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author | Moonchild <moonchild@palemoon.org> | 2019-11-03 11:20:08 +0100 |
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committer | GitHub <noreply@github.com> | 2019-11-03 11:20:08 +0100 |
commit | b7c6c779ee1d0100842822a1a9c63cd97d27644b (patch) | |
tree | cd6504982a432efda7dcd0b5208efde4c04847b1 /media/libcubeb/src/cubeb_resampler_internal.h | |
parent | 21b3f6247403c06f85e1f45d219f87549862198f (diff) | |
parent | 22b35fa8e923d52a3fa785993c28c3e63cd1ee1e (diff) | |
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Merge pull request #1270 from g4jc/libcubeb
Update libcubeb
Diffstat (limited to 'media/libcubeb/src/cubeb_resampler_internal.h')
-rw-r--r-- | media/libcubeb/src/cubeb_resampler_internal.h | 123 |
1 files changed, 87 insertions, 36 deletions
diff --git a/media/libcubeb/src/cubeb_resampler_internal.h b/media/libcubeb/src/cubeb_resampler_internal.h index 3c37a04b9..fb69992ff 100644 --- a/media/libcubeb/src/cubeb_resampler_internal.h +++ b/media/libcubeb/src/cubeb_resampler_internal.h @@ -39,6 +39,13 @@ MOZ_END_STD_NAMESPACE /* This header file contains the internal C++ API of the resamplers, for testing. */ +// When dropping audio input frames to prevent building +// an input delay, this function returns the number of frames +// to keep in the buffer. +// @parameter sample_rate The sample rate of the stream. +// @return A number of frames to keep. +uint32_t min_buffered_audio_frame(uint32_t sample_rate); + int to_speex_quality(cubeb_resampler_quality q); struct cubeb_resampler { @@ -48,31 +55,6 @@ struct cubeb_resampler { virtual ~cubeb_resampler() {} }; -class noop_resampler : public cubeb_resampler { -public: - noop_resampler(cubeb_stream * s, - cubeb_data_callback cb, - void * ptr) - : stream(s) - , data_callback(cb) - , user_ptr(ptr) - { - } - - virtual long fill(void * input_buffer, long * input_frames_count, - void * output_buffer, long output_frames); - - virtual long latency() - { - return 0; - } - -private: - cubeb_stream * const stream; - const cubeb_data_callback data_callback; - void * const user_ptr; -}; - /** Base class for processors. This is just used to share methods for now. */ class processor { public: @@ -80,11 +62,11 @@ public: : channels(channels) {} protected: - size_t frames_to_samples(size_t frames) + size_t frames_to_samples(size_t frames) const { return frames * channels; } - size_t samples_to_frames(size_t samples) + size_t samples_to_frames(size_t samples) const { assert(!(samples % channels)); return samples / channels; @@ -93,6 +75,43 @@ protected: const uint32_t channels; }; +template<typename T> +class passthrough_resampler : public cubeb_resampler + , public processor { +public: + passthrough_resampler(cubeb_stream * s, + cubeb_data_callback cb, + void * ptr, + uint32_t input_channels, + uint32_t sample_rate); + + virtual long fill(void * input_buffer, long * input_frames_count, + void * output_buffer, long output_frames); + + virtual long latency() + { + return 0; + } + + void drop_audio_if_needed() + { + uint32_t to_keep = min_buffered_audio_frame(sample_rate); + uint32_t available = samples_to_frames(internal_input_buffer.length()); + if (available > to_keep) { + internal_input_buffer.pop(nullptr, frames_to_samples(available - to_keep)); + } + } + +private: + cubeb_stream * const stream; + const cubeb_data_callback data_callback; + void * const user_ptr; + /* This allows to buffer some input to account for the fact that we buffer + * some inputs. */ + auto_array<T> internal_input_buffer; + uint32_t sample_rate; +}; + /** Bidirectional resampler, can resample an input and an output stream, or just * an input stream or output stream. In this case a delay is inserted in the * opposite direction to keep the streams synchronized. */ @@ -138,6 +157,7 @@ private: cubeb_stream * const stream; const cubeb_data_callback data_callback; void * const user_ptr; + bool draining = false; }; /** Handles one way of a (possibly) duplex resampler, working on interleaved @@ -163,6 +183,7 @@ public: int quality) : processor(channels) , resampling_ratio(static_cast<float>(source_rate) / target_rate) + , source_rate(source_rate) , additional_latency(0) , leftover_samples(0) { @@ -221,7 +242,7 @@ public: /** Returns a buffer containing exactly `output_frame_count` resampled frames. * The consumer should not hold onto the pointer. */ - T * output(size_t output_frame_count) + T * output(size_t output_frame_count, size_t * input_frames_used) { if (resampling_out_buffer.capacity() < frames_to_samples(output_frame_count)) { resampling_out_buffer.reserve(frames_to_samples(output_frame_count)); @@ -238,6 +259,7 @@ public: /* This shifts back any unresampled samples to the beginning of the input buffer. */ resampling_in_buffer.pop(nullptr, frames_to_samples(in_len)); + *input_frames_used = in_len; return resampling_out_buffer.data(); } @@ -261,7 +283,7 @@ public: * exactly `output_frame_count` resampled frames. This can return a number * slightly bigger than what is strictly necessary, but it guaranteed that the * number of output frames will be exactly equal. */ - uint32_t input_needed_for_output(uint32_t output_frame_count) + uint32_t input_needed_for_output(uint32_t output_frame_count) const { int32_t unresampled_frames_left = samples_to_frames(resampling_in_buffer.length()); int32_t resampled_frames_left = samples_to_frames(resampling_out_buffer.length()); @@ -294,6 +316,16 @@ public: resampling_in_buffer.set_length(leftover_samples + frames_to_samples(written_frames)); } + + void drop_audio_if_needed() + { + // Keep at most 100ms buffered. + uint32_t available = samples_to_frames(resampling_in_buffer.length()); + uint32_t to_keep = min_buffered_audio_frame(source_rate); + if (available > to_keep) { + resampling_in_buffer.pop(nullptr, frames_to_samples(available - to_keep)); + } + } private: /** Wrapper for the speex resampling functions to have a typed * interface. */ @@ -330,6 +362,7 @@ private: SpeexResamplerState * speex_resampler; /** Source rate / target rate. */ const float resampling_ratio; + const uint32_t source_rate; /** Storage for the input frames, to be resampled. Also contains * any unresampled frames after resampling. */ auto_array<T> resampling_in_buffer; @@ -348,11 +381,13 @@ class delay_line : public processor { public: /** Constructor * @parameter frames the number of frames of delay. - * @parameter channels the number of channels of this delay line. */ - delay_line(uint32_t frames, uint32_t channels) + * @parameter channels the number of channels of this delay line. + * @parameter sample_rate sample-rate of the audio going through this delay line */ + delay_line(uint32_t frames, uint32_t channels, uint32_t sample_rate) : processor(channels) , length(frames) , leftover_samples(0) + , sample_rate(sample_rate) { /* Fill the delay line with some silent frames to add latency. */ delay_input_buffer.push_silence(frames * channels); @@ -375,7 +410,7 @@ public: * @parameter frames_needed the number of frames to be returned. * @return a buffer containing the delayed frames. The consumer should not * hold onto the pointer. */ - T * output(uint32_t frames_needed) + T * output(uint32_t frames_needed, size_t * input_frames_used) { if (delay_output_buffer.capacity() < frames_to_samples(frames_needed)) { delay_output_buffer.reserve(frames_to_samples(frames_needed)); @@ -385,6 +420,7 @@ public: delay_output_buffer.push(delay_input_buffer.data(), frames_to_samples(frames_needed)); delay_input_buffer.pop(nullptr, frames_to_samples(frames_needed)); + *input_frames_used = frames_needed; return delay_output_buffer.data(); } @@ -426,7 +462,7 @@ public: * @parameter frames_needed the number of frames one want to write into the * delay_line * @returns the number of frames one will get. */ - size_t input_needed_for_output(uint32_t frames_needed) + size_t input_needed_for_output(uint32_t frames_needed) const { return frames_needed; } @@ -441,6 +477,15 @@ public: { return length; } + + void drop_audio_if_needed() + { + size_t available = samples_to_frames(delay_input_buffer.length()); + uint32_t to_keep = min_buffered_audio_frame(sample_rate); + if (available > to_keep) { + delay_input_buffer.pop(nullptr, frames_to_samples(available - to_keep)); + } + } private: /** The length, in frames, of this delay line */ uint32_t length; @@ -452,6 +497,7 @@ private: /** The output buffer. This is only ever used if using the ::output with a * single argument. */ auto_array<T> delay_output_buffer; + uint32_t sample_rate; }; /** This sits behind the C API and is more typed. */ @@ -480,7 +526,10 @@ cubeb_resampler_create_internal(cubeb_stream * stream, (output_params && output_params->rate == target_rate)) || (input_params && !output_params && (input_params->rate == target_rate)) || (output_params && !input_params && (output_params->rate == target_rate))) { - return new noop_resampler(stream, callback, user_ptr); + return new passthrough_resampler<T>(stream, callback, + user_ptr, + input_params ? input_params->channels : 0, + target_rate); } /* Determine if we need to resampler one or both directions, and create the @@ -512,13 +561,15 @@ cubeb_resampler_create_internal(cubeb_stream * stream, * other direction so that the streams are synchronized. */ if (input_resampler && !output_resampler && input_params && output_params) { output_delay.reset(new delay_line<T>(input_resampler->latency(), - output_params->channels)); + output_params->channels, + output_params->rate)); if (!output_delay) { return NULL; } } else if (output_resampler && !input_resampler && input_params && output_params) { input_delay.reset(new delay_line<T>(output_resampler->latency(), - input_params->channels)); + input_params->channels, + output_params->rate)); if (!input_delay) { return NULL; } |