, + &op2, &op1, &op0, &oq0, &oq1, &oq2); + Store16x2_NEON(op2, op1, p - 2 * stride, stride); + Store16x2_NEON(op0, oq0, p + 0 * stride, stride); + Store16x2_NEON(oq1, oq2, p + 2 * stride, stride); } } -static void HFilter16(uint8_t* p, int stride, - int thresh, int ithresh, int hev_thresh) { +static void HFilter16_NEON(uint8_t* p, int stride, + int thresh, int ithresh, int hev_thresh) { uint8x16_t p3, p2, p1, p0, q0, q1, q2, q3; - Load8x16(p, stride, &p3, &p2, &p1, &p0, &q0, &q1, &q2, &q3); + Load8x16_NEON(p, stride, &p3, &p2, &p1, &p0, &q0, &q1, &q2, &q3); { - const uint8x16_t mask = NeedsFilter2(p3, p2, p1, p0, q0, q1, q2, q3, - ithresh, thresh); - const uint8x16_t hev_mask = NeedsHev(p1, p0, q0, q1, hev_thresh); + const uint8x16_t mask = NeedsFilter2_NEON(p3, p2, p1, p0, q0, q1, q2, q3, + ithresh, thresh); + const uint8x16_t hev_mask = NeedsHev_NEON(p1, p0, q0, q1, hev_thresh); uint8x16_t op2, op1, op0, oq0, oq1, oq2; - DoFilter6(p2, p1, p0, q0, q1, q2, mask, hev_mask, - &op2, &op1, &op0, &oq0, &oq1, &oq2); - Store2x16(op2, op1, p - 2, stride); - Store2x16(op0, oq0, p + 0, stride); - Store2x16(oq1, oq2, p + 2, stride); + DoFilter6_NEON(p2, p1, p0, q0, q1, q2, mask, hev_mask, + &op2, &op1, &op0, &oq0, &oq1, &oq2); + Store2x16_NEON(op2, op1, p - 2, stride); + Store2x16_NEON(op0, oq0, p + 0, stride); + Store2x16_NEON(oq1, oq2, p + 2, stride); } } // on three inner edges -static void VFilter16i(uint8_t* p, int stride, - int thresh, int ithresh, int hev_thresh) { +static void VFilter16i_NEON(uint8_t* p, int stride, + int thresh, int ithresh, int hev_thresh) { uint32_t k; uint8x16_t p3, p2, p1, p0; - Load16x4(p + 2 * stride, stride, &p3, &p2, &p1, &p0); + Load16x4_NEON(p + 2 * stride, stride, &p3, &p2, &p1, &p0); for (k = 3; k != 0; --k) { uint8x16_t q0, q1, q2, q3; p += 4 * stride; - Load16x4(p + 2 * stride, stride, &q0, &q1, &q2, &q3); + Load16x4_NEON(p + 2 * stride, stride, &q0, &q1, &q2, &q3); { const uint8x16_t mask = - NeedsFilter2(p3, p2, p1, p0, q0, q1, q2, q3, ithresh, thresh); - const uint8x16_t hev_mask = NeedsHev(p1, p0, q0, q1, hev_thresh); + NeedsFilter2_NEON(p3, p2, p1, p0, q0, q1, q2, q3, ithresh, thresh); + const uint8x16_t hev_mask = NeedsHev_NEON(p1, p0, q0, q1, hev_thresh); // p3 and p2 are not just temporary variables here: they will be // re-used for next span. And q2/q3 will become p1/p0 accordingly. - DoFilter4(p1, p0, q0, q1, mask, hev_mask, &p1, &p0, &p3, &p2); - Store16x4(p1, p0, p3, p2, p, stride); + DoFilter4_NEON(p1, p0, q0, q1, mask, hev_mask, &p1, &p0, &p3, &p2); + Store16x4_NEON(p1, p0, p3, p2, p, stride); p1 = q2; p0 = q3; } @@ -881,21 +893,21 @@ static void VFilter16i(uint8_t* p, int stride, } #if !defined(WORK_AROUND_GCC) -static void HFilter16i(uint8_t* p, int stride, - int thresh, int ithresh, int hev_thresh) { +static void HFilter16i_NEON(uint8_t* p, int stride, + int thresh, int ithresh, int hev_thresh) { uint32_t k; uint8x16_t p3, p2, p1, p0; - Load4x16(p + 2, stride, &p3, &p2, &p1, &p0); + Load4x16_NEON(p + 2, stride, &p3, &p2, &p1, &p0); for (k = 3; k != 0; --k) { uint8x16_t q0, q1, q2, q3; p += 4; - Load4x16(p + 2, stride, &q0, &q1, &q2, &q3); + Load4x16_NEON(p + 2, stride, &q0, &q1, &q2, &q3); { const uint8x16_t mask = - NeedsFilter2(p3, p2, p1, p0, q0, q1, q2, q3, ithresh, thresh); - const uint8x16_t hev_mask = NeedsHev(p1, p0, q0, q1, hev_thresh); - DoFilter4(p1, p0, q0, q1, mask, hev_mask, &p1, &p0, &p3, &p2); - Store4x16(p1, p0, p3, p2, p, stride); + NeedsFilter2_NEON(p3, p2, p1, p0, q0, q1, q2, q3, ithresh, thresh); + const uint8x16_t hev_mask = NeedsHev_NEON(p1, p0, q0, q1, hev_thresh); + DoFilter4_NEON(p1, p0, q0, q1, mask, hev_mask, &p1, &p0, &p3, &p2); + Store4x16_NEON(p1, p0, p3, p2, p, stride); p1 = q2; p0 = q3; } @@ -904,67 +916,67 @@ static void HFilter16i(uint8_t* p, int stride, #endif // !WORK_AROUND_GCC // 8-pixels wide variant, for chroma filtering -static void VFilter8(uint8_t* u, uint8_t* v, int stride, - int thresh, int ithresh, int hev_thresh) { +static void VFilter8_NEON(uint8_t* u, uint8_t* v, int stride, + int thresh, int ithresh, int hev_thresh) { uint8x16_t p3, p2, p1, p0, q0, q1, q2, q3; - Load8x8x2(u, v, stride, &p3, &p2, &p1, &p0, &q0, &q1, &q2, &q3); + Load8x8x2_NEON(u, v, stride, &p3, &p2, &p1, &p0, &q0, &q1, &q2, &q3); { - const uint8x16_t mask = NeedsFilter2(p3, p2, p1, p0, q0, q1, q2, q3, - ithresh, thresh); - const uint8x16_t hev_mask = NeedsHev(p1, p0, q0, q1, hev_thresh); + const uint8x16_t mask = NeedsFilter2_NEON(p3, p2, p1, p0, q0, q1, q2, q3, + ithresh, thresh); + const uint8x16_t hev_mask = NeedsHev_NEON(p1, p0, q0, q1, hev_thresh); uint8x16_t op2, op1, op0, oq0, oq1, oq2; - DoFilter6(p2, p1, p0, q0, q1, q2, mask, hev_mask, - &op2, &op1, &op0, &oq0, &oq1, &oq2); - Store8x2x2(op2, op1, u - 2 * stride, v - 2 * stride, stride); - Store8x2x2(op0, oq0, u + 0 * stride, v + 0 * stride, stride); - Store8x2x2(oq1, oq2, u + 2 * stride, v + 2 * stride, stride); + DoFilter6_NEON(p2, p1, p0, q0, q1, q2, mask, hev_mask, + &op2, &op1, &op0, &oq0, &oq1, &oq2); + Store8x2x2_NEON(op2, op1, u - 2 * stride, v - 2 * stride, stride); + Store8x2x2_NEON(op0, oq0, u + 0 * stride, v + 0 * stride, stride); + Store8x2x2_NEON(oq1, oq2, u + 2 * stride, v + 2 * stride, stride); } } -static void VFilter8i(uint8_t* u, uint8_t* v, int stride, - int thresh, int ithresh, int hev_thresh) { +static void VFilter8i_NEON(uint8_t* u, uint8_t* v, int stride, + int thresh, int ithresh, int hev_thresh) { uint8x16_t p3, p2, p1, p0, q0, q1, q2, q3; u += 4 * stride; v += 4 * stride; - Load8x8x2(u, v, stride, &p3, &p2, &p1, &p0, &q0, &q1, &q2, &q3); + Load8x8x2_NEON(u, v, stride, &p3, &p2, &p1, &p0, &q0, &q1, &q2, &q3); { - const uint8x16_t mask = NeedsFilter2(p3, p2, p1, p0, q0, q1, q2, q3, - ithresh, thresh); - const uint8x16_t hev_mask = NeedsHev(p1, p0, q0, q1, hev_thresh); + const uint8x16_t mask = NeedsFilter2_NEON(p3, p2, p1, p0, q0, q1, q2, q3, + ithresh, thresh); + const uint8x16_t hev_mask = NeedsHev_NEON(p1, p0, q0, q1, hev_thresh); uint8x16_t op1, op0, oq0, oq1; - DoFilter4(p1, p0, q0, q1, mask, hev_mask, &op1, &op0, &oq0, &oq1); - Store8x4x2(op1, op0, oq0, oq1, u, v, stride); + DoFilter4_NEON(p1, p0, q0, q1, mask, hev_mask, &op1, &op0, &oq0, &oq1); + Store8x4x2_NEON(op1, op0, oq0, oq1, u, v, stride); } } #if !defined(WORK_AROUND_GCC) -static void HFilter8(uint8_t* u, uint8_t* v, int stride, - int thresh, int ithresh, int hev_thresh) { +static void HFilter8_NEON(uint8_t* u, uint8_t* v, int stride, + int thresh, int ithresh, int hev_thresh) { uint8x16_t p3, p2, p1, p0, q0, q1, q2, q3; - Load8x8x2T(u, v, stride, &p3, &p2, &p1, &p0, &q0, &q1, &q2, &q3); + Load8x8x2T_NEON(u, v, stride, &p3, &p2, &p1, &p0, &q0, &q1, &q2, &q3); { - const uint8x16_t mask = NeedsFilter2(p3, p2, p1, p0, q0, q1, q2, q3, - ithresh, thresh); - const uint8x16_t hev_mask = NeedsHev(p1, p0, q0, q1, hev_thresh); + const uint8x16_t mask = NeedsFilter2_NEON(p3, p2, p1, p0, q0, q1, q2, q3, + ithresh, thresh); + const uint8x16_t hev_mask = NeedsHev_NEON(p1, p0, q0, q1, hev_thresh); uint8x16_t op2, op1, op0, oq0, oq1, oq2; - DoFilter6(p2, p1, p0, q0, q1, q2, mask, hev_mask, - &op2, &op1, &op0, &oq0, &oq1, &oq2); - Store6x8x2(op2, op1, op0, oq0, oq1, oq2, u, v, stride); + DoFilter6_NEON(p2, p1, p0, q0, q1, q2, mask, hev_mask, + &op2, &op1, &op0, &oq0, &oq1, &oq2); + Store6x8x2_NEON(op2, op1, op0, oq0, oq1, oq2, u, v, stride); } } -static void HFilter8i(uint8_t* u, uint8_t* v, int stride, - int thresh, int ithresh, int hev_thresh) { +static void HFilter8i_NEON(uint8_t* u, uint8_t* v, int stride, + int thresh, int ithresh, int hev_thresh) { uint8x16_t p3, p2, p1, p0, q0, q1, q2, q3; u += 4; v += 4; - Load8x8x2T(u, v, stride, &p3, &p2, &p1, &p0, &q0, &q1, &q2, &q3); + Load8x8x2T_NEON(u, v, stride, &p3, &p2, &p1, &p0, &q0, &q1, &q2, &q3); { - const uint8x16_t mask = NeedsFilter2(p3, p2, p1, p0, q0, q1, q2, q3, - ithresh, thresh); - const uint8x16_t hev_mask = NeedsHev(p1, p0, q0, q1, hev_thresh); + const uint8x16_t mask = NeedsFilter2_NEON(p3, p2, p1, p0, q0, q1, q2, q3, + ithresh, thresh); + const uint8x16_t hev_mask = NeedsHev_NEON(p1, p0, q0, q1, hev_thresh); uint8x16_t op1, op0, oq0, oq1; - DoFilter4(p1, p0, q0, q1, mask, hev_mask, &op1, &op0, &oq0, &oq1); - Store4x8x2(op1, op0, oq0, oq1, u, v, stride); + DoFilter4_NEON(p1, p0, q0, q1, mask, hev_mask, &op1, &op0, &oq0, &oq1); + Store4x8x2_NEON(op1, op0, oq0, oq1, u, v, stride); } } #endif // !WORK_AROUND_GCC @@ -992,8 +1004,9 @@ static const int16_t kC1 = 20091; static const int16_t kC2 = 17734; // half of kC2, actually. See comment above. #if defined(WEBP_USE_INTRINSICS) -static WEBP_INLINE void Transpose8x2(const int16x8_t in0, const int16x8_t in1, - int16x8x2_t* const out) { +static WEBP_INLINE void Transpose8x2_NEON(const int16x8_t in0, + const int16x8_t in1, + int16x8x2_t* const out) { // a0 a1 a2 a3 | b0 b1 b2 b3 => a0 b0 c0 d0 | a1 b1 c1 d1 // c0 c1 c2 c3 | d0 d1 d2 d3 a2 b2 c2 d2 | a3 b3 c3 d3 const int16x8x2_t tmp0 = vzipq_s16(in0, in1); // a0 c0 a1 c1 a2 c2 ... @@ -1001,7 +1014,7 @@ static WEBP_INLINE void Transpose8x2(const int16x8_t in0, const int16x8_t in1, *out = vzipq_s16(tmp0.val[0], tmp0.val[1]); } -static WEBP_INLINE void TransformPass(int16x8x2_t* const rows) { +static WEBP_INLINE void TransformPass_NEON(int16x8x2_t* const rows) { // {rows} = in0 | in4 // in8 | in12 // B1 = in4 | in12 @@ -1024,20 +1037,20 @@ static WEBP_INLINE void TransformPass(int16x8x2_t* const rows) { const int16x8_t E0 = vqaddq_s16(D0, D1); // a+d | b+c const int16x8_t E_tmp = vqsubq_s16(D0, D1); // a-d | b-c const int16x8_t E1 = vcombine_s16(vget_high_s16(E_tmp), vget_low_s16(E_tmp)); - Transpose8x2(E0, E1, rows); + Transpose8x2_NEON(E0, E1, rows); } -static void TransformOne(const int16_t* in, uint8_t* dst) { +static void TransformOne_NEON(const int16_t* in, uint8_t* dst) { int16x8x2_t rows; INIT_VECTOR2(rows, vld1q_s16(in + 0), vld1q_s16(in + 8)); - TransformPass(&rows); - TransformPass(&rows); - Add4x4(rows.val[0], rows.val[1], dst); + TransformPass_NEON(&rows); + TransformPass_NEON(&rows); + Add4x4_NEON(rows.val[0], rows.val[1], dst); } #else -static void TransformOne(const int16_t* in, uint8_t* dst) { +static void TransformOne_NEON(const int16_t* in, uint8_t* dst) { const int kBPS = BPS; // kC1, kC2. Padded because vld1.16 loads 8 bytes const int16_t constants[4] = { kC1, kC2, 0, 0 }; @@ -1170,16 +1183,16 @@ static void TransformOne(const int16_t* in, uint8_t* dst) { #endif // WEBP_USE_INTRINSICS -static void TransformTwo(const int16_t* in, uint8_t* dst, int do_two) { - TransformOne(in, dst); +static void TransformTwo_NEON(const int16_t* in, uint8_t* dst, int do_two) { + TransformOne_NEON(in, dst); if (do_two) { - TransformOne(in + 16, dst + 4); + TransformOne_NEON(in + 16, dst + 4); } } -static void TransformDC(const int16_t* in, uint8_t* dst) { +static void TransformDC_NEON(const int16_t* in, uint8_t* dst) { const int16x8_t DC = vdupq_n_s16(in[0]); - Add4x4(DC, DC, dst); + Add4x4_NEON(DC, DC, dst); } //------------------------------------------------------------------------------ @@ -1191,7 +1204,7 @@ static void TransformDC(const int16_t* in, uint8_t* dst) { *dst = vgetq_lane_s32(rows.val[3], col); (dst) += 16; \ } while (0) -static void TransformWHT(const int16_t* in, int16_t* out) { +static void TransformWHT_NEON(const int16_t* in, int16_t* out) { int32x4x4_t tmp; { @@ -1209,7 +1222,7 @@ static void TransformWHT(const int16_t* in, int16_t* out) { tmp.val[2] = vsubq_s32(a0, a1); tmp.val[3] = vsubq_s32(a3, a2); // Arrange the temporary results column-wise. - tmp = Transpose4x4(tmp); + tmp = Transpose4x4_NEON(tmp); } { @@ -1243,7 +1256,7 @@ static void TransformWHT(const int16_t* in, int16_t* out) { //------------------------------------------------------------------------------ #define MUL(a, b) (((a) * (b)) >> 16) -static void TransformAC3(const int16_t* in, uint8_t* dst) { +static void TransformAC3_NEON(const int16_t* in, uint8_t* dst) { static const int kC1_full = 20091 + (1 << 16); static const int kC2_full = 35468; const int16x4_t A = vld1_dup_s16(in); @@ -1259,14 +1272,14 @@ static void TransformAC3(const int16_t* in, uint8_t* dst) { const int16x4_t B = vqadd_s16(A, CD); const int16x8_t m0_m1 = vcombine_s16(vqadd_s16(B, d4), vqadd_s16(B, c4)); const int16x8_t m2_m3 = vcombine_s16(vqsub_s16(B, c4), vqsub_s16(B, d4)); - Add4x4(m0_m1, m2_m3, dst); + Add4x4_NEON(m0_m1, m2_m3, dst); } #undef MUL //------------------------------------------------------------------------------ // 4x4 -static void DC4(uint8_t* dst) { // DC +static void DC4_NEON(uint8_t* dst) { // DC const uint8x8_t A = vld1_u8(dst - BPS); // top row const uint16x4_t p0 = vpaddl_u8(A); // cascading summation of the top const uint16x4_t p1 = vpadd_u16(p0, p0); @@ -1287,17 +1300,17 @@ static void DC4(uint8_t* dst) { // DC } // TrueMotion (4x4 + 8x8) -static WEBP_INLINE void TrueMotion(uint8_t* dst, int size) { +static WEBP_INLINE void TrueMotion_NEON(uint8_t* dst, int size) { const uint8x8_t TL = vld1_dup_u8(dst - BPS - 1); // top-left pixel 'A[-1]' const uint8x8_t T = vld1_u8(dst - BPS); // top row 'A[0..3]' const int16x8_t d = vreinterpretq_s16_u16(vsubl_u8(T, TL)); // A[c] - A[-1] int y; for (y = 0; y < size; y += 4) { // left edge - const int16x8_t L0 = ConvertU8ToS16(vld1_dup_u8(dst + 0 * BPS - 1)); - const int16x8_t L1 = ConvertU8ToS16(vld1_dup_u8(dst + 1 * BPS - 1)); - const int16x8_t L2 = ConvertU8ToS16(vld1_dup_u8(dst + 2 * BPS - 1)); - const int16x8_t L3 = ConvertU8ToS16(vld1_dup_u8(dst + 3 * BPS - 1)); + const int16x8_t L0 = ConvertU8ToS16_NEON(vld1_dup_u8(dst + 0 * BPS - 1)); + const int16x8_t L1 = ConvertU8ToS16_NEON(vld1_dup_u8(dst + 1 * BPS - 1)); + const int16x8_t L2 = ConvertU8ToS16_NEON(vld1_dup_u8(dst + 2 * BPS - 1)); + const int16x8_t L3 = ConvertU8ToS16_NEON(vld1_dup_u8(dst + 3 * BPS - 1)); const int16x8_t r0 = vaddq_s16(L0, d); // L[r] + A[c] - A[-1] const int16x8_t r1 = vaddq_s16(L1, d); const int16x8_t r2 = vaddq_s16(L2, d); @@ -1322,9 +1335,9 @@ static WEBP_INLINE void TrueMotion(uint8_t* dst, int size) { } } -static void TM4(uint8_t* dst) { TrueMotion(dst, 4); } +static void TM4_NEON(uint8_t* dst) { TrueMotion_NEON(dst, 4); } -static void VE4(uint8_t* dst) { // vertical +static void VE4_NEON(uint8_t* dst) { // vertical // NB: avoid vld1_u64 here as an alignment hint may be added -> SIGBUS. const uint64x1_t A0 = vreinterpret_u64_u8(vld1_u8(dst - BPS - 1)); // top row const uint64x1_t A1 = vshr_n_u64(A0, 8); @@ -1340,7 +1353,7 @@ static void VE4(uint8_t* dst) { // vertical } } -static void RD4(uint8_t* dst) { // Down-right +static void RD4_NEON(uint8_t* dst) { // Down-right const uint8x8_t XABCD_u8 = vld1_u8(dst - BPS - 1); const uint64x1_t XABCD = vreinterpret_u64_u8(XABCD_u8); const uint64x1_t ____XABC = vshl_n_u64(XABCD, 32); @@ -1368,7 +1381,7 @@ static void RD4(uint8_t* dst) { // Down-right vst1_lane_u32((uint32_t*)(dst + 3 * BPS), r3, 0); } -static void LD4(uint8_t* dst) { // Down-left +static void LD4_NEON(uint8_t* dst) { // Down-left // Note using the same shift trick as VE4() is slower here. const uint8x8_t ABCDEFGH = vld1_u8(dst - BPS + 0); const uint8x8_t BCDEFGH0 = vld1_u8(dst - BPS + 1); @@ -1390,7 +1403,7 @@ static void LD4(uint8_t* dst) { // Down-left //------------------------------------------------------------------------------ // Chroma -static void VE8uv(uint8_t* dst) { // vertical +static void VE8uv_NEON(uint8_t* dst) { // vertical const uint8x8_t top = vld1_u8(dst - BPS); int j; for (j = 0; j < 8; ++j) { @@ -1398,7 +1411,7 @@ static void VE8uv(uint8_t* dst) { // vertical } } -static void HE8uv(uint8_t* dst) { // horizontal +static void HE8uv_NEON(uint8_t* dst) { // horizontal int j; for (j = 0; j < 8; ++j) { const uint8x8_t left = vld1_dup_u8(dst - 1); @@ -1407,7 +1420,7 @@ static void HE8uv(uint8_t* dst) { // horizontal } } -static WEBP_INLINE void DC8(uint8_t* dst, int do_top, int do_left) { +static WEBP_INLINE void DC8_NEON(uint8_t* dst, int do_top, int do_left) { uint16x8_t sum_top; uint16x8_t sum_left; uint8x8_t dc0; @@ -1458,17 +1471,17 @@ static WEBP_INLINE void DC8(uint8_t* dst, int do_top, int do_left) { } } -static void DC8uv(uint8_t* dst) { DC8(dst, 1, 1); } -static void DC8uvNoTop(uint8_t* dst) { DC8(dst, 0, 1); } -static void DC8uvNoLeft(uint8_t* dst) { DC8(dst, 1, 0); } -static void DC8uvNoTopLeft(uint8_t* dst) { DC8(dst, 0, 0); } +static void DC8uv_NEON(uint8_t* dst) { DC8_NEON(dst, 1, 1); } +static void DC8uvNoTop_NEON(uint8_t* dst) { DC8_NEON(dst, 0, 1); } +static void DC8uvNoLeft_NEON(uint8_t* dst) { DC8_NEON(dst, 1, 0); } +static void DC8uvNoTopLeft_NEON(uint8_t* dst) { DC8_NEON(dst, 0, 0); } -static void TM8uv(uint8_t* dst) { TrueMotion(dst, 8); } +static void TM8uv_NEON(uint8_t* dst) { TrueMotion_NEON(dst, 8); } //------------------------------------------------------------------------------ // 16x16 -static void VE16(uint8_t* dst) { // vertical +static void VE16_NEON(uint8_t* dst) { // vertical const uint8x16_t top = vld1q_u8(dst - BPS); int j; for (j = 0; j < 16; ++j) { @@ -1476,7 +1489,7 @@ static void VE16(uint8_t* dst) { // vertical } } -static void HE16(uint8_t* dst) { // horizontal +static void HE16_NEON(uint8_t* dst) { // horizontal int j; for (j = 0; j < 16; ++j) { const uint8x16_t left = vld1q_dup_u8(dst - 1); @@ -1485,7 +1498,7 @@ static void HE16(uint8_t* dst) { // horizontal } } -static WEBP_INLINE void DC16(uint8_t* dst, int do_top, int do_left) { +static WEBP_INLINE void DC16_NEON(uint8_t* dst, int do_top, int do_left) { uint16x8_t sum_top; uint16x8_t sum_left; uint8x8_t dc0; @@ -1542,12 +1555,12 @@ static WEBP_INLINE void DC16(uint8_t* dst, int do_top, int do_left) { } } -static void DC16TopLeft(uint8_t* dst) { DC16(dst, 1, 1); } -static void DC16NoTop(uint8_t* dst) { DC16(dst, 0, 1); } -static void DC16NoLeft(uint8_t* dst) { DC16(dst, 1, 0); } -static void DC16NoTopLeft(uint8_t* dst) { DC16(dst, 0, 0); } +static void DC16TopLeft_NEON(uint8_t* dst) { DC16_NEON(dst, 1, 1); } +static void DC16NoTop_NEON(uint8_t* dst) { DC16_NEON(dst, 0, 1); } +static void DC16NoLeft_NEON(uint8_t* dst) { DC16_NEON(dst, 1, 0); } +static void DC16NoTopLeft_NEON(uint8_t* dst) { DC16_NEON(dst, 0, 0); } -static void TM16(uint8_t* dst) { +static void TM16_NEON(uint8_t* dst) { const uint8x8_t TL = vld1_dup_u8(dst - BPS - 1); // top-left pixel 'A[-1]' const uint8x16_t T = vld1q_u8(dst - BPS); // top row 'A[0..15]' // A[c] - A[-1] @@ -1556,10 +1569,10 @@ static void TM16(uint8_t* dst) { int y; for (y = 0; y < 16; y += 4) { // left edge - const int16x8_t L0 = ConvertU8ToS16(vld1_dup_u8(dst + 0 * BPS - 1)); - const int16x8_t L1 = ConvertU8ToS16(vld1_dup_u8(dst + 1 * BPS - 1)); - const int16x8_t L2 = ConvertU8ToS16(vld1_dup_u8(dst + 2 * BPS - 1)); - const int16x8_t L3 = ConvertU8ToS16(vld1_dup_u8(dst + 3 * BPS - 1)); + const int16x8_t L0 = ConvertU8ToS16_NEON(vld1_dup_u8(dst + 0 * BPS - 1)); + const int16x8_t L1 = ConvertU8ToS16_NEON(vld1_dup_u8(dst + 1 * BPS - 1)); + const int16x8_t L2 = ConvertU8ToS16_NEON(vld1_dup_u8(dst + 2 * BPS - 1)); + const int16x8_t L3 = ConvertU8ToS16_NEON(vld1_dup_u8(dst + 3 * BPS - 1)); const int16x8_t r0_lo = vaddq_s16(L0, d_lo); // L[r] + A[c] - A[-1] const int16x8_t r1_lo = vaddq_s16(L1, d_lo); const int16x8_t r2_lo = vaddq_s16(L2, d_lo); @@ -1587,49 +1600,49 @@ static void TM16(uint8_t* dst) { extern void VP8DspInitNEON(void); WEBP_TSAN_IGNORE_FUNCTION void VP8DspInitNEON(void) { - VP8Transform = TransformTwo; - VP8TransformAC3 = TransformAC3; - VP8TransformDC = TransformDC; - VP8TransformWHT = TransformWHT; - - VP8VFilter16 = VFilter16; - VP8VFilter16i = VFilter16i; - VP8HFilter16 = HFilter16; + VP8Transform = TransformTwo_NEON; + VP8TransformAC3 = TransformAC3_NEON; + VP8TransformDC = TransformDC_NEON; + VP8TransformWHT = TransformWHT_NEON; + + VP8VFilter16 = VFilter16_NEON; + VP8VFilter16i = VFilter16i_NEON; + VP8HFilter16 = HFilter16_NEON; #if !defined(WORK_AROUND_GCC) - VP8HFilter16i = HFilter16i; + VP8HFilter16i = HFilter16i_NEON; #endif - VP8VFilter8 = VFilter8; - VP8VFilter8i = VFilter8i; + VP8VFilter8 = VFilter8_NEON; + VP8VFilter8i = VFilter8i_NEON; #if !defined(WORK_AROUND_GCC) - VP8HFilter8 = HFilter8; - VP8HFilter8i = HFilter8i; + VP8HFilter8 = HFilter8_NEON; + VP8HFilter8i = HFilter8i_NEON; #endif - VP8SimpleVFilter16 = SimpleVFilter16; - VP8SimpleHFilter16 = SimpleHFilter16; - VP8SimpleVFilter16i = SimpleVFilter16i; - VP8SimpleHFilter16i = SimpleHFilter16i; - - VP8PredLuma4[0] = DC4; - VP8PredLuma4[1] = TM4; - VP8PredLuma4[2] = VE4; - VP8PredLuma4[4] = RD4; - VP8PredLuma4[6] = LD4; - - VP8PredLuma16[0] = DC16TopLeft; - VP8PredLuma16[1] = TM16; - VP8PredLuma16[2] = VE16; - VP8PredLuma16[3] = HE16; - VP8PredLuma16[4] = DC16NoTop; - VP8PredLuma16[5] = DC16NoLeft; - VP8PredLuma16[6] = DC16NoTopLeft; - - VP8PredChroma8[0] = DC8uv; - VP8PredChroma8[1] = TM8uv; - VP8PredChroma8[2] = VE8uv; - VP8PredChroma8[3] = HE8uv; - VP8PredChroma8[4] = DC8uvNoTop; - VP8PredChroma8[5] = DC8uvNoLeft; - VP8PredChroma8[6] = DC8uvNoTopLeft; + VP8SimpleVFilter16 = SimpleVFilter16_NEON; + VP8SimpleHFilter16 = SimpleHFilter16_NEON; + VP8SimpleVFilter16i = SimpleVFilter16i_NEON; + VP8SimpleHFilter16i = SimpleHFilter16i_NEON; + + VP8PredLuma4[0] = DC4_NEON; + VP8PredLuma4[1] = TM4_NEON; + VP8PredLuma4[2] = VE4_NEON; + VP8PredLuma4[4] = RD4_NEON; + VP8PredLuma4[6] = LD4_NEON; + + VP8PredLuma16[0] = DC16TopLeft_NEON; + VP8PredLuma16[1] = TM16_NEON; + VP8PredLuma16[2] = VE16_NEON; + VP8PredLuma16[3] = HE16_NEON; + VP8PredLuma16[4] = DC16NoTop_NEON; + VP8PredLuma16[5] = DC16NoLeft_NEON; + VP8PredLuma16[6] = DC16NoTopLeft_NEON; + + VP8PredChroma8[0] = DC8uv_NEON; + VP8PredChroma8[1] = TM8uv_NEON; + VP8PredChroma8[2] = VE8uv_NEON; + VP8PredChroma8[3] = HE8uv_NEON; + VP8PredChroma8[4] = DC8uvNoTop_NEON; + VP8PredChroma8[5] = DC8uvNoLeft_NEON; + VP8PredChroma8[6] = DC8uvNoTopLeft_NEON; } #else // !WEBP_USE_NEON |