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authorMatt A. Tobin <email@mattatobin.com>2020-04-07 23:30:51 -0400
committerwolfbeast <mcwerewolf@wolfbeast.com>2020-04-14 13:26:42 +0200
commit277f2116b6660e9bbe7f5d67524be57eceb49b8b (patch)
tree4595f7cc71418f71b9a97dfaeb03a30aa60f336a /media/libaom/src/third_party/fastfeat
parentd270404436f6e84ffa3b92af537ac721bf10d66e (diff)
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Move aom source to a sub-directory under media/libaom
There is no damned reason to treat this differently than any other media lib given its license and there never was.
Diffstat (limited to 'media/libaom/src/third_party/fastfeat')
-rw-r--r--media/libaom/src/third_party/fastfeat/LICENSE30
-rw-r--r--media/libaom/src/third_party/fastfeat/README.libvpx39
-rw-r--r--media/libaom/src/third_party/fastfeat/fast.c22
-rw-r--r--media/libaom/src/third_party/fastfeat/fast.h20
-rw-r--r--media/libaom/src/third_party/fastfeat/fast_9.c5911
-rw-r--r--media/libaom/src/third_party/fastfeat/nonmax.c121
6 files changed, 6143 insertions, 0 deletions
diff --git a/media/libaom/src/third_party/fastfeat/LICENSE b/media/libaom/src/third_party/fastfeat/LICENSE
new file mode 100644
index 000000000..f347008d6
--- /dev/null
+++ b/media/libaom/src/third_party/fastfeat/LICENSE
@@ -0,0 +1,30 @@
+Copyright (c) 2006, 2008 Edward Rosten
+All rights reserved.
+
+Redistribution and use in source and binary forms, with or without
+modification, are permitted provided that the following conditions
+are met:
+
+
+ *Redistributions of source code must retain the above copyright
+ notice, this list of conditions and the following disclaimer.
+
+ *Redistributions in binary form must reproduce the above copyright
+ notice, this list of conditions and the following disclaimer in the
+ documentation and/or other materials provided with the distribution.
+
+ *Neither the name of the University of Cambridge nor the names of
+ its contributors may be used to endorse or promote products derived
+ from this software without specific prior written permission.
+
+THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
+CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
+EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
+PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
+PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
+LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
diff --git a/media/libaom/src/third_party/fastfeat/README.libvpx b/media/libaom/src/third_party/fastfeat/README.libvpx
new file mode 100644
index 000000000..1e58a303b
--- /dev/null
+++ b/media/libaom/src/third_party/fastfeat/README.libvpx
@@ -0,0 +1,39 @@
+URL: https://github.com/edrosten/fast-C-src
+Version: 391d5e939eb1545d24c10533d7de424db8d9c191
+License: BSD
+License File: LICENSE
+
+Description:
+Library to compute FAST features with non-maximum suppression.
+
+The files are valid C and C++ code, and have no special requirements for
+compiling, and they do not depend on any libraries. Just compile them along with
+the rest of your project.
+
+To use the functions, #include "fast.h"
+
+The corner detectors have the following prototype (where X is 9, 10, 11 or 12):
+
+xy* fastX_detect_nonmax(const unsigned char * data, int xsize, int ysize, int stride, int threshold, int* numcorners)
+
+Where xy is the following simple struct typedef:
+
+typedef struct
+{
+ int x, y;
+} xy;
+
+The image is passed in as a block of data and dimensions, and the list of
+corners is returned as an array of xy structs, and an integer (numcorners)
+with the number of corners returned. The data can be deallocated with free().
+Nonmaximal suppression is performed on the corners. Note that the stride
+is the number of bytes between rows. If your image has no padding, then this
+is the same as xsize.
+
+The detection, scoring and nonmaximal suppression are available as individual
+functions. To see how to use the individual functions, see fast.c
+
+Local Modifications:
+Add lines to turn off clang formatting for these files
+Remove Fast 10, 11 and 12
+Convert tabs to spaces
diff --git a/media/libaom/src/third_party/fastfeat/fast.c b/media/libaom/src/third_party/fastfeat/fast.c
new file mode 100644
index 000000000..0d7efc154
--- /dev/null
+++ b/media/libaom/src/third_party/fastfeat/fast.c
@@ -0,0 +1,22 @@
+// clang-format off
+#include <stdlib.h>
+#include "fast.h"
+
+
+xy* fast9_detect_nonmax(const byte* im, int xsize, int ysize, int stride, int b, int* ret_num_corners)
+{
+ xy* corners;
+ int num_corners;
+ int* scores;
+ xy* nonmax;
+
+ corners = fast9_detect(im, xsize, ysize, stride, b, &num_corners);
+ scores = fast9_score(im, stride, corners, num_corners, b);
+ nonmax = nonmax_suppression(corners, scores, num_corners, ret_num_corners);
+
+ free(corners);
+ free(scores);
+
+ return nonmax;
+}
+// clang-format on
diff --git a/media/libaom/src/third_party/fastfeat/fast.h b/media/libaom/src/third_party/fastfeat/fast.h
new file mode 100644
index 000000000..a00730e3d
--- /dev/null
+++ b/media/libaom/src/third_party/fastfeat/fast.h
@@ -0,0 +1,20 @@
+// clang-format off
+#ifndef FAST_H
+#define FAST_H
+
+typedef struct { int x, y; } xy;
+typedef unsigned char byte;
+
+int fast9_corner_score(const byte* p, const int pixel[], int bstart);
+
+xy* fast9_detect(const byte* im, int xsize, int ysize, int stride, int b, int* ret_num_corners);
+
+int* fast9_score(const byte* i, int stride, xy* corners, int num_corners, int b);
+
+xy* fast9_detect_nonmax(const byte* im, int xsize, int ysize, int stride, int b, int* ret_num_corners);
+
+xy* nonmax_suppression(const xy* corners, const int* scores, int num_corners, int* ret_num_nonmax);
+
+
+#endif
+// clang-format on
diff --git a/media/libaom/src/third_party/fastfeat/fast_9.c b/media/libaom/src/third_party/fastfeat/fast_9.c
new file mode 100644
index 000000000..ec167a953
--- /dev/null
+++ b/media/libaom/src/third_party/fastfeat/fast_9.c
@@ -0,0 +1,5911 @@
+// clang-format off
+/*This is mechanically generated code*/
+#include <stdlib.h>
+
+typedef struct { int x, y; } xy;
+typedef unsigned char byte;
+
+int fast9_corner_score(const byte* p, const int pixel[], int bstart)
+{
+ int bmin = bstart;
+ int bmax = 255;
+ int b = (bmax + bmin)/2;
+
+ /*Compute the score using binary search*/
+ for(;;)
+ {
+ int cb = *p + b;
+ int c_b= *p - b;
+
+
+ if( p[pixel[0]] > cb)
+ if( p[pixel[1]] > cb)
+ if( p[pixel[2]] > cb)
+ if( p[pixel[3]] > cb)
+ if( p[pixel[4]] > cb)
+ if( p[pixel[5]] > cb)
+ if( p[pixel[6]] > cb)
+ if( p[pixel[7]] > cb)
+ if( p[pixel[8]] > cb)
+ goto is_a_corner;
+ else
+ if( p[pixel[15]] > cb)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else if( p[pixel[7]] < c_b)
+ if( p[pixel[14]] > cb)
+ if( p[pixel[15]] > cb)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else if( p[pixel[14]] < c_b)
+ if( p[pixel[8]] < c_b)
+ if( p[pixel[9]] < c_b)
+ if( p[pixel[10]] < c_b)
+ if( p[pixel[11]] < c_b)
+ if( p[pixel[12]] < c_b)
+ if( p[pixel[13]] < c_b)
+ if( p[pixel[15]] < c_b)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ if( p[pixel[14]] > cb)
+ if( p[pixel[15]] > cb)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else if( p[pixel[6]] < c_b)
+ if( p[pixel[15]] > cb)
+ if( p[pixel[13]] > cb)
+ if( p[pixel[14]] > cb)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else if( p[pixel[13]] < c_b)
+ if( p[pixel[7]] < c_b)
+ if( p[pixel[8]] < c_b)
+ if( p[pixel[9]] < c_b)
+ if( p[pixel[10]] < c_b)
+ if( p[pixel[11]] < c_b)
+ if( p[pixel[12]] < c_b)
+ if( p[pixel[14]] < c_b)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ if( p[pixel[7]] < c_b)
+ if( p[pixel[8]] < c_b)
+ if( p[pixel[9]] < c_b)
+ if( p[pixel[10]] < c_b)
+ if( p[pixel[11]] < c_b)
+ if( p[pixel[12]] < c_b)
+ if( p[pixel[13]] < c_b)
+ if( p[pixel[14]] < c_b)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ if( p[pixel[13]] > cb)
+ if( p[pixel[14]] > cb)
+ if( p[pixel[15]] > cb)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else if( p[pixel[13]] < c_b)
+ if( p[pixel[7]] < c_b)
+ if( p[pixel[8]] < c_b)
+ if( p[pixel[9]] < c_b)
+ if( p[pixel[10]] < c_b)
+ if( p[pixel[11]] < c_b)
+ if( p[pixel[12]] < c_b)
+ if( p[pixel[14]] < c_b)
+ if( p[pixel[15]] < c_b)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else if( p[pixel[5]] < c_b)
+ if( p[pixel[14]] > cb)
+ if( p[pixel[12]] > cb)
+ if( p[pixel[13]] > cb)
+ if( p[pixel[15]] > cb)
+ goto is_a_corner;
+ else
+ if( p[pixel[6]] > cb)
+ if( p[pixel[7]] > cb)
+ if( p[pixel[8]] > cb)
+ if( p[pixel[9]] > cb)
+ if( p[pixel[10]] > cb)
+ if( p[pixel[11]] > cb)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else if( p[pixel[12]] < c_b)
+ if( p[pixel[6]] < c_b)
+ if( p[pixel[7]] < c_b)
+ if( p[pixel[8]] < c_b)
+ if( p[pixel[9]] < c_b)
+ if( p[pixel[10]] < c_b)
+ if( p[pixel[11]] < c_b)
+ if( p[pixel[13]] < c_b)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else if( p[pixel[14]] < c_b)
+ if( p[pixel[7]] < c_b)
+ if( p[pixel[8]] < c_b)
+ if( p[pixel[9]] < c_b)
+ if( p[pixel[10]] < c_b)
+ if( p[pixel[11]] < c_b)
+ if( p[pixel[12]] < c_b)
+ if( p[pixel[13]] < c_b)
+ if( p[pixel[6]] < c_b)
+ goto is_a_corner;
+ else
+ if( p[pixel[15]] < c_b)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ if( p[pixel[6]] < c_b)
+ if( p[pixel[7]] < c_b)
+ if( p[pixel[8]] < c_b)
+ if( p[pixel[9]] < c_b)
+ if( p[pixel[10]] < c_b)
+ if( p[pixel[11]] < c_b)
+ if( p[pixel[12]] < c_b)
+ if( p[pixel[13]] < c_b)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ if( p[pixel[12]] > cb)
+ if( p[pixel[13]] > cb)
+ if( p[pixel[14]] > cb)
+ if( p[pixel[15]] > cb)
+ goto is_a_corner;
+ else
+ if( p[pixel[6]] > cb)
+ if( p[pixel[7]] > cb)
+ if( p[pixel[8]] > cb)
+ if( p[pixel[9]] > cb)
+ if( p[pixel[10]] > cb)
+ if( p[pixel[11]] > cb)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else if( p[pixel[12]] < c_b)
+ if( p[pixel[7]] < c_b)
+ if( p[pixel[8]] < c_b)
+ if( p[pixel[9]] < c_b)
+ if( p[pixel[10]] < c_b)
+ if( p[pixel[11]] < c_b)
+ if( p[pixel[13]] < c_b)
+ if( p[pixel[14]] < c_b)
+ if( p[pixel[6]] < c_b)
+ goto is_a_corner;
+ else
+ if( p[pixel[15]] < c_b)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else if( p[pixel[4]] < c_b)
+ if( p[pixel[13]] > cb)
+ if( p[pixel[11]] > cb)
+ if( p[pixel[12]] > cb)
+ if( p[pixel[14]] > cb)
+ if( p[pixel[15]] > cb)
+ goto is_a_corner;
+ else
+ if( p[pixel[6]] > cb)
+ if( p[pixel[7]] > cb)
+ if( p[pixel[8]] > cb)
+ if( p[pixel[9]] > cb)
+ if( p[pixel[10]] > cb)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ if( p[pixel[5]] > cb)
+ if( p[pixel[6]] > cb)
+ if( p[pixel[7]] > cb)
+ if( p[pixel[8]] > cb)
+ if( p[pixel[9]] > cb)
+ if( p[pixel[10]] > cb)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else if( p[pixel[11]] < c_b)
+ if( p[pixel[5]] < c_b)
+ if( p[pixel[6]] < c_b)
+ if( p[pixel[7]] < c_b)
+ if( p[pixel[8]] < c_b)
+ if( p[pixel[9]] < c_b)
+ if( p[pixel[10]] < c_b)
+ if( p[pixel[12]] < c_b)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else if( p[pixel[13]] < c_b)
+ if( p[pixel[7]] < c_b)
+ if( p[pixel[8]] < c_b)
+ if( p[pixel[9]] < c_b)
+ if( p[pixel[10]] < c_b)
+ if( p[pixel[11]] < c_b)
+ if( p[pixel[12]] < c_b)
+ if( p[pixel[6]] < c_b)
+ if( p[pixel[5]] < c_b)
+ goto is_a_corner;
+ else
+ if( p[pixel[14]] < c_b)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ if( p[pixel[14]] < c_b)
+ if( p[pixel[15]] < c_b)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ if( p[pixel[5]] < c_b)
+ if( p[pixel[6]] < c_b)
+ if( p[pixel[7]] < c_b)
+ if( p[pixel[8]] < c_b)
+ if( p[pixel[9]] < c_b)
+ if( p[pixel[10]] < c_b)
+ if( p[pixel[11]] < c_b)
+ if( p[pixel[12]] < c_b)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ if( p[pixel[11]] > cb)
+ if( p[pixel[12]] > cb)
+ if( p[pixel[13]] > cb)
+ if( p[pixel[14]] > cb)
+ if( p[pixel[15]] > cb)
+ goto is_a_corner;
+ else
+ if( p[pixel[6]] > cb)
+ if( p[pixel[7]] > cb)
+ if( p[pixel[8]] > cb)
+ if( p[pixel[9]] > cb)
+ if( p[pixel[10]] > cb)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ if( p[pixel[5]] > cb)
+ if( p[pixel[6]] > cb)
+ if( p[pixel[7]] > cb)
+ if( p[pixel[8]] > cb)
+ if( p[pixel[9]] > cb)
+ if( p[pixel[10]] > cb)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else if( p[pixel[11]] < c_b)
+ if( p[pixel[7]] < c_b)
+ if( p[pixel[8]] < c_b)
+ if( p[pixel[9]] < c_b)
+ if( p[pixel[10]] < c_b)
+ if( p[pixel[12]] < c_b)
+ if( p[pixel[13]] < c_b)
+ if( p[pixel[6]] < c_b)
+ if( p[pixel[5]] < c_b)
+ goto is_a_corner;
+ else
+ if( p[pixel[14]] < c_b)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ if( p[pixel[14]] < c_b)
+ if( p[pixel[15]] < c_b)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else if( p[pixel[3]] < c_b)
+ if( p[pixel[10]] > cb)
+ if( p[pixel[11]] > cb)
+ if( p[pixel[12]] > cb)
+ if( p[pixel[13]] > cb)
+ if( p[pixel[14]] > cb)
+ if( p[pixel[15]] > cb)
+ goto is_a_corner;
+ else
+ if( p[pixel[6]] > cb)
+ if( p[pixel[7]] > cb)
+ if( p[pixel[8]] > cb)
+ if( p[pixel[9]] > cb)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ if( p[pixel[5]] > cb)
+ if( p[pixel[6]] > cb)
+ if( p[pixel[7]] > cb)
+ if( p[pixel[8]] > cb)
+ if( p[pixel[9]] > cb)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ if( p[pixel[4]] > cb)
+ if( p[pixel[5]] > cb)
+ if( p[pixel[6]] > cb)
+ if( p[pixel[7]] > cb)
+ if( p[pixel[8]] > cb)
+ if( p[pixel[9]] > cb)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else if( p[pixel[10]] < c_b)
+ if( p[pixel[7]] < c_b)
+ if( p[pixel[8]] < c_b)
+ if( p[pixel[9]] < c_b)
+ if( p[pixel[11]] < c_b)
+ if( p[pixel[6]] < c_b)
+ if( p[pixel[5]] < c_b)
+ if( p[pixel[4]] < c_b)
+ goto is_a_corner;
+ else
+ if( p[pixel[12]] < c_b)
+ if( p[pixel[13]] < c_b)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ if( p[pixel[12]] < c_b)
+ if( p[pixel[13]] < c_b)
+ if( p[pixel[14]] < c_b)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ if( p[pixel[12]] < c_b)
+ if( p[pixel[13]] < c_b)
+ if( p[pixel[14]] < c_b)
+ if( p[pixel[15]] < c_b)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ if( p[pixel[10]] > cb)
+ if( p[pixel[11]] > cb)
+ if( p[pixel[12]] > cb)
+ if( p[pixel[13]] > cb)
+ if( p[pixel[14]] > cb)
+ if( p[pixel[15]] > cb)
+ goto is_a_corner;
+ else
+ if( p[pixel[6]] > cb)
+ if( p[pixel[7]] > cb)
+ if( p[pixel[8]] > cb)
+ if( p[pixel[9]] > cb)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ if( p[pixel[5]] > cb)
+ if( p[pixel[6]] > cb)
+ if( p[pixel[7]] > cb)
+ if( p[pixel[8]] > cb)
+ if( p[pixel[9]] > cb)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ if( p[pixel[4]] > cb)
+ if( p[pixel[5]] > cb)
+ if( p[pixel[6]] > cb)
+ if( p[pixel[7]] > cb)
+ if( p[pixel[8]] > cb)
+ if( p[pixel[9]] > cb)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else if( p[pixel[10]] < c_b)
+ if( p[pixel[7]] < c_b)
+ if( p[pixel[8]] < c_b)
+ if( p[pixel[9]] < c_b)
+ if( p[pixel[11]] < c_b)
+ if( p[pixel[12]] < c_b)
+ if( p[pixel[6]] < c_b)
+ if( p[pixel[5]] < c_b)
+ if( p[pixel[4]] < c_b)
+ goto is_a_corner;
+ else
+ if( p[pixel[13]] < c_b)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ if( p[pixel[13]] < c_b)
+ if( p[pixel[14]] < c_b)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ if( p[pixel[13]] < c_b)
+ if( p[pixel[14]] < c_b)
+ if( p[pixel[15]] < c_b)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else if( p[pixel[2]] < c_b)
+ if( p[pixel[9]] > cb)
+ if( p[pixel[10]] > cb)
+ if( p[pixel[11]] > cb)
+ if( p[pixel[12]] > cb)
+ if( p[pixel[13]] > cb)
+ if( p[pixel[14]] > cb)
+ if( p[pixel[15]] > cb)
+ goto is_a_corner;
+ else
+ if( p[pixel[6]] > cb)
+ if( p[pixel[7]] > cb)
+ if( p[pixel[8]] > cb)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ if( p[pixel[5]] > cb)
+ if( p[pixel[6]] > cb)
+ if( p[pixel[7]] > cb)
+ if( p[pixel[8]] > cb)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ if( p[pixel[4]] > cb)
+ if( p[pixel[5]] > cb)
+ if( p[pixel[6]] > cb)
+ if( p[pixel[7]] > cb)
+ if( p[pixel[8]] > cb)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ if( p[pixel[3]] > cb)
+ if( p[pixel[4]] > cb)
+ if( p[pixel[5]] > cb)
+ if( p[pixel[6]] > cb)
+ if( p[pixel[7]] > cb)
+ if( p[pixel[8]] > cb)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else if( p[pixel[9]] < c_b)
+ if( p[pixel[7]] < c_b)
+ if( p[pixel[8]] < c_b)
+ if( p[pixel[10]] < c_b)
+ if( p[pixel[6]] < c_b)
+ if( p[pixel[5]] < c_b)
+ if( p[pixel[4]] < c_b)
+ if( p[pixel[3]] < c_b)
+ goto is_a_corner;
+ else
+ if( p[pixel[11]] < c_b)
+ if( p[pixel[12]] < c_b)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ if( p[pixel[11]] < c_b)
+ if( p[pixel[12]] < c_b)
+ if( p[pixel[13]] < c_b)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ if( p[pixel[11]] < c_b)
+ if( p[pixel[12]] < c_b)
+ if( p[pixel[13]] < c_b)
+ if( p[pixel[14]] < c_b)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ if( p[pixel[11]] < c_b)
+ if( p[pixel[12]] < c_b)
+ if( p[pixel[13]] < c_b)
+ if( p[pixel[14]] < c_b)
+ if( p[pixel[15]] < c_b)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ if( p[pixel[9]] > cb)
+ if( p[pixel[10]] > cb)
+ if( p[pixel[11]] > cb)
+ if( p[pixel[12]] > cb)
+ if( p[pixel[13]] > cb)
+ if( p[pixel[14]] > cb)
+ if( p[pixel[15]] > cb)
+ goto is_a_corner;
+ else
+ if( p[pixel[6]] > cb)
+ if( p[pixel[7]] > cb)
+ if( p[pixel[8]] > cb)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ if( p[pixel[5]] > cb)
+ if( p[pixel[6]] > cb)
+ if( p[pixel[7]] > cb)
+ if( p[pixel[8]] > cb)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ if( p[pixel[4]] > cb)
+ if( p[pixel[5]] > cb)
+ if( p[pixel[6]] > cb)
+ if( p[pixel[7]] > cb)
+ if( p[pixel[8]] > cb)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ if( p[pixel[3]] > cb)
+ if( p[pixel[4]] > cb)
+ if( p[pixel[5]] > cb)
+ if( p[pixel[6]] > cb)
+ if( p[pixel[7]] > cb)
+ if( p[pixel[8]] > cb)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else if( p[pixel[9]] < c_b)
+ if( p[pixel[7]] < c_b)
+ if( p[pixel[8]] < c_b)
+ if( p[pixel[10]] < c_b)
+ if( p[pixel[11]] < c_b)
+ if( p[pixel[6]] < c_b)
+ if( p[pixel[5]] < c_b)
+ if( p[pixel[4]] < c_b)
+ if( p[pixel[3]] < c_b)
+ goto is_a_corner;
+ else
+ if( p[pixel[12]] < c_b)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ if( p[pixel[12]] < c_b)
+ if( p[pixel[13]] < c_b)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ if( p[pixel[12]] < c_b)
+ if( p[pixel[13]] < c_b)
+ if( p[pixel[14]] < c_b)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ if( p[pixel[12]] < c_b)
+ if( p[pixel[13]] < c_b)
+ if( p[pixel[14]] < c_b)
+ if( p[pixel[15]] < c_b)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else if( p[pixel[1]] < c_b)
+ if( p[pixel[8]] > cb)
+ if( p[pixel[9]] > cb)
+ if( p[pixel[10]] > cb)
+ if( p[pixel[11]] > cb)
+ if( p[pixel[12]] > cb)
+ if( p[pixel[13]] > cb)
+ if( p[pixel[14]] > cb)
+ if( p[pixel[15]] > cb)
+ goto is_a_corner;
+ else
+ if( p[pixel[6]] > cb)
+ if( p[pixel[7]] > cb)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ if( p[pixel[5]] > cb)
+ if( p[pixel[6]] > cb)
+ if( p[pixel[7]] > cb)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ if( p[pixel[4]] > cb)
+ if( p[pixel[5]] > cb)
+ if( p[pixel[6]] > cb)
+ if( p[pixel[7]] > cb)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ if( p[pixel[3]] > cb)
+ if( p[pixel[4]] > cb)
+ if( p[pixel[5]] > cb)
+ if( p[pixel[6]] > cb)
+ if( p[pixel[7]] > cb)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ if( p[pixel[2]] > cb)
+ if( p[pixel[3]] > cb)
+ if( p[pixel[4]] > cb)
+ if( p[pixel[5]] > cb)
+ if( p[pixel[6]] > cb)
+ if( p[pixel[7]] > cb)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else if( p[pixel[8]] < c_b)
+ if( p[pixel[7]] < c_b)
+ if( p[pixel[9]] < c_b)
+ if( p[pixel[6]] < c_b)
+ if( p[pixel[5]] < c_b)
+ if( p[pixel[4]] < c_b)
+ if( p[pixel[3]] < c_b)
+ if( p[pixel[2]] < c_b)
+ goto is_a_corner;
+ else
+ if( p[pixel[10]] < c_b)
+ if( p[pixel[11]] < c_b)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ if( p[pixel[10]] < c_b)
+ if( p[pixel[11]] < c_b)
+ if( p[pixel[12]] < c_b)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ if( p[pixel[10]] < c_b)
+ if( p[pixel[11]] < c_b)
+ if( p[pixel[12]] < c_b)
+ if( p[pixel[13]] < c_b)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ if( p[pixel[10]] < c_b)
+ if( p[pixel[11]] < c_b)
+ if( p[pixel[12]] < c_b)
+ if( p[pixel[13]] < c_b)
+ if( p[pixel[14]] < c_b)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ if( p[pixel[10]] < c_b)
+ if( p[pixel[11]] < c_b)
+ if( p[pixel[12]] < c_b)
+ if( p[pixel[13]] < c_b)
+ if( p[pixel[14]] < c_b)
+ if( p[pixel[15]] < c_b)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ if( p[pixel[8]] > cb)
+ if( p[pixel[9]] > cb)
+ if( p[pixel[10]] > cb)
+ if( p[pixel[11]] > cb)
+ if( p[pixel[12]] > cb)
+ if( p[pixel[13]] > cb)
+ if( p[pixel[14]] > cb)
+ if( p[pixel[15]] > cb)
+ goto is_a_corner;
+ else
+ if( p[pixel[6]] > cb)
+ if( p[pixel[7]] > cb)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ if( p[pixel[5]] > cb)
+ if( p[pixel[6]] > cb)
+ if( p[pixel[7]] > cb)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ if( p[pixel[4]] > cb)
+ if( p[pixel[5]] > cb)
+ if( p[pixel[6]] > cb)
+ if( p[pixel[7]] > cb)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ if( p[pixel[3]] > cb)
+ if( p[pixel[4]] > cb)
+ if( p[pixel[5]] > cb)
+ if( p[pixel[6]] > cb)
+ if( p[pixel[7]] > cb)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ if( p[pixel[2]] > cb)
+ if( p[pixel[3]] > cb)
+ if( p[pixel[4]] > cb)
+ if( p[pixel[5]] > cb)
+ if( p[pixel[6]] > cb)
+ if( p[pixel[7]] > cb)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else if( p[pixel[8]] < c_b)
+ if( p[pixel[7]] < c_b)
+ if( p[pixel[9]] < c_b)
+ if( p[pixel[10]] < c_b)
+ if( p[pixel[6]] < c_b)
+ if( p[pixel[5]] < c_b)
+ if( p[pixel[4]] < c_b)
+ if( p[pixel[3]] < c_b)
+ if( p[pixel[2]] < c_b)
+ goto is_a_corner;
+ else
+ if( p[pixel[11]] < c_b)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ if( p[pixel[11]] < c_b)
+ if( p[pixel[12]] < c_b)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ if( p[pixel[11]] < c_b)
+ if( p[pixel[12]] < c_b)
+ if( p[pixel[13]] < c_b)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ if( p[pixel[11]] < c_b)
+ if( p[pixel[12]] < c_b)
+ if( p[pixel[13]] < c_b)
+ if( p[pixel[14]] < c_b)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ if( p[pixel[11]] < c_b)
+ if( p[pixel[12]] < c_b)
+ if( p[pixel[13]] < c_b)
+ if( p[pixel[14]] < c_b)
+ if( p[pixel[15]] < c_b)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else if( p[pixel[0]] < c_b)
+ if( p[pixel[1]] > cb)
+ if( p[pixel[8]] > cb)
+ if( p[pixel[7]] > cb)
+ if( p[pixel[9]] > cb)
+ if( p[pixel[6]] > cb)
+ if( p[pixel[5]] > cb)
+ if( p[pixel[4]] > cb)
+ if( p[pixel[3]] > cb)
+ if( p[pixel[2]] > cb)
+ goto is_a_corner;
+ else
+ if( p[pixel[10]] > cb)
+ if( p[pixel[11]] > cb)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ if( p[pixel[10]] > cb)
+ if( p[pixel[11]] > cb)
+ if( p[pixel[12]] > cb)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ if( p[pixel[10]] > cb)
+ if( p[pixel[11]] > cb)
+ if( p[pixel[12]] > cb)
+ if( p[pixel[13]] > cb)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ if( p[pixel[10]] > cb)
+ if( p[pixel[11]] > cb)
+ if( p[pixel[12]] > cb)
+ if( p[pixel[13]] > cb)
+ if( p[pixel[14]] > cb)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ if( p[pixel[10]] > cb)
+ if( p[pixel[11]] > cb)
+ if( p[pixel[12]] > cb)
+ if( p[pixel[13]] > cb)
+ if( p[pixel[14]] > cb)
+ if( p[pixel[15]] > cb)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else if( p[pixel[8]] < c_b)
+ if( p[pixel[9]] < c_b)
+ if( p[pixel[10]] < c_b)
+ if( p[pixel[11]] < c_b)
+ if( p[pixel[12]] < c_b)
+ if( p[pixel[13]] < c_b)
+ if( p[pixel[14]] < c_b)
+ if( p[pixel[15]] < c_b)
+ goto is_a_corner;
+ else
+ if( p[pixel[6]] < c_b)
+ if( p[pixel[7]] < c_b)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ if( p[pixel[5]] < c_b)
+ if( p[pixel[6]] < c_b)
+ if( p[pixel[7]] < c_b)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ if( p[pixel[4]] < c_b)
+ if( p[pixel[5]] < c_b)
+ if( p[pixel[6]] < c_b)
+ if( p[pixel[7]] < c_b)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ if( p[pixel[3]] < c_b)
+ if( p[pixel[4]] < c_b)
+ if( p[pixel[5]] < c_b)
+ if( p[pixel[6]] < c_b)
+ if( p[pixel[7]] < c_b)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ if( p[pixel[2]] < c_b)
+ if( p[pixel[3]] < c_b)
+ if( p[pixel[4]] < c_b)
+ if( p[pixel[5]] < c_b)
+ if( p[pixel[6]] < c_b)
+ if( p[pixel[7]] < c_b)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else if( p[pixel[1]] < c_b)
+ if( p[pixel[2]] > cb)
+ if( p[pixel[9]] > cb)
+ if( p[pixel[7]] > cb)
+ if( p[pixel[8]] > cb)
+ if( p[pixel[10]] > cb)
+ if( p[pixel[6]] > cb)
+ if( p[pixel[5]] > cb)
+ if( p[pixel[4]] > cb)
+ if( p[pixel[3]] > cb)
+ goto is_a_corner;
+ else
+ if( p[pixel[11]] > cb)
+ if( p[pixel[12]] > cb)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ if( p[pixel[11]] > cb)
+ if( p[pixel[12]] > cb)
+ if( p[pixel[13]] > cb)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ if( p[pixel[11]] > cb)
+ if( p[pixel[12]] > cb)
+ if( p[pixel[13]] > cb)
+ if( p[pixel[14]] > cb)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ if( p[pixel[11]] > cb)
+ if( p[pixel[12]] > cb)
+ if( p[pixel[13]] > cb)
+ if( p[pixel[14]] > cb)
+ if( p[pixel[15]] > cb)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else if( p[pixel[9]] < c_b)
+ if( p[pixel[10]] < c_b)
+ if( p[pixel[11]] < c_b)
+ if( p[pixel[12]] < c_b)
+ if( p[pixel[13]] < c_b)
+ if( p[pixel[14]] < c_b)
+ if( p[pixel[15]] < c_b)
+ goto is_a_corner;
+ else
+ if( p[pixel[6]] < c_b)
+ if( p[pixel[7]] < c_b)
+ if( p[pixel[8]] < c_b)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ if( p[pixel[5]] < c_b)
+ if( p[pixel[6]] < c_b)
+ if( p[pixel[7]] < c_b)
+ if( p[pixel[8]] < c_b)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ if( p[pixel[4]] < c_b)
+ if( p[pixel[5]] < c_b)
+ if( p[pixel[6]] < c_b)
+ if( p[pixel[7]] < c_b)
+ if( p[pixel[8]] < c_b)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ if( p[pixel[3]] < c_b)
+ if( p[pixel[4]] < c_b)
+ if( p[pixel[5]] < c_b)
+ if( p[pixel[6]] < c_b)
+ if( p[pixel[7]] < c_b)
+ if( p[pixel[8]] < c_b)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else if( p[pixel[2]] < c_b)
+ if( p[pixel[3]] > cb)
+ if( p[pixel[10]] > cb)
+ if( p[pixel[7]] > cb)
+ if( p[pixel[8]] > cb)
+ if( p[pixel[9]] > cb)
+ if( p[pixel[11]] > cb)
+ if( p[pixel[6]] > cb)
+ if( p[pixel[5]] > cb)
+ if( p[pixel[4]] > cb)
+ goto is_a_corner;
+ else
+ if( p[pixel[12]] > cb)
+ if( p[pixel[13]] > cb)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ if( p[pixel[12]] > cb)
+ if( p[pixel[13]] > cb)
+ if( p[pixel[14]] > cb)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ if( p[pixel[12]] > cb)
+ if( p[pixel[13]] > cb)
+ if( p[pixel[14]] > cb)
+ if( p[pixel[15]] > cb)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else if( p[pixel[10]] < c_b)
+ if( p[pixel[11]] < c_b)
+ if( p[pixel[12]] < c_b)
+ if( p[pixel[13]] < c_b)
+ if( p[pixel[14]] < c_b)
+ if( p[pixel[15]] < c_b)
+ goto is_a_corner;
+ else
+ if( p[pixel[6]] < c_b)
+ if( p[pixel[7]] < c_b)
+ if( p[pixel[8]] < c_b)
+ if( p[pixel[9]] < c_b)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ if( p[pixel[5]] < c_b)
+ if( p[pixel[6]] < c_b)
+ if( p[pixel[7]] < c_b)
+ if( p[pixel[8]] < c_b)
+ if( p[pixel[9]] < c_b)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ if( p[pixel[4]] < c_b)
+ if( p[pixel[5]] < c_b)
+ if( p[pixel[6]] < c_b)
+ if( p[pixel[7]] < c_b)
+ if( p[pixel[8]] < c_b)
+ if( p[pixel[9]] < c_b)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else if( p[pixel[3]] < c_b)
+ if( p[pixel[4]] > cb)
+ if( p[pixel[13]] > cb)
+ if( p[pixel[7]] > cb)
+ if( p[pixel[8]] > cb)
+ if( p[pixel[9]] > cb)
+ if( p[pixel[10]] > cb)
+ if( p[pixel[11]] > cb)
+ if( p[pixel[12]] > cb)
+ if( p[pixel[6]] > cb)
+ if( p[pixel[5]] > cb)
+ goto is_a_corner;
+ else
+ if( p[pixel[14]] > cb)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ if( p[pixel[14]] > cb)
+ if( p[pixel[15]] > cb)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else if( p[pixel[13]] < c_b)
+ if( p[pixel[11]] > cb)
+ if( p[pixel[5]] > cb)
+ if( p[pixel[6]] > cb)
+ if( p[pixel[7]] > cb)
+ if( p[pixel[8]] > cb)
+ if( p[pixel[9]] > cb)
+ if( p[pixel[10]] > cb)
+ if( p[pixel[12]] > cb)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else if( p[pixel[11]] < c_b)
+ if( p[pixel[12]] < c_b)
+ if( p[pixel[14]] < c_b)
+ if( p[pixel[15]] < c_b)
+ goto is_a_corner;
+ else
+ if( p[pixel[6]] < c_b)
+ if( p[pixel[7]] < c_b)
+ if( p[pixel[8]] < c_b)
+ if( p[pixel[9]] < c_b)
+ if( p[pixel[10]] < c_b)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ if( p[pixel[5]] < c_b)
+ if( p[pixel[6]] < c_b)
+ if( p[pixel[7]] < c_b)
+ if( p[pixel[8]] < c_b)
+ if( p[pixel[9]] < c_b)
+ if( p[pixel[10]] < c_b)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ if( p[pixel[5]] > cb)
+ if( p[pixel[6]] > cb)
+ if( p[pixel[7]] > cb)
+ if( p[pixel[8]] > cb)
+ if( p[pixel[9]] > cb)
+ if( p[pixel[10]] > cb)
+ if( p[pixel[11]] > cb)
+ if( p[pixel[12]] > cb)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else if( p[pixel[4]] < c_b)
+ if( p[pixel[5]] > cb)
+ if( p[pixel[14]] > cb)
+ if( p[pixel[7]] > cb)
+ if( p[pixel[8]] > cb)
+ if( p[pixel[9]] > cb)
+ if( p[pixel[10]] > cb)
+ if( p[pixel[11]] > cb)
+ if( p[pixel[12]] > cb)
+ if( p[pixel[13]] > cb)
+ if( p[pixel[6]] > cb)
+ goto is_a_corner;
+ else
+ if( p[pixel[15]] > cb)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else if( p[pixel[14]] < c_b)
+ if( p[pixel[12]] > cb)
+ if( p[pixel[6]] > cb)
+ if( p[pixel[7]] > cb)
+ if( p[pixel[8]] > cb)
+ if( p[pixel[9]] > cb)
+ if( p[pixel[10]] > cb)
+ if( p[pixel[11]] > cb)
+ if( p[pixel[13]] > cb)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else if( p[pixel[12]] < c_b)
+ if( p[pixel[13]] < c_b)
+ if( p[pixel[15]] < c_b)
+ goto is_a_corner;
+ else
+ if( p[pixel[6]] < c_b)
+ if( p[pixel[7]] < c_b)
+ if( p[pixel[8]] < c_b)
+ if( p[pixel[9]] < c_b)
+ if( p[pixel[10]] < c_b)
+ if( p[pixel[11]] < c_b)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ if( p[pixel[6]] > cb)
+ if( p[pixel[7]] > cb)
+ if( p[pixel[8]] > cb)
+ if( p[pixel[9]] > cb)
+ if( p[pixel[10]] > cb)
+ if( p[pixel[11]] > cb)
+ if( p[pixel[12]] > cb)
+ if( p[pixel[13]] > cb)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else if( p[pixel[5]] < c_b)
+ if( p[pixel[6]] > cb)
+ if( p[pixel[15]] < c_b)
+ if( p[pixel[13]] > cb)
+ if( p[pixel[7]] > cb)
+ if( p[pixel[8]] > cb)
+ if( p[pixel[9]] > cb)
+ if( p[pixel[10]] > cb)
+ if( p[pixel[11]] > cb)
+ if( p[pixel[12]] > cb)
+ if( p[pixel[14]] > cb)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else if( p[pixel[13]] < c_b)
+ if( p[pixel[14]] < c_b)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ if( p[pixel[7]] > cb)
+ if( p[pixel[8]] > cb)
+ if( p[pixel[9]] > cb)
+ if( p[pixel[10]] > cb)
+ if( p[pixel[11]] > cb)
+ if( p[pixel[12]] > cb)
+ if( p[pixel[13]] > cb)
+ if( p[pixel[14]] > cb)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else if( p[pixel[6]] < c_b)
+ if( p[pixel[7]] > cb)
+ if( p[pixel[14]] > cb)
+ if( p[pixel[8]] > cb)
+ if( p[pixel[9]] > cb)
+ if( p[pixel[10]] > cb)
+ if( p[pixel[11]] > cb)
+ if( p[pixel[12]] > cb)
+ if( p[pixel[13]] > cb)
+ if( p[pixel[15]] > cb)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else if( p[pixel[14]] < c_b)
+ if( p[pixel[15]] < c_b)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else if( p[pixel[7]] < c_b)
+ if( p[pixel[8]] < c_b)
+ goto is_a_corner;
+ else
+ if( p[pixel[15]] < c_b)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ if( p[pixel[14]] < c_b)
+ if( p[pixel[15]] < c_b)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ if( p[pixel[13]] > cb)
+ if( p[pixel[7]] > cb)
+ if( p[pixel[8]] > cb)
+ if( p[pixel[9]] > cb)
+ if( p[pixel[10]] > cb)
+ if( p[pixel[11]] > cb)
+ if( p[pixel[12]] > cb)
+ if( p[pixel[14]] > cb)
+ if( p[pixel[15]] > cb)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else if( p[pixel[13]] < c_b)
+ if( p[pixel[14]] < c_b)
+ if( p[pixel[15]] < c_b)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ if( p[pixel[12]] > cb)
+ if( p[pixel[7]] > cb)
+ if( p[pixel[8]] > cb)
+ if( p[pixel[9]] > cb)
+ if( p[pixel[10]] > cb)
+ if( p[pixel[11]] > cb)
+ if( p[pixel[13]] > cb)
+ if( p[pixel[14]] > cb)
+ if( p[pixel[6]] > cb)
+ goto is_a_corner;
+ else
+ if( p[pixel[15]] > cb)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else if( p[pixel[12]] < c_b)
+ if( p[pixel[13]] < c_b)
+ if( p[pixel[14]] < c_b)
+ if( p[pixel[15]] < c_b)
+ goto is_a_corner;
+ else
+ if( p[pixel[6]] < c_b)
+ if( p[pixel[7]] < c_b)
+ if( p[pixel[8]] < c_b)
+ if( p[pixel[9]] < c_b)
+ if( p[pixel[10]] < c_b)
+ if( p[pixel[11]] < c_b)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ if( p[pixel[11]] > cb)
+ if( p[pixel[7]] > cb)
+ if( p[pixel[8]] > cb)
+ if( p[pixel[9]] > cb)
+ if( p[pixel[10]] > cb)
+ if( p[pixel[12]] > cb)
+ if( p[pixel[13]] > cb)
+ if( p[pixel[6]] > cb)
+ if( p[pixel[5]] > cb)
+ goto is_a_corner;
+ else
+ if( p[pixel[14]] > cb)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ if( p[pixel[14]] > cb)
+ if( p[pixel[15]] > cb)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else if( p[pixel[11]] < c_b)
+ if( p[pixel[12]] < c_b)
+ if( p[pixel[13]] < c_b)
+ if( p[pixel[14]] < c_b)
+ if( p[pixel[15]] < c_b)
+ goto is_a_corner;
+ else
+ if( p[pixel[6]] < c_b)
+ if( p[pixel[7]] < c_b)
+ if( p[pixel[8]] < c_b)
+ if( p[pixel[9]] < c_b)
+ if( p[pixel[10]] < c_b)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ if( p[pixel[5]] < c_b)
+ if( p[pixel[6]] < c_b)
+ if( p[pixel[7]] < c_b)
+ if( p[pixel[8]] < c_b)
+ if( p[pixel[9]] < c_b)
+ if( p[pixel[10]] < c_b)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ if( p[pixel[10]] > cb)
+ if( p[pixel[7]] > cb)
+ if( p[pixel[8]] > cb)
+ if( p[pixel[9]] > cb)
+ if( p[pixel[11]] > cb)
+ if( p[pixel[12]] > cb)
+ if( p[pixel[6]] > cb)
+ if( p[pixel[5]] > cb)
+ if( p[pixel[4]] > cb)
+ goto is_a_corner;
+ else
+ if( p[pixel[13]] > cb)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ if( p[pixel[13]] > cb)
+ if( p[pixel[14]] > cb)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ if( p[pixel[13]] > cb)
+ if( p[pixel[14]] > cb)
+ if( p[pixel[15]] > cb)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else if( p[pixel[10]] < c_b)
+ if( p[pixel[11]] < c_b)
+ if( p[pixel[12]] < c_b)
+ if( p[pixel[13]] < c_b)
+ if( p[pixel[14]] < c_b)
+ if( p[pixel[15]] < c_b)
+ goto is_a_corner;
+ else
+ if( p[pixel[6]] < c_b)
+ if( p[pixel[7]] < c_b)
+ if( p[pixel[8]] < c_b)
+ if( p[pixel[9]] < c_b)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ if( p[pixel[5]] < c_b)
+ if( p[pixel[6]] < c_b)
+ if( p[pixel[7]] < c_b)
+ if( p[pixel[8]] < c_b)
+ if( p[pixel[9]] < c_b)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ if( p[pixel[4]] < c_b)
+ if( p[pixel[5]] < c_b)
+ if( p[pixel[6]] < c_b)
+ if( p[pixel[7]] < c_b)
+ if( p[pixel[8]] < c_b)
+ if( p[pixel[9]] < c_b)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ if( p[pixel[9]] > cb)
+ if( p[pixel[7]] > cb)
+ if( p[pixel[8]] > cb)
+ if( p[pixel[10]] > cb)
+ if( p[pixel[11]] > cb)
+ if( p[pixel[6]] > cb)
+ if( p[pixel[5]] > cb)
+ if( p[pixel[4]] > cb)
+ if( p[pixel[3]] > cb)
+ goto is_a_corner;
+ else
+ if( p[pixel[12]] > cb)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ if( p[pixel[12]] > cb)
+ if( p[pixel[13]] > cb)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ if( p[pixel[12]] > cb)
+ if( p[pixel[13]] > cb)
+ if( p[pixel[14]] > cb)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ if( p[pixel[12]] > cb)
+ if( p[pixel[13]] > cb)
+ if( p[pixel[14]] > cb)
+ if( p[pixel[15]] > cb)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else if( p[pixel[9]] < c_b)
+ if( p[pixel[10]] < c_b)
+ if( p[pixel[11]] < c_b)
+ if( p[pixel[12]] < c_b)
+ if( p[pixel[13]] < c_b)
+ if( p[pixel[14]] < c_b)
+ if( p[pixel[15]] < c_b)
+ goto is_a_corner;
+ else
+ if( p[pixel[6]] < c_b)
+ if( p[pixel[7]] < c_b)
+ if( p[pixel[8]] < c_b)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ if( p[pixel[5]] < c_b)
+ if( p[pixel[6]] < c_b)
+ if( p[pixel[7]] < c_b)
+ if( p[pixel[8]] < c_b)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ if( p[pixel[4]] < c_b)
+ if( p[pixel[5]] < c_b)
+ if( p[pixel[6]] < c_b)
+ if( p[pixel[7]] < c_b)
+ if( p[pixel[8]] < c_b)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ if( p[pixel[3]] < c_b)
+ if( p[pixel[4]] < c_b)
+ if( p[pixel[5]] < c_b)
+ if( p[pixel[6]] < c_b)
+ if( p[pixel[7]] < c_b)
+ if( p[pixel[8]] < c_b)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ if( p[pixel[8]] > cb)
+ if( p[pixel[7]] > cb)
+ if( p[pixel[9]] > cb)
+ if( p[pixel[10]] > cb)
+ if( p[pixel[6]] > cb)
+ if( p[pixel[5]] > cb)
+ if( p[pixel[4]] > cb)
+ if( p[pixel[3]] > cb)
+ if( p[pixel[2]] > cb)
+ goto is_a_corner;
+ else
+ if( p[pixel[11]] > cb)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ if( p[pixel[11]] > cb)
+ if( p[pixel[12]] > cb)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ if( p[pixel[11]] > cb)
+ if( p[pixel[12]] > cb)
+ if( p[pixel[13]] > cb)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ if( p[pixel[11]] > cb)
+ if( p[pixel[12]] > cb)
+ if( p[pixel[13]] > cb)
+ if( p[pixel[14]] > cb)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ if( p[pixel[11]] > cb)
+ if( p[pixel[12]] > cb)
+ if( p[pixel[13]] > cb)
+ if( p[pixel[14]] > cb)
+ if( p[pixel[15]] > cb)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else if( p[pixel[8]] < c_b)
+ if( p[pixel[9]] < c_b)
+ if( p[pixel[10]] < c_b)
+ if( p[pixel[11]] < c_b)
+ if( p[pixel[12]] < c_b)
+ if( p[pixel[13]] < c_b)
+ if( p[pixel[14]] < c_b)
+ if( p[pixel[15]] < c_b)
+ goto is_a_corner;
+ else
+ if( p[pixel[6]] < c_b)
+ if( p[pixel[7]] < c_b)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ if( p[pixel[5]] < c_b)
+ if( p[pixel[6]] < c_b)
+ if( p[pixel[7]] < c_b)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ if( p[pixel[4]] < c_b)
+ if( p[pixel[5]] < c_b)
+ if( p[pixel[6]] < c_b)
+ if( p[pixel[7]] < c_b)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ if( p[pixel[3]] < c_b)
+ if( p[pixel[4]] < c_b)
+ if( p[pixel[5]] < c_b)
+ if( p[pixel[6]] < c_b)
+ if( p[pixel[7]] < c_b)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ if( p[pixel[2]] < c_b)
+ if( p[pixel[3]] < c_b)
+ if( p[pixel[4]] < c_b)
+ if( p[pixel[5]] < c_b)
+ if( p[pixel[6]] < c_b)
+ if( p[pixel[7]] < c_b)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ if( p[pixel[7]] > cb)
+ if( p[pixel[8]] > cb)
+ if( p[pixel[9]] > cb)
+ if( p[pixel[6]] > cb)
+ if( p[pixel[5]] > cb)
+ if( p[pixel[4]] > cb)
+ if( p[pixel[3]] > cb)
+ if( p[pixel[2]] > cb)
+ if( p[pixel[1]] > cb)
+ goto is_a_corner;
+ else
+ if( p[pixel[10]] > cb)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ if( p[pixel[10]] > cb)
+ if( p[pixel[11]] > cb)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ if( p[pixel[10]] > cb)
+ if( p[pixel[11]] > cb)
+ if( p[pixel[12]] > cb)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ if( p[pixel[10]] > cb)
+ if( p[pixel[11]] > cb)
+ if( p[pixel[12]] > cb)
+ if( p[pixel[13]] > cb)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ if( p[pixel[10]] > cb)
+ if( p[pixel[11]] > cb)
+ if( p[pixel[12]] > cb)
+ if( p[pixel[13]] > cb)
+ if( p[pixel[14]] > cb)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ if( p[pixel[10]] > cb)
+ if( p[pixel[11]] > cb)
+ if( p[pixel[12]] > cb)
+ if( p[pixel[13]] > cb)
+ if( p[pixel[14]] > cb)
+ if( p[pixel[15]] > cb)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else if( p[pixel[7]] < c_b)
+ if( p[pixel[8]] < c_b)
+ if( p[pixel[9]] < c_b)
+ if( p[pixel[6]] < c_b)
+ if( p[pixel[5]] < c_b)
+ if( p[pixel[4]] < c_b)
+ if( p[pixel[3]] < c_b)
+ if( p[pixel[2]] < c_b)
+ if( p[pixel[1]] < c_b)
+ goto is_a_corner;
+ else
+ if( p[pixel[10]] < c_b)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ if( p[pixel[10]] < c_b)
+ if( p[pixel[11]] < c_b)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ if( p[pixel[10]] < c_b)
+ if( p[pixel[11]] < c_b)
+ if( p[pixel[12]] < c_b)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ if( p[pixel[10]] < c_b)
+ if( p[pixel[11]] < c_b)
+ if( p[pixel[12]] < c_b)
+ if( p[pixel[13]] < c_b)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ if( p[pixel[10]] < c_b)
+ if( p[pixel[11]] < c_b)
+ if( p[pixel[12]] < c_b)
+ if( p[pixel[13]] < c_b)
+ if( p[pixel[14]] < c_b)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ if( p[pixel[10]] < c_b)
+ if( p[pixel[11]] < c_b)
+ if( p[pixel[12]] < c_b)
+ if( p[pixel[13]] < c_b)
+ if( p[pixel[14]] < c_b)
+ if( p[pixel[15]] < c_b)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+
+is_a_corner:
+ bmin=b;
+ goto end_if;
+
+is_not_a_corner:
+ bmax=b;
+ goto end_if;
+
+end_if:
+
+ if(bmin == bmax - 1 || bmin == bmax)
+ return bmin;
+ b = (bmin + bmax) / 2;
+ }
+}
+
+static void make_offsets(int pixel[], int row_stride)
+{
+ pixel[0] = 0 + row_stride * 3;
+ pixel[1] = 1 + row_stride * 3;
+ pixel[2] = 2 + row_stride * 2;
+ pixel[3] = 3 + row_stride * 1;
+ pixel[4] = 3 + row_stride * 0;
+ pixel[5] = 3 + row_stride * -1;
+ pixel[6] = 2 + row_stride * -2;
+ pixel[7] = 1 + row_stride * -3;
+ pixel[8] = 0 + row_stride * -3;
+ pixel[9] = -1 + row_stride * -3;
+ pixel[10] = -2 + row_stride * -2;
+ pixel[11] = -3 + row_stride * -1;
+ pixel[12] = -3 + row_stride * 0;
+ pixel[13] = -3 + row_stride * 1;
+ pixel[14] = -2 + row_stride * 2;
+ pixel[15] = -1 + row_stride * 3;
+}
+
+
+
+int* fast9_score(const byte* i, int stride, xy* corners, int num_corners, int b)
+{
+ int* scores = (int*)malloc(sizeof(int)* num_corners);
+ int n;
+
+ int pixel[16];
+ make_offsets(pixel, stride);
+
+ for(n=0; n < num_corners; n++)
+ scores[n] = fast9_corner_score(i + corners[n].y*stride + corners[n].x, pixel, b);
+
+ return scores;
+}
+
+
+xy* fast9_detect(const byte* im, int xsize, int ysize, int stride, int b, int* ret_num_corners)
+{
+ int num_corners=0;
+ xy* ret_corners;
+ int rsize=512;
+ int pixel[16];
+ int x, y;
+
+ ret_corners = (xy*)malloc(sizeof(xy)*rsize);
+ make_offsets(pixel, stride);
+
+ for(y=3; y < ysize - 3; y++)
+ for(x=3; x < xsize - 3; x++)
+ {
+ const byte* p = im + y*stride + x;
+
+ int cb = *p + b;
+ int c_b= *p - b;
+ if(p[pixel[0]] > cb)
+ if(p[pixel[1]] > cb)
+ if(p[pixel[2]] > cb)
+ if(p[pixel[3]] > cb)
+ if(p[pixel[4]] > cb)
+ if(p[pixel[5]] > cb)
+ if(p[pixel[6]] > cb)
+ if(p[pixel[7]] > cb)
+ if(p[pixel[8]] > cb)
+ {}
+ else
+ if(p[pixel[15]] > cb)
+ {}
+ else
+ continue;
+ else if(p[pixel[7]] < c_b)
+ if(p[pixel[14]] > cb)
+ if(p[pixel[15]] > cb)
+ {}
+ else
+ continue;
+ else if(p[pixel[14]] < c_b)
+ if(p[pixel[8]] < c_b)
+ if(p[pixel[9]] < c_b)
+ if(p[pixel[10]] < c_b)
+ if(p[pixel[11]] < c_b)
+ if(p[pixel[12]] < c_b)
+ if(p[pixel[13]] < c_b)
+ if(p[pixel[15]] < c_b)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ if(p[pixel[14]] > cb)
+ if(p[pixel[15]] > cb)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else if(p[pixel[6]] < c_b)
+ if(p[pixel[15]] > cb)
+ if(p[pixel[13]] > cb)
+ if(p[pixel[14]] > cb)
+ {}
+ else
+ continue;
+ else if(p[pixel[13]] < c_b)
+ if(p[pixel[7]] < c_b)
+ if(p[pixel[8]] < c_b)
+ if(p[pixel[9]] < c_b)
+ if(p[pixel[10]] < c_b)
+ if(p[pixel[11]] < c_b)
+ if(p[pixel[12]] < c_b)
+ if(p[pixel[14]] < c_b)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ if(p[pixel[7]] < c_b)
+ if(p[pixel[8]] < c_b)
+ if(p[pixel[9]] < c_b)
+ if(p[pixel[10]] < c_b)
+ if(p[pixel[11]] < c_b)
+ if(p[pixel[12]] < c_b)
+ if(p[pixel[13]] < c_b)
+ if(p[pixel[14]] < c_b)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ if(p[pixel[13]] > cb)
+ if(p[pixel[14]] > cb)
+ if(p[pixel[15]] > cb)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else if(p[pixel[13]] < c_b)
+ if(p[pixel[7]] < c_b)
+ if(p[pixel[8]] < c_b)
+ if(p[pixel[9]] < c_b)
+ if(p[pixel[10]] < c_b)
+ if(p[pixel[11]] < c_b)
+ if(p[pixel[12]] < c_b)
+ if(p[pixel[14]] < c_b)
+ if(p[pixel[15]] < c_b)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else if(p[pixel[5]] < c_b)
+ if(p[pixel[14]] > cb)
+ if(p[pixel[12]] > cb)
+ if(p[pixel[13]] > cb)
+ if(p[pixel[15]] > cb)
+ {}
+ else
+ if(p[pixel[6]] > cb)
+ if(p[pixel[7]] > cb)
+ if(p[pixel[8]] > cb)
+ if(p[pixel[9]] > cb)
+ if(p[pixel[10]] > cb)
+ if(p[pixel[11]] > cb)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else if(p[pixel[12]] < c_b)
+ if(p[pixel[6]] < c_b)
+ if(p[pixel[7]] < c_b)
+ if(p[pixel[8]] < c_b)
+ if(p[pixel[9]] < c_b)
+ if(p[pixel[10]] < c_b)
+ if(p[pixel[11]] < c_b)
+ if(p[pixel[13]] < c_b)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else if(p[pixel[14]] < c_b)
+ if(p[pixel[7]] < c_b)
+ if(p[pixel[8]] < c_b)
+ if(p[pixel[9]] < c_b)
+ if(p[pixel[10]] < c_b)
+ if(p[pixel[11]] < c_b)
+ if(p[pixel[12]] < c_b)
+ if(p[pixel[13]] < c_b)
+ if(p[pixel[6]] < c_b)
+ {}
+ else
+ if(p[pixel[15]] < c_b)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ if(p[pixel[6]] < c_b)
+ if(p[pixel[7]] < c_b)
+ if(p[pixel[8]] < c_b)
+ if(p[pixel[9]] < c_b)
+ if(p[pixel[10]] < c_b)
+ if(p[pixel[11]] < c_b)
+ if(p[pixel[12]] < c_b)
+ if(p[pixel[13]] < c_b)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ if(p[pixel[12]] > cb)
+ if(p[pixel[13]] > cb)
+ if(p[pixel[14]] > cb)
+ if(p[pixel[15]] > cb)
+ {}
+ else
+ if(p[pixel[6]] > cb)
+ if(p[pixel[7]] > cb)
+ if(p[pixel[8]] > cb)
+ if(p[pixel[9]] > cb)
+ if(p[pixel[10]] > cb)
+ if(p[pixel[11]] > cb)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else if(p[pixel[12]] < c_b)
+ if(p[pixel[7]] < c_b)
+ if(p[pixel[8]] < c_b)
+ if(p[pixel[9]] < c_b)
+ if(p[pixel[10]] < c_b)
+ if(p[pixel[11]] < c_b)
+ if(p[pixel[13]] < c_b)
+ if(p[pixel[14]] < c_b)
+ if(p[pixel[6]] < c_b)
+ {}
+ else
+ if(p[pixel[15]] < c_b)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else if(p[pixel[4]] < c_b)
+ if(p[pixel[13]] > cb)
+ if(p[pixel[11]] > cb)
+ if(p[pixel[12]] > cb)
+ if(p[pixel[14]] > cb)
+ if(p[pixel[15]] > cb)
+ {}
+ else
+ if(p[pixel[6]] > cb)
+ if(p[pixel[7]] > cb)
+ if(p[pixel[8]] > cb)
+ if(p[pixel[9]] > cb)
+ if(p[pixel[10]] > cb)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ if(p[pixel[5]] > cb)
+ if(p[pixel[6]] > cb)
+ if(p[pixel[7]] > cb)
+ if(p[pixel[8]] > cb)
+ if(p[pixel[9]] > cb)
+ if(p[pixel[10]] > cb)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else if(p[pixel[11]] < c_b)
+ if(p[pixel[5]] < c_b)
+ if(p[pixel[6]] < c_b)
+ if(p[pixel[7]] < c_b)
+ if(p[pixel[8]] < c_b)
+ if(p[pixel[9]] < c_b)
+ if(p[pixel[10]] < c_b)
+ if(p[pixel[12]] < c_b)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else if(p[pixel[13]] < c_b)
+ if(p[pixel[7]] < c_b)
+ if(p[pixel[8]] < c_b)
+ if(p[pixel[9]] < c_b)
+ if(p[pixel[10]] < c_b)
+ if(p[pixel[11]] < c_b)
+ if(p[pixel[12]] < c_b)
+ if(p[pixel[6]] < c_b)
+ if(p[pixel[5]] < c_b)
+ {}
+ else
+ if(p[pixel[14]] < c_b)
+ {}
+ else
+ continue;
+ else
+ if(p[pixel[14]] < c_b)
+ if(p[pixel[15]] < c_b)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ if(p[pixel[5]] < c_b)
+ if(p[pixel[6]] < c_b)
+ if(p[pixel[7]] < c_b)
+ if(p[pixel[8]] < c_b)
+ if(p[pixel[9]] < c_b)
+ if(p[pixel[10]] < c_b)
+ if(p[pixel[11]] < c_b)
+ if(p[pixel[12]] < c_b)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ if(p[pixel[11]] > cb)
+ if(p[pixel[12]] > cb)
+ if(p[pixel[13]] > cb)
+ if(p[pixel[14]] > cb)
+ if(p[pixel[15]] > cb)
+ {}
+ else
+ if(p[pixel[6]] > cb)
+ if(p[pixel[7]] > cb)
+ if(p[pixel[8]] > cb)
+ if(p[pixel[9]] > cb)
+ if(p[pixel[10]] > cb)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ if(p[pixel[5]] > cb)
+ if(p[pixel[6]] > cb)
+ if(p[pixel[7]] > cb)
+ if(p[pixel[8]] > cb)
+ if(p[pixel[9]] > cb)
+ if(p[pixel[10]] > cb)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else if(p[pixel[11]] < c_b)
+ if(p[pixel[7]] < c_b)
+ if(p[pixel[8]] < c_b)
+ if(p[pixel[9]] < c_b)
+ if(p[pixel[10]] < c_b)
+ if(p[pixel[12]] < c_b)
+ if(p[pixel[13]] < c_b)
+ if(p[pixel[6]] < c_b)
+ if(p[pixel[5]] < c_b)
+ {}
+ else
+ if(p[pixel[14]] < c_b)
+ {}
+ else
+ continue;
+ else
+ if(p[pixel[14]] < c_b)
+ if(p[pixel[15]] < c_b)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else if(p[pixel[3]] < c_b)
+ if(p[pixel[10]] > cb)
+ if(p[pixel[11]] > cb)
+ if(p[pixel[12]] > cb)
+ if(p[pixel[13]] > cb)
+ if(p[pixel[14]] > cb)
+ if(p[pixel[15]] > cb)
+ {}
+ else
+ if(p[pixel[6]] > cb)
+ if(p[pixel[7]] > cb)
+ if(p[pixel[8]] > cb)
+ if(p[pixel[9]] > cb)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ if(p[pixel[5]] > cb)
+ if(p[pixel[6]] > cb)
+ if(p[pixel[7]] > cb)
+ if(p[pixel[8]] > cb)
+ if(p[pixel[9]] > cb)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ if(p[pixel[4]] > cb)
+ if(p[pixel[5]] > cb)
+ if(p[pixel[6]] > cb)
+ if(p[pixel[7]] > cb)
+ if(p[pixel[8]] > cb)
+ if(p[pixel[9]] > cb)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else if(p[pixel[10]] < c_b)
+ if(p[pixel[7]] < c_b)
+ if(p[pixel[8]] < c_b)
+ if(p[pixel[9]] < c_b)
+ if(p[pixel[11]] < c_b)
+ if(p[pixel[6]] < c_b)
+ if(p[pixel[5]] < c_b)
+ if(p[pixel[4]] < c_b)
+ {}
+ else
+ if(p[pixel[12]] < c_b)
+ if(p[pixel[13]] < c_b)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ if(p[pixel[12]] < c_b)
+ if(p[pixel[13]] < c_b)
+ if(p[pixel[14]] < c_b)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ if(p[pixel[12]] < c_b)
+ if(p[pixel[13]] < c_b)
+ if(p[pixel[14]] < c_b)
+ if(p[pixel[15]] < c_b)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ if(p[pixel[10]] > cb)
+ if(p[pixel[11]] > cb)
+ if(p[pixel[12]] > cb)
+ if(p[pixel[13]] > cb)
+ if(p[pixel[14]] > cb)
+ if(p[pixel[15]] > cb)
+ {}
+ else
+ if(p[pixel[6]] > cb)
+ if(p[pixel[7]] > cb)
+ if(p[pixel[8]] > cb)
+ if(p[pixel[9]] > cb)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ if(p[pixel[5]] > cb)
+ if(p[pixel[6]] > cb)
+ if(p[pixel[7]] > cb)
+ if(p[pixel[8]] > cb)
+ if(p[pixel[9]] > cb)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ if(p[pixel[4]] > cb)
+ if(p[pixel[5]] > cb)
+ if(p[pixel[6]] > cb)
+ if(p[pixel[7]] > cb)
+ if(p[pixel[8]] > cb)
+ if(p[pixel[9]] > cb)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else if(p[pixel[10]] < c_b)
+ if(p[pixel[7]] < c_b)
+ if(p[pixel[8]] < c_b)
+ if(p[pixel[9]] < c_b)
+ if(p[pixel[11]] < c_b)
+ if(p[pixel[12]] < c_b)
+ if(p[pixel[6]] < c_b)
+ if(p[pixel[5]] < c_b)
+ if(p[pixel[4]] < c_b)
+ {}
+ else
+ if(p[pixel[13]] < c_b)
+ {}
+ else
+ continue;
+ else
+ if(p[pixel[13]] < c_b)
+ if(p[pixel[14]] < c_b)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ if(p[pixel[13]] < c_b)
+ if(p[pixel[14]] < c_b)
+ if(p[pixel[15]] < c_b)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else if(p[pixel[2]] < c_b)
+ if(p[pixel[9]] > cb)
+ if(p[pixel[10]] > cb)
+ if(p[pixel[11]] > cb)
+ if(p[pixel[12]] > cb)
+ if(p[pixel[13]] > cb)
+ if(p[pixel[14]] > cb)
+ if(p[pixel[15]] > cb)
+ {}
+ else
+ if(p[pixel[6]] > cb)
+ if(p[pixel[7]] > cb)
+ if(p[pixel[8]] > cb)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ if(p[pixel[5]] > cb)
+ if(p[pixel[6]] > cb)
+ if(p[pixel[7]] > cb)
+ if(p[pixel[8]] > cb)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ if(p[pixel[4]] > cb)
+ if(p[pixel[5]] > cb)
+ if(p[pixel[6]] > cb)
+ if(p[pixel[7]] > cb)
+ if(p[pixel[8]] > cb)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ if(p[pixel[3]] > cb)
+ if(p[pixel[4]] > cb)
+ if(p[pixel[5]] > cb)
+ if(p[pixel[6]] > cb)
+ if(p[pixel[7]] > cb)
+ if(p[pixel[8]] > cb)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else if(p[pixel[9]] < c_b)
+ if(p[pixel[7]] < c_b)
+ if(p[pixel[8]] < c_b)
+ if(p[pixel[10]] < c_b)
+ if(p[pixel[6]] < c_b)
+ if(p[pixel[5]] < c_b)
+ if(p[pixel[4]] < c_b)
+ if(p[pixel[3]] < c_b)
+ {}
+ else
+ if(p[pixel[11]] < c_b)
+ if(p[pixel[12]] < c_b)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ if(p[pixel[11]] < c_b)
+ if(p[pixel[12]] < c_b)
+ if(p[pixel[13]] < c_b)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ if(p[pixel[11]] < c_b)
+ if(p[pixel[12]] < c_b)
+ if(p[pixel[13]] < c_b)
+ if(p[pixel[14]] < c_b)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ if(p[pixel[11]] < c_b)
+ if(p[pixel[12]] < c_b)
+ if(p[pixel[13]] < c_b)
+ if(p[pixel[14]] < c_b)
+ if(p[pixel[15]] < c_b)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ if(p[pixel[9]] > cb)
+ if(p[pixel[10]] > cb)
+ if(p[pixel[11]] > cb)
+ if(p[pixel[12]] > cb)
+ if(p[pixel[13]] > cb)
+ if(p[pixel[14]] > cb)
+ if(p[pixel[15]] > cb)
+ {}
+ else
+ if(p[pixel[6]] > cb)
+ if(p[pixel[7]] > cb)
+ if(p[pixel[8]] > cb)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ if(p[pixel[5]] > cb)
+ if(p[pixel[6]] > cb)
+ if(p[pixel[7]] > cb)
+ if(p[pixel[8]] > cb)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ if(p[pixel[4]] > cb)
+ if(p[pixel[5]] > cb)
+ if(p[pixel[6]] > cb)
+ if(p[pixel[7]] > cb)
+ if(p[pixel[8]] > cb)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ if(p[pixel[3]] > cb)
+ if(p[pixel[4]] > cb)
+ if(p[pixel[5]] > cb)
+ if(p[pixel[6]] > cb)
+ if(p[pixel[7]] > cb)
+ if(p[pixel[8]] > cb)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else if(p[pixel[9]] < c_b)
+ if(p[pixel[7]] < c_b)
+ if(p[pixel[8]] < c_b)
+ if(p[pixel[10]] < c_b)
+ if(p[pixel[11]] < c_b)
+ if(p[pixel[6]] < c_b)
+ if(p[pixel[5]] < c_b)
+ if(p[pixel[4]] < c_b)
+ if(p[pixel[3]] < c_b)
+ {}
+ else
+ if(p[pixel[12]] < c_b)
+ {}
+ else
+ continue;
+ else
+ if(p[pixel[12]] < c_b)
+ if(p[pixel[13]] < c_b)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ if(p[pixel[12]] < c_b)
+ if(p[pixel[13]] < c_b)
+ if(p[pixel[14]] < c_b)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ if(p[pixel[12]] < c_b)
+ if(p[pixel[13]] < c_b)
+ if(p[pixel[14]] < c_b)
+ if(p[pixel[15]] < c_b)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else if(p[pixel[1]] < c_b)
+ if(p[pixel[8]] > cb)
+ if(p[pixel[9]] > cb)
+ if(p[pixel[10]] > cb)
+ if(p[pixel[11]] > cb)
+ if(p[pixel[12]] > cb)
+ if(p[pixel[13]] > cb)
+ if(p[pixel[14]] > cb)
+ if(p[pixel[15]] > cb)
+ {}
+ else
+ if(p[pixel[6]] > cb)
+ if(p[pixel[7]] > cb)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ if(p[pixel[5]] > cb)
+ if(p[pixel[6]] > cb)
+ if(p[pixel[7]] > cb)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ if(p[pixel[4]] > cb)
+ if(p[pixel[5]] > cb)
+ if(p[pixel[6]] > cb)
+ if(p[pixel[7]] > cb)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ if(p[pixel[3]] > cb)
+ if(p[pixel[4]] > cb)
+ if(p[pixel[5]] > cb)
+ if(p[pixel[6]] > cb)
+ if(p[pixel[7]] > cb)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ if(p[pixel[2]] > cb)
+ if(p[pixel[3]] > cb)
+ if(p[pixel[4]] > cb)
+ if(p[pixel[5]] > cb)
+ if(p[pixel[6]] > cb)
+ if(p[pixel[7]] > cb)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else if(p[pixel[8]] < c_b)
+ if(p[pixel[7]] < c_b)
+ if(p[pixel[9]] < c_b)
+ if(p[pixel[6]] < c_b)
+ if(p[pixel[5]] < c_b)
+ if(p[pixel[4]] < c_b)
+ if(p[pixel[3]] < c_b)
+ if(p[pixel[2]] < c_b)
+ {}
+ else
+ if(p[pixel[10]] < c_b)
+ if(p[pixel[11]] < c_b)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ if(p[pixel[10]] < c_b)
+ if(p[pixel[11]] < c_b)
+ if(p[pixel[12]] < c_b)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ if(p[pixel[10]] < c_b)
+ if(p[pixel[11]] < c_b)
+ if(p[pixel[12]] < c_b)
+ if(p[pixel[13]] < c_b)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ if(p[pixel[10]] < c_b)
+ if(p[pixel[11]] < c_b)
+ if(p[pixel[12]] < c_b)
+ if(p[pixel[13]] < c_b)
+ if(p[pixel[14]] < c_b)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ if(p[pixel[10]] < c_b)
+ if(p[pixel[11]] < c_b)
+ if(p[pixel[12]] < c_b)
+ if(p[pixel[13]] < c_b)
+ if(p[pixel[14]] < c_b)
+ if(p[pixel[15]] < c_b)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ if(p[pixel[8]] > cb)
+ if(p[pixel[9]] > cb)
+ if(p[pixel[10]] > cb)
+ if(p[pixel[11]] > cb)
+ if(p[pixel[12]] > cb)
+ if(p[pixel[13]] > cb)
+ if(p[pixel[14]] > cb)
+ if(p[pixel[15]] > cb)
+ {}
+ else
+ if(p[pixel[6]] > cb)
+ if(p[pixel[7]] > cb)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ if(p[pixel[5]] > cb)
+ if(p[pixel[6]] > cb)
+ if(p[pixel[7]] > cb)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ if(p[pixel[4]] > cb)
+ if(p[pixel[5]] > cb)
+ if(p[pixel[6]] > cb)
+ if(p[pixel[7]] > cb)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ if(p[pixel[3]] > cb)
+ if(p[pixel[4]] > cb)
+ if(p[pixel[5]] > cb)
+ if(p[pixel[6]] > cb)
+ if(p[pixel[7]] > cb)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ if(p[pixel[2]] > cb)
+ if(p[pixel[3]] > cb)
+ if(p[pixel[4]] > cb)
+ if(p[pixel[5]] > cb)
+ if(p[pixel[6]] > cb)
+ if(p[pixel[7]] > cb)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else if(p[pixel[8]] < c_b)
+ if(p[pixel[7]] < c_b)
+ if(p[pixel[9]] < c_b)
+ if(p[pixel[10]] < c_b)
+ if(p[pixel[6]] < c_b)
+ if(p[pixel[5]] < c_b)
+ if(p[pixel[4]] < c_b)
+ if(p[pixel[3]] < c_b)
+ if(p[pixel[2]] < c_b)
+ {}
+ else
+ if(p[pixel[11]] < c_b)
+ {}
+ else
+ continue;
+ else
+ if(p[pixel[11]] < c_b)
+ if(p[pixel[12]] < c_b)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ if(p[pixel[11]] < c_b)
+ if(p[pixel[12]] < c_b)
+ if(p[pixel[13]] < c_b)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ if(p[pixel[11]] < c_b)
+ if(p[pixel[12]] < c_b)
+ if(p[pixel[13]] < c_b)
+ if(p[pixel[14]] < c_b)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ if(p[pixel[11]] < c_b)
+ if(p[pixel[12]] < c_b)
+ if(p[pixel[13]] < c_b)
+ if(p[pixel[14]] < c_b)
+ if(p[pixel[15]] < c_b)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else if(p[pixel[0]] < c_b)
+ if(p[pixel[1]] > cb)
+ if(p[pixel[8]] > cb)
+ if(p[pixel[7]] > cb)
+ if(p[pixel[9]] > cb)
+ if(p[pixel[6]] > cb)
+ if(p[pixel[5]] > cb)
+ if(p[pixel[4]] > cb)
+ if(p[pixel[3]] > cb)
+ if(p[pixel[2]] > cb)
+ {}
+ else
+ if(p[pixel[10]] > cb)
+ if(p[pixel[11]] > cb)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ if(p[pixel[10]] > cb)
+ if(p[pixel[11]] > cb)
+ if(p[pixel[12]] > cb)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ if(p[pixel[10]] > cb)
+ if(p[pixel[11]] > cb)
+ if(p[pixel[12]] > cb)
+ if(p[pixel[13]] > cb)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ if(p[pixel[10]] > cb)
+ if(p[pixel[11]] > cb)
+ if(p[pixel[12]] > cb)
+ if(p[pixel[13]] > cb)
+ if(p[pixel[14]] > cb)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ if(p[pixel[10]] > cb)
+ if(p[pixel[11]] > cb)
+ if(p[pixel[12]] > cb)
+ if(p[pixel[13]] > cb)
+ if(p[pixel[14]] > cb)
+ if(p[pixel[15]] > cb)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else if(p[pixel[8]] < c_b)
+ if(p[pixel[9]] < c_b)
+ if(p[pixel[10]] < c_b)
+ if(p[pixel[11]] < c_b)
+ if(p[pixel[12]] < c_b)
+ if(p[pixel[13]] < c_b)
+ if(p[pixel[14]] < c_b)
+ if(p[pixel[15]] < c_b)
+ {}
+ else
+ if(p[pixel[6]] < c_b)
+ if(p[pixel[7]] < c_b)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ if(p[pixel[5]] < c_b)
+ if(p[pixel[6]] < c_b)
+ if(p[pixel[7]] < c_b)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ if(p[pixel[4]] < c_b)
+ if(p[pixel[5]] < c_b)
+ if(p[pixel[6]] < c_b)
+ if(p[pixel[7]] < c_b)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ if(p[pixel[3]] < c_b)
+ if(p[pixel[4]] < c_b)
+ if(p[pixel[5]] < c_b)
+ if(p[pixel[6]] < c_b)
+ if(p[pixel[7]] < c_b)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ if(p[pixel[2]] < c_b)
+ if(p[pixel[3]] < c_b)
+ if(p[pixel[4]] < c_b)
+ if(p[pixel[5]] < c_b)
+ if(p[pixel[6]] < c_b)
+ if(p[pixel[7]] < c_b)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else if(p[pixel[1]] < c_b)
+ if(p[pixel[2]] > cb)
+ if(p[pixel[9]] > cb)
+ if(p[pixel[7]] > cb)
+ if(p[pixel[8]] > cb)
+ if(p[pixel[10]] > cb)
+ if(p[pixel[6]] > cb)
+ if(p[pixel[5]] > cb)
+ if(p[pixel[4]] > cb)
+ if(p[pixel[3]] > cb)
+ {}
+ else
+ if(p[pixel[11]] > cb)
+ if(p[pixel[12]] > cb)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ if(p[pixel[11]] > cb)
+ if(p[pixel[12]] > cb)
+ if(p[pixel[13]] > cb)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ if(p[pixel[11]] > cb)
+ if(p[pixel[12]] > cb)
+ if(p[pixel[13]] > cb)
+ if(p[pixel[14]] > cb)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ if(p[pixel[11]] > cb)
+ if(p[pixel[12]] > cb)
+ if(p[pixel[13]] > cb)
+ if(p[pixel[14]] > cb)
+ if(p[pixel[15]] > cb)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else if(p[pixel[9]] < c_b)
+ if(p[pixel[10]] < c_b)
+ if(p[pixel[11]] < c_b)
+ if(p[pixel[12]] < c_b)
+ if(p[pixel[13]] < c_b)
+ if(p[pixel[14]] < c_b)
+ if(p[pixel[15]] < c_b)
+ {}
+ else
+ if(p[pixel[6]] < c_b)
+ if(p[pixel[7]] < c_b)
+ if(p[pixel[8]] < c_b)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ if(p[pixel[5]] < c_b)
+ if(p[pixel[6]] < c_b)
+ if(p[pixel[7]] < c_b)
+ if(p[pixel[8]] < c_b)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ if(p[pixel[4]] < c_b)
+ if(p[pixel[5]] < c_b)
+ if(p[pixel[6]] < c_b)
+ if(p[pixel[7]] < c_b)
+ if(p[pixel[8]] < c_b)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ if(p[pixel[3]] < c_b)
+ if(p[pixel[4]] < c_b)
+ if(p[pixel[5]] < c_b)
+ if(p[pixel[6]] < c_b)
+ if(p[pixel[7]] < c_b)
+ if(p[pixel[8]] < c_b)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else if(p[pixel[2]] < c_b)
+ if(p[pixel[3]] > cb)
+ if(p[pixel[10]] > cb)
+ if(p[pixel[7]] > cb)
+ if(p[pixel[8]] > cb)
+ if(p[pixel[9]] > cb)
+ if(p[pixel[11]] > cb)
+ if(p[pixel[6]] > cb)
+ if(p[pixel[5]] > cb)
+ if(p[pixel[4]] > cb)
+ {}
+ else
+ if(p[pixel[12]] > cb)
+ if(p[pixel[13]] > cb)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ if(p[pixel[12]] > cb)
+ if(p[pixel[13]] > cb)
+ if(p[pixel[14]] > cb)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ if(p[pixel[12]] > cb)
+ if(p[pixel[13]] > cb)
+ if(p[pixel[14]] > cb)
+ if(p[pixel[15]] > cb)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else if(p[pixel[10]] < c_b)
+ if(p[pixel[11]] < c_b)
+ if(p[pixel[12]] < c_b)
+ if(p[pixel[13]] < c_b)
+ if(p[pixel[14]] < c_b)
+ if(p[pixel[15]] < c_b)
+ {}
+ else
+ if(p[pixel[6]] < c_b)
+ if(p[pixel[7]] < c_b)
+ if(p[pixel[8]] < c_b)
+ if(p[pixel[9]] < c_b)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ if(p[pixel[5]] < c_b)
+ if(p[pixel[6]] < c_b)
+ if(p[pixel[7]] < c_b)
+ if(p[pixel[8]] < c_b)
+ if(p[pixel[9]] < c_b)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ if(p[pixel[4]] < c_b)
+ if(p[pixel[5]] < c_b)
+ if(p[pixel[6]] < c_b)
+ if(p[pixel[7]] < c_b)
+ if(p[pixel[8]] < c_b)
+ if(p[pixel[9]] < c_b)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else if(p[pixel[3]] < c_b)
+ if(p[pixel[4]] > cb)
+ if(p[pixel[13]] > cb)
+ if(p[pixel[7]] > cb)
+ if(p[pixel[8]] > cb)
+ if(p[pixel[9]] > cb)
+ if(p[pixel[10]] > cb)
+ if(p[pixel[11]] > cb)
+ if(p[pixel[12]] > cb)
+ if(p[pixel[6]] > cb)
+ if(p[pixel[5]] > cb)
+ {}
+ else
+ if(p[pixel[14]] > cb)
+ {}
+ else
+ continue;
+ else
+ if(p[pixel[14]] > cb)
+ if(p[pixel[15]] > cb)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else if(p[pixel[13]] < c_b)
+ if(p[pixel[11]] > cb)
+ if(p[pixel[5]] > cb)
+ if(p[pixel[6]] > cb)
+ if(p[pixel[7]] > cb)
+ if(p[pixel[8]] > cb)
+ if(p[pixel[9]] > cb)
+ if(p[pixel[10]] > cb)
+ if(p[pixel[12]] > cb)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else if(p[pixel[11]] < c_b)
+ if(p[pixel[12]] < c_b)
+ if(p[pixel[14]] < c_b)
+ if(p[pixel[15]] < c_b)
+ {}
+ else
+ if(p[pixel[6]] < c_b)
+ if(p[pixel[7]] < c_b)
+ if(p[pixel[8]] < c_b)
+ if(p[pixel[9]] < c_b)
+ if(p[pixel[10]] < c_b)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ if(p[pixel[5]] < c_b)
+ if(p[pixel[6]] < c_b)
+ if(p[pixel[7]] < c_b)
+ if(p[pixel[8]] < c_b)
+ if(p[pixel[9]] < c_b)
+ if(p[pixel[10]] < c_b)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ if(p[pixel[5]] > cb)
+ if(p[pixel[6]] > cb)
+ if(p[pixel[7]] > cb)
+ if(p[pixel[8]] > cb)
+ if(p[pixel[9]] > cb)
+ if(p[pixel[10]] > cb)
+ if(p[pixel[11]] > cb)
+ if(p[pixel[12]] > cb)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else if(p[pixel[4]] < c_b)
+ if(p[pixel[5]] > cb)
+ if(p[pixel[14]] > cb)
+ if(p[pixel[7]] > cb)
+ if(p[pixel[8]] > cb)
+ if(p[pixel[9]] > cb)
+ if(p[pixel[10]] > cb)
+ if(p[pixel[11]] > cb)
+ if(p[pixel[12]] > cb)
+ if(p[pixel[13]] > cb)
+ if(p[pixel[6]] > cb)
+ {}
+ else
+ if(p[pixel[15]] > cb)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else if(p[pixel[14]] < c_b)
+ if(p[pixel[12]] > cb)
+ if(p[pixel[6]] > cb)
+ if(p[pixel[7]] > cb)
+ if(p[pixel[8]] > cb)
+ if(p[pixel[9]] > cb)
+ if(p[pixel[10]] > cb)
+ if(p[pixel[11]] > cb)
+ if(p[pixel[13]] > cb)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else if(p[pixel[12]] < c_b)
+ if(p[pixel[13]] < c_b)
+ if(p[pixel[15]] < c_b)
+ {}
+ else
+ if(p[pixel[6]] < c_b)
+ if(p[pixel[7]] < c_b)
+ if(p[pixel[8]] < c_b)
+ if(p[pixel[9]] < c_b)
+ if(p[pixel[10]] < c_b)
+ if(p[pixel[11]] < c_b)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ if(p[pixel[6]] > cb)
+ if(p[pixel[7]] > cb)
+ if(p[pixel[8]] > cb)
+ if(p[pixel[9]] > cb)
+ if(p[pixel[10]] > cb)
+ if(p[pixel[11]] > cb)
+ if(p[pixel[12]] > cb)
+ if(p[pixel[13]] > cb)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else if(p[pixel[5]] < c_b)
+ if(p[pixel[6]] > cb)
+ if(p[pixel[15]] < c_b)
+ if(p[pixel[13]] > cb)
+ if(p[pixel[7]] > cb)
+ if(p[pixel[8]] > cb)
+ if(p[pixel[9]] > cb)
+ if(p[pixel[10]] > cb)
+ if(p[pixel[11]] > cb)
+ if(p[pixel[12]] > cb)
+ if(p[pixel[14]] > cb)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else if(p[pixel[13]] < c_b)
+ if(p[pixel[14]] < c_b)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ if(p[pixel[7]] > cb)
+ if(p[pixel[8]] > cb)
+ if(p[pixel[9]] > cb)
+ if(p[pixel[10]] > cb)
+ if(p[pixel[11]] > cb)
+ if(p[pixel[12]] > cb)
+ if(p[pixel[13]] > cb)
+ if(p[pixel[14]] > cb)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else if(p[pixel[6]] < c_b)
+ if(p[pixel[7]] > cb)
+ if(p[pixel[14]] > cb)
+ if(p[pixel[8]] > cb)
+ if(p[pixel[9]] > cb)
+ if(p[pixel[10]] > cb)
+ if(p[pixel[11]] > cb)
+ if(p[pixel[12]] > cb)
+ if(p[pixel[13]] > cb)
+ if(p[pixel[15]] > cb)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else if(p[pixel[14]] < c_b)
+ if(p[pixel[15]] < c_b)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else if(p[pixel[7]] < c_b)
+ if(p[pixel[8]] < c_b)
+ {}
+ else
+ if(p[pixel[15]] < c_b)
+ {}
+ else
+ continue;
+ else
+ if(p[pixel[14]] < c_b)
+ if(p[pixel[15]] < c_b)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ if(p[pixel[13]] > cb)
+ if(p[pixel[7]] > cb)
+ if(p[pixel[8]] > cb)
+ if(p[pixel[9]] > cb)
+ if(p[pixel[10]] > cb)
+ if(p[pixel[11]] > cb)
+ if(p[pixel[12]] > cb)
+ if(p[pixel[14]] > cb)
+ if(p[pixel[15]] > cb)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else if(p[pixel[13]] < c_b)
+ if(p[pixel[14]] < c_b)
+ if(p[pixel[15]] < c_b)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ if(p[pixel[12]] > cb)
+ if(p[pixel[7]] > cb)
+ if(p[pixel[8]] > cb)
+ if(p[pixel[9]] > cb)
+ if(p[pixel[10]] > cb)
+ if(p[pixel[11]] > cb)
+ if(p[pixel[13]] > cb)
+ if(p[pixel[14]] > cb)
+ if(p[pixel[6]] > cb)
+ {}
+ else
+ if(p[pixel[15]] > cb)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else if(p[pixel[12]] < c_b)
+ if(p[pixel[13]] < c_b)
+ if(p[pixel[14]] < c_b)
+ if(p[pixel[15]] < c_b)
+ {}
+ else
+ if(p[pixel[6]] < c_b)
+ if(p[pixel[7]] < c_b)
+ if(p[pixel[8]] < c_b)
+ if(p[pixel[9]] < c_b)
+ if(p[pixel[10]] < c_b)
+ if(p[pixel[11]] < c_b)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ if(p[pixel[11]] > cb)
+ if(p[pixel[7]] > cb)
+ if(p[pixel[8]] > cb)
+ if(p[pixel[9]] > cb)
+ if(p[pixel[10]] > cb)
+ if(p[pixel[12]] > cb)
+ if(p[pixel[13]] > cb)
+ if(p[pixel[6]] > cb)
+ if(p[pixel[5]] > cb)
+ {}
+ else
+ if(p[pixel[14]] > cb)
+ {}
+ else
+ continue;
+ else
+ if(p[pixel[14]] > cb)
+ if(p[pixel[15]] > cb)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else if(p[pixel[11]] < c_b)
+ if(p[pixel[12]] < c_b)
+ if(p[pixel[13]] < c_b)
+ if(p[pixel[14]] < c_b)
+ if(p[pixel[15]] < c_b)
+ {}
+ else
+ if(p[pixel[6]] < c_b)
+ if(p[pixel[7]] < c_b)
+ if(p[pixel[8]] < c_b)
+ if(p[pixel[9]] < c_b)
+ if(p[pixel[10]] < c_b)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ if(p[pixel[5]] < c_b)
+ if(p[pixel[6]] < c_b)
+ if(p[pixel[7]] < c_b)
+ if(p[pixel[8]] < c_b)
+ if(p[pixel[9]] < c_b)
+ if(p[pixel[10]] < c_b)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ if(p[pixel[10]] > cb)
+ if(p[pixel[7]] > cb)
+ if(p[pixel[8]] > cb)
+ if(p[pixel[9]] > cb)
+ if(p[pixel[11]] > cb)
+ if(p[pixel[12]] > cb)
+ if(p[pixel[6]] > cb)
+ if(p[pixel[5]] > cb)
+ if(p[pixel[4]] > cb)
+ {}
+ else
+ if(p[pixel[13]] > cb)
+ {}
+ else
+ continue;
+ else
+ if(p[pixel[13]] > cb)
+ if(p[pixel[14]] > cb)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ if(p[pixel[13]] > cb)
+ if(p[pixel[14]] > cb)
+ if(p[pixel[15]] > cb)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else if(p[pixel[10]] < c_b)
+ if(p[pixel[11]] < c_b)
+ if(p[pixel[12]] < c_b)
+ if(p[pixel[13]] < c_b)
+ if(p[pixel[14]] < c_b)
+ if(p[pixel[15]] < c_b)
+ {}
+ else
+ if(p[pixel[6]] < c_b)
+ if(p[pixel[7]] < c_b)
+ if(p[pixel[8]] < c_b)
+ if(p[pixel[9]] < c_b)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ if(p[pixel[5]] < c_b)
+ if(p[pixel[6]] < c_b)
+ if(p[pixel[7]] < c_b)
+ if(p[pixel[8]] < c_b)
+ if(p[pixel[9]] < c_b)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ if(p[pixel[4]] < c_b)
+ if(p[pixel[5]] < c_b)
+ if(p[pixel[6]] < c_b)
+ if(p[pixel[7]] < c_b)
+ if(p[pixel[8]] < c_b)
+ if(p[pixel[9]] < c_b)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ if(p[pixel[9]] > cb)
+ if(p[pixel[7]] > cb)
+ if(p[pixel[8]] > cb)
+ if(p[pixel[10]] > cb)
+ if(p[pixel[11]] > cb)
+ if(p[pixel[6]] > cb)
+ if(p[pixel[5]] > cb)
+ if(p[pixel[4]] > cb)
+ if(p[pixel[3]] > cb)
+ {}
+ else
+ if(p[pixel[12]] > cb)
+ {}
+ else
+ continue;
+ else
+ if(p[pixel[12]] > cb)
+ if(p[pixel[13]] > cb)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ if(p[pixel[12]] > cb)
+ if(p[pixel[13]] > cb)
+ if(p[pixel[14]] > cb)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ if(p[pixel[12]] > cb)
+ if(p[pixel[13]] > cb)
+ if(p[pixel[14]] > cb)
+ if(p[pixel[15]] > cb)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else if(p[pixel[9]] < c_b)
+ if(p[pixel[10]] < c_b)
+ if(p[pixel[11]] < c_b)
+ if(p[pixel[12]] < c_b)
+ if(p[pixel[13]] < c_b)
+ if(p[pixel[14]] < c_b)
+ if(p[pixel[15]] < c_b)
+ {}
+ else
+ if(p[pixel[6]] < c_b)
+ if(p[pixel[7]] < c_b)
+ if(p[pixel[8]] < c_b)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ if(p[pixel[5]] < c_b)
+ if(p[pixel[6]] < c_b)
+ if(p[pixel[7]] < c_b)
+ if(p[pixel[8]] < c_b)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ if(p[pixel[4]] < c_b)
+ if(p[pixel[5]] < c_b)
+ if(p[pixel[6]] < c_b)
+ if(p[pixel[7]] < c_b)
+ if(p[pixel[8]] < c_b)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ if(p[pixel[3]] < c_b)
+ if(p[pixel[4]] < c_b)
+ if(p[pixel[5]] < c_b)
+ if(p[pixel[6]] < c_b)
+ if(p[pixel[7]] < c_b)
+ if(p[pixel[8]] < c_b)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ if(p[pixel[8]] > cb)
+ if(p[pixel[7]] > cb)
+ if(p[pixel[9]] > cb)
+ if(p[pixel[10]] > cb)
+ if(p[pixel[6]] > cb)
+ if(p[pixel[5]] > cb)
+ if(p[pixel[4]] > cb)
+ if(p[pixel[3]] > cb)
+ if(p[pixel[2]] > cb)
+ {}
+ else
+ if(p[pixel[11]] > cb)
+ {}
+ else
+ continue;
+ else
+ if(p[pixel[11]] > cb)
+ if(p[pixel[12]] > cb)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ if(p[pixel[11]] > cb)
+ if(p[pixel[12]] > cb)
+ if(p[pixel[13]] > cb)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ if(p[pixel[11]] > cb)
+ if(p[pixel[12]] > cb)
+ if(p[pixel[13]] > cb)
+ if(p[pixel[14]] > cb)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ if(p[pixel[11]] > cb)
+ if(p[pixel[12]] > cb)
+ if(p[pixel[13]] > cb)
+ if(p[pixel[14]] > cb)
+ if(p[pixel[15]] > cb)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else if(p[pixel[8]] < c_b)
+ if(p[pixel[9]] < c_b)
+ if(p[pixel[10]] < c_b)
+ if(p[pixel[11]] < c_b)
+ if(p[pixel[12]] < c_b)
+ if(p[pixel[13]] < c_b)
+ if(p[pixel[14]] < c_b)
+ if(p[pixel[15]] < c_b)
+ {}
+ else
+ if(p[pixel[6]] < c_b)
+ if(p[pixel[7]] < c_b)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ if(p[pixel[5]] < c_b)
+ if(p[pixel[6]] < c_b)
+ if(p[pixel[7]] < c_b)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ if(p[pixel[4]] < c_b)
+ if(p[pixel[5]] < c_b)
+ if(p[pixel[6]] < c_b)
+ if(p[pixel[7]] < c_b)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ if(p[pixel[3]] < c_b)
+ if(p[pixel[4]] < c_b)
+ if(p[pixel[5]] < c_b)
+ if(p[pixel[6]] < c_b)
+ if(p[pixel[7]] < c_b)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ if(p[pixel[2]] < c_b)
+ if(p[pixel[3]] < c_b)
+ if(p[pixel[4]] < c_b)
+ if(p[pixel[5]] < c_b)
+ if(p[pixel[6]] < c_b)
+ if(p[pixel[7]] < c_b)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ if(p[pixel[7]] > cb)
+ if(p[pixel[8]] > cb)
+ if(p[pixel[9]] > cb)
+ if(p[pixel[6]] > cb)
+ if(p[pixel[5]] > cb)
+ if(p[pixel[4]] > cb)
+ if(p[pixel[3]] > cb)
+ if(p[pixel[2]] > cb)
+ if(p[pixel[1]] > cb)
+ {}
+ else
+ if(p[pixel[10]] > cb)
+ {}
+ else
+ continue;
+ else
+ if(p[pixel[10]] > cb)
+ if(p[pixel[11]] > cb)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ if(p[pixel[10]] > cb)
+ if(p[pixel[11]] > cb)
+ if(p[pixel[12]] > cb)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ if(p[pixel[10]] > cb)
+ if(p[pixel[11]] > cb)
+ if(p[pixel[12]] > cb)
+ if(p[pixel[13]] > cb)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ if(p[pixel[10]] > cb)
+ if(p[pixel[11]] > cb)
+ if(p[pixel[12]] > cb)
+ if(p[pixel[13]] > cb)
+ if(p[pixel[14]] > cb)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ if(p[pixel[10]] > cb)
+ if(p[pixel[11]] > cb)
+ if(p[pixel[12]] > cb)
+ if(p[pixel[13]] > cb)
+ if(p[pixel[14]] > cb)
+ if(p[pixel[15]] > cb)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else if(p[pixel[7]] < c_b)
+ if(p[pixel[8]] < c_b)
+ if(p[pixel[9]] < c_b)
+ if(p[pixel[6]] < c_b)
+ if(p[pixel[5]] < c_b)
+ if(p[pixel[4]] < c_b)
+ if(p[pixel[3]] < c_b)
+ if(p[pixel[2]] < c_b)
+ if(p[pixel[1]] < c_b)
+ {}
+ else
+ if(p[pixel[10]] < c_b)
+ {}
+ else
+ continue;
+ else
+ if(p[pixel[10]] < c_b)
+ if(p[pixel[11]] < c_b)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ if(p[pixel[10]] < c_b)
+ if(p[pixel[11]] < c_b)
+ if(p[pixel[12]] < c_b)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ if(p[pixel[10]] < c_b)
+ if(p[pixel[11]] < c_b)
+ if(p[pixel[12]] < c_b)
+ if(p[pixel[13]] < c_b)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ if(p[pixel[10]] < c_b)
+ if(p[pixel[11]] < c_b)
+ if(p[pixel[12]] < c_b)
+ if(p[pixel[13]] < c_b)
+ if(p[pixel[14]] < c_b)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ if(p[pixel[10]] < c_b)
+ if(p[pixel[11]] < c_b)
+ if(p[pixel[12]] < c_b)
+ if(p[pixel[13]] < c_b)
+ if(p[pixel[14]] < c_b)
+ if(p[pixel[15]] < c_b)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ if(num_corners == rsize)
+ {
+ rsize*=2;
+ ret_corners = (xy*)realloc(ret_corners, sizeof(xy)*rsize);
+ }
+ ret_corners[num_corners].x = x;
+ ret_corners[num_corners].y = y;
+ num_corners++;
+
+ }
+
+ *ret_num_corners = num_corners;
+ return ret_corners;
+
+}
+
+// clang-format on
diff --git a/media/libaom/src/third_party/fastfeat/nonmax.c b/media/libaom/src/third_party/fastfeat/nonmax.c
new file mode 100644
index 000000000..0438c4dc1
--- /dev/null
+++ b/media/libaom/src/third_party/fastfeat/nonmax.c
@@ -0,0 +1,121 @@
+// clang-format off
+#include <stdlib.h>
+#include "fast.h"
+
+
+#define Compare(X, Y) ((X)>=(Y))
+
+xy* nonmax_suppression(const xy* corners, const int* scores, int num_corners, int* ret_num_nonmax)
+{
+ int num_nonmax=0;
+ int last_row;
+ int* row_start;
+ int i, j;
+ xy* ret_nonmax;
+ const int sz = (int)num_corners;
+
+ /*Point above points (roughly) to the pixel above the one of interest, if there
+ is a feature there.*/
+ int point_above = 0;
+ int point_below = 0;
+
+
+ if(num_corners < 1)
+ {
+ *ret_num_nonmax = 0;
+ return 0;
+ }
+
+ ret_nonmax = (xy*)malloc(num_corners * sizeof(xy));
+
+ /* Find where each row begins
+ (the corners are output in raster scan order). A beginning of -1 signifies
+ that there are no corners on that row. */
+ last_row = corners[num_corners-1].y;
+ row_start = (int*)malloc((last_row+1)*sizeof(int));
+
+ for(i=0; i < last_row+1; i++)
+ row_start[i] = -1;
+
+ {
+ int prev_row = -1;
+ for(i=0; i< num_corners; i++)
+ if(corners[i].y != prev_row)
+ {
+ row_start[corners[i].y] = i;
+ prev_row = corners[i].y;
+ }
+ }
+
+
+
+ for(i=0; i < sz; i++)
+ {
+ int score = scores[i];
+ xy pos = corners[i];
+
+ /*Check left */
+ if(i > 0)
+ if(corners[i-1].x == pos.x-1 && corners[i-1].y == pos.y && Compare(scores[i-1], score))
+ continue;
+
+ /*Check right*/
+ if(i < (sz - 1))
+ if(corners[i+1].x == pos.x+1 && corners[i+1].y == pos.y && Compare(scores[i+1], score))
+ continue;
+
+ /*Check above (if there is a valid row above)*/
+ if(pos.y > 0)
+ if (row_start[pos.y - 1] != -1)
+ {
+ /*Make sure that current point_above is one
+ row above.*/
+ if(corners[point_above].y < pos.y - 1)
+ point_above = row_start[pos.y-1];
+
+ /*Make point_above point to the first of the pixels above the current point,
+ if it exists.*/
+ for(; corners[point_above].y < pos.y && corners[point_above].x < pos.x - 1; point_above++)
+ {}
+
+
+ for(j=point_above; corners[j].y < pos.y && corners[j].x <= pos.x + 1; j++)
+ {
+ int x = corners[j].x;
+ if( (x == pos.x - 1 || x ==pos.x || x == pos.x+1) && Compare(scores[j], score))
+ goto cont;
+ }
+
+ }
+
+ /*Check below (if there is anything below)*/
+ if(pos.y >= 0)
+ if (pos.y != last_row && row_start[pos.y + 1] != -1 && point_below < sz) /*Nothing below*/
+ {
+ if(corners[point_below].y < pos.y + 1)
+ point_below = row_start[pos.y+1];
+
+ /* Make point below point to one of the pixels belowthe current point, if it
+ exists.*/
+ for(; point_below < sz && corners[point_below].y == pos.y+1 && corners[point_below].x < pos.x - 1; point_below++)
+ {}
+
+ for(j=point_below; j < sz && corners[j].y == pos.y+1 && corners[j].x <= pos.x + 1; j++)
+ {
+ int x = corners[j].x;
+ if( (x == pos.x - 1 || x ==pos.x || x == pos.x+1) && Compare(scores[j],score))
+ goto cont;
+ }
+ }
+
+ ret_nonmax[num_nonmax++] = corners[i];
+cont:
+ ;
+ }
+
+ free(row_start);
+ *ret_num_nonmax = num_nonmax;
+ return ret_nonmax;
+}
+
+// clang-format on