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author | Matt A. Tobin <mattatobin@localhost.localdomain> | 2018-02-02 04:16:08 -0500 |
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committer | Matt A. Tobin <mattatobin@localhost.localdomain> | 2018-02-02 04:16:08 -0500 |
commit | 5f8de423f190bbb79a62f804151bc24824fa32d8 (patch) | |
tree | 10027f336435511475e392454359edea8e25895d /media/libvpx/vp8/common/mbpitch.c | |
parent | 49ee0794b5d912db1f95dce6eb52d781dc210db5 (diff) | |
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Add m-esr52 at 52.6.0
Diffstat (limited to 'media/libvpx/vp8/common/mbpitch.c')
-rw-r--r-- | media/libvpx/vp8/common/mbpitch.c | 68 |
1 files changed, 68 insertions, 0 deletions
diff --git a/media/libvpx/vp8/common/mbpitch.c b/media/libvpx/vp8/common/mbpitch.c new file mode 100644 index 000000000..32e1b6640 --- /dev/null +++ b/media/libvpx/vp8/common/mbpitch.c @@ -0,0 +1,68 @@ +/* + * Copyright (c) 2010 The WebM project authors. All Rights Reserved. + * + * Use of this source code is governed by a BSD-style license + * that can be found in the LICENSE file in the root of the source + * tree. An additional intellectual property rights grant can be found + * in the file PATENTS. All contributing project authors may + * be found in the AUTHORS file in the root of the source tree. + */ + + +#include "blockd.h" + +void vp8_setup_block_dptrs(MACROBLOCKD *x) +{ + int r, c; + + for (r = 0; r < 4; r++) + { + for (c = 0; c < 4; c++) + { + x->block[r*4+c].predictor = x->predictor + r * 4 * 16 + c * 4; + } + } + + for (r = 0; r < 2; r++) + { + for (c = 0; c < 2; c++) + { + x->block[16+r*2+c].predictor = x->predictor + 256 + r * 4 * 8 + c * 4; + + } + } + + for (r = 0; r < 2; r++) + { + for (c = 0; c < 2; c++) + { + x->block[20+r*2+c].predictor = x->predictor + 320 + r * 4 * 8 + c * 4; + + } + } + + for (r = 0; r < 25; r++) + { + x->block[r].qcoeff = x->qcoeff + r * 16; + x->block[r].dqcoeff = x->dqcoeff + r * 16; + x->block[r].eob = x->eobs + r; + } +} + +void vp8_build_block_doffsets(MACROBLOCKD *x) +{ + int block; + + for (block = 0; block < 16; block++) /* y blocks */ + { + x->block[block].offset = + (block >> 2) * 4 * x->dst.y_stride + (block & 3) * 4; + } + + for (block = 16; block < 20; block++) /* U and V blocks */ + { + x->block[block+4].offset = + x->block[block].offset = + ((block - 16) >> 1) * 4 * x->dst.uv_stride + (block & 1) * 4; + } +} |