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author | Matt A. Tobin <mattatobin@localhost.localdomain> | 2018-02-02 04:16:08 -0500 |
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committer | Matt A. Tobin <mattatobin@localhost.localdomain> | 2018-02-02 04:16:08 -0500 |
commit | 5f8de423f190bbb79a62f804151bc24824fa32d8 (patch) | |
tree | 10027f336435511475e392454359edea8e25895d /media/libvpx/vpx_dsp/arm/sad4d_neon.c | |
parent | 49ee0794b5d912db1f95dce6eb52d781dc210db5 (diff) | |
download | UXP-5f8de423f190bbb79a62f804151bc24824fa32d8.tar UXP-5f8de423f190bbb79a62f804151bc24824fa32d8.tar.gz UXP-5f8de423f190bbb79a62f804151bc24824fa32d8.tar.lz UXP-5f8de423f190bbb79a62f804151bc24824fa32d8.tar.xz UXP-5f8de423f190bbb79a62f804151bc24824fa32d8.zip |
Add m-esr52 at 52.6.0
Diffstat (limited to 'media/libvpx/vpx_dsp/arm/sad4d_neon.c')
-rw-r--r-- | media/libvpx/vpx_dsp/arm/sad4d_neon.c | 226 |
1 files changed, 226 insertions, 0 deletions
diff --git a/media/libvpx/vpx_dsp/arm/sad4d_neon.c b/media/libvpx/vpx_dsp/arm/sad4d_neon.c new file mode 100644 index 000000000..c7704dc1b --- /dev/null +++ b/media/libvpx/vpx_dsp/arm/sad4d_neon.c @@ -0,0 +1,226 @@ +/* + * Copyright (c) 2015 The WebM project authors. All Rights Reserved. + * + * Use of this source code is governed by a BSD-style license + * that can be found in the LICENSE file in the root of the source + * tree. An additional intellectual property rights grant can be found + * in the file PATENTS. All contributing project authors may + * be found in the AUTHORS file in the root of the source tree. + */ + +#include <arm_neon.h> + +#include "./vpx_config.h" +#include "./vpx_dsp_rtcd.h" +#include "vpx/vpx_integer.h" + +static INLINE unsigned int horizontal_long_add_16x8(const uint16x8_t vec_lo, + const uint16x8_t vec_hi) { + const uint32x4_t vec_l_lo = vaddl_u16(vget_low_u16(vec_lo), + vget_high_u16(vec_lo)); + const uint32x4_t vec_l_hi = vaddl_u16(vget_low_u16(vec_hi), + vget_high_u16(vec_hi)); + const uint32x4_t a = vaddq_u32(vec_l_lo, vec_l_hi); + const uint64x2_t b = vpaddlq_u32(a); + const uint32x2_t c = vadd_u32(vreinterpret_u32_u64(vget_low_u64(b)), + vreinterpret_u32_u64(vget_high_u64(b))); + return vget_lane_u32(c, 0); +} + +// Calculate the absolute difference of 64 bytes from vec_src_00, vec_src_16, +// vec_src_32, vec_src_48 and ref. Accumulate partial sums in vec_sum_ref_lo +// and vec_sum_ref_hi. +static void sad_neon_64(const uint8x16_t vec_src_00, + const uint8x16_t vec_src_16, + const uint8x16_t vec_src_32, + const uint8x16_t vec_src_48, + const uint8_t *ref, + uint16x8_t *vec_sum_ref_lo, + uint16x8_t *vec_sum_ref_hi) { + const uint8x16_t vec_ref_00 = vld1q_u8(ref); + const uint8x16_t vec_ref_16 = vld1q_u8(ref + 16); + const uint8x16_t vec_ref_32 = vld1q_u8(ref + 32); + const uint8x16_t vec_ref_48 = vld1q_u8(ref + 48); + + *vec_sum_ref_lo = vabal_u8(*vec_sum_ref_lo, vget_low_u8(vec_src_00), + vget_low_u8(vec_ref_00)); + *vec_sum_ref_hi = vabal_u8(*vec_sum_ref_hi, vget_high_u8(vec_src_00), + vget_high_u8(vec_ref_00)); + *vec_sum_ref_lo = vabal_u8(*vec_sum_ref_lo, vget_low_u8(vec_src_16), + vget_low_u8(vec_ref_16)); + *vec_sum_ref_hi = vabal_u8(*vec_sum_ref_hi, vget_high_u8(vec_src_16), + vget_high_u8(vec_ref_16)); + *vec_sum_ref_lo = vabal_u8(*vec_sum_ref_lo, vget_low_u8(vec_src_32), + vget_low_u8(vec_ref_32)); + *vec_sum_ref_hi = vabal_u8(*vec_sum_ref_hi, vget_high_u8(vec_src_32), + vget_high_u8(vec_ref_32)); + *vec_sum_ref_lo = vabal_u8(*vec_sum_ref_lo, vget_low_u8(vec_src_48), + vget_low_u8(vec_ref_48)); + *vec_sum_ref_hi = vabal_u8(*vec_sum_ref_hi, vget_high_u8(vec_src_48), + vget_high_u8(vec_ref_48)); +} + +// Calculate the absolute difference of 32 bytes from vec_src_00, vec_src_16, +// and ref. Accumulate partial sums in vec_sum_ref_lo and vec_sum_ref_hi. +static void sad_neon_32(const uint8x16_t vec_src_00, + const uint8x16_t vec_src_16, + const uint8_t *ref, + uint16x8_t *vec_sum_ref_lo, + uint16x8_t *vec_sum_ref_hi) { + const uint8x16_t vec_ref_00 = vld1q_u8(ref); + const uint8x16_t vec_ref_16 = vld1q_u8(ref + 16); + + *vec_sum_ref_lo = vabal_u8(*vec_sum_ref_lo, vget_low_u8(vec_src_00), + vget_low_u8(vec_ref_00)); + *vec_sum_ref_hi = vabal_u8(*vec_sum_ref_hi, vget_high_u8(vec_src_00), + vget_high_u8(vec_ref_00)); + *vec_sum_ref_lo = vabal_u8(*vec_sum_ref_lo, vget_low_u8(vec_src_16), + vget_low_u8(vec_ref_16)); + *vec_sum_ref_hi = vabal_u8(*vec_sum_ref_hi, vget_high_u8(vec_src_16), + vget_high_u8(vec_ref_16)); +} + +void vpx_sad64x64x4d_neon(const uint8_t *src, int src_stride, + const uint8_t* const ref[4], int ref_stride, + uint32_t *res) { + int i; + uint16x8_t vec_sum_ref0_lo = vdupq_n_u16(0); + uint16x8_t vec_sum_ref0_hi = vdupq_n_u16(0); + uint16x8_t vec_sum_ref1_lo = vdupq_n_u16(0); + uint16x8_t vec_sum_ref1_hi = vdupq_n_u16(0); + uint16x8_t vec_sum_ref2_lo = vdupq_n_u16(0); + uint16x8_t vec_sum_ref2_hi = vdupq_n_u16(0); + uint16x8_t vec_sum_ref3_lo = vdupq_n_u16(0); + uint16x8_t vec_sum_ref3_hi = vdupq_n_u16(0); + const uint8_t *ref0, *ref1, *ref2, *ref3; + ref0 = ref[0]; + ref1 = ref[1]; + ref2 = ref[2]; + ref3 = ref[3]; + + for (i = 0; i < 64; ++i) { + const uint8x16_t vec_src_00 = vld1q_u8(src); + const uint8x16_t vec_src_16 = vld1q_u8(src + 16); + const uint8x16_t vec_src_32 = vld1q_u8(src + 32); + const uint8x16_t vec_src_48 = vld1q_u8(src + 48); + + sad_neon_64(vec_src_00, vec_src_16, vec_src_32, vec_src_48, ref0, + &vec_sum_ref0_lo, &vec_sum_ref0_hi); + sad_neon_64(vec_src_00, vec_src_16, vec_src_32, vec_src_48, ref1, + &vec_sum_ref1_lo, &vec_sum_ref1_hi); + sad_neon_64(vec_src_00, vec_src_16, vec_src_32, vec_src_48, ref2, + &vec_sum_ref2_lo, &vec_sum_ref2_hi); + sad_neon_64(vec_src_00, vec_src_16, vec_src_32, vec_src_48, ref3, + &vec_sum_ref3_lo, &vec_sum_ref3_hi); + + src += src_stride; + ref0 += ref_stride; + ref1 += ref_stride; + ref2 += ref_stride; + ref3 += ref_stride; + } + + res[0] = horizontal_long_add_16x8(vec_sum_ref0_lo, vec_sum_ref0_hi); + res[1] = horizontal_long_add_16x8(vec_sum_ref1_lo, vec_sum_ref1_hi); + res[2] = horizontal_long_add_16x8(vec_sum_ref2_lo, vec_sum_ref2_hi); + res[3] = horizontal_long_add_16x8(vec_sum_ref3_lo, vec_sum_ref3_hi); +} + +void vpx_sad32x32x4d_neon(const uint8_t *src, int src_stride, + const uint8_t* const ref[4], int ref_stride, + uint32_t *res) { + int i; + uint16x8_t vec_sum_ref0_lo = vdupq_n_u16(0); + uint16x8_t vec_sum_ref0_hi = vdupq_n_u16(0); + uint16x8_t vec_sum_ref1_lo = vdupq_n_u16(0); + uint16x8_t vec_sum_ref1_hi = vdupq_n_u16(0); + uint16x8_t vec_sum_ref2_lo = vdupq_n_u16(0); + uint16x8_t vec_sum_ref2_hi = vdupq_n_u16(0); + uint16x8_t vec_sum_ref3_lo = vdupq_n_u16(0); + uint16x8_t vec_sum_ref3_hi = vdupq_n_u16(0); + const uint8_t *ref0, *ref1, *ref2, *ref3; + ref0 = ref[0]; + ref1 = ref[1]; + ref2 = ref[2]; + ref3 = ref[3]; + + for (i = 0; i < 32; ++i) { + const uint8x16_t vec_src_00 = vld1q_u8(src); + const uint8x16_t vec_src_16 = vld1q_u8(src + 16); + + sad_neon_32(vec_src_00, vec_src_16, ref0, + &vec_sum_ref0_lo, &vec_sum_ref0_hi); + sad_neon_32(vec_src_00, vec_src_16, ref1, + &vec_sum_ref1_lo, &vec_sum_ref1_hi); + sad_neon_32(vec_src_00, vec_src_16, ref2, + &vec_sum_ref2_lo, &vec_sum_ref2_hi); + sad_neon_32(vec_src_00, vec_src_16, ref3, + &vec_sum_ref3_lo, &vec_sum_ref3_hi); + + src += src_stride; + ref0 += ref_stride; + ref1 += ref_stride; + ref2 += ref_stride; + ref3 += ref_stride; + } + + res[0] = horizontal_long_add_16x8(vec_sum_ref0_lo, vec_sum_ref0_hi); + res[1] = horizontal_long_add_16x8(vec_sum_ref1_lo, vec_sum_ref1_hi); + res[2] = horizontal_long_add_16x8(vec_sum_ref2_lo, vec_sum_ref2_hi); + res[3] = horizontal_long_add_16x8(vec_sum_ref3_lo, vec_sum_ref3_hi); +} + +void vpx_sad16x16x4d_neon(const uint8_t *src, int src_stride, + const uint8_t* const ref[4], int ref_stride, + uint32_t *res) { + int i; + uint16x8_t vec_sum_ref0_lo = vdupq_n_u16(0); + uint16x8_t vec_sum_ref0_hi = vdupq_n_u16(0); + uint16x8_t vec_sum_ref1_lo = vdupq_n_u16(0); + uint16x8_t vec_sum_ref1_hi = vdupq_n_u16(0); + uint16x8_t vec_sum_ref2_lo = vdupq_n_u16(0); + uint16x8_t vec_sum_ref2_hi = vdupq_n_u16(0); + uint16x8_t vec_sum_ref3_lo = vdupq_n_u16(0); + uint16x8_t vec_sum_ref3_hi = vdupq_n_u16(0); + const uint8_t *ref0, *ref1, *ref2, *ref3; + ref0 = ref[0]; + ref1 = ref[1]; + ref2 = ref[2]; + ref3 = ref[3]; + + for (i = 0; i < 16; ++i) { + const uint8x16_t vec_src = vld1q_u8(src); + const uint8x16_t vec_ref0 = vld1q_u8(ref0); + const uint8x16_t vec_ref1 = vld1q_u8(ref1); + const uint8x16_t vec_ref2 = vld1q_u8(ref2); + const uint8x16_t vec_ref3 = vld1q_u8(ref3); + + vec_sum_ref0_lo = vabal_u8(vec_sum_ref0_lo, vget_low_u8(vec_src), + vget_low_u8(vec_ref0)); + vec_sum_ref0_hi = vabal_u8(vec_sum_ref0_hi, vget_high_u8(vec_src), + vget_high_u8(vec_ref0)); + vec_sum_ref1_lo = vabal_u8(vec_sum_ref1_lo, vget_low_u8(vec_src), + vget_low_u8(vec_ref1)); + vec_sum_ref1_hi = vabal_u8(vec_sum_ref1_hi, vget_high_u8(vec_src), + vget_high_u8(vec_ref1)); + vec_sum_ref2_lo = vabal_u8(vec_sum_ref2_lo, vget_low_u8(vec_src), + vget_low_u8(vec_ref2)); + vec_sum_ref2_hi = vabal_u8(vec_sum_ref2_hi, vget_high_u8(vec_src), + vget_high_u8(vec_ref2)); + vec_sum_ref3_lo = vabal_u8(vec_sum_ref3_lo, vget_low_u8(vec_src), + vget_low_u8(vec_ref3)); + vec_sum_ref3_hi = vabal_u8(vec_sum_ref3_hi, vget_high_u8(vec_src), + vget_high_u8(vec_ref3)); + + src += src_stride; + ref0 += ref_stride; + ref1 += ref_stride; + ref2 += ref_stride; + ref3 += ref_stride; + } + + res[0] = horizontal_long_add_16x8(vec_sum_ref0_lo, vec_sum_ref0_hi); + res[1] = horizontal_long_add_16x8(vec_sum_ref1_lo, vec_sum_ref1_hi); + res[2] = horizontal_long_add_16x8(vec_sum_ref2_lo, vec_sum_ref2_hi); + res[3] = horizontal_long_add_16x8(vec_sum_ref3_lo, vec_sum_ref3_hi); +} |